Chromium Code Reviews| Index: src/gpu/gl/GrGLGpu.cpp |
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
| index 5c03ab57d28a1b52cf0bb7463d7c2498ba8de64c..bb4821db62ba7dae42962485c529cd272b01f8c2 100644 |
| --- a/src/gpu/gl/GrGLGpu.cpp |
| +++ b/src/gpu/gl/GrGLGpu.cpp |
| @@ -473,7 +473,7 @@ GrTexture* GrGLGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc, |
| GrSurfaceDesc surfDesc; |
| idDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle); |
| - |
| + |
| switch (ownership) { |
| case kAdopt_GrWrapOwnership: |
| idDesc.fLifeCycle = GrGpuResource::kAdopted_LifeCycle; |
| @@ -481,7 +481,7 @@ GrTexture* GrGLGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc, |
| case kBorrow_GrWrapOwnership: |
| idDesc.fLifeCycle = GrGpuResource::kBorrowed_LifeCycle; |
| break; |
| - } |
| + } |
| // next line relies on GrBackendTextureDesc's flags matching GrTexture's |
| surfDesc.fFlags = (GrSurfaceFlags) desc.fFlags; |
| @@ -531,7 +531,7 @@ GrRenderTarget* GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe |
| case kBorrow_GrWrapOwnership: |
| idDesc.fLifeCycle = GrGpuResource::kBorrowed_LifeCycle; |
| break; |
| - } |
| + } |
| idDesc.fSampleConfig = GrRenderTarget::kUnified_SampleConfig; |
| GrSurfaceDesc desc; |
| @@ -631,36 +631,10 @@ static inline GrGLenum check_alloc_error(const GrSurfaceDesc& desc, |
| } |
| } |
| -bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, |
| - bool isNewTexture, |
| - int left, int top, int width, int height, |
| - GrPixelConfig dataConfig, |
| - const void* data, |
| - size_t rowBytes) { |
| - SkASSERT(data || isNewTexture); |
| - |
| - // If we're uploading compressed data then we should be using uploadCompressedTexData |
| - SkASSERT(!GrPixelConfigIsCompressed(dataConfig)); |
| - |
| - size_t bpp = GrBytesPerPixel(dataConfig); |
| - if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top, |
| - &width, &height, &data, &rowBytes)) { |
| - return false; |
| - } |
| - size_t trimRowBytes = width * bpp; |
| - |
| - // in case we need a temporary, trimmed copy of the src pixels |
| - SkAutoSMalloc<128 * 128> tempStorage; |
| - |
| - // We currently lazily create MIPMAPs when the we see a draw with |
| - // GrTextureParams::kMipMap_FilterMode. Using texture storage requires that the |
| - // MIP levels are all created when the texture is created. So for now we don't use |
| - // texture storage. |
| - bool useTexStorage = false && |
| - isNewTexture && |
| - this->glCaps().texStorageSupport(); |
| - |
| - if (useTexStorage && kGL_GrGLStandard == this->glStandard()) { |
| +static bool can_use_tex_storage(const GrGLCaps& caps, const GrGLStandard& standard, |
| + const GrSurfaceDesc& desc) { |
| + bool useTexStorage = caps.texStorageSupport(); |
| + if (useTexStorage && kGL_GrGLStandard == standard) { |
| // 565 is not a sized internal format on desktop GL. So on desktop with |
| // 565 we always use an unsized internal format to let the system pick |
| // the best sized format to convert the 565 data to. Since TexStorage |
| @@ -668,114 +642,245 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, |
| useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig; |
| } |
| - GrGLenum internalFormat = 0x0; // suppress warning |
| - GrGLenum externalFormat = 0x0; // suppress warning |
| - GrGLenum externalType = 0x0; // suppress warning |
| + return useTexStorage; |
| +} |
| +static bool can_use_sized_format(bool useTexStorage, const GrGLCaps& caps, |
| + const GrGLStandard& standard, const GrGLVersion& version, |
| + GrPixelConfig dataConfig) { |
| // glTexStorage requires sized internal formats on both desktop and ES. ES2 requires an unsized |
| // format for glTexImage, unlike ES3 and desktop. |
| bool useSizedFormat = useTexStorage; |
| - if (kGL_GrGLStandard == this->glStandard() || |
| - (this->glVersion() >= GR_GL_VER(3, 0) && |
| + if (kGL_GrGLStandard == standard || |
| + (version >= GR_GL_VER(3, 0) && |
| // ES3 only works with sized BGRA8 format if "GL_APPLE_texture_format_BGRA8888" enabled |
| - (kBGRA_8888_GrPixelConfig != dataConfig || !this->glCaps().bgraIsInternalFormat()))) { |
| + (kBGRA_8888_GrPixelConfig != dataConfig || !caps.bgraIsInternalFormat()))) { |
| useSizedFormat = true; |
| } |
| - if (!this->configToGLFormats(dataConfig, useSizedFormat, &internalFormat, |
| - &externalFormat, &externalType)) { |
| - return false; |
| + return useSizedFormat; |
| +} |
| + |
| +static void prepare_image_for_writing_to_texture(const GrSurfaceDesc& desc, const GrGLCaps& caps, |
| + bool swFlipY, bool glFlipY, int width, int height, |
| + int bpp, size_t rowBytes, const void*& data, |
| + SkAutoSMalloc<128 * 128>& tempStorage, |
| + const GrGLInterface* interface, |
| + bool& restoreGLRowLength) { |
| + if (NULL == interface) { |
| + return; |
| } |
| + size_t trimRowBytes = width * bpp; |
| + |
| /* |
| * check whether to allocate a temporary buffer for flipping y or |
| * because our srcData has extra bytes past each row. If so, we need |
| * to trim those off here, since GL ES may not let us specify |
| * GL_UNPACK_ROW_LENGTH. |
| */ |
| - bool restoreGLRowLength = false; |
| - bool swFlipY = false; |
| - bool glFlipY = false; |
| - if (data) { |
| - if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { |
| - if (this->glCaps().unpackFlipYSupport()) { |
| - glFlipY = true; |
| - } else { |
| - swFlipY = true; |
| - } |
| + restoreGLRowLength = false; |
| + |
| + if (caps.unpackRowLengthSupport() && !swFlipY) { |
| + // can't use this for flipping, only non-neg values allowed. :( |
| + if (rowBytes != trimRowBytes) { |
| + GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); |
| + GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength)); |
| + restoreGLRowLength = true; |
| } |
| - if (this->glCaps().unpackRowLengthSupport() && !swFlipY) { |
| - // can't use this for flipping, only non-neg values allowed. :( |
| - if (rowBytes != trimRowBytes) { |
| - GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); |
| - GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength)); |
| - restoreGLRowLength = true; |
| + } else { |
| + if (trimRowBytes != rowBytes || swFlipY) { |
| + // copy data into our new storage, skipping the trailing bytes |
| + size_t trimSize = height * trimRowBytes; |
| + const char* src = (const char*)data; |
| + if (swFlipY) { |
| + src += (height - 1) * rowBytes; |
| } |
| - } else { |
| - if (trimRowBytes != rowBytes || swFlipY) { |
| - // copy data into our new storage, skipping the trailing bytes |
| - size_t trimSize = height * trimRowBytes; |
| - const char* src = (const char*)data; |
| + char* dst = (char*)tempStorage.reset(trimSize); |
| + for (int y = 0; y < height; y++) { |
| + memcpy(dst, src, trimRowBytes); |
| if (swFlipY) { |
| - src += (height - 1) * rowBytes; |
| - } |
| - char* dst = (char*)tempStorage.reset(trimSize); |
| - for (int y = 0; y < height; y++) { |
| - memcpy(dst, src, trimRowBytes); |
| - if (swFlipY) { |
| - src -= rowBytes; |
| - } else { |
| - src += rowBytes; |
| - } |
| - dst += trimRowBytes; |
| + src -= rowBytes; |
| + } else { |
| + src += rowBytes; |
| } |
| - // now point data to our copied version |
| - data = tempStorage.get(); |
| + dst += trimRowBytes; |
| } |
| + // now point data to our copied version |
| + data = tempStorage.get(); |
| } |
| - if (glFlipY) { |
| - GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); |
| - } |
| - GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, |
| - static_cast<GrGLint>(GrUnpackAlignment(dataConfig)))); |
| } |
| - bool succeeded = true; |
| - if (isNewTexture && |
| - 0 == left && 0 == top && |
| - desc.fWidth == width && desc.fHeight == height) { |
| - CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); |
| - if (useTexStorage) { |
| - // We never resize or change formats of textures. |
| - GL_ALLOC_CALL(this->glInterface(), |
| - TexStorage2D(GR_GL_TEXTURE_2D, |
| - 1, // levels |
| - internalFormat, |
| - desc.fWidth, desc.fHeight)); |
| - } else { |
| - GL_ALLOC_CALL(this->glInterface(), |
| + if (glFlipY) { |
| + GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); |
| + } |
| + GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_ALIGNMENT, |
| + static_cast<GrGLint>(GrUnpackAlignment(desc.fConfig)))); |
| +} |
| + |
| +static void allocate_and_populate_uncompressed_texture(const GrGLInterface* interface, |
| + bool useTexStorage, |
| + GrGLenum internalFormat, |
| + GrGLenum externalFormat, |
| + GrGLenum externalType, |
| + const GrSurfaceDesc& desc, |
| + SkTArray<const void*>& data, |
| + bool& succeeded) { |
| + CLEAR_ERROR_BEFORE_ALLOC(interface); |
| + if (useTexStorage) { |
| + // We never resize or change formats of textures. |
| + GL_ALLOC_CALL(interface, |
| + TexStorage2D(GR_GL_TEXTURE_2D, |
| + data.count(), |
| + internalFormat, |
| + desc.fWidth, desc.fHeight)); |
| + } else { |
| + int width = desc.fWidth; |
| + int height = desc.fHeight; |
| + for (int currentMipLevel = 0; currentMipLevel < data.count(); currentMipLevel++) { |
| + GL_ALLOC_CALL(interface, |
| TexImage2D(GR_GL_TEXTURE_2D, |
| - 0, // level |
| + currentMipLevel, |
| internalFormat, |
| - desc.fWidth, desc.fHeight, |
| + width, height, |
| 0, // border |
| externalFormat, externalType, |
| - data)); |
| + data[currentMipLevel])); |
| + width /= 2; |
| + height /= 2; |
| } |
| - GrGLenum error = check_alloc_error(desc, this->glInterface()); |
| - if (error != GR_GL_NO_ERROR) { |
| - succeeded = false; |
| + } |
| + |
| + GrGLenum error = check_alloc_error(desc, interface); |
| + if (error != GR_GL_NO_ERROR) { |
| + succeeded = false; |
| + } else { |
| + int width = desc.fWidth; |
| + int height = desc.fHeight; |
| + for (int currentMipLevel = data.count(); currentMipLevel != 0; currentMipLevel--) { |
| + auto currentMipData = data[currentMipLevel]; |
| + GR_GL_CALL(interface, |
| + TexSubImage2D(GR_GL_TEXTURE_2D, |
| + currentMipLevel, |
| + 0, // left |
| + 0, // top |
| + width, height, |
| + externalFormat, externalType, |
| + currentMipData)); |
| + width /= 2; |
| + height /= 2; |
| + } |
| + } |
| +} |
| + |
| +static bool allocate_and_populate_compressed_texture(const GrGLInterface* interface, |
| + bool useTexStorage, GrGLenum internalFormat, |
| + const GrSurfaceDesc& desc, |
| + SkTArray<const void*>& data, |
| + size_t dataSize) { |
| + CLEAR_ERROR_BEFORE_ALLOC(interface); |
| + if (useTexStorage) { |
| + // We never resize or change formats of textures. |
| + GL_ALLOC_CALL(interface, |
| + TexStorage2D(GR_GL_TEXTURE_2D, |
| + data.count(), |
| + internalFormat, |
| + desc.fWidth, desc.fHeight)); |
| + } else { |
| + int width = desc.fWidth; |
| + int height = desc.fHeight; |
| + for (int currentMipLevel = 0; currentMipLevel < data.count(); currentMipLevel++) { |
| + GL_ALLOC_CALL(interface, |
| + CompressedTexImage2D(GR_GL_TEXTURE_2D, |
| + data.count(), |
| + internalFormat, |
| + width, height, |
| + 0, // border |
| + SkToInt(dataSize), |
|
cblume
2015/07/23 18:18:59
I think this may be a bug. Each mip level probably
cblume
2015/08/14 21:56:55
Done.
|
| + data[currentMipLevel])); |
| + width /= 2; |
| + height /= 2; |
| + } |
| + } |
| + |
| + GrGLenum error = check_alloc_error(desc, interface); |
| + if (error != GR_GL_NO_ERROR) { |
| + return false; |
| + } |
| + return true; |
| +} |
| + |
| +static void restore_gl_state(bool restoreGLRowLength, const GrGLInterface* interface, |
| + const GrGLCaps& caps, bool glFlipY) { |
| + if (restoreGLRowLength) { |
| + SkASSERT(caps.unpackRowLengthSupport()); |
| + GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); |
| + } |
| + if (glFlipY) { |
| + GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); |
| + } |
| +} |
| + |
| +bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, |
| + bool isNewTexture, |
| + int left, int top, int width, int height, |
| + GrPixelConfig dataConfig, |
| + const void* data, |
| + size_t rowBytes) { |
| + SkASSERT(data || isNewTexture); |
| + |
| + // If we're uploading compressed data then we should be using uploadCompressedTexData |
| + SkASSERT(!GrPixelConfigIsCompressed(dataConfig)); |
| + |
| + size_t bpp = GrBytesPerPixel(dataConfig); |
| + if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top, |
| + &width, &height, &data, &rowBytes)) { |
| + return false; |
| + } |
| + |
| + bool useTexStorage = can_use_tex_storage(this->glCaps(), this->glStandard(), |
| + desc); |
| + bool useSizedFormat = can_use_sized_format(useTexStorage, this->glCaps(), this->glStandard(), |
| + this->glVersion(), dataConfig); |
| + |
| + GrGLenum internalFormat = 0x0; // suppress warning |
| + GrGLenum externalFormat = 0x0; // suppress warning |
| + GrGLenum externalType = 0x0; // suppress warning |
| + |
| + if (!this->configToGLFormats(dataConfig, useSizedFormat, &internalFormat, |
| + &externalFormat, &externalType)) { |
| + return false; |
| + } |
| + |
| + bool swFlipY = false; |
| + bool glFlipY = false; |
| + |
| + if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { |
| + if (glCaps().unpackFlipYSupport()) { |
| + glFlipY = true; |
| } else { |
| - // if we have data and we used TexStorage to create the texture, we |
| - // now upload with TexSubImage. |
| - if (data && useTexStorage) { |
| - GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, |
| - 0, // level |
| - left, top, |
| - width, height, |
| - externalFormat, externalType, |
| - data)); |
| - } |
| + swFlipY = true; |
| } |
| + } |
| + |
| + bool restoreGLRowLength = false; |
| + |
| + // in case we need a temporary, trimmed copy of the src pixels |
| + SkAutoSMalloc<128 * 128> tempStorage; |
| + if (data) { |
| + prepare_image_for_writing_to_texture(desc, this->glCaps(), swFlipY, glFlipY, width, height, |
| + bpp, rowBytes, data, tempStorage, this->glInterface(), |
| + restoreGLRowLength); |
| + } |
| + bool succeeded = true; |
| + if (isNewTexture && |
| + 0 == left && 0 == top && |
| + desc.fWidth == width && desc.fHeight == height) { |
| + const int mipLevelCount = 1; |
| + SkTArray<const void*> mipLevels(mipLevelCount); |
| + mipLevels[0] = data; |
| + allocate_and_populate_uncompressed_texture(this->glInterface(), useTexStorage, |
| + internalFormat, externalFormat, externalType, |
| + desc, mipLevels, succeeded); |
| } else { |
| if (swFlipY || glFlipY) { |
| top = desc.fHeight - (top + height); |
| @@ -787,13 +892,8 @@ bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, |
| externalFormat, externalType, data)); |
| } |
| - if (restoreGLRowLength) { |
| - SkASSERT(this->glCaps().unpackRowLengthSupport()); |
| - GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); |
| - } |
| - if (glFlipY) { |
| - GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); |
| - } |
| + restore_gl_state(restoreGLRowLength, this->glInterface(), this->glCaps(), glFlipY); |
| + |
| return succeeded; |
| } |
| @@ -829,6 +929,9 @@ bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc, |
| } |
| #endif |
| + bool useTexStorage = can_use_tex_storage(this->glCaps(), this->glStandard(), |
| + desc); |
| + |
| // Make sure that the width and height that we pass to OpenGL |
| // is a multiple of the block size. |
| size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, width, height); |
| @@ -840,19 +943,11 @@ bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc, |
| } |
| if (isNewTexture) { |
| - CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); |
| - GL_ALLOC_CALL(this->glInterface(), |
| - CompressedTexImage2D(GR_GL_TEXTURE_2D, |
| - 0, // level |
| - internalFormat, |
| - width, height, |
| - 0, // border |
| - SkToInt(dataSize), |
| - data)); |
| - GrGLenum error = check_alloc_error(desc, this->glInterface()); |
| - if (error != GR_GL_NO_ERROR) { |
| - return false; |
| - } |
| + const int mipLevelCount = 1; |
| + SkTArray<const void*> mipLevels(mipLevelCount); |
| + mipLevels[0] = data; |
| + return allocate_and_populate_compressed_texture(this->glInterface(), useTexStorage, |
| + internalFormat, desc, mipLevels, dataSize); |
| } else { |
| // Paletted textures can't be updated. |
| if (GR_GL_PALETTE8_RGBA8 == internalFormat) { |
| @@ -870,6 +965,99 @@ bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc, |
| return true; |
| } |
| +bool GrGLGpu::uploadMipmappedTexData(const GrSurfaceDesc& desc, |
| + const SkMipMap& data) { |
| + // If we're uploading compressed data then we should be using uploadCompressedMipmappedTexData |
| + SkASSERT(!GrPixelConfigIsCompressed(desc.fConfig)); |
| + |
| + size_t bpp = GrBytesPerPixel(desc.fConfig); |
| + |
| + bool useTexStorage = can_use_tex_storage(this->glCaps(), this->glStandard(), |
| + desc); |
| + bool useSizedFormat = can_use_sized_format(useTexStorage, this->glCaps(), this->glStandard(), |
| + this->glVersion(), desc.fConfig); |
| + |
| + GrGLenum internalFormat = 0x0; // suppress warning |
| + GrGLenum externalFormat = 0x0; // suppress warning |
| + GrGLenum externalType = 0x0; // suppress warning |
| + |
| + if (!this->configToGLFormats(desc.fConfig, useSizedFormat, &internalFormat, |
| + &externalFormat, &externalType)) { |
| + return false; |
| + } |
| + |
| + bool swFlipY = false; |
| + bool glFlipY = false; |
| + |
| + if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { |
| + if (glCaps().unpackFlipYSupport()) { |
| + glFlipY = true; |
| + } else { |
| + swFlipY = true; |
| + } |
| + } |
| + |
| + bool restoreGLRowLength = false; |
| + |
| + // in case we need a temporary, trimmed copy of the src pixels |
| + SkAutoSMalloc<128 * 128> tempStorage; |
| + |
| + bool succeeded = true; |
| + auto mipLevelCount = data.getLevelsCount(); |
| + SkTArray<const void*> mipLevels(mipLevelCount); |
| + for (int currentMipLevel = mipLevelCount; currentMipLevel != 0; currentMipLevel--) { |
| + SkMipMap::Level currentMipData; |
| + if (data.getLevel(currentMipLevel, ¤tMipData)) { |
| + mipLevels[currentMipLevel] = currentMipData.fPixels; |
| + |
| + prepare_image_for_writing_to_texture(desc, this->glCaps(), swFlipY, glFlipY, |
| + currentMipData.fWidth, currentMipData.fHeight, |
| + bpp, currentMipData.fRowBytes, |
| + mipLevels[currentMipLevel], tempStorage, |
| + this->glInterface(), restoreGLRowLength); |
| + } |
| + } |
| + allocate_and_populate_uncompressed_texture(this->glInterface(), useTexStorage, internalFormat, |
| + externalFormat, externalType, desc, mipLevels, |
| + succeeded); |
| + |
| + restore_gl_state(restoreGLRowLength, this->glInterface(), this->glCaps(), glFlipY); |
| + |
| + return succeeded; |
| +} |
| + |
| +bool GrGLGpu::uploadCompressedMipmappedTexData(const GrSurfaceDesc& desc, |
| + const SkMipMap& data) { |
| + // No support for software flip y, yet... |
| + SkASSERT(kBottomLeft_GrSurfaceOrigin != desc.fOrigin); |
| + |
| + // Make sure that the width and height that we pass to OpenGL |
| + // is a multiple of the block size. |
| + size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, desc.fWidth, desc.fHeight); |
| + |
| + bool useTexStorage = can_use_tex_storage(this->glCaps(), this->glStandard(), |
| + desc); |
| + bool useSizedFormat = can_use_sized_format(useTexStorage, this->glCaps(), this->glStandard(), |
| + this->glVersion(), desc.fConfig); |
| + |
| + // We only need the internal format for compressed 2D textures. |
| + GrGLenum internalFormat = 0; |
| + if (!this->configToGLFormats(desc.fConfig, false, &internalFormat, NULL, NULL)) { |
| + return false; |
| + } |
| + |
| + auto mipLevelCount = data.getLevelsCount(); |
| + SkTArray<const void*> mipLevels(mipLevelCount); |
| + for (int currentLevelIndex = mipLevelCount; currentLevelIndex != 0; currentLevelIndex--) { |
| + SkMipMap::Level currentLevel; |
| + if (data.getLevel(currentLevelIndex, ¤tLevel)) { |
| + mipLevels[currentLevelIndex] = currentLevel.fPixels; |
| + } |
| + } |
| + return allocate_and_populate_compressed_texture(this->glInterface(), useTexStorage, |
| + internalFormat, desc, mipLevels, dataSize); |
| +} |
| + |
| static bool renderbuffer_storage_msaa(const GrGLContext& ctx, |
| int sampleCount, |
| GrGLenum format, |
| @@ -1032,6 +1220,40 @@ static size_t as_size_t(int x) { |
| } |
| #endif |
| +static GrGLTexture::IDDesc generate_and_bind_gl_texture(const GrGLInterface* interface, |
| + GrGpuResource::LifeCycle lifeCycle) { |
| + GrGLTexture::IDDesc idDesc; |
| + GR_GL_CALL(interface, GenTextures(1, &idDesc.fTextureID)); |
| + idDesc.fLifeCycle = lifeCycle; |
| + return idDesc; |
| +} |
| + |
| +static GrGLTexture::TexParams set_initial_texture_params(const GrGLInterface* interface) { |
| + // Some drivers like to know filter/wrap before seeing glTexImage2D. Some |
| + // drivers have a bug where an FBO won't be complete if it includes a |
| + // texture that is not mipmap complete (considering the filter in use). |
| + GrGLTexture::TexParams initialTexParams; |
| + // we only set a subset here so invalidate first |
| + initialTexParams.invalidate(); |
| + initialTexParams.fMinFilter = GR_GL_NEAREST; |
| + initialTexParams.fMagFilter = GR_GL_NEAREST; |
| + initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; |
| + initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; |
| + GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, |
| + GR_GL_TEXTURE_MAG_FILTER, |
| + initialTexParams.fMagFilter)); |
| + GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, |
| + GR_GL_TEXTURE_MIN_FILTER, |
| + initialTexParams.fMinFilter)); |
| + GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, |
| + GR_GL_TEXTURE_WRAP_S, |
| + initialTexParams.fWrapS)); |
| + GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, |
| + GR_GL_TEXTURE_WRAP_T, |
| + initialTexParams.fWrapT)); |
| + return initialTexParams; |
| +} |
| + |
| GrTexture* GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc, |
| GrGpuResource::LifeCycle lifeCycle, |
| const void* srcData, size_t rowBytes) { |
| @@ -1043,10 +1265,7 @@ GrTexture* GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc, |
| bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| - GrGLTexture::IDDesc idDesc; |
| - GL_CALL(GenTextures(1, &idDesc.fTextureID)); |
| - idDesc.fLifeCycle = lifeCycle; |
| - |
| + auto idDesc = generate_and_bind_gl_texture(this->glInterface(), lifeCycle); |
| if (!idDesc.fTextureID) { |
| return return_null_texture(); |
| } |
| @@ -1061,28 +1280,8 @@ GrTexture* GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc, |
| GR_GL_FRAMEBUFFER_ATTACHMENT)); |
| } |
| - // Some drivers like to know filter/wrap before seeing glTexImage2D. Some |
| - // drivers have a bug where an FBO won't be complete if it includes a |
| - // texture that is not mipmap complete (considering the filter in use). |
| - GrGLTexture::TexParams initialTexParams; |
| - // we only set a subset here so invalidate first |
| - initialTexParams.invalidate(); |
| - initialTexParams.fMinFilter = GR_GL_NEAREST; |
| - initialTexParams.fMagFilter = GR_GL_NEAREST; |
| - initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; |
| - initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_MAG_FILTER, |
| - initialTexParams.fMagFilter)); |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_MIN_FILTER, |
| - initialTexParams.fMinFilter)); |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_WRAP_S, |
| - initialTexParams.fWrapS)); |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_WRAP_T, |
| - initialTexParams.fWrapT)); |
| + auto initialTexParams = set_initial_texture_params(this->glInterface()); |
| + |
| if (!this->uploadTexData(desc, true, 0, 0, |
| desc.fWidth, desc.fHeight, |
| desc.fConfig, srcData, rowBytes)) { |
| @@ -1120,10 +1319,7 @@ GrTexture* GrGLGpu::onCreateCompressedTexture(const GrSurfaceDesc& desc, |
| return return_null_texture(); |
| } |
| - GrGLTexture::IDDesc idDesc; |
| - GL_CALL(GenTextures(1, &idDesc.fTextureID)); |
| - idDesc.fLifeCycle = lifeCycle; |
| - |
| + auto idDesc = generate_and_bind_gl_texture(this->glInterface(), lifeCycle); |
| if (!idDesc.fTextureID) { |
| return return_null_texture(); |
| } |
| @@ -1131,28 +1327,7 @@ GrTexture* GrGLGpu::onCreateCompressedTexture(const GrSurfaceDesc& desc, |
| this->setScratchTextureUnit(); |
| GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); |
| - // Some drivers like to know filter/wrap before seeing glTexImage2D. Some |
| - // drivers have a bug where an FBO won't be complete if it includes a |
| - // texture that is not mipmap complete (considering the filter in use). |
| - GrGLTexture::TexParams initialTexParams; |
| - // we only set a subset here so invalidate first |
| - initialTexParams.invalidate(); |
| - initialTexParams.fMinFilter = GR_GL_NEAREST; |
| - initialTexParams.fMagFilter = GR_GL_NEAREST; |
| - initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; |
| - initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_MAG_FILTER, |
| - initialTexParams.fMagFilter)); |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_MIN_FILTER, |
| - initialTexParams.fMinFilter)); |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_WRAP_S, |
| - initialTexParams.fWrapS)); |
| - GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| - GR_GL_TEXTURE_WRAP_T, |
| - initialTexParams.fWrapT)); |
| + auto initialTexParams = set_initial_texture_params(this->glInterface()); |
| if (!this->uploadCompressedTexData(desc, srcData)) { |
| GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); |
| @@ -1169,6 +1344,93 @@ GrTexture* GrGLGpu::onCreateCompressedTexture(const GrSurfaceDesc& desc, |
| return tex; |
| } |
| +GrTexture* GrGLGpu::onCreateMipmappedTexture(const GrSurfaceDesc& desc, |
| + GrGpuResource::LifeCycle lifeCycle, |
| + const SkMipMap& srcData) |
| +{ |
| + // We fail if the MSAA was requested and is not available. |
| + if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleCnt) { |
| + //SkDebugf("MSAA RT requested but not supported on this platform."); |
| + return return_null_texture(); |
| + } |
| + |
| + bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| + |
| + auto idDesc = generate_and_bind_gl_texture(this->glInterface(), lifeCycle); |
| + if (!idDesc.fTextureID) { |
| + return return_null_texture(); |
| + } |
| + |
| + if (renderTarget && this->glCaps().textureUsageSupport()) { |
| + // provides a hint about how this texture will be used |
| + GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| + GR_GL_TEXTURE_USAGE, |
| + GR_GL_FRAMEBUFFER_ATTACHMENT)); |
| + } |
| + |
| + auto initialTexParams = set_initial_texture_params(this->glInterface()); |
| + |
| + if (!this->uploadMipmappedTexData(desc, srcData)) { |
| + GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); |
| + return return_null_texture(); |
| + } |
| + |
| + GrGLTexture* tex; |
| + if (renderTarget) { |
| + // unbind the texture from the texture unit before binding it to the frame buffer |
| + GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); |
| + GrGLRenderTarget::IDDesc rtIDDesc; |
| + |
| + if (!this->createRenderTargetObjects(desc, lifeCycle, idDesc.fTextureID, &rtIDDesc)) { |
| + GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); |
| + return return_null_texture(); |
| + } |
| + tex = SkNEW_ARGS(GrGLTextureRenderTarget, (this, desc, idDesc, rtIDDesc)); |
| + } else { |
| + tex = SkNEW_ARGS(GrGLTexture, (this, desc, idDesc)); |
| + } |
| + tex->setCachedTexParams(initialTexParams, this->getResetTimestamp()); |
| +#ifdef TRACE_TEXTURE_CREATION |
| + SkDebugf("--- new mipmapped texture [%d] size=(%d %d) config=%d\n", |
| + glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); |
| +#endif |
| + return tex; |
| +} |
| + |
| +GrTexture* GrGLGpu::onCreateCompressedMipmappedTexture(const GrSurfaceDesc& desc, |
| + GrGpuResource::LifeCycle lifeCycle, |
| + const SkMipMap& srcData) |
| +{ |
| + // Make sure that we're not flipping Y. |
| + if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { |
| + return return_null_texture(); |
| + } |
| + |
| + auto idDesc = generate_and_bind_gl_texture(this->glInterface(), lifeCycle); |
| + if (!idDesc.fTextureID) { |
| + return return_null_texture(); |
| + } |
| + |
| + this->setScratchTextureUnit(); |
| + GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); |
| + |
| + auto initialTexParams = set_initial_texture_params(this->glInterface()); |
| + |
| + if (!this->uploadCompressedMipmappedTexData(desc, srcData)) { |
| + GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); |
| + return return_null_texture(); |
| + } |
| + |
| + GrGLTexture* tex; |
| + tex = SkNEW_ARGS(GrGLTexture, (this, desc, idDesc)); |
| + tex->setCachedTexParams(initialTexParams, this->getResetTimestamp()); |
| +#ifdef TRACE_TEXTURE_CREATION |
| + SkDebugf("--- new compressed mipmapped texture [%d] size=(%d %d) config=%d\n", |
| + glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); |
| +#endif |
| + return tex; |
| +} |
| + |
| namespace { |
| const GrGLuint kUnknownBitCount = GrGLStencilAttachment::kUnknownBitCount; |