Index: src/gpu/GrTextureProvider.cpp |
diff --git a/src/gpu/GrTextureProvider.cpp b/src/gpu/GrTextureProvider.cpp |
index 7d720eb1212dd0455953892c75e550155975fe03..1083d1453a30ffcb7918163b5e7fa34c1a98e422 100644 |
--- a/src/gpu/GrTextureProvider.cpp |
+++ b/src/gpu/GrTextureProvider.cpp |
@@ -10,6 +10,7 @@ |
#include "GrResourceCache.h" |
#include "GrGpu.h" |
#include "../private/GrSingleOwner.h" |
+#include "SkTArray.h" |
#define ASSERT_SINGLE_OWNER \ |
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);) |
@@ -29,9 +30,10 @@ GrTextureProvider::GrTextureProvider(GrGpu* gpu, GrResourceCache* cache, GrSingl |
{ |
} |
-GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted, |
- const void* srcData, size_t rowBytes) { |
+GrTexture* GrTextureProvider::createMipMappedTexture(const GrSurfaceDesc& desc, bool budgeted, |
+ const GrMipLevel* texels, int mipLevelCount) { |
ASSERT_SINGLE_OWNER |
+ |
if (this->isAbandoned()) { |
return nullptr; |
} |
@@ -41,20 +43,39 @@ GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg |
} |
if (!GrPixelConfigIsCompressed(desc.fConfig) && |
!desc.fTextureStorageAllocator.fAllocateTextureStorage) { |
- static const uint32_t kFlags = kExact_ScratchTextureFlag | |
- kNoCreate_ScratchTextureFlag; |
- if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
- if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
- srcData, rowBytes)) { |
- if (!budgeted) { |
- texture->resourcePriv().makeUnbudgeted(); |
+ // In the case of mipmaps, do not use a scratch texture |
+ if (mipLevelCount < 2) { |
+ const GrMipLevel& baseMipLevel = texels[0]; |
+ static const uint32_t kFlags = kExact_ScratchTextureFlag | |
+ kNoCreate_ScratchTextureFlag; |
+ if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
+ if (texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
+ baseMipLevel.fPixels, baseMipLevel.fRowBytes)) { |
+ if (!budgeted) { |
+ texture->resourcePriv().makeUnbudgeted(); |
+ } |
+ return texture; |
} |
- return texture; |
+ texture->unref(); |
} |
- texture->unref(); |
} |
} |
- return fGpu->createTexture(desc, budgeted, srcData, rowBytes); |
+ |
+ SkTArray<GrMipLevel> texelsShallowCopy(mipLevelCount); |
+ for (int i = 0; i < mipLevelCount; ++i) { |
+ texelsShallowCopy.push_back(texels[i]); |
+ } |
+ return fGpu->createTexture(desc, budgeted, texelsShallowCopy); |
+} |
+ |
+GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted, |
+ const void* srcData, size_t rowBytes) { |
+ const int mipLevelCount = 1; |
+ GrMipLevel texels[mipLevelCount]; |
+ texels[0].fPixels = srcData; |
+ texels[0].fRowBytes = rowBytes; |
+ |
+ return this->createMipMappedTexture(desc, budgeted, texels, mipLevelCount); |
} |
GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { |