Index: src/gpu/SkGr.cpp |
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp |
index 954bb808524243d181ed5066b6d84c5ef7b29449..43d7980d63514ad96226c394c353d3988328aad6 100644 |
--- a/src/gpu/SkGr.cpp |
+++ b/src/gpu/SkGr.cpp |
@@ -23,9 +23,12 @@ |
#include "SkErrorInternals.h" |
#include "SkGrPixelRef.h" |
#include "SkMessageBus.h" |
+#include "SkMath.h" |
+#include "SkMipMapLevel.h" |
#include "SkPixelRef.h" |
#include "SkResourceCache.h" |
#include "SkTextureCompressor.h" |
+#include "SkTypes.h" |
#include "SkYUVPlanesCache.h" |
#include "effects/GrBicubicEffect.h" |
#include "effects/GrConstColorProcessor.h" |
@@ -285,6 +288,97 @@ void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pix |
pixelRef->addGenIDChangeListener(new Invalidator(key)); |
} |
+GrTexture* GrGenerateMipMapsAndUploadToTexture(GrContext* ctx, const SkBitmap& bitmap) |
+{ |
+ GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap.info()); |
+ if (kIndex_8_SkColorType != bitmap.colorType() && !bitmap.readyToDraw()) { |
+ GrTexture *texture = load_etc1_texture(ctx, bitmap, desc); |
+ if (texture) { |
+ return texture; |
+ } |
+ } |
+ |
+ GrTexture *texture = create_texture_from_yuv(ctx, bitmap, desc); |
+ if (texture) { |
+ return texture; |
+ } |
+ |
+ SkASSERT(sizeof(int) <= sizeof(uint32_t)); |
+ if (bitmap.width() < 0 || bitmap.height() < 0) { |
+ return nullptr; |
+ } |
+ const uint32_t baseWidth = static_cast<uint32_t>(bitmap.width()); |
+ const uint32_t baseHeight = static_cast<uint32_t>(bitmap.height()); |
+ |
+ // OpenGL's spec requires that each mipmap level have height/width equal to |
+ // max(1, floor(original_height / 2^i) |
+ // (or original_width) where i is the mipmap level. |
+ // Continue scaling down until both axes are size 1. |
+ |
+ const uint32_t largestAxis = SkTMax(baseWidth, baseHeight); |
+ const int leadingZeros = SkCLZ(largestAxis); |
+ // If the value 00011010 has 3 leading 0s then it has 5 significant bits |
+ // (the bits which are not leading zeros) |
+ const int significantBits = (sizeof(uint32_t) * 8) - leadingZeros; |
+ // This is making the assumption that the size of a byte is 8 bits |
+ // and that sizeof(uint32_t)'s implementation-defined behavior is 4. |
+ if (significantBits < 0) { |
+ return nullptr; |
+ } |
+ const int mipLevelCount = significantBits; |
+ |
+ const bool isMipMapped = mipLevelCount > 1; |
+ desc.fIsMipMapped = isMipMapped; |
+ |
+ SkTArray<SkBitmap> mipLevelBitmaps(mipLevelCount - 1); |
+ mipLevelBitmaps.push_back_n(mipLevelCount - 1); |
+ |
+ SkTArray<SkMipMapLevel> texels(mipLevelCount); |
+ |
+ SkAutoLockPixels alp(bitmap); |
+ if (!bitmap.readyToDraw()) { |
+ return nullptr; |
+ } |
+ |
+ SkMipMapLevel baseLevel(bitmap.getPixels(), bitmap.rowBytes(), baseWidth, baseHeight); |
+ texels.push_back(baseLevel); |
+ |
+ SkPaint paint; |
+ paint.setFilterQuality(kMedium_SkFilterQuality); |
+ |
+ for (int i = 1; i < mipLevelCount; i++) { |
+ SkBitmap& currentMipBitmap = mipLevelBitmaps[i - 1]; |
+ |
+ uint32_t twoToTheMipLevel = 1 << i; |
+ uint32_t currentMipLevelWidth = SkTMax(1u, baseWidth / twoToTheMipLevel); |
+ uint32_t currentMipLevelHeight = SkTMax(1u, baseHeight / twoToTheMipLevel); |
+ |
+ SkImageInfo info = SkImageInfo::Make(currentMipLevelWidth, currentMipLevelHeight, |
+ bitmap.colorType(), bitmap.alphaType()); |
+ if (!currentMipBitmap.tryAllocPixels(info)) { |
+ return nullptr; |
+ } |
+ |
+ SkCanvas canvas(currentMipBitmap); |
+ canvas.clear(SK_ColorTRANSPARENT); |
+ |
+ SkMatrix matrix; |
+ matrix.setScale(static_cast<float>(currentMipLevelWidth) / baseWidth, |
+ static_cast<float>(currentMipLevelHeight) / baseHeight); |
+ canvas.save(); |
+ canvas.concat(matrix); |
+ canvas.drawBitmap(bitmap, SkIntToScalar(0), SkIntToScalar(0), &paint); |
bsalomon
2016/01/14 13:57:23
Mike pointed out to me that this will generate MIP
Chris Blume
2016/01/20 06:15:08
I talked to Mike, asking for clarification on the
|
+ canvas.restore(); |
+ |
+ SkMipMapLevel currentMipLevel(currentMipBitmap.getPixels(), |
+ currentMipBitmap.rowBytes(), |
+ currentMipLevelWidth, currentMipLevelHeight); |
+ texels.push_back(currentMipLevel); |
+ } |
+ |
+ return ctx->textureProvider()->createTexture(desc, true, texels); |
+} |
+ |
GrTexture* GrRefCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap, |
const GrTextureParams& params) { |
if (bitmap.getTexture()) { |