Index: include/gpu/GrTextureProvider.h |
diff --git a/include/gpu/GrTextureProvider.h b/include/gpu/GrTextureProvider.h |
index 338dddbaca87f0a87c89c29129afad0ae3fadac4..6debf9b7da1ae93136599dd7e962633c9759b046 100644 |
--- a/include/gpu/GrTextureProvider.h |
+++ b/include/gpu/GrTextureProvider.h |
@@ -10,6 +10,8 @@ |
#include "GrTexture.h" |
#include "SkImageFilter.h" |
+#include "SkMipMapLevel.h" |
+#include "SkTArray.h" |
class GrSingleOwner; |
@@ -22,8 +24,17 @@ public: |
* Creates a new texture in the resource cache and returns it. The caller owns a |
* ref on the returned texture which must be balanced by a call to unref. |
* |
- * @param desc Description of the texture properties. |
- * @param budgeted Does the texture count against the resource cache budget? |
+ * @param desc Description of the texture properties. |
+ * @param budgeted Does the texture count against the resource cache budget? |
+ * @param texels An array of mipmap levels |
+ */ |
+ GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, |
+ const SkTArray<SkMipMapLevel>& texels); |
+ |
+ /** |
+ * This function is a shim which creates a SkTArray<SkMipMapLevel> of size 1. |
+ * It then calls createTexture with that SkTArray. |
+ * |
* @param srcData Pointer to the pixel values (optional). |
* @param rowBytes The number of bytes between rows of the texture. Zero |
* implies tightly packed rows. For compressed pixel configs, this |