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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrTextureProvider.h" | 9 #include "GrTextureProvider.h" |
10 #include "GrTexturePriv.h" | 10 #include "GrTexturePriv.h" |
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33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight , desc.fConfig, | 33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight , desc.fConfig, |
34 srcData, rowBytes)) { | 34 srcData, rowBytes)) { |
35 if (!budgeted) { | 35 if (!budgeted) { |
36 texture->resourcePriv().makeUnbudgeted(); | 36 texture->resourcePriv().makeUnbudgeted(); |
37 } | 37 } |
38 return texture; | 38 return texture; |
39 } | 39 } |
40 texture->unref(); | 40 texture->unref(); |
41 } | 41 } |
42 } | 42 } |
43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); | 43 |
44 SkMipMapLevel level(srcData, rowBytes); | |
45 const int levelCount = 1; | |
46 SkTArray<SkMipMapLevel> texels(levelCount); | |
47 texels.push_back(level); | |
48 return createTexture(desc, budgeted, texels); | |
bsalomon
2015/08/26 18:30:11
style nit, we prepend method calls with "this->"
cblume
2015/08/26 18:58:00
Done.
| |
49 } | |
50 | |
51 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg eted, | |
52 SkTArray<SkMipMapLevel>& texels) { | |
53 if (this->isAbandoned()) { | |
54 return NULL; | |
55 } | |
56 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && | |
57 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | |
58 return NULL; | |
59 } | |
60 | |
61 return fGpu->createTexture(desc, budgeted, texels); | |
44 } | 62 } |
45 | 63 |
46 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, Scrat chTexMatch match, | 64 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, Scrat chTexMatch match, |
47 bool calledDuringFlush) { | 65 bool calledDuringFlush) { |
48 if (this->isAbandoned()) { | 66 if (this->isAbandoned()) { |
49 return NULL; | 67 return NULL; |
50 } | 68 } |
51 // Currently we don't recycle compressed textures as scratch. | 69 // Currently we don't recycle compressed textures as scratch. |
52 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 70 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
53 return NULL; | 71 return NULL; |
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127 resource->resourcePriv().setUniqueKey(key); | 145 resource->resourcePriv().setUniqueKey(key); |
128 } | 146 } |
129 | 147 |
130 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t { | 148 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t { |
131 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); | 149 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
132 } | 150 } |
133 | 151 |
134 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) { | 152 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) { |
135 return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); | 153 return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); |
136 } | 154 } |
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