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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
11 #include "GrGLContext.h" | 11 #include "GrGLContext.h" |
12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
13 #include "GrGLIndexBuffer.h" | 13 #include "GrGLIndexBuffer.h" |
14 #include "GrGLPathRendering.h" | 14 #include "GrGLPathRendering.h" |
15 #include "GrGLProgram.h" | 15 #include "GrGLProgram.h" |
16 #include "GrGLRenderTarget.h" | 16 #include "GrGLRenderTarget.h" |
17 #include "GrGLStencilAttachment.h" | 17 #include "GrGLStencilAttachment.h" |
18 #include "GrGLTexture.h" | 18 #include "GrGLTexture.h" |
19 #include "GrGLVertexArray.h" | 19 #include "GrGLVertexArray.h" |
20 #include "GrGLVertexBuffer.h" | 20 #include "GrGLVertexBuffer.h" |
21 #include "GrGpu.h" | 21 #include "GrGpu.h" |
| 22 #include "SkMipMapLevel.h" |
22 #include "GrPipelineBuilder.h" | 23 #include "GrPipelineBuilder.h" |
| 24 #include "SkTArray.h" |
23 #include "GrXferProcessor.h" | 25 #include "GrXferProcessor.h" |
24 #include "SkTypes.h" | 26 #include "SkTypes.h" |
25 | 27 |
26 class GrPipeline; | 28 class GrPipeline; |
27 class GrNonInstancedVertices; | 29 class GrNonInstancedVertices; |
28 | 30 |
29 #ifdef SK_DEVELOPER | 31 #ifdef SK_DEVELOPER |
30 #define PROGRAM_CACHE_STATS | 32 #define PROGRAM_CACHE_STATS |
31 #endif | 33 #endif |
32 | 34 |
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55 void discard(GrRenderTarget*) override; | 57 void discard(GrRenderTarget*) override; |
56 | 58 |
57 // Used by GrGLProgram to configure OpenGL state. | 59 // Used by GrGLProgram to configure OpenGL state. |
58 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); | 60 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); |
59 | 61 |
60 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 62 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
61 GrPixelConfig readConfig, DrawPreference*, | 63 GrPixelConfig readConfig, DrawPreference*, |
62 ReadPixelTempDrawInfo*) override; | 64 ReadPixelTempDrawInfo*) override; |
63 | 65 |
64 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 66 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
65 size_t rowBytes, GrPixelConfig srcConfig, DrawPref
erence*, | 67 GrPixelConfig srcConfig, DrawPreference*, |
66 WritePixelTempDrawInfo*) override; | 68 WritePixelTempDrawInfo*) override; |
67 | 69 |
68 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; | 70 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; |
69 | 71 |
70 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant | 72 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant |
71 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. | 73 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. |
72 void bindVertexArray(GrGLuint id) { | 74 void bindVertexArray(GrGLuint id) { |
73 fHWGeometryState.setVertexArrayID(this, id); | 75 fHWGeometryState.setVertexArrayID(this, id); |
74 } | 76 } |
75 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { | 77 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { |
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130 | 132 |
131 private: | 133 private: |
132 GrGLGpu(GrGLContext* ctx, GrContext* context); | 134 GrGLGpu(GrGLContext* ctx, GrContext* context); |
133 | 135 |
134 // GrGpu overrides | 136 // GrGpu overrides |
135 void onResetContext(uint32_t resetBits) override; | 137 void onResetContext(uint32_t resetBits) override; |
136 | 138 |
137 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 139 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
138 | 140 |
139 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 141 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
140 const void* srcData, size_t rowBytes) override; | 142 const SkTArray<SkMipMapLevel>& texels) override; |
141 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, | 143 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, |
142 GrGpuResource::LifeCycle lifeCycle, | 144 GrGpuResource::LifeCycle lifeCycle, |
143 const void* srcData) override; | 145 const SkTArray<SkMipMapLevel>& texels)
override; |
| 146 |
144 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; | 147 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
145 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; | 148 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
146 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 149 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
147 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 150 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
148 GrWrapOwnership) override; | 151 GrWrapOwnership) override; |
149 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a | 152 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a |
150 // compatible stencil format. | 153 // compatible stencil format. |
151 int getCompatibleStencilIndex(GrPixelConfig config); | 154 int getCompatibleStencilIndex(GrPixelConfig config); |
152 | 155 |
153 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; | 156 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
154 | 157 |
155 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; | 158 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; |
156 | 159 |
157 bool onReadPixels(GrSurface*, | 160 bool onReadPixels(GrSurface*, |
158 int left, int top, | 161 int left, int top, |
159 int width, int height, | 162 int width, int height, |
160 GrPixelConfig, | 163 GrPixelConfig, |
161 void* buffer, | 164 void* buffer, |
162 size_t rowBytes) override; | 165 size_t rowBytes) override; |
163 | 166 |
164 bool onWritePixels(GrSurface*, | 167 bool onWritePixels(GrSurface*, |
165 int left, int top, int width, int height, | 168 int left, int top, int width, int height, |
166 GrPixelConfig config, const void* buffer, | 169 GrPixelConfig config, |
167 size_t rowBytes) override; | 170 const SkTArray<SkMipMapLevel>& texels) override; |
168 | 171 |
169 void onResolveRenderTarget(GrRenderTarget* target) override; | 172 void onResolveRenderTarget(GrRenderTarget* target) override; |
170 | 173 |
171 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; | 174 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; |
172 | 175 |
173 bool onCopySurface(GrSurface* dst, | 176 bool onCopySurface(GrSurface* dst, |
174 GrSurface* src, | 177 GrSurface* src, |
175 const SkIRect& srcRect, | 178 const SkIRect& srcRect, |
176 const SkIPoint& dstPoint) override; | 179 const SkIPoint& dstPoint) override; |
177 | 180 |
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284 bool getSizedInternal, | 287 bool getSizedInternal, |
285 GrGLenum* internalFormat, | 288 GrGLenum* internalFormat, |
286 GrGLenum* externalFormat, | 289 GrGLenum* externalFormat, |
287 GrGLenum* externalType) const; | 290 GrGLenum* externalType) const; |
288 // helper for onCreateTexture and writeTexturePixels | 291 // helper for onCreateTexture and writeTexturePixels |
289 bool uploadTexData(const GrSurfaceDesc& desc, | 292 bool uploadTexData(const GrSurfaceDesc& desc, |
290 GrGLenum target, | 293 GrGLenum target, |
291 bool isNewTexture, | 294 bool isNewTexture, |
292 int left, int top, int width, int height, | 295 int left, int top, int width, int height, |
293 GrPixelConfig dataConfig, | 296 GrPixelConfig dataConfig, |
294 const void* data, | 297 const SkTArray<SkMipMapLevel>& texels); |
295 size_t rowBytes); | |
296 | 298 |
297 // helper for onCreateCompressedTexture. If width and height are | 299 // helper for onCreateCompressedTexture. If width and height are |
298 // set to -1, then this function will use desc.fWidth and desc.fHeight | 300 // set to -1, then this function will use desc.fWidth and desc.fHeight |
299 // for the size of the data. The isNewTexture flag should be set to true | 301 // for the size of the data. The isNewTexture flag should be set to true |
300 // whenever a new texture needs to be created. Otherwise, we assume that | 302 // whenever a new texture needs to be created. Otherwise, we assume that |
301 // the texture is already in GPU memory and that it's going to be updated | 303 // the texture is already in GPU memory and that it's going to be updated |
302 // with new data. | 304 // with new data. |
303 bool uploadCompressedTexData(const GrSurfaceDesc& desc, | 305 bool uploadCompressedTexData(const GrSurfaceDesc& desc, |
304 GrGLenum target, | 306 GrGLenum target, |
305 const void* data, | 307 const SkTArray<SkMipMapLevel>& texels, |
306 bool isNewTexture = true, | 308 bool isNewTexture = true, |
307 int left = 0, int top = 0, | 309 int left = 0, int top = 0, |
308 int width = -1, int height = -1); | 310 int width = -1, int height = -1); |
309 | 311 |
310 bool createRenderTargetObjects(const GrSurfaceDesc&, GrGpuResource::LifeCycl
e lifeCycle, | 312 bool createRenderTargetObjects(const GrSurfaceDesc&, GrGpuResource::LifeCycl
e lifeCycle, |
311 GrGLenum textureTarget, GrGLuint texID, | 313 GrGLenum textureTarget, GrGLuint texID, |
312 GrGLRenderTarget::IDDesc*); | 314 GrGLRenderTarget::IDDesc*); |
313 | 315 |
314 enum TempFBOTarget { | 316 enum TempFBOTarget { |
315 kSrc_TempFBOTarget, | 317 kSrc_TempFBOTarget, |
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521 | 523 |
522 // Mapping of pixel configs to known supported stencil formats to be used | 524 // Mapping of pixel configs to known supported stencil formats to be used |
523 // when adding a stencil buffer to a framebuffer. | 525 // when adding a stencil buffer to a framebuffer. |
524 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 526 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
525 | 527 |
526 typedef GrGpu INHERITED; | 528 typedef GrGpu INHERITED; |
527 friend class GrGLPathRendering; // For accessing setTextureUnit. | 529 friend class GrGLPathRendering; // For accessing setTextureUnit. |
528 }; | 530 }; |
529 | 531 |
530 #endif | 532 #endif |
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