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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkBitmapCache.h" | 9 #include "SkBitmapCache.h" |
10 #include "SkImage_Base.h" | 10 #include "SkImage_Base.h" |
11 #include "SkImageCacherator.h" | 11 #include "SkImageCacherator.h" |
12 #include "SkMallocPixelRef.h" | 12 #include "SkMallocPixelRef.h" |
13 #include "SkNextID.h" | 13 #include "SkNextID.h" |
14 #include "SkPixelRef.h" | 14 #include "SkPixelRef.h" |
15 #include "SkResourceCache.h" | 15 #include "SkResourceCache.h" |
16 | 16 |
17 #if SK_SUPPORT_GPU | 17 #if SK_SUPPORT_GPU |
18 #include "GrContext.h" | 18 #include "GrContext.h" |
19 #include "GrGpuResourcePriv.h" | 19 #include "GrGpuResourcePriv.h" |
20 #include "GrResourceKey.h" | 20 #include "GrResourceKey.h" |
21 #include "GrTextureAccess.h" | 21 #include "GrTextureParams.h" |
22 #include "GrYUVProvider.h" | 22 #include "GrYUVProvider.h" |
23 #include "SkGr.h" | 23 #include "SkGr.h" |
24 #include "SkGrPriv.h" | 24 #include "SkGrPriv.h" |
25 #endif | 25 #endif |
26 | 26 |
27 SkImageCacherator* SkImageCacherator::NewFromGenerator(SkImageGenerator* gen, | 27 SkImageCacherator* SkImageCacherator::NewFromGenerator(SkImageGenerator* gen, |
28 const SkIRect* subset) { | 28 const SkIRect* subset) { |
29 if (!gen) { | 29 if (!gen) { |
30 return nullptr; | 30 return nullptr; |
31 } | 31 } |
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133 return check_output_bitmap(*bitmap, fUniqueID); | 133 return check_output_bitmap(*bitmap, fUniqueID); |
134 } | 134 } |
135 | 135 |
136 #if SK_SUPPORT_GPU | 136 #if SK_SUPPORT_GPU |
137 // Try to get a texture and read it back to raster (and then cache that with
our ID) | 137 // Try to get a texture and read it back to raster (and then cache that with
our ID) |
138 SkAutoTUnref<GrTexture> tex; | 138 SkAutoTUnref<GrTexture> tex; |
139 | 139 |
140 { | 140 { |
141 ScopedGenerator generator(this); | 141 ScopedGenerator generator(this); |
142 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width
(), fInfo.height()); | 142 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width
(), fInfo.height()); |
143 tex.reset(generator->generateTexture(nullptr, kUntiled_SkImageUsageType,
&subset)); | 143 tex.reset(generator->generateTexture(nullptr, &subset)); |
144 } | 144 } |
145 if (!tex) { | 145 if (!tex) { |
146 bitmap->reset(); | 146 bitmap->reset(); |
147 return false; | 147 return false; |
148 } | 148 } |
149 | 149 |
150 if (!bitmap->tryAllocPixels(fInfo)) { | 150 if (!bitmap->tryAllocPixels(fInfo)) { |
151 bitmap->reset(); | 151 bitmap->reset(); |
152 return false; | 152 return false; |
153 } | 153 } |
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200 bool onGetYUVPlanes(SkISize sizes[3], void* planes[3], size_t rowBytes[3], | 200 bool onGetYUVPlanes(SkISize sizes[3], void* planes[3], size_t rowBytes[3], |
201 SkYUVColorSpace* space) override { | 201 SkYUVColorSpace* space) override { |
202 return fGen->getYUV8Planes(sizes, planes, rowBytes, space); | 202 return fGen->getYUV8Planes(sizes, planes, rowBytes, space); |
203 } | 203 } |
204 }; | 204 }; |
205 | 205 |
206 static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) { | 206 static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) { |
207 tex->resourcePriv().setUniqueKey(key); | 207 tex->resourcePriv().setUniqueKey(key); |
208 return tex; | 208 return tex; |
209 } | 209 } |
210 #endif | |
211 | 210 |
212 /* | 211 /* |
213 * We have a 5 ways to try to return a texture (in sorted order) | 212 * We have a 5 ways to try to return a texture (in sorted order) |
214 * | 213 * |
215 * 1. Check the cache for a pre-existing one | 214 * 1. Check the cache for a pre-existing one |
216 * 2. Ask the genreator to natively create one | 215 * 2. Ask the generator to natively create one |
217 * 3. Ask the generator to return a compressed form that the GPU might support | 216 * 3. Ask the generator to return a compressed form that the GPU might support |
218 * 4. Ask the generator to return YUV planes, which the GPU can convert | 217 * 4. Ask the generator to return YUV planes, which the GPU can convert |
219 * 5. Ask the generator to return RGB(A) data, which the GPU can convert | 218 * 5. Ask the generator to return RGB(A) data, which the GPU can convert |
220 */ | 219 */ |
221 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, SkImageUsageType usa
ge, | 220 GrTexture* SkImageCacherator::lockUnstretchedTexture(GrContext* ctx, const SkIma
ge* client) { |
222 const SkImage* client) { | |
223 #if SK_SUPPORT_GPU | |
224 if (!ctx) { | |
225 return nullptr; | |
226 } | |
227 | |
228 // textures (at least the texture-key) only support 16bit dimensions, so abo
rt early | 221 // textures (at least the texture-key) only support 16bit dimensions, so abo
rt early |
229 // if we're too big. | 222 // if we're too big. |
230 if (fInfo.width() > 0xFFFF || fInfo.height() > 0xFFFF) { | 223 if (fInfo.width() > 0xFFFF || fInfo.height() > 0xFFFF) { |
231 return nullptr; | 224 return nullptr; |
232 } | 225 } |
233 | 226 |
234 GrUniqueKey key; | 227 GrUniqueKey key; |
| 228 const GrTextureParams& noStretchParams = GrTextureParams::ClampNoFilter(); |
235 GrMakeKeyFromImageID(&key, fUniqueID, SkIRect::MakeWH(fInfo.width(), fInfo.h
eight()), | 229 GrMakeKeyFromImageID(&key, fUniqueID, SkIRect::MakeWH(fInfo.width(), fInfo.h
eight()), |
236 *ctx->caps(), usage); | 230 *ctx->caps(), noStretchParams); |
237 | 231 |
238 // 1. Check the cache for a pre-existing one | 232 // 1. Check the cache for a pre-existing one |
239 if (GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(ke
y)) { | 233 if (GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(ke
y)) { |
240 return tex; | 234 return tex; |
241 } | 235 } |
242 | 236 |
243 // 2. Ask the genreator to natively create one | 237 // 2. Ask the genreator to natively create one |
244 { | 238 { |
245 ScopedGenerator generator(this); | 239 ScopedGenerator generator(this); |
246 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width
(), fInfo.height()); | 240 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width
(), fInfo.height()); |
247 if (GrTexture* tex = generator->generateTexture(ctx, usage, &subset)) { | 241 if (GrTexture* tex = generator->generateTexture(ctx, &subset)) { |
248 return set_key_and_return(tex, key); | 242 return set_key_and_return(tex, key); |
249 } | 243 } |
250 } | 244 } |
251 | 245 |
252 const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo); | 246 const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(fInfo); |
253 | 247 |
254 // 3. Ask the generator to return a compressed form that the GPU might suppo
rt | 248 // 3. Ask the generator to return a compressed form that the GPU might suppo
rt |
255 SkAutoTUnref<SkData> data(this->refEncoded()); | 249 SkAutoTUnref<SkData> data(this->refEncoded()); |
256 if (data) { | 250 if (data) { |
257 GrTexture* tex = load_compressed_into_texture(ctx, data, desc); | 251 GrTexture* tex = load_compressed_into_texture(ctx, data, desc); |
258 if (tex) { | 252 if (tex) { |
259 return set_key_and_return(tex, key); | 253 return set_key_and_return(tex, key); |
260 } | 254 } |
261 } | 255 } |
262 | 256 |
263 // 4. Ask the generator to return YUV planes, which the GPU can convert | 257 // 4. Ask the generator to return YUV planes, which the GPU can convert |
264 { | 258 { |
265 ScopedGenerator generator(this); | 259 ScopedGenerator generator(this); |
266 Generator_GrYUVProvider provider(generator); | 260 Generator_GrYUVProvider provider(generator); |
267 GrTexture* tex = provider.refAsTexture(ctx, desc, true); | 261 GrTexture* tex = provider.refAsTexture(ctx, desc, true); |
268 if (tex) { | 262 if (tex) { |
269 return set_key_and_return(tex, key); | 263 return set_key_and_return(tex, key); |
270 } | 264 } |
271 } | 265 } |
272 | 266 |
273 // 5. Ask the generator to return RGB(A) data, which the GPU can convert | 267 // 5. Ask the generator to return RGB(A) data, which the GPU can convert |
274 SkBitmap bitmap; | 268 SkBitmap bitmap; |
275 if (this->tryLockAsBitmap(&bitmap, client)) { | 269 if (this->tryLockAsBitmap(&bitmap, client)) { |
276 return GrRefCachedBitmapTexture(ctx, bitmap, usage); | 270 return GrRefCachedBitmapTexture(ctx, bitmap, noStretchParams); |
277 } | 271 } |
278 #endif | |
279 | |
280 return nullptr; | 272 return nullptr; |
281 } | 273 } |
282 | 274 |
| 275 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 276 |
| 277 #include "GrTextureMaker.h" |
| 278 |
| 279 class Cacherator_GrTextureMaker : public GrTextureMaker { |
| 280 public: |
| 281 Cacherator_GrTextureMaker(SkImageCacherator* cacher, const GrTextureParams&
params, |
| 282 const SkImage* client, const GrUniqueKey& unstretc
hedKey) |
| 283 : INHERITED(cacher->info().width(), cacher->info().height()) |
| 284 , fCacher(cacher) |
| 285 , fParams(params) |
| 286 , fClient(client) |
| 287 , fUnstretchedKey(unstretchedKey) |
| 288 {} |
| 289 |
| 290 protected: |
| 291 // TODO: consider overriding this, for the case where the underlying generat
or might be |
| 292 // able to efficiently produce a "stretched" texture natively (e.g. pi
cture-backed) |
| 293 // GrTexture* onGenerateStretchedTexture(GrContext*, const SkGrStretch&) over
ride; |
| 294 |
| 295 GrTexture* onRefUnstretchedTexture(GrContext* ctx, const GrTextureParams*) o
verride { |
| 296 return fCacher->lockUnstretchedTexture(ctx, fClient); |
| 297 } |
| 298 |
| 299 bool onMakeStretchedKey(const SkGrStretch& stretch, GrUniqueKey* stretchedKe
y) override { |
| 300 return GrMakeStretchedKey(fUnstretchedKey, stretch, stretchedKey); |
| 301 } |
| 302 |
| 303 void onNotifyStretchCached(const GrUniqueKey& stretchedKey) override { |
| 304 if (fClient) { |
| 305 as_IB(fClient)->notifyAddedToCache(); |
| 306 } |
| 307 } |
| 308 |
| 309 bool onGetROBitmap(SkBitmap* bitmap) override { |
| 310 return fCacher->lockAsBitmap(bitmap, fClient); |
| 311 } |
| 312 |
| 313 private: |
| 314 SkImageCacherator* fCacher; |
| 315 const GrTextureParams& fParams; |
| 316 const SkImage* fClient; |
| 317 const GrUniqueKey fUnstretchedKey; |
| 318 |
| 319 typedef GrTextureMaker INHERITED; |
| 320 }; |
| 321 |
| 322 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam
s& params, |
| 323 const SkImage* client) { |
| 324 if (!ctx) { |
| 325 return nullptr; |
| 326 } |
| 327 |
| 328 GrUniqueKey key; |
| 329 GrMakeKeyFromImageID(&key, this->uniqueID(), |
| 330 SkIRect::MakeWH(this->info().width(), this->info().heig
ht()), |
| 331 *ctx->caps(), GrTextureParams::ClampNoFilter()); |
| 332 |
| 333 return Cacherator_GrTextureMaker(this, params, client, key).refCachedTexture
(ctx, params); |
| 334 } |
| 335 |
| 336 #else |
| 337 |
| 338 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, const GrTextureParam
s&, |
| 339 const SkImage* client) { |
| 340 return nullptr; |
| 341 } |
| 342 |
| 343 #endif |
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