Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include <algorithm> | |
| 10 #include <limits> | |
| 11 | |
| 9 #include "GrGLGpu.h" | 12 #include "GrGLGpu.h" |
| 10 #include "GrGLGLSL.h" | 13 #include "GrGLGLSL.h" |
| 11 #include "GrGLStencilAttachment.h" | 14 #include "GrGLStencilAttachment.h" |
| 12 #include "GrGLTextureRenderTarget.h" | 15 #include "GrGLTextureRenderTarget.h" |
| 13 #include "GrGpuResourcePriv.h" | 16 #include "GrGpuResourcePriv.h" |
| 14 #include "GrPipeline.h" | 17 #include "GrPipeline.h" |
| 15 #include "GrRenderTargetPriv.h" | 18 #include "GrRenderTargetPriv.h" |
| 16 #include "GrSurfacePriv.h" | 19 #include "GrSurfacePriv.h" |
| 17 #include "GrTexturePriv.h" | 20 #include "GrTexturePriv.h" |
| 18 #include "GrTypes.h" | 21 #include "GrTypes.h" |
| (...skipping 400 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 419 | 422 |
| 420 int maxSize = this->caps()->maxTextureSize(); | 423 int maxSize = this->caps()->maxTextureSize(); |
| 421 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | 424 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
| 422 return nullptr; | 425 return nullptr; |
| 423 } | 426 } |
| 424 | 427 |
| 425 GrGLTexture::IDDesc idDesc; | 428 GrGLTexture::IDDesc idDesc; |
| 426 GrSurfaceDesc surfDesc; | 429 GrSurfaceDesc surfDesc; |
| 427 | 430 |
| 428 idDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle); | 431 idDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle); |
| 429 | 432 |
| 430 switch (ownership) { | 433 switch (ownership) { |
| 431 case kAdopt_GrWrapOwnership: | 434 case kAdopt_GrWrapOwnership: |
| 432 idDesc.fLifeCycle = GrGpuResource::kAdopted_LifeCycle; | 435 idDesc.fLifeCycle = GrGpuResource::kAdopted_LifeCycle; |
| 433 break; | 436 break; |
| 434 case kBorrow_GrWrapOwnership: | 437 case kBorrow_GrWrapOwnership: |
| 435 idDesc.fLifeCycle = GrGpuResource::kBorrowed_LifeCycle; | 438 idDesc.fLifeCycle = GrGpuResource::kBorrowed_LifeCycle; |
| 436 break; | 439 break; |
| 437 } | 440 } |
| 438 | 441 |
| 439 // next line relies on GrBackendTextureDesc's flags matching GrTexture's | 442 // next line relies on GrBackendTextureDesc's flags matching GrTexture's |
| 440 surfDesc.fFlags = (GrSurfaceFlags) desc.fFlags; | 443 surfDesc.fFlags = (GrSurfaceFlags) desc.fFlags; |
| 441 surfDesc.fWidth = desc.fWidth; | 444 surfDesc.fWidth = desc.fWidth; |
| 442 surfDesc.fHeight = desc.fHeight; | 445 surfDesc.fHeight = desc.fHeight; |
| 443 surfDesc.fConfig = desc.fConfig; | 446 surfDesc.fConfig = desc.fConfig; |
| 444 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount() ); | 447 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount() ); |
| 445 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFla g); | 448 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFla g); |
| 446 // FIXME: this should be calling resolve_origin(), but Chrome code is curre ntly | 449 // FIXME: this should be calling resolve_origin(), but Chrome code is curre ntly |
| 447 // assuming the old behaviour, which is that backend textures are always | 450 // assuming the old behaviour, which is that backend textures are always |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 477 idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); | 480 idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); |
| 478 idDesc.fMSColorRenderbufferID = 0; | 481 idDesc.fMSColorRenderbufferID = 0; |
| 479 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; | 482 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; |
| 480 switch (ownership) { | 483 switch (ownership) { |
| 481 case kAdopt_GrWrapOwnership: | 484 case kAdopt_GrWrapOwnership: |
| 482 idDesc.fLifeCycle = GrGpuResource::kAdopted_LifeCycle; | 485 idDesc.fLifeCycle = GrGpuResource::kAdopted_LifeCycle; |
| 483 break; | 486 break; |
| 484 case kBorrow_GrWrapOwnership: | 487 case kBorrow_GrWrapOwnership: |
| 485 idDesc.fLifeCycle = GrGpuResource::kBorrowed_LifeCycle; | 488 idDesc.fLifeCycle = GrGpuResource::kBorrowed_LifeCycle; |
| 486 break; | 489 break; |
| 487 } | 490 } |
| 488 idDesc.fSampleConfig = GrRenderTarget::kUnified_SampleConfig; | 491 idDesc.fSampleConfig = GrRenderTarget::kUnified_SampleConfig; |
| 489 | 492 |
| 490 GrSurfaceDesc desc; | 493 GrSurfaceDesc desc; |
| 491 desc.fConfig = wrapDesc.fConfig; | 494 desc.fConfig = wrapDesc.fConfig; |
| 492 desc.fFlags = kCheckAllocation_GrSurfaceFlag | kRenderTarget_GrSurfaceFlag; | 495 desc.fFlags = kCheckAllocation_GrSurfaceFlag | kRenderTarget_GrSurfaceFlag; |
| 493 desc.fWidth = wrapDesc.fWidth; | 496 desc.fWidth = wrapDesc.fWidth; |
| 494 desc.fHeight = wrapDesc.fHeight; | 497 desc.fHeight = wrapDesc.fHeight; |
| 495 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount() ); | 498 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount() ); |
| 496 desc.fOrigin = resolve_origin(wrapDesc.fOrigin, true); | 499 desc.fOrigin = resolve_origin(wrapDesc.fOrigin, true); |
| 497 | 500 |
| 498 return GrGLRenderTarget::CreateWrapped(this, desc, idDesc, wrapDesc.fStencil Bits); | 501 return GrGLRenderTarget::CreateWrapped(this, desc, idDesc, wrapDesc.fStencil Bits); |
| 499 } | 502 } |
| 500 | 503 |
| 501 //////////////////////////////////////////////////////////////////////////////// | 504 //////////////////////////////////////////////////////////////////////////////// |
| 502 bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 505 bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
| 503 size_t rowBytes, GrPixelConfig srcConfig, | 506 GrPixelConfig srcConfig, |
| 504 DrawPreference* drawPreference, | 507 DrawPreference* drawPreference, |
| 505 WritePixelTempDrawInfo* tempDrawInfo) { | 508 WritePixelTempDrawInfo* tempDrawInfo) { |
| 506 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurf ace->config())) { | 509 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurf ace->config())) { |
| 507 return false; | 510 return false; |
| 508 } | 511 } |
| 509 | 512 |
| 510 // This subclass only allows writes to textures. If the dst is not a texture we have to draw | 513 // This subclass only allows writes to textures. If the dst is not a texture we have to draw |
| 511 // into it. We could use glDrawPixels on GLs that have it, but we don't toda y. | 514 // into it. We could use glDrawPixels on GLs that have it, but we don't toda y. |
| 512 if (!dstSurface->asTexture()) { | 515 if (!dstSurface->asTexture()) { |
| 513 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); | 516 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 553 if (!this->glCaps().unpackFlipYSupport() && | 556 if (!this->glCaps().unpackFlipYSupport() && |
| 554 kBottomLeft_GrSurfaceOrigin == dstSurface->origin()) { | 557 kBottomLeft_GrSurfaceOrigin == dstSurface->origin()) { |
| 555 ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference); | 558 ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference); |
| 556 } | 559 } |
| 557 | 560 |
| 558 return true; | 561 return true; |
| 559 } | 562 } |
| 560 | 563 |
| 561 bool GrGLGpu::onWritePixels(GrSurface* surface, | 564 bool GrGLGpu::onWritePixels(GrSurface* surface, |
| 562 int left, int top, int width, int height, | 565 int left, int top, int width, int height, |
| 563 GrPixelConfig config, const void* buffer, | 566 GrPixelConfig config, |
| 564 size_t rowBytes) { | 567 const SkTArray<SkMipMapLevel>& texels) { |
| 565 GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture()); | 568 GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture()); |
| 566 if (!glTex) { | 569 if (!glTex) { |
| 567 return false; | 570 return false; |
| 568 } | 571 } |
| 569 | 572 |
| 570 // OpenGL doesn't do sRGB <-> linear conversions when reading and writing pi xels. | 573 // OpenGL doesn't do sRGB <-> linear conversions when reading and writing pi xels. |
| 571 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) { | 574 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) { |
| 572 return false; | 575 return false; |
| 573 } | 576 } |
| 574 | 577 |
| 575 this->setScratchTextureUnit(); | 578 this->setScratchTextureUnit(); |
| 576 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID())); | 579 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID())); |
| 577 | 580 |
| 578 bool success = false; | 581 bool success = false; |
| 579 if (GrPixelConfigIsCompressed(glTex->desc().fConfig)) { | 582 if (GrPixelConfigIsCompressed(glTex->desc().fConfig)) { |
| 580 // We check that config == desc.fConfig in GrGLGpu::canWriteTexturePixel s() | 583 // We check that config == desc.fConfig in GrGLGpu::canWriteTexturePixel s() |
| 581 SkASSERT(config == glTex->desc().fConfig); | 584 SkASSERT(config == glTex->desc().fConfig); |
| 582 success = this->uploadCompressedTexData(glTex->desc(), buffer, false, le ft, top, width, | 585 success = this->uploadCompressedTexData(glTex->desc(), texels, false, le ft, top, width, |
| 583 height); | 586 height); |
| 584 } else { | 587 } else { |
| 585 success = this->uploadTexData(glTex->desc(), false, left, top, width, he ight, config, | 588 success = this->uploadTexData(glTex->desc(), false, left, top, width, he ight, config, texels); |
| 586 buffer, rowBytes); | |
| 587 } | 589 } |
| 588 | 590 |
| 589 if (success) { | 591 return success; |
| 590 glTex->texturePriv().dirtyMipMaps(true); | |
| 591 return true; | |
| 592 } | |
| 593 | |
| 594 return false; | |
| 595 } | 592 } |
| 596 | 593 |
| 597 static inline GrGLenum check_alloc_error(const GrSurfaceDesc& desc, | 594 static inline GrGLenum check_alloc_error(const GrSurfaceDesc& desc, |
| 598 const GrGLInterface* interface) { | 595 const GrGLInterface* interface) { |
| 599 if (SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag)) { | 596 if (SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag)) { |
| 600 return GR_GL_GET_ERROR(interface); | 597 return GR_GL_GET_ERROR(interface); |
| 601 } else { | 598 } else { |
| 602 return CHECK_ALLOC_ERROR(interface); | 599 return CHECK_ALLOC_ERROR(interface); |
| 603 } | 600 } |
| 604 } | 601 } |
| 605 | 602 |
| 606 bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, | 603 /** |
| 607 bool isNewTexture, | 604 * Determines if TexStorage can be used when creating a texture. |
| 608 int left, int top, int width, int height, | 605 * |
| 609 GrPixelConfig dataConfig, | 606 * @param caps The capabilities of the GL device. |
| 610 const void* data, | 607 * @param standard The GL standard in use. |
| 611 size_t rowBytes) { | 608 * @param desc The surface descriptor for the texture being created. |
| 612 SkASSERT(data || isNewTexture); | 609 */ |
| 613 | 610 static bool can_use_tex_storage(const GrGLCaps& caps, const GrGLStandard& standa rd, |
| 614 // If we're uploading compressed data then we should be using uploadCompress edTexData | 611 const GrSurfaceDesc& desc) { |
| 615 SkASSERT(!GrPixelConfigIsCompressed(dataConfig)); | 612 bool useTexStorage = caps.texStorageSupport(); |
| 616 | 613 if (useTexStorage && kGL_GrGLStandard == standard) { |
| 617 size_t bpp = GrBytesPerPixel(dataConfig); | |
| 618 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, & left, &top, | |
| 619 &width, &height, &data, &rowBytes )) { | |
| 620 return false; | |
| 621 } | |
| 622 size_t trimRowBytes = width * bpp; | |
| 623 | |
| 624 // in case we need a temporary, trimmed copy of the src pixels | |
| 625 SkAutoSMalloc<128 * 128> tempStorage; | |
| 626 | |
| 627 // We currently lazily create MIPMAPs when the we see a draw with | |
| 628 // GrTextureParams::kMipMap_FilterMode. Using texture storage requires that the | |
| 629 // MIP levels are all created when the texture is created. So for now we don 't use | |
| 630 // texture storage. | |
| 631 bool useTexStorage = false && | |
| 632 isNewTexture && | |
| 633 this->glCaps().texStorageSupport(); | |
| 634 | |
| 635 if (useTexStorage && kGL_GrGLStandard == this->glStandard()) { | |
| 636 // 565 is not a sized internal format on desktop GL. So on desktop with | 614 // 565 is not a sized internal format on desktop GL. So on desktop with |
| 637 // 565 we always use an unsized internal format to let the system pick | 615 // 565 we always use an unsized internal format to let the system pick |
| 638 // the best sized format to convert the 565 data to. Since TexStorage | 616 // the best sized format to convert the 565 data to. Since TexStorage |
| 639 // only allows sized internal formats we will instead use TexImage2D. | 617 // only allows sized internal formats we will instead use TexImage2D. |
| 640 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig; | 618 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig; |
| 641 } | 619 } |
| 642 | 620 |
| 643 GrGLenum internalFormat = 0x0; // suppress warning | 621 return useTexStorage; |
| 644 GrGLenum externalFormat = 0x0; // suppress warning | 622 } |
| 645 GrGLenum externalType = 0x0; // suppress warning | |
| 646 | 623 |
| 624 /** | |
| 625 * Determines if sized internal formats are available for the texture being crea ted. | |
| 626 * | |
| 627 * @param useTexStorage The result of a call to can_use_tex_storage(). | |
| 628 * @param caps The capabilities of the GL device. | |
| 629 * @param standard The GL standard in use. | |
| 630 * @param version The GL version in use. | |
| 631 * @param dataConfig The pixel configuration for the texture being created. | |
| 632 */ | |
| 633 static bool can_use_sized_format(bool useTexStorage, const GrGLCaps& caps, | |
| 634 const GrGLStandard& standard, const GrGLVersion & version, | |
| 635 GrPixelConfig dataConfig) { | |
| 647 // glTexStorage requires sized internal formats on both desktop and ES. ES2 requires an unsized | 636 // glTexStorage requires sized internal formats on both desktop and ES. ES2 requires an unsized |
| 648 // format for glTexImage, unlike ES3 and desktop. | 637 // format for glTexImage, unlike ES3 and desktop. |
| 649 bool useSizedFormat = useTexStorage; | 638 bool useSizedFormat = useTexStorage; |
| 650 if (kGL_GrGLStandard == this->glStandard() || | 639 if (kGL_GrGLStandard == standard || |
| 651 (this->glVersion() >= GR_GL_VER(3, 0) && | 640 (version >= GR_GL_VER(3, 0) && |
| 652 // ES3 only works with sized BGRA8 format if "GL_APPLE_texture_format_B GRA8888" enabled | 641 // ES3 only works with sized BGRA8 format if "GL_APPLE_texture_format_B GRA8888" enabled |
| 653 (kBGRA_8888_GrPixelConfig != dataConfig || !this->glCaps().bgraIsIntern alFormat()))) { | 642 (kBGRA_8888_GrPixelConfig != dataConfig || !caps.bgraIsInternalFormat() ))) { |
| 654 useSizedFormat = true; | 643 useSizedFormat = true; |
| 655 } | 644 } |
| 656 | 645 |
| 657 if (!this->configToGLFormats(dataConfig, useSizedFormat, &internalFormat, | 646 return useSizedFormat; |
| 658 &externalFormat, &externalType)) { | 647 } |
| 659 return false; | |
| 660 } | |
| 661 | 648 |
| 662 /* | 649 /** |
| 663 * check whether to allocate a temporary buffer for flipping y or | 650 * Prior to a texture being created, the image may need to be flipped vertically . This function |
| 664 * because our srcData has extra bytes past each row. If so, we need | 651 * prepares the texels for texture creation. |
| 665 * to trim those off here, since GL ES may not let us specify | 652 * |
| 666 * GL_UNPACK_ROW_LENGTH. | 653 * @param desc The surface descriptor for the texture being create d. |
| 667 */ | 654 * @param caps The capabilities of the GL device. |
| 668 bool restoreGLRowLength = false; | 655 * @param interface The GL interface in use. |
| 669 bool swFlipY = false; | 656 * @param swFlipY Should software be used when flipping a texture ver tically? |
| 670 bool glFlipY = false; | 657 * @param glFlipY Should GL be used when flipping a texture verticall y? |
| 671 if (data) { | 658 * @param width The width of the texture in texels. |
| 672 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { | 659 * @param height The height of the texture in texels. |
| 673 if (this->glCaps().unpackFlipYSupport()) { | 660 * @param bpp The bits per pixel (or texel, really) of the textur e. |
| 674 glFlipY = true; | 661 * @param texels An array of mipmap levels which contain the texel d ata at that level. |
| 675 } else { | 662 * @param tempStorage In the case where the image needs to be flipped ver tically, it will |
| 676 swFlipY = true; | 663 * use tempStorage as a buffer. |
| 677 } | 664 * @param restoreGLRowLength After the texture is created, will the GL row lengt h unpacking need |
| 665 * to be restored? | |
| 666 */ | |
| 667 static void prepare_image_for_writing_to_texture(const GrSurfaceDesc& desc, cons t GrGLCaps& caps, | |
| 668 const GrGLInterface& interface, bool swFlipY, | |
| 669 bool glFlipY, int bpp, | |
| 670 SkTArray<SkMipMapLevel>& texels , | |
| 671 SkAutoSMalloc<128 * 128>& tempS torage, | |
| 672 bool* restoreGLRowLength) { | |
| 673 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe vel++) { | |
| 674 if (texels[currentMipLevel].fTexels == nullptr) { | |
| 675 continue; | |
| 678 } | 676 } |
| 679 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) { | 677 |
| 678 const size_t trimRowBytes = texels[currentMipLevel].fWidth * bpp; | |
| 679 | |
| 680 /* | |
| 681 * check whether to allocate a temporary buffer for flipping y or | |
| 682 * because our srcData has extra bytes past each row. If so, we need | |
| 683 * to trim those off here, since GL ES may not let us specify | |
| 684 * GL_UNPACK_ROW_LENGTH. | |
| 685 */ | |
| 686 *restoreGLRowLength = false; | |
| 687 | |
| 688 const size_t rowBytes = texels[currentMipLevel].fRowBytes; | |
| 689 if (caps.unpackRowLengthSupport() && !swFlipY) { | |
| 680 // can't use this for flipping, only non-neg values allowed. :( | 690 // can't use this for flipping, only non-neg values allowed. :( |
| 681 if (rowBytes != trimRowBytes) { | 691 if (rowBytes != trimRowBytes) { |
| 682 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); | 692 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); |
| 683 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength)); | 693 GR_GL_CALL(&interface, PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowL ength)); |
| 684 restoreGLRowLength = true; | 694 *restoreGLRowLength = true; |
| 685 } | 695 } |
| 686 } else { | 696 } else { |
| 687 if (trimRowBytes != rowBytes || swFlipY) { | 697 if (trimRowBytes != rowBytes || swFlipY) { |
| 698 const uint32_t height = texels[currentMipLevel].fHeight; | |
| 688 // copy data into our new storage, skipping the trailing bytes | 699 // copy data into our new storage, skipping the trailing bytes |
| 689 size_t trimSize = height * trimRowBytes; | 700 const size_t trimSize = height * trimRowBytes; |
| 690 const char* src = (const char*)data; | 701 const char* src = (const char*)texels[currentMipLevel].fTexels; |
| 691 if (swFlipY) { | 702 if (swFlipY && height >= 1) { |
| 692 src += (height - 1) * rowBytes; | 703 src += (height - 1) * rowBytes; |
| 693 } | 704 } |
| 694 char* dst = (char*)tempStorage.reset(trimSize); | 705 char* dst = (char*)tempStorage.reset(trimSize); |
| 695 for (int y = 0; y < height; y++) { | 706 for (uint32_t y = 0; y < height; y++) { |
| 696 memcpy(dst, src, trimRowBytes); | 707 memcpy(dst, src, trimRowBytes); |
| 697 if (swFlipY) { | 708 if (swFlipY) { |
| 698 src -= rowBytes; | 709 src -= rowBytes; |
| 699 } else { | 710 } else { |
| 700 src += rowBytes; | 711 src += rowBytes; |
| 701 } | 712 } |
| 702 dst += trimRowBytes; | 713 dst += trimRowBytes; |
| 703 } | 714 } |
| 704 // now point data to our copied version | 715 // now point data to our copied version |
| 705 data = tempStorage.get(); | 716 texels[currentMipLevel] = SkMipMapLevel(tempStorage.get(), trimR owBytes, |
| 717 texels[currentMipLevel]. fWidth, | |
| 718 texels[currentMipLevel]. fHeight); | |
| 706 } | 719 } |
| 707 } | 720 } |
| 708 if (glFlipY) { | 721 if (glFlipY) { |
| 709 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); | 722 GR_GL_CALL(&interface, PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)) ; |
| 710 } | 723 } |
| 711 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, | 724 GR_GL_CALL(&interface, PixelStorei(GR_GL_UNPACK_ALIGNMENT, |
| 712 static_cast<GrGLint>(GrUnpackAlignment(dataConfig)))); | 725 static_cast<GrGLint>(GrUnpackAlignmen t(desc.fConfig)))); |
| 713 } | 726 } |
| 727 } | |
| 728 | |
| 729 /** | |
| 730 * Creates storage space for the texture and fills it with texels. | |
| 731 * | |
| 732 * @param desc The surface descriptor for the texture being created. | |
| 733 * @param interface The GL interface in use. | |
| 734 * @param useTexStorage The result of a call to can_use_tex_storage(). | |
| 735 * @param internalFormat The data format used for the internal storage of the te xture. | |
| 736 * @param externalFormat The data format used for the external storage of the te xture. | |
| 737 * @param externalType The type of the data used for the external storage of t he texture. | |
| 738 * @param texels The texel data of the texture being created. | |
| 739 * @param succeeded Set to true if allocating and populating the texture co mpleted | |
| 740 * without error. | |
| 741 */ | |
| 742 static void allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc , | |
| 743 const GrGLInterface& inte rface, | |
| 744 bool useTexStorage, | |
| 745 GrGLenum internalFormat, | |
| 746 GrGLenum externalFormat, | |
| 747 GrGLenum externalType, | |
| 748 const SkTArray<SkMipMapLe vel>& texels, | |
| 749 bool* succeeded) { | |
| 750 CLEAR_ERROR_BEFORE_ALLOC(&interface); | |
| 751 if (useTexStorage) { | |
| 752 // We never resize or change formats of textures. | |
| 753 GL_ALLOC_CALL(&interface, | |
| 754 TexStorage2D(GR_GL_TEXTURE_2D, | |
| 755 texels.count(), | |
| 756 internalFormat, | |
| 757 desc.fWidth, desc.fHeight)); | |
| 758 | |
| 759 GrGLenum error = check_alloc_error(desc, &interface); | |
| 760 if (error != GR_GL_NO_ERROR) { | |
| 761 *succeeded = false; | |
| 762 } else { | |
| 763 for (int currentMipLevel = 0; currentMipLevel < texels.count(); curr entMipLevel++) { | |
| 764 const void* currentMipData = texels[currentMipLevel].fTexels; | |
| 765 if (currentMipData == nullptr) { | |
| 766 continue; | |
| 767 } | |
| 768 | |
| 769 GR_GL_CALL(&interface, | |
| 770 TexSubImage2D(GR_GL_TEXTURE_2D, | |
| 771 currentMipLevel, | |
| 772 0, // left | |
| 773 0, // top | |
| 774 texels[currentMipLevel].fWidth, | |
| 775 texels[currentMipLevel].fHeight, | |
| 776 externalFormat, externalType, | |
| 777 currentMipData)); | |
| 778 } | |
| 779 *succeeded = true; | |
| 780 } | |
| 781 } else { | |
| 782 *succeeded = true; | |
| 783 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentM ipLevel++) { | |
| 784 GL_ALLOC_CALL(&interface, | |
| 785 TexImage2D(GR_GL_TEXTURE_2D, | |
| 786 currentMipLevel, | |
| 787 internalFormat, | |
| 788 texels[currentMipLevel].fWidth, | |
| 789 texels[currentMipLevel].fHeight, | |
| 790 0, // border | |
| 791 externalFormat, externalType, | |
| 792 texels[currentMipLevel].fTexels)); | |
| 793 GrGLenum error = check_alloc_error(desc, &interface); | |
| 794 if (error != GR_GL_NO_ERROR) { | |
| 795 *succeeded = false; | |
| 796 break; | |
| 797 } | |
| 798 } | |
| 799 } | |
| 800 } | |
| 801 | |
| 802 /** | |
| 803 * Creates storage space for the texture and fills it with texels. | |
| 804 * | |
| 805 * @param desc The surface descriptor for the texture being created. | |
| 806 * @param interface The GL interface in use. | |
| 807 * @param useTexStorage The result of a call to can_use_tex_storage(). | |
| 808 * @param internalFormat The data format used for the internal storage of the te xture. | |
| 809 * @param texels The texel data of the texture being created. | |
| 810 */ | |
| 811 static bool allocate_and_populate_compressed_texture(const GrSurfaceDesc& desc, | |
| 812 const GrGLInterface& interf ace, | |
| 813 bool useTexStorage, GrGLenu m internalFormat, | |
| 814 const SkTArray<SkMipMapLeve l>& texels) { | |
| 815 CLEAR_ERROR_BEFORE_ALLOC(&interface); | |
| 816 if (useTexStorage) { | |
| 817 // We never resize or change formats of textures. | |
| 818 GL_ALLOC_CALL(&interface, | |
| 819 TexStorage2D(GR_GL_TEXTURE_2D, | |
| 820 texels.count(), | |
| 821 internalFormat, | |
| 822 desc.fWidth, desc.fHeight)); | |
| 823 GrGLenum error = check_alloc_error(desc, &interface); | |
| 824 if (error != GR_GL_NO_ERROR) { | |
| 825 return false; | |
| 826 } else { | |
| 827 for (int currentMipLevel = 0; currentMipLevel < texels.count(); curr entMipLevel++) { | |
| 828 const void* currentMipData = texels[currentMipLevel].fTexels; | |
| 829 if (currentMipData == nullptr) { | |
| 830 continue; | |
| 831 } | |
| 832 | |
| 833 const uint32_t width = texels[currentMipLevel].fWidth; | |
| 834 const uint32_t height = texels[currentMipLevel].fHeight; | |
| 835 | |
| 836 // Make sure that the width and height that we pass to OpenGL | |
| 837 // is a multiple of the block size. | |
| 838 size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, width , height); | |
| 839 GR_GL_CALL(&interface, CompressedTexSubImage2D(GR_GL_TEXTURE_2D, | |
| 840 currentMipLevel, | |
| 841 0, // left | |
| 842 0, // top | |
| 843 width, height, | |
| 844 internalFormat, S kToInt(dataSize), | |
| 845 currentMipData)); | |
| 846 } | |
| 847 } | |
| 848 } else { | |
| 849 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentM ipLevel++) { | |
| 850 const uint32_t width = texels[currentMipLevel].fWidth; | |
| 851 const uint32_t height = texels[currentMipLevel].fHeight; | |
| 852 | |
| 853 // Make sure that the width and height that we pass to OpenGL | |
| 854 // is a multiple of the block size. | |
| 855 size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, width, he ight); | |
| 856 | |
| 857 GL_ALLOC_CALL(&interface, | |
| 858 CompressedTexImage2D(GR_GL_TEXTURE_2D, | |
| 859 texels.count(), | |
| 860 internalFormat, | |
| 861 width, height, | |
| 862 0, // border | |
| 863 SkToInt(dataSize), | |
| 864 texels[currentMipLevel].fTexels)) ; | |
| 865 | |
| 866 GrGLenum error = check_alloc_error(desc, &interface); | |
| 867 if (error != GR_GL_NO_ERROR) { | |
| 868 return false; | |
| 869 } | |
| 870 } | |
| 871 } | |
| 872 return true; | |
| 873 } | |
| 874 | |
| 875 /** | |
| 876 * After a texture is created, any state which was altered during its creation | |
| 877 * needs to be restored. | |
| 878 * | |
| 879 * @param interface The GL interface to use. | |
| 880 * @param caps The capabilities of the GL device. | |
| 881 * @param restoreGLRowLength Should the row length unpacking be restored? | |
| 882 * @param glFlipY Did GL flip the texture vertically? | |
| 883 */ | |
| 884 static void restore_pixelstore_state(const GrGLInterface& interface, const GrGLC aps& caps, | |
| 885 bool restoreGLRowLength, bool glFlipY) { | |
| 886 if (restoreGLRowLength) { | |
| 887 SkASSERT(caps.unpackRowLengthSupport()); | |
| 888 GR_GL_CALL(&interface, PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); | |
| 889 } | |
| 890 if (glFlipY) { | |
| 891 GR_GL_CALL(&interface, PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); | |
| 892 } | |
| 893 } | |
| 894 | |
| 895 bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, | |
| 896 bool isNewTexture, | |
| 897 int left, int top, int width, int height, | |
| 898 GrPixelConfig dataConfig, | |
| 899 const SkTArray<SkMipMapLevel>& texels) { | |
| 900 // If we're uploading compressed data then we should be using uploadCompress edTexData | |
| 901 SkASSERT(!GrPixelConfigIsCompressed(dataConfig)); | |
| 902 | |
| 903 SkTArray<SkMipMapLevel> texelsCopy(texels); | |
| 904 | |
| 905 for (int currentMipLevel = texelsCopy.count() - 1; currentMipLevel >= 0; cur rentMipLevel--) { | |
| 906 //SkASSERT(texelsCopy[currentMipLevel].fTexels || isNewTexture); | |
| 907 } | |
| 908 | |
| 909 | |
| 910 const GrGLInterface* interface = this->glInterface(); | |
| 911 if (interface == nullptr) { | |
| 912 return false; | |
| 913 } | |
| 914 const GrGLCaps& caps = this->glCaps(); | |
| 915 GrGLStandard standard = this->glStandard(); | |
| 916 GrGLVersion version = this->glVersion(); | |
| 917 | |
| 918 size_t bpp = GrBytesPerPixel(dataConfig); | |
| 919 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe vel++) { | |
| 920 if (texelsCopy[currentMipLevel].fTexels == nullptr) { | |
| 921 continue; | |
| 922 } | |
| 923 | |
| 924 if (texelsCopy[currentMipLevel].fHeight > std::numeric_limits<int>::max( ) | |
|
bsalomon
2015/09/30 18:01:29
SK_MaxI32
cblume
2015/10/08 09:27:57
Done.
| |
| 925 || texelsCopy[currentMipLevel].fWidth > std::numeric_limits<int>::ma x()) { | |
|
bsalomon
2015/09/30 18:01:29
SK_MaxI32
cblume
2015/10/08 09:27:57
Done.
| |
| 926 return false; | |
| 927 } | |
| 928 int currentMipHeight = texelsCopy[currentMipLevel].fHeight; | |
| 929 int currentMipWidth = texelsCopy[currentMipLevel].fWidth; | |
| 930 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bp p, &left, &top, | |
| 931 ¤tMipWidth, | |
| 932 ¤tMipHeight, | |
| 933 &texelsCopy[currentMipLevel].fTex els, | |
| 934 &texelsCopy[currentMipLevel].fRow Bytes)) { | |
| 935 return false; | |
| 936 } | |
| 937 if (currentMipWidth < 0 || currentMipHeight < 0) { | |
| 938 return false; | |
| 939 } | |
| 940 texelsCopy[currentMipLevel].fWidth = currentMipWidth; | |
| 941 texelsCopy[currentMipLevel].fHeight = currentMipHeight; | |
| 942 } | |
| 943 | |
| 944 bool useTexStorage = can_use_tex_storage(caps, standard, desc); | |
| 945 bool useSizedFormat = can_use_sized_format(useTexStorage, caps, standard, ve rsion, dataConfig); | |
| 946 | |
| 947 GrGLenum internalFormat = 0x0; // suppress warning | |
| 948 GrGLenum externalFormat = 0x0; // suppress warning | |
| 949 GrGLenum externalType = 0x0; // suppress warning | |
| 950 | |
| 951 if (!this->configToGLFormats(dataConfig, useSizedFormat, &internalFormat, | |
| 952 &externalFormat, &externalType)) { | |
| 953 return false; | |
| 954 } | |
| 955 | |
| 956 bool swFlipY = false; | |
| 957 bool glFlipY = false; | |
| 958 | |
| 959 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { | |
| 960 if (caps.unpackFlipYSupport()) { | |
| 961 glFlipY = true; | |
| 962 } else { | |
| 963 swFlipY = true; | |
| 964 } | |
| 965 } | |
| 966 | |
| 967 bool restoreGLRowLength = false; | |
| 968 | |
| 969 // in case we need a temporary, trimmed copy of the src pixels | |
| 970 SkAutoSMalloc<128 * 128> tempStorage; | |
| 971 prepare_image_for_writing_to_texture(desc, caps, *interface, swFlipY, glFlip Y, bpp, texelsCopy, | |
| 972 tempStorage, &restoreGLRowLength); | |
| 714 bool succeeded = true; | 973 bool succeeded = true; |
| 715 if (isNewTexture && | 974 if (isNewTexture && |
| 716 0 == left && 0 == top && | 975 0 == left && 0 == top && |
| 717 desc.fWidth == width && desc.fHeight == height) { | 976 desc.fWidth == width && desc.fHeight == height) { |
| 718 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); | 977 allocate_and_populate_uncompressed_texture(desc, *interface, useTexStora ge, internalFormat, |
| 719 if (useTexStorage) { | 978 externalFormat, externalType, texelsCopy, |
| 720 // We never resize or change formats of textures. | 979 &succeeded); |
| 721 GL_ALLOC_CALL(this->glInterface(), | |
| 722 TexStorage2D(GR_GL_TEXTURE_2D, | |
| 723 1, // levels | |
| 724 internalFormat, | |
| 725 desc.fWidth, desc.fHeight)); | |
| 726 } else { | |
| 727 GL_ALLOC_CALL(this->glInterface(), | |
| 728 TexImage2D(GR_GL_TEXTURE_2D, | |
| 729 0, // level | |
| 730 internalFormat, | |
| 731 desc.fWidth, desc.fHeight, | |
| 732 0, // border | |
| 733 externalFormat, externalType, | |
| 734 data)); | |
| 735 } | |
| 736 GrGLenum error = check_alloc_error(desc, this->glInterface()); | |
| 737 if (error != GR_GL_NO_ERROR) { | |
| 738 succeeded = false; | |
| 739 } else { | |
| 740 // if we have data and we used TexStorage to create the texture, we | |
| 741 // now upload with TexSubImage. | |
| 742 if (data && useTexStorage) { | |
| 743 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, | |
| 744 0, // level | |
| 745 left, top, | |
| 746 width, height, | |
| 747 externalFormat, externalType, | |
| 748 data)); | |
| 749 } | |
| 750 } | |
| 751 } else { | 980 } else { |
| 752 if (swFlipY || glFlipY) { | 981 if (swFlipY || glFlipY) { |
| 753 top = desc.fHeight - (top + height); | 982 top = desc.fHeight - (top + height); |
| 754 } | 983 } |
| 755 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, | 984 for (int currentMipLevel = 0; currentMipLevel < texelsCopy.count(); curr entMipLevel++) { |
| 756 0, // level | 985 if (texelsCopy[currentMipLevel].fTexels == nullptr) { |
| 757 left, top, | 986 continue; |
| 758 width, height, | 987 } |
| 759 externalFormat, externalType, data)); | 988 |
| 760 } | 989 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, |
| 761 | 990 currentMipLevel, |
| 762 if (restoreGLRowLength) { | 991 left, top, |
| 763 SkASSERT(this->glCaps().unpackRowLengthSupport()); | 992 texelsCopy[currentMipLevel].fWidth, |
| 764 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); | 993 texelsCopy[currentMipLevel].fHeight, |
| 765 } | 994 externalFormat, externalType, |
| 766 if (glFlipY) { | 995 texelsCopy[currentMipLevel].fTexels)); |
| 767 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); | 996 } |
| 768 } | 997 } |
| 998 | |
| 999 restore_pixelstore_state(*interface, caps, restoreGLRowLength, glFlipY); | |
| 1000 | |
| 769 return succeeded; | 1001 return succeeded; |
| 770 } | 1002 } |
| 771 | 1003 |
| 772 // TODO: This function is using a lot of wonky semantics like, if width == -1 | 1004 // TODO: This function is using a lot of wonky semantics like, if width == -1 |
| 773 // then set width = desc.fWdith ... blah. A better way to do it might be to | 1005 // then set width = desc.fWdith ... blah. A better way to do it might be to |
| 774 // create a CompressedTexData struct that takes a desc/ptr and figures out | 1006 // create a CompressedTexData struct that takes a desc/ptr and figures out |
| 775 // the proper upload semantics. Then users can construct this function how they | 1007 // the proper upload semantics. Then users can construct this function how they |
| 776 // see fit if they want to go against the "standard" way to do it. | 1008 // see fit if they want to go against the "standard" way to do it. |
| 777 bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc, | 1009 bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc, |
| 778 const void* data, | 1010 const SkTArray<SkMipMapLevel>& texels, |
| 779 bool isNewTexture, | 1011 bool isNewTexture, |
| 780 int left, int top, int width, int height) { | 1012 int left, int top, int width, int height) { |
| 781 SkASSERT(data || isNewTexture); | 1013 SkASSERT(isNewTexture); |
| 782 | 1014 |
| 783 // No support for software flip y, yet... | 1015 // No support for software flip y, yet... |
| 784 SkASSERT(kBottomLeft_GrSurfaceOrigin != desc.fOrigin); | 1016 SkASSERT(kBottomLeft_GrSurfaceOrigin != desc.fOrigin); |
| 785 | 1017 |
| 1018 const GrGLInterface* interface = this->glInterface(); | |
| 1019 if (interface == nullptr) { | |
|
bsalomon
2015/09/30 18:01:29
This can't happen, an interface is required to cre
cblume
2015/10/08 09:27:57
Done.
| |
| 1020 return false; | |
| 1021 } | |
| 1022 const GrGLCaps& caps = this->glCaps(); | |
| 1023 GrGLStandard standard = this->glStandard(); | |
| 1024 | |
| 786 if (-1 == width) { | 1025 if (-1 == width) { |
| 787 width = desc.fWidth; | 1026 width = desc.fWidth; |
| 788 } | 1027 } |
| 789 #ifdef SK_DEBUG | 1028 #ifdef SK_DEBUG |
| 790 else { | 1029 else { |
| 791 SkASSERT(width <= desc.fWidth); | 1030 SkASSERT(width <= desc.fWidth); |
| 792 } | 1031 } |
| 793 #endif | 1032 #endif |
| 794 | 1033 |
| 795 if (-1 == height) { | 1034 if (-1 == height) { |
| 796 height = desc.fHeight; | 1035 height = desc.fHeight; |
| 797 } | 1036 } |
| 798 #ifdef SK_DEBUG | 1037 #ifdef SK_DEBUG |
| 799 else { | 1038 else { |
| 800 SkASSERT(height <= desc.fHeight); | 1039 SkASSERT(height <= desc.fHeight); |
| 801 } | 1040 } |
| 802 #endif | 1041 #endif |
| 803 | 1042 |
| 804 // Make sure that the width and height that we pass to OpenGL | 1043 bool useTexStorage = can_use_tex_storage(caps, standard, desc); |
| 805 // is a multiple of the block size. | |
| 806 size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, width, height); | |
| 807 | 1044 |
| 808 // We only need the internal format for compressed 2D textures. | 1045 // We only need the internal format for compressed 2D textures. |
| 809 GrGLenum internalFormat = 0; | 1046 GrGLenum internalFormat = 0; |
| 810 if (!this->configToGLFormats(desc.fConfig, false, &internalFormat, nullptr, nullptr)) { | 1047 if (!this->configToGLFormats(desc.fConfig, false, &internalFormat, nullptr, nullptr)) { |
| 811 return false; | 1048 return false; |
| 812 } | 1049 } |
| 813 | 1050 |
| 814 if (isNewTexture) { | 1051 if (isNewTexture) { |
| 815 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); | 1052 return allocate_and_populate_compressed_texture(desc, *interface, useTex Storage, |
| 816 GL_ALLOC_CALL(this->glInterface(), | 1053 internalFormat, texels); |
| 817 CompressedTexImage2D(GR_GL_TEXTURE_2D, | |
| 818 0, // level | |
| 819 internalFormat, | |
| 820 width, height, | |
| 821 0, // border | |
| 822 SkToInt(dataSize), | |
| 823 data)); | |
| 824 GrGLenum error = check_alloc_error(desc, this->glInterface()); | |
| 825 if (error != GR_GL_NO_ERROR) { | |
| 826 return false; | |
| 827 } | |
| 828 } else { | 1054 } else { |
| 829 // Paletted textures can't be updated. | 1055 // Paletted textures can't be updated. |
| 830 if (GR_GL_PALETTE8_RGBA8 == internalFormat) { | 1056 if (GR_GL_PALETTE8_RGBA8 == internalFormat) { |
| 831 return false; | 1057 return false; |
| 832 } | 1058 } |
| 833 GL_CALL(CompressedTexSubImage2D(GR_GL_TEXTURE_2D, | 1059 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentM ipLevel++) { |
| 834 0, // level | 1060 if (texels[currentMipLevel].fTexels == nullptr) { |
| 835 left, top, | 1061 continue; |
| 836 width, height, | 1062 } |
| 837 internalFormat, | 1063 |
| 838 SkToInt(dataSize), | 1064 // Make sure that the width and height that we pass to OpenGL |
| 839 data)); | 1065 // is a multiple of the block size. |
| 1066 size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, width, he ight); | |
| 1067 GL_CALL(CompressedTexSubImage2D(GR_GL_TEXTURE_2D, | |
| 1068 currentMipLevel, | |
| 1069 left, top, | |
| 1070 texels[currentMipLevel].fWidth, | |
| 1071 texels[currentMipLevel].fHeight, | |
| 1072 internalFormat, | |
| 1073 dataSize, | |
| 1074 texels[currentMipLevel].fTexels)); | |
| 1075 } | |
| 840 } | 1076 } |
| 841 | 1077 |
| 842 return true; | 1078 return true; |
| 843 } | 1079 } |
| 844 | 1080 |
| 845 static bool renderbuffer_storage_msaa(const GrGLContext& ctx, | 1081 static bool renderbuffer_storage_msaa(const GrGLContext& ctx, |
| 846 int sampleCount, | 1082 int sampleCount, |
| 847 GrGLenum format, | 1083 GrGLenum format, |
| 848 int width, int height) { | 1084 int width, int height) { |
| 849 CLEAR_ERROR_BEFORE_ALLOC(ctx.interface()); | 1085 CLEAR_ERROR_BEFORE_ALLOC(ctx.interface()); |
| (...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 935 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbuffe rID)); | 1171 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbuffe rID)); |
| 936 if (!renderbuffer_storage_msaa(*fGLContext, | 1172 if (!renderbuffer_storage_msaa(*fGLContext, |
| 937 desc.fSampleCnt, | 1173 desc.fSampleCnt, |
| 938 msColorFormat, | 1174 msColorFormat, |
| 939 desc.fWidth, desc.fHeight)) { | 1175 desc.fWidth, desc.fHeight)) { |
| 940 goto FAILED; | 1176 goto FAILED; |
| 941 } | 1177 } |
| 942 fStats.incRenderTargetBinds(); | 1178 fStats.incRenderTargetBinds(); |
| 943 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fRTFBOID)); | 1179 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fRTFBOID)); |
| 944 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, | 1180 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, |
| 945 GR_GL_COLOR_ATTACHMENT0, | 1181 GR_GL_COLOR_ATTACHMENT0, |
| 946 GR_GL_RENDERBUFFER, | 1182 GR_GL_RENDERBUFFER, |
| 947 idDesc->fMSColorRenderbufferID)); | 1183 idDesc->fMSColorRenderbufferID)); |
| 948 if ((desc.fFlags & kCheckAllocation_GrSurfaceFlag) || | 1184 if ((desc.fFlags & kCheckAllocation_GrSurfaceFlag) || |
| 949 !this->glCaps().isConfigVerifiedColorAttachment(desc.fConfig)) { | 1185 !this->glCaps().isConfigVerifiedColorAttachment(desc.fConfig)) { |
| 950 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); | 1186 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); |
| 951 if (status != GR_GL_FRAMEBUFFER_COMPLETE) { | 1187 if (status != GR_GL_FRAMEBUFFER_COMPLETE) { |
| 952 goto FAILED; | 1188 goto FAILED; |
| 953 } | 1189 } |
| 954 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); | 1190 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); |
| 955 } | 1191 } |
| 956 } | 1192 } |
| 957 fStats.incRenderTargetBinds(); | 1193 fStats.incRenderTargetBinds(); |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 997 // SkDEBUGFAIL("null texture"); | 1233 // SkDEBUGFAIL("null texture"); |
| 998 return nullptr; | 1234 return nullptr; |
| 999 } | 1235 } |
| 1000 | 1236 |
| 1001 #if 0 && defined(SK_DEBUG) | 1237 #if 0 && defined(SK_DEBUG) |
| 1002 static size_t as_size_t(int x) { | 1238 static size_t as_size_t(int x) { |
| 1003 return x; | 1239 return x; |
| 1004 } | 1240 } |
| 1005 #endif | 1241 #endif |
| 1006 | 1242 |
| 1243 static GrGLTexture::IDDesc generate_and_bind_gl_texture(const GrGLInterface* int erface, | |
| 1244 GrGpuResource::LifeCycle lifeCycle) { | |
| 1245 GrGLTexture::IDDesc idDesc; | |
| 1246 GR_GL_CALL(interface, GenTextures(1, &idDesc.fTextureID)); | |
| 1247 idDesc.fLifeCycle = lifeCycle; | |
| 1248 return idDesc; | |
| 1249 } | |
| 1250 | |
| 1251 static GrGLTexture::TexParams set_initial_texture_params(const GrGLInterface* in terface) { | |
| 1252 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some | |
| 1253 // drivers have a bug where an FBO won't be complete if it includes a | |
| 1254 // texture that is not mipmap complete (considering the filter in use). | |
| 1255 GrGLTexture::TexParams initialTexParams; | |
| 1256 // we only set a subset here so invalidate first | |
| 1257 initialTexParams.invalidate(); | |
| 1258 initialTexParams.fMinFilter = GR_GL_NEAREST; | |
| 1259 initialTexParams.fMagFilter = GR_GL_NEAREST; | |
| 1260 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; | |
| 1261 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; | |
| 1262 GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, | |
| 1263 GR_GL_TEXTURE_MAG_FILTER, | |
| 1264 initialTexParams.fMagFilter)); | |
| 1265 GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, | |
| 1266 GR_GL_TEXTURE_MIN_FILTER, | |
| 1267 initialTexParams.fMinFilter)); | |
| 1268 GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, | |
| 1269 GR_GL_TEXTURE_WRAP_S, | |
| 1270 initialTexParams.fWrapS)); | |
| 1271 GR_GL_CALL(interface, TexParameteri(GR_GL_TEXTURE_2D, | |
| 1272 GR_GL_TEXTURE_WRAP_T, | |
| 1273 initialTexParams.fWrapT)); | |
| 1274 return initialTexParams; | |
| 1275 } | |
| 1276 | |
| 1007 GrTexture* GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc, | 1277 GrTexture* GrGLGpu::onCreateTexture(const GrSurfaceDesc& desc, |
| 1008 GrGpuResource::LifeCycle lifeCycle, | 1278 GrGpuResource::LifeCycle lifeCycle, |
| 1009 const void* srcData, size_t rowBytes) { | 1279 const SkTArray<SkMipMapLevel>& texels) { |
| 1010 // We fail if the MSAA was requested and is not available. | 1280 // We fail if the MSAA was requested and is not available. |
| 1011 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleC nt) { | 1281 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleC nt) { |
| 1012 //SkDebugf("MSAA RT requested but not supported on this platform."); | 1282 //SkDebugf("MSAA RT requested but not supported on this platform."); |
| 1013 return return_null_texture(); | 1283 return return_null_texture(); |
| 1014 } | 1284 } |
| 1015 | 1285 |
| 1016 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); | 1286 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| 1017 | 1287 |
| 1018 GrGLTexture::IDDesc idDesc; | 1288 GrGLTexture::IDDesc idDesc = generate_and_bind_gl_texture(this->glInterface( ), lifeCycle); |
| 1019 GL_CALL(GenTextures(1, &idDesc.fTextureID)); | |
| 1020 idDesc.fLifeCycle = lifeCycle; | |
| 1021 | |
| 1022 if (!idDesc.fTextureID) { | 1289 if (!idDesc.fTextureID) { |
| 1023 return return_null_texture(); | 1290 return return_null_texture(); |
| 1024 } | 1291 } |
| 1025 | 1292 |
| 1026 this->setScratchTextureUnit(); | 1293 this->setScratchTextureUnit(); |
| 1027 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); | 1294 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); |
| 1028 | 1295 |
| 1029 if (renderTarget && this->glCaps().textureUsageSupport()) { | 1296 if (renderTarget && this->glCaps().textureUsageSupport()) { |
| 1030 // provides a hint about how this texture will be used | 1297 // provides a hint about how this texture will be used |
| 1031 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | 1298 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, |
| 1032 GR_GL_TEXTURE_USAGE, | 1299 GR_GL_TEXTURE_USAGE, |
| 1033 GR_GL_FRAMEBUFFER_ATTACHMENT)); | 1300 GR_GL_FRAMEBUFFER_ATTACHMENT)); |
| 1034 } | 1301 } |
| 1035 | 1302 |
| 1036 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some | 1303 GrGLTexture::TexParams initialTexParams = set_initial_texture_params(this->g lInterface()); |
| 1037 // drivers have a bug where an FBO won't be complete if it includes a | 1304 |
| 1038 // texture that is not mipmap complete (considering the filter in use). | |
| 1039 GrGLTexture::TexParams initialTexParams; | |
| 1040 // we only set a subset here so invalidate first | |
| 1041 initialTexParams.invalidate(); | |
| 1042 initialTexParams.fMinFilter = GR_GL_NEAREST; | |
| 1043 initialTexParams.fMagFilter = GR_GL_NEAREST; | |
| 1044 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; | |
| 1045 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; | |
| 1046 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1047 GR_GL_TEXTURE_MAG_FILTER, | |
| 1048 initialTexParams.fMagFilter)); | |
| 1049 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1050 GR_GL_TEXTURE_MIN_FILTER, | |
| 1051 initialTexParams.fMinFilter)); | |
| 1052 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1053 GR_GL_TEXTURE_WRAP_S, | |
| 1054 initialTexParams.fWrapS)); | |
| 1055 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1056 GR_GL_TEXTURE_WRAP_T, | |
| 1057 initialTexParams.fWrapT)); | |
| 1058 if (!this->uploadTexData(desc, true, 0, 0, | 1305 if (!this->uploadTexData(desc, true, 0, 0, |
| 1059 desc.fWidth, desc.fHeight, | 1306 desc.fWidth, desc.fHeight, |
| 1060 desc.fConfig, srcData, rowBytes)) { | 1307 desc.fConfig, texels)) { |
| 1061 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); | 1308 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); |
| 1062 return return_null_texture(); | 1309 return return_null_texture(); |
| 1063 } | 1310 } |
| 1064 | 1311 |
| 1065 GrGLTexture* tex; | 1312 GrGLTexture* tex; |
| 1066 if (renderTarget) { | 1313 if (renderTarget) { |
| 1067 // unbind the texture from the texture unit before binding it to the fra me buffer | 1314 // unbind the texture from the texture unit before binding it to the fra me buffer |
| 1068 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); | 1315 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); |
| 1069 GrGLRenderTarget::IDDesc rtIDDesc; | 1316 GrGLRenderTarget::IDDesc rtIDDesc; |
| 1070 | 1317 |
| 1071 if (!this->createRenderTargetObjects(desc, lifeCycle, idDesc.fTextureID, &rtIDDesc)) { | 1318 if (!this->createRenderTargetObjects(desc, lifeCycle, idDesc.fTextureID, &rtIDDesc)) { |
| 1072 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); | 1319 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); |
| 1073 return return_null_texture(); | 1320 return return_null_texture(); |
| 1074 } | 1321 } |
| 1075 tex = new GrGLTextureRenderTarget(this, desc, idDesc, rtIDDesc); | 1322 tex = new GrGLTextureRenderTarget(this, desc, idDesc, rtIDDesc); |
| 1076 } else { | 1323 } else { |
| 1077 tex = new GrGLTexture(this, desc, idDesc); | 1324 tex = new GrGLTexture(this, desc, idDesc); |
| 1078 } | 1325 } |
| 1079 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp()); | 1326 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp()); |
| 1080 #ifdef TRACE_TEXTURE_CREATION | 1327 #ifdef TRACE_TEXTURE_CREATION |
| 1081 SkDebugf("--- new texture [%d] size=(%d %d) config=%d\n", | 1328 SkDebugf("--- new texture [%d] size=(%d %d) config=%d\n", |
| 1082 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); | 1329 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); |
| 1083 #endif | 1330 #endif |
| 1084 return tex; | 1331 return tex; |
| 1085 } | 1332 } |
| 1086 | 1333 |
| 1087 GrTexture* GrGLGpu::onCreateCompressedTexture(const GrSurfaceDesc& desc, | 1334 GrTexture* GrGLGpu::onCreateCompressedTexture(const GrSurfaceDesc& desc, |
| 1088 GrGpuResource::LifeCycle lifeCycle , | 1335 GrGpuResource::LifeCycle lifeCycle , |
| 1089 const void* srcData) { | 1336 const SkTArray<SkMipMapLevel>& tex els) { |
| 1090 // Make sure that we're not flipping Y. | 1337 // Make sure that we're not flipping Y. |
| 1091 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { | 1338 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { |
| 1092 return return_null_texture(); | 1339 return return_null_texture(); |
| 1093 } | 1340 } |
| 1094 | 1341 |
| 1095 GrGLTexture::IDDesc idDesc; | 1342 auto idDesc = generate_and_bind_gl_texture(this->glInterface(), lifeCycle); |
|
bsalomon
2015/09/30 18:01:29
-auto
cblume
2015/10/08 09:27:57
Done.
| |
| 1096 GL_CALL(GenTextures(1, &idDesc.fTextureID)); | |
| 1097 idDesc.fLifeCycle = lifeCycle; | |
| 1098 | |
| 1099 if (!idDesc.fTextureID) { | 1343 if (!idDesc.fTextureID) { |
| 1100 return return_null_texture(); | 1344 return return_null_texture(); |
| 1101 } | 1345 } |
| 1102 | 1346 |
| 1103 this->setScratchTextureUnit(); | 1347 this->setScratchTextureUnit(); |
| 1104 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); | 1348 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); |
| 1105 | 1349 |
| 1106 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some | 1350 auto initialTexParams = set_initial_texture_params(this->glInterface()); |
|
bsalomon
2015/09/30 18:01:29
-auto
cblume
2015/10/08 09:27:57
Done.
| |
| 1107 // drivers have a bug where an FBO won't be complete if it includes a | |
| 1108 // texture that is not mipmap complete (considering the filter in use). | |
| 1109 GrGLTexture::TexParams initialTexParams; | |
| 1110 // we only set a subset here so invalidate first | |
| 1111 initialTexParams.invalidate(); | |
| 1112 initialTexParams.fMinFilter = GR_GL_NEAREST; | |
| 1113 initialTexParams.fMagFilter = GR_GL_NEAREST; | |
| 1114 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; | |
| 1115 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; | |
| 1116 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1117 GR_GL_TEXTURE_MAG_FILTER, | |
| 1118 initialTexParams.fMagFilter)); | |
| 1119 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1120 GR_GL_TEXTURE_MIN_FILTER, | |
| 1121 initialTexParams.fMinFilter)); | |
| 1122 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1123 GR_GL_TEXTURE_WRAP_S, | |
| 1124 initialTexParams.fWrapS)); | |
| 1125 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, | |
| 1126 GR_GL_TEXTURE_WRAP_T, | |
| 1127 initialTexParams.fWrapT)); | |
| 1128 | 1351 |
| 1129 if (!this->uploadCompressedTexData(desc, srcData)) { | 1352 if (!this->uploadCompressedTexData(desc, texels)) { |
| 1130 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); | 1353 GL_CALL(DeleteTextures(1, &idDesc.fTextureID)); |
| 1131 return return_null_texture(); | 1354 return return_null_texture(); |
| 1132 } | 1355 } |
| 1133 | 1356 |
| 1134 GrGLTexture* tex; | 1357 GrGLTexture* tex; |
| 1135 tex = new GrGLTexture(this, desc, idDesc); | 1358 tex = new GrGLTexture(this, desc, idDesc); |
| 1136 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp()); | 1359 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp()); |
| 1137 #ifdef TRACE_TEXTURE_CREATION | 1360 #ifdef TRACE_TEXTURE_CREATION |
| 1138 SkDebugf("--- new compressed texture [%d] size=(%d %d) config=%d\n", | 1361 SkDebugf("--- new compressed texture [%d] size=(%d %d) config=%d\n", |
| 1139 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); | 1362 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig); |
| (...skipping 1403 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 2543 *internalFormat = GR_GL_ALPHA; | 2766 *internalFormat = GR_GL_ALPHA; |
| 2544 } | 2767 } |
| 2545 *externalFormat = GR_GL_ALPHA; | 2768 *externalFormat = GR_GL_ALPHA; |
| 2546 } | 2769 } |
| 2547 if (kGL_GrGLStandard == this->glStandard() || this->glVersion() >= G R_GL_VER(3, 0)) { | 2770 if (kGL_GrGLStandard == this->glStandard() || this->glVersion() >= G R_GL_VER(3, 0)) { |
| 2548 *externalType = GR_GL_HALF_FLOAT; | 2771 *externalType = GR_GL_HALF_FLOAT; |
| 2549 } else { | 2772 } else { |
| 2550 *externalType = GR_GL_HALF_FLOAT_OES; | 2773 *externalType = GR_GL_HALF_FLOAT_OES; |
| 2551 } | 2774 } |
| 2552 break; | 2775 break; |
| 2553 | 2776 |
| 2554 case kRGBA_half_GrPixelConfig: | 2777 case kRGBA_half_GrPixelConfig: |
| 2555 *internalFormat = GR_GL_RGBA16F; | 2778 *internalFormat = GR_GL_RGBA16F; |
| 2556 *externalFormat = GR_GL_RGBA; | 2779 *externalFormat = GR_GL_RGBA; |
| 2557 if (kGL_GrGLStandard == this->glStandard() || this->glVersion() >= G R_GL_VER(3, 0)) { | 2780 if (kGL_GrGLStandard == this->glStandard() || this->glVersion() >= G R_GL_VER(3, 0)) { |
| 2558 *externalType = GR_GL_HALF_FLOAT; | 2781 *externalType = GR_GL_HALF_FLOAT; |
| 2559 } else { | 2782 } else { |
| 2560 *externalType = GR_GL_HALF_FLOAT_OES; | 2783 *externalType = GR_GL_HALF_FLOAT_OES; |
| 2561 } | 2784 } |
| 2562 break; | 2785 break; |
| 2563 | 2786 |
| (...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 2738 } | 2961 } |
| 2739 | 2962 |
| 2740 bool GrGLGpu::onCopySurface(GrSurface* dst, | 2963 bool GrGLGpu::onCopySurface(GrSurface* dst, |
| 2741 GrSurface* src, | 2964 GrSurface* src, |
| 2742 const SkIRect& srcRect, | 2965 const SkIRect& srcRect, |
| 2743 const SkIPoint& dstPoint) { | 2966 const SkIPoint& dstPoint) { |
| 2744 if (src->asTexture() && dst->asRenderTarget()) { | 2967 if (src->asTexture() && dst->asRenderTarget()) { |
| 2745 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint); | 2968 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint); |
| 2746 return true; | 2969 return true; |
| 2747 } | 2970 } |
| 2748 | 2971 |
| 2749 if (can_copy_texsubimage(dst, src, this)) { | 2972 if (can_copy_texsubimage(dst, src, this)) { |
| 2750 this->copySurfaceAsCopyTexSubImage(dst, src, srcRect, dstPoint); | 2973 this->copySurfaceAsCopyTexSubImage(dst, src, srcRect, dstPoint); |
| 2751 return true; | 2974 return true; |
| 2752 } | 2975 } |
| 2753 | 2976 |
| 2754 if (can_blit_framebuffer(dst, src, this)) { | 2977 if (can_blit_framebuffer(dst, src, this)) { |
| 2755 return this->copySurfaceAsBlitFramebuffer(dst, src, srcRect, dstPoint); | 2978 return this->copySurfaceAsBlitFramebuffer(dst, src, srcRect, dstPoint); |
| 2756 } | 2979 } |
| 2757 | 2980 |
| 2758 return false; | 2981 return false; |
| 2759 } | 2982 } |
| 2760 | 2983 |
| 2761 | 2984 |
| 2762 void GrGLGpu::createCopyProgram() { | 2985 void GrGLGpu::createCopyProgram() { |
| 2763 const char* version = GrGLGetGLSLVersionDecl(this->ctxInfo()); | 2986 const char* version = GrGLGetGLSLVersionDecl(this->ctxInfo()); |
| 2764 | 2987 |
| 2765 GrGLShaderVar aVertex("a_vertex", kVec2f_GrSLType, GrShaderVar::kAttribute_T ypeModifier); | 2988 GrGLShaderVar aVertex("a_vertex", kVec2f_GrSLType, GrShaderVar::kAttribute_T ypeModifier); |
| 2766 GrGLShaderVar uTexCoordXform("u_texCoordXform", kVec4f_GrSLType, | 2989 GrGLShaderVar uTexCoordXform("u_texCoordXform", kVec4f_GrSLType, |
| 2767 GrShaderVar::kUniform_TypeModifier); | 2990 GrShaderVar::kUniform_TypeModifier); |
| 2768 GrGLShaderVar uPosXform("u_posXform", kVec4f_GrSLType, GrShaderVar::kUniform _TypeModifier); | 2991 GrGLShaderVar uPosXform("u_posXform", kVec4f_GrSLType, GrShaderVar::kUniform _TypeModifier); |
| 2769 GrGLShaderVar uTexture("u_texture", kSampler2D_GrSLType, GrShaderVar::kUnifo rm_TypeModifier); | 2992 GrGLShaderVar uTexture("u_texture", kSampler2D_GrSLType, GrShaderVar::kUnifo rm_TypeModifier); |
| 2770 GrGLShaderVar vTexCoord("v_texCoord", kVec2f_GrSLType, GrShaderVar::kVarying Out_TypeModifier); | 2993 GrGLShaderVar vTexCoord("v_texCoord", kVec2f_GrSLType, GrShaderVar::kVarying Out_TypeModifier); |
| 2771 GrGLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_T ypeModifier); | 2994 GrGLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_T ypeModifier); |
| 2772 | 2995 |
| 2773 SkString vshaderTxt(version); | 2996 SkString vshaderTxt(version); |
| 2774 aVertex.appendDecl(this->ctxInfo(), &vshaderTxt); | 2997 aVertex.appendDecl(this->ctxInfo(), &vshaderTxt); |
| 2775 vshaderTxt.append(";"); | 2998 vshaderTxt.append(";"); |
| 2776 uTexCoordXform.appendDecl(this->ctxInfo(), &vshaderTxt); | 2999 uTexCoordXform.appendDecl(this->ctxInfo(), &vshaderTxt); |
| 2777 vshaderTxt.append(";"); | 3000 vshaderTxt.append(";"); |
| 2778 uPosXform.appendDecl(this->ctxInfo(), &vshaderTxt); | 3001 uPosXform.appendDecl(this->ctxInfo(), &vshaderTxt); |
| 2779 vshaderTxt.append(";"); | 3002 vshaderTxt.append(";"); |
| 2780 vTexCoord.appendDecl(this->ctxInfo(), &vshaderTxt); | 3003 vTexCoord.appendDecl(this->ctxInfo(), &vshaderTxt); |
| 2781 vshaderTxt.append(";"); | 3004 vshaderTxt.append(";"); |
| 2782 | 3005 |
| 2783 vshaderTxt.append( | 3006 vshaderTxt.append( |
| 2784 "// Copy Program VS\n" | 3007 "// Copy Program VS\n" |
| 2785 "void main() {" | 3008 "void main() {" |
| 2786 " v_texCoord = a_vertex.xy * u_texCoordXform.xy + u_texCoordXform.zw;" | 3009 " v_texCoord = a_vertex.xy * u_texCoordXform.xy + u_texCoordXform.zw;" |
| 2787 " gl_Position.xy = a_vertex * u_posXform.xy + u_posXform.zw;" | 3010 " gl_Position.xy = a_vertex * u_posXform.xy + u_posXform.zw;" |
| 2788 " gl_Position.zw = vec2(0, 1);" | 3011 " gl_Position.zw = vec2(0, 1);" |
| 2789 "}" | 3012 "}" |
| 2790 ); | 3013 ); |
| 2791 | 3014 |
| 2792 SkString fshaderTxt(version); | 3015 SkString fshaderTxt(version); |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 2806 fsOutName = "gl_FragColor"; | 3029 fsOutName = "gl_FragColor"; |
| 2807 } | 3030 } |
| 2808 fshaderTxt.appendf( | 3031 fshaderTxt.appendf( |
| 2809 "// Copy Program FS\n" | 3032 "// Copy Program FS\n" |
| 2810 "void main() {" | 3033 "void main() {" |
| 2811 " %s = %s(u_texture, v_texCoord);" | 3034 " %s = %s(u_texture, v_texCoord);" |
| 2812 "}", | 3035 "}", |
| 2813 fsOutName, | 3036 fsOutName, |
| 2814 GrGLSLTexture2DFunctionName(kVec2f_GrSLType, this->glslGeneration()) | 3037 GrGLSLTexture2DFunctionName(kVec2f_GrSLType, this->glslGeneration()) |
| 2815 ); | 3038 ); |
| 2816 | 3039 |
| 2817 GL_CALL_RET(fCopyProgram.fProgram, CreateProgram()); | 3040 GL_CALL_RET(fCopyProgram.fProgram, CreateProgram()); |
| 2818 const char* str; | 3041 const char* str; |
| 2819 GrGLint length; | 3042 GrGLint length; |
| 2820 | 3043 |
| 2821 str = vshaderTxt.c_str(); | 3044 str = vshaderTxt.c_str(); |
| 2822 length = SkToInt(vshaderTxt.size()); | 3045 length = SkToInt(vshaderTxt.size()); |
| 2823 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyProgram.fPro gram, | 3046 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyProgram.fPro gram, |
| 2824 GR_GL_VERTEX_SHADER, &str, &le ngth, 1, &fStats); | 3047 GR_GL_VERTEX_SHADER, &str, &le ngth, 1, &fStats); |
| 2825 | 3048 |
| 2826 str = fshaderTxt.c_str(); | 3049 str = fshaderTxt.c_str(); |
| (...skipping 317 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 3144 this->setVertexArrayID(gpu, 0); | 3367 this->setVertexArrayID(gpu, 0); |
| 3145 } | 3368 } |
| 3146 int attrCount = gpu->glCaps().maxVertexAttributes(); | 3369 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 3147 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 3370 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 3148 fDefaultVertexArrayAttribState.resize(attrCount); | 3371 fDefaultVertexArrayAttribState.resize(attrCount); |
| 3149 } | 3372 } |
| 3150 attribState = &fDefaultVertexArrayAttribState; | 3373 attribState = &fDefaultVertexArrayAttribState; |
| 3151 } | 3374 } |
| 3152 return attribState; | 3375 return attribState; |
| 3153 } | 3376 } |
| OLD | NEW |