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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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205 #define GR_GL_VIEWPORT 0x0BA2 | 205 #define GR_GL_VIEWPORT 0x0BA2 |
206 #define GR_GL_SCISSOR_BOX 0x0C10 | 206 #define GR_GL_SCISSOR_BOX 0x0C10 |
207 /* GL_SCISSOR_TEST */ | 207 /* GL_SCISSOR_TEST */ |
208 #define GR_GL_COLOR_CLEAR_VALUE 0x0C22 | 208 #define GR_GL_COLOR_CLEAR_VALUE 0x0C22 |
209 #define GR_GL_COLOR_WRITEMASK 0x0C23 | 209 #define GR_GL_COLOR_WRITEMASK 0x0C23 |
210 #define GR_GL_UNPACK_ALIGNMENT 0x0CF5 | 210 #define GR_GL_UNPACK_ALIGNMENT 0x0CF5 |
211 #define GR_GL_UNPACK_FLIP_Y 0x9240 | 211 #define GR_GL_UNPACK_FLIP_Y 0x9240 |
212 #define GR_GL_PACK_ALIGNMENT 0x0D05 | 212 #define GR_GL_PACK_ALIGNMENT 0x0D05 |
213 #define GR_GL_PACK_REVERSE_ROW_ORDER 0x93A4 | 213 #define GR_GL_PACK_REVERSE_ROW_ORDER 0x93A4 |
214 #define GR_GL_MAX_TEXTURE_SIZE 0x0D33 | 214 #define GR_GL_MAX_TEXTURE_SIZE 0x0D33 |
| 215 #define GR_GL_TEXTURE_MIN_LOD 0x813A |
| 216 #define GR_GL_TEXTURE_MAX_LOD 0x813B |
| 217 #define GR_GL_TEXTURE_BASE_LEVEL 0x813C |
| 218 #define GR_GL_TEXTURE_MAX_LEVEL 0x813D |
215 #define GR_GL_MAX_VIEWPORT_DIMS 0x0D3A | 219 #define GR_GL_MAX_VIEWPORT_DIMS 0x0D3A |
216 #define GR_GL_SUBPIXEL_BITS 0x0D50 | 220 #define GR_GL_SUBPIXEL_BITS 0x0D50 |
217 #define GR_GL_RED_BITS 0x0D52 | 221 #define GR_GL_RED_BITS 0x0D52 |
218 #define GR_GL_GREEN_BITS 0x0D53 | 222 #define GR_GL_GREEN_BITS 0x0D53 |
219 #define GR_GL_BLUE_BITS 0x0D54 | 223 #define GR_GL_BLUE_BITS 0x0D54 |
220 #define GR_GL_ALPHA_BITS 0x0D55 | 224 #define GR_GL_ALPHA_BITS 0x0D55 |
221 #define GR_GL_DEPTH_BITS 0x0D56 | 225 #define GR_GL_DEPTH_BITS 0x0D56 |
222 #define GR_GL_STENCIL_BITS 0x0D57 | 226 #define GR_GL_STENCIL_BITS 0x0D57 |
223 #define GR_GL_POLYGON_OFFSET_UNITS 0x2A00 | 227 #define GR_GL_POLYGON_OFFSET_UNITS 0x2A00 |
224 /* GL_POLYGON_OFFSET_FILL */ | 228 /* GL_POLYGON_OFFSET_FILL */ |
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952 #define GR_EGL_EXTENSIONS 0x3055 | 956 #define GR_EGL_EXTENSIONS 0x3055 |
953 #define GR_EGL_GL_TEXTURE_2D 0x30B1 | 957 #define GR_EGL_GL_TEXTURE_2D 0x30B1 |
954 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC | 958 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC |
955 #define GR_EGL_IMAGE_PRESERVED 0x30D2 | 959 #define GR_EGL_IMAGE_PRESERVED 0x30D2 |
956 #define GR_EGL_FALSE 0x0 | 960 #define GR_EGL_FALSE 0x0 |
957 #define GR_EGL_TRUE 0x1 | 961 #define GR_EGL_TRUE 0x1 |
958 #define GR_EGL_NONE 0x3038 | 962 #define GR_EGL_NONE 0x3038 |
959 #define GR_EGL_NO_IMAGE ((GrEGLImage)0) | 963 #define GR_EGL_NO_IMAGE ((GrEGLImage)0) |
960 | 964 |
961 #endif | 965 #endif |
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