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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkImageCacherator_DEFINED | 8 #ifndef SkImageCacherator_DEFINED |
9 #define SkImageCacherator_DEFINED | 9 #define SkImageCacherator_DEFINED |
10 | 10 |
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68 | 68 |
69 private: | 69 private: |
70 SkImageCacherator(SkImageGenerator*, const SkImageInfo&, const SkIPoint&, ui
nt32_t uniqueID); | 70 SkImageCacherator(SkImageGenerator*, const SkImageInfo&, const SkIPoint&, ui
nt32_t uniqueID); |
71 | 71 |
72 bool generateBitmap(SkBitmap*); | 72 bool generateBitmap(SkBitmap*); |
73 bool tryLockAsBitmap(SkBitmap*, const SkImage*, SkImage::CachingHint); | 73 bool tryLockAsBitmap(SkBitmap*, const SkImage*, SkImage::CachingHint); |
74 #if SK_SUPPORT_GPU | 74 #if SK_SUPPORT_GPU |
75 // Returns the texture. If the cacherator is generating the texture and want
s to cache it, | 75 // Returns the texture. If the cacherator is generating the texture and want
s to cache it, |
76 // it should use the passed in key (if the key is valid). | 76 // it should use the passed in key (if the key is valid). |
77 GrTexture* lockTexture(GrContext*, const GrUniqueKey& key, const SkImage* cl
ient, | 77 GrTexture* lockTexture(GrContext*, const GrUniqueKey& key, const SkImage* cl
ient, |
78 SkImage::CachingHint); | 78 SkImage::CachingHint, bool willBeMipped); |
79 #endif | 79 #endif |
80 | 80 |
81 class ScopedGenerator { | 81 class ScopedGenerator { |
82 SkImageCacherator* fCacher; | 82 SkImageCacherator* fCacher; |
83 public: | 83 public: |
84 ScopedGenerator(SkImageCacherator* cacher) : fCacher(cacher) { | 84 ScopedGenerator(SkImageCacherator* cacher) : fCacher(cacher) { |
85 fCacher->fMutexForGenerator.acquire(); | 85 fCacher->fMutexForGenerator.acquire(); |
86 } | 86 } |
87 ~ScopedGenerator() { | 87 ~ScopedGenerator() { |
88 fCacher->fMutexForGenerator.release(); | 88 fCacher->fMutexForGenerator.release(); |
89 } | 89 } |
90 SkImageGenerator* operator->() const { return fCacher->fNotThreadSafeGen
erator; } | 90 SkImageGenerator* operator->() const { return fCacher->fNotThreadSafeGen
erator; } |
91 operator SkImageGenerator*() const { return fCacher->fNotThreadSafeGener
ator; } | 91 operator SkImageGenerator*() const { return fCacher->fNotThreadSafeGener
ator; } |
92 }; | 92 }; |
93 | 93 |
94 SkMutex fMutexForGenerator; | 94 SkMutex fMutexForGenerator; |
95 SkAutoTDelete<SkImageGenerator> fNotThreadSafeGenerator; | 95 SkAutoTDelete<SkImageGenerator> fNotThreadSafeGenerator; |
96 | 96 |
97 const SkImageInfo fInfo; | 97 const SkImageInfo fInfo; |
98 const SkIPoint fOrigin; | 98 const SkIPoint fOrigin; |
99 const uint32_t fUniqueID; | 99 const uint32_t fUniqueID; |
100 | 100 |
101 friend class GrImageTextureMaker; | 101 friend class GrImageTextureMaker; |
102 }; | 102 }; |
103 | 103 |
104 #endif | 104 #endif |
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