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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
10 | 10 |
11 #include "GrCaps.h" | 11 #include "GrCaps.h" |
12 #include "GrContext.h" | 12 #include "GrContext.h" |
13 #include "GrGpuResourcePriv.h" | 13 #include "GrGpuResourcePriv.h" |
14 #include "GrIndexBuffer.h" | 14 #include "GrIndexBuffer.h" |
15 #include "GrPathRendering.h" | 15 #include "GrPathRendering.h" |
16 #include "GrPipeline.h" | 16 #include "GrPipeline.h" |
17 #include "GrResourceCache.h" | 17 #include "GrResourceCache.h" |
18 #include "GrResourceProvider.h" | 18 #include "GrResourceProvider.h" |
19 #include "GrRenderTargetPriv.h" | 19 #include "GrRenderTargetPriv.h" |
20 #include "GrStencilAttachment.h" | 20 #include "GrStencilAttachment.h" |
21 #include "GrSurfacePriv.h" | 21 #include "GrSurfacePriv.h" |
22 #include "GrTransferBuffer.h" | 22 #include "GrTransferBuffer.h" |
23 #include "GrVertexBuffer.h" | 23 #include "GrVertexBuffer.h" |
24 #include "GrVertices.h" | 24 #include "GrVertices.h" |
| 25 #include "SkTypes.h" |
25 | 26 |
26 GrVertices& GrVertices::operator =(const GrVertices& di) { | 27 GrVertices& GrVertices::operator =(const GrVertices& di) { |
27 fPrimitiveType = di.fPrimitiveType; | 28 fPrimitiveType = di.fPrimitiveType; |
28 fStartVertex = di.fStartVertex; | 29 fStartVertex = di.fStartVertex; |
29 fStartIndex = di.fStartIndex; | 30 fStartIndex = di.fStartIndex; |
30 fVertexCount = di.fVertexCount; | 31 fVertexCount = di.fVertexCount; |
31 fIndexCount = di.fIndexCount; | 32 fIndexCount = di.fIndexCount; |
32 | 33 |
33 fInstanceCount = di.fInstanceCount; | 34 fInstanceCount = di.fInstanceCount; |
34 fVerticesPerInstance = di.fVerticesPerInstance; | 35 fVerticesPerInstance = di.fVerticesPerInstance; |
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81 // By default, GrRenderTargets are GL's normal orientation so that they | 82 // By default, GrRenderTargets are GL's normal orientation so that they |
82 // can be drawn to by the outside world without the client having | 83 // can be drawn to by the outside world without the client having |
83 // to render upside down. | 84 // to render upside down. |
84 if (kDefault_GrSurfaceOrigin == origin) { | 85 if (kDefault_GrSurfaceOrigin == origin) { |
85 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; | 86 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; |
86 } else { | 87 } else { |
87 return origin; | 88 return origin; |
88 } | 89 } |
89 } | 90 } |
90 | 91 |
| 92 /** |
| 93 * Prior to creating a texture, make sure the type of texture being created is |
| 94 * supported by calling check_texture_creation_params. |
| 95 * |
| 96 * @param caps The capabilities of the GL device. |
| 97 * @param desc The descriptor of the texture to create. |
| 98 * @param isRT Indicates if the texture can be a render target. |
| 99 */ |
| 100 static bool check_texture_creation_params(const GrCaps& caps, const GrSurfaceDes
c& desc, |
| 101 bool* isRT) { |
| 102 if (!caps.isConfigTexturable(desc.fConfig)) { |
| 103 return false; |
| 104 } |
| 105 |
| 106 *isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| 107 if (*isRT && !caps.isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| 108 return false; |
| 109 } |
| 110 |
| 111 // We currently do not support multisampled textures |
| 112 if (!*isRT && desc.fSampleCnt > 0) { |
| 113 return false; |
| 114 } |
| 115 |
| 116 if (*isRT) { |
| 117 int maxRTSize = caps.maxRenderTargetSize(); |
| 118 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { |
| 119 return false; |
| 120 } |
| 121 } else { |
| 122 int maxSize = caps.maxTextureSize(); |
| 123 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
| 124 return false; |
| 125 } |
| 126 } |
| 127 return true; |
| 128 } |
| 129 |
91 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, | 130 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, |
92 const void* srcData, size_t rowBytes) { | 131 const SkTArray<GrMipLevel>& texels) { |
93 GrSurfaceDesc desc = origDesc; | 132 GrSurfaceDesc desc = origDesc; |
94 | 133 |
95 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 134 const GrCaps* caps = this->caps(); |
| 135 bool isRT = false; |
| 136 bool textureCreationParamsValid = check_texture_creation_params(*caps, desc,
&isRT); |
| 137 if (!textureCreationParamsValid) { |
96 return nullptr; | 138 return nullptr; |
97 } | 139 } |
98 | 140 |
99 bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); | 141 desc.fSampleCnt = SkTMin(desc.fSampleCnt, caps->maxSampleCount()); |
100 if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt
> 0)) { | 142 // Attempt to catch un- or wrongly intialized sample counts; |
101 return nullptr; | |
102 } | |
103 | |
104 // We currently do not support multisampled textures | |
105 if (!isRT && desc.fSampleCnt > 0) { | |
106 return nullptr; | |
107 } | |
108 | |
109 GrTexture *tex = nullptr; | |
110 | |
111 if (isRT) { | |
112 int maxRTSize = this->caps()->maxRenderTargetSize(); | |
113 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { | |
114 return nullptr; | |
115 } | |
116 } else { | |
117 int maxSize = this->caps()->maxTextureSize(); | |
118 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | |
119 return nullptr; | |
120 } | |
121 } | |
122 | |
123 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeC
ycle : | |
124 GrGpuResource::kUncached_Lif
eCycle; | |
125 | |
126 desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); | |
127 // Attempt to catch un- or wrongly initialized sample counts; | |
128 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); | 143 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); |
129 | 144 |
130 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); | 145 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); |
131 | 146 |
| 147 GrTexture* tex = nullptr; |
| 148 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeC
ycle : |
| 149 GrGpuResource::kUncached_Lif
eCycle; |
| 150 |
132 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 151 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
133 // We shouldn't be rendering into this | 152 // We shouldn't be rendering into this |
134 SkASSERT(!isRT); | 153 SkASSERT(!isRT); |
135 SkASSERT(0 == desc.fSampleCnt); | 154 SkASSERT(0 == desc.fSampleCnt); |
136 | 155 |
137 if (!this->caps()->npotTextureTileSupport() && | 156 if (!caps->npotTextureTileSupport() && |
138 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { | 157 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
139 return nullptr; | 158 return nullptr; |
140 } | 159 } |
141 | 160 |
142 this->handleDirtyContext(); | 161 this->handleDirtyContext(); |
143 tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData); | 162 tex = this->onCreateCompressedTexture(desc, lifeCycle, texels); |
144 } else { | 163 } else { |
145 this->handleDirtyContext(); | 164 this->handleDirtyContext(); |
146 tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes); | 165 tex = this->onCreateTexture(desc, lifeCycle, texels); |
147 } | |
148 if (!this->caps()->reuseScratchTextures() && !isRT) { | |
149 tex->resourcePriv().removeScratchKey(); | |
150 } | 166 } |
151 if (tex) { | 167 if (tex) { |
| 168 if (!caps->reuseScratchTextures() && !isRT) { |
| 169 tex->resourcePriv().removeScratchKey(); |
| 170 } |
152 fStats.incTextureCreates(); | 171 fStats.incTextureCreates(); |
153 if (srcData) { | 172 if (!texels.empty()) { |
154 fStats.incTextureUploads(); | 173 if (texels[0].fPixels) { |
| 174 fStats.incTextureUploads(); |
| 175 } |
155 } | 176 } |
156 } | 177 } |
157 return tex; | 178 return tex; |
158 } | 179 } |
159 | 180 |
| 181 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted, |
| 182 const void* srcData, size_t rowBytes) { |
| 183 GrMipLevel level; |
| 184 level.fPixels = srcData; |
| 185 level.fRowBytes = rowBytes; |
| 186 SkSTArray<1, GrMipLevel> levels; |
| 187 levels.push_back(level); |
| 188 |
| 189 return this->createTexture(desc, budgeted, levels); |
| 190 } |
| 191 |
160 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn
ership ownership) { | 192 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn
ership ownership) { |
161 this->handleDirtyContext(); | 193 this->handleDirtyContext(); |
162 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 194 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
163 return nullptr; | 195 return nullptr; |
164 } | 196 } |
165 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && | 197 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && |
166 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 198 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
167 return nullptr; | 199 return nullptr; |
168 } | 200 } |
169 GrTexture* tex = this->onWrapBackendTexture(desc, ownership); | 201 GrTexture* tex = this->onWrapBackendTexture(desc, ownership); |
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327 } | 359 } |
328 | 360 |
329 return this->onReadPixels(surface, | 361 return this->onReadPixels(surface, |
330 left, top, width, height, | 362 left, top, width, height, |
331 config, buffer, | 363 config, buffer, |
332 rowBytes); | 364 rowBytes); |
333 } | 365 } |
334 | 366 |
335 bool GrGpu::writePixels(GrSurface* surface, | 367 bool GrGpu::writePixels(GrSurface* surface, |
336 int left, int top, int width, int height, | 368 int left, int top, int width, int height, |
337 GrPixelConfig config, const void* buffer, | 369 GrPixelConfig config, const SkTArray<GrMipLevel>& texels
) { |
338 size_t rowBytes) { | 370 if (!surface) { |
339 if (!buffer || !surface) { | 371 return false; |
| 372 } |
| 373 bool validMipDataFound = false; |
| 374 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe
vel++) { |
| 375 if (texels[currentMipLevel].fPixels != nullptr) { |
| 376 validMipDataFound = true; |
| 377 break; |
| 378 } |
| 379 } |
| 380 if (!validMipDataFound) { |
340 return false; | 381 return false; |
341 } | 382 } |
342 | 383 |
343 this->handleDirtyContext(); | 384 this->handleDirtyContext(); |
344 if (this->onWritePixels(surface, left, top, width, height, config, buffer, r
owBytes)) { | 385 if (this->onWritePixels(surface, left, top, width, height, config, texels))
{ |
345 fStats.incTextureUploads(); | 386 fStats.incTextureUploads(); |
346 return true; | 387 return true; |
347 } | 388 } |
348 return false; | 389 return false; |
349 } | 390 } |
350 | 391 |
| 392 bool GrGpu::writePixels(GrSurface* surface, |
| 393 int left, int top, int width, int height, |
| 394 GrPixelConfig config, const void* buffer, |
| 395 size_t rowBytes) { |
| 396 GrMipLevel mipLevel; |
| 397 mipLevel.fPixels = buffer; |
| 398 mipLevel.fRowBytes = rowBytes; |
| 399 SkSTArray<1, GrMipLevel> texels; |
| 400 texels.push_back(mipLevel); |
| 401 |
| 402 return this->writePixels(surface, left, top, width, height, config, texels); |
| 403 } |
| 404 |
351 bool GrGpu::transferPixels(GrSurface* surface, | 405 bool GrGpu::transferPixels(GrSurface* surface, |
352 int left, int top, int width, int height, | 406 int left, int top, int width, int height, |
353 GrPixelConfig config, GrTransferBuffer* buffer, | 407 GrPixelConfig config, GrTransferBuffer* buffer, |
354 size_t offset, size_t rowBytes) { | 408 size_t offset, size_t rowBytes) { |
355 SkASSERT(buffer); | 409 SkASSERT(buffer); |
356 | 410 |
357 this->handleDirtyContext(); | 411 this->handleDirtyContext(); |
358 if (this->onTransferPixels(surface, left, top, width, height, config, | 412 if (this->onTransferPixels(surface, left, top, width, height, config, |
359 buffer, offset, rowBytes)) { | 413 buffer, offset, rowBytes)) { |
360 fStats.incTransfersToTexture(); | 414 fStats.incTransfersToTexture(); |
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378 } | 432 } |
379 | 433 |
380 GrVertices::Iterator iter; | 434 GrVertices::Iterator iter; |
381 const GrNonInstancedVertices* verts = iter.init(vertices); | 435 const GrNonInstancedVertices* verts = iter.init(vertices); |
382 do { | 436 do { |
383 this->onDraw(args, *verts); | 437 this->onDraw(args, *verts); |
384 fStats.incNumDraws(); | 438 fStats.incNumDraws(); |
385 } while ((verts = iter.next())); | 439 } while ((verts = iter.next())); |
386 } | 440 } |
387 | 441 |
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