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| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
| 10 | 10 |
| 11 #include "GrCaps.h" | 11 #include "GrCaps.h" |
| 12 #include "GrContext.h" | 12 #include "GrContext.h" |
| 13 #include "GrGpuResourcePriv.h" | 13 #include "GrGpuResourcePriv.h" |
| 14 #include "GrIndexBuffer.h" | 14 #include "GrIndexBuffer.h" |
| 15 #include "GrPathRendering.h" | 15 #include "GrPathRendering.h" |
| 16 #include "GrPipeline.h" | 16 #include "GrPipeline.h" |
| 17 #include "GrResourceCache.h" | 17 #include "GrResourceCache.h" |
| 18 #include "GrResourceProvider.h" | 18 #include "GrResourceProvider.h" |
| 19 #include "GrRenderTargetPriv.h" | 19 #include "GrRenderTargetPriv.h" |
| 20 #include "GrStencilAttachment.h" | 20 #include "GrStencilAttachment.h" |
| 21 #include "GrSurfacePriv.h" | 21 #include "GrSurfacePriv.h" |
| 22 #include "GrTransferBuffer.h" | 22 #include "GrTransferBuffer.h" |
| 23 #include "GrVertexBuffer.h" | 23 #include "GrVertexBuffer.h" |
| 24 #include "GrVertices.h" | 24 #include "GrVertices.h" |
| 25 #include "SkTypes.h" |
| 25 | 26 |
| 26 GrVertices& GrVertices::operator =(const GrVertices& di) { | 27 GrVertices& GrVertices::operator =(const GrVertices& di) { |
| 27 fPrimitiveType = di.fPrimitiveType; | 28 fPrimitiveType = di.fPrimitiveType; |
| 28 fStartVertex = di.fStartVertex; | 29 fStartVertex = di.fStartVertex; |
| 29 fStartIndex = di.fStartIndex; | 30 fStartIndex = di.fStartIndex; |
| 30 fVertexCount = di.fVertexCount; | 31 fVertexCount = di.fVertexCount; |
| 31 fIndexCount = di.fIndexCount; | 32 fIndexCount = di.fIndexCount; |
| 32 | 33 |
| 33 fInstanceCount = di.fInstanceCount; | 34 fInstanceCount = di.fInstanceCount; |
| 34 fVerticesPerInstance = di.fVerticesPerInstance; | 35 fVerticesPerInstance = di.fVerticesPerInstance; |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 81 // By default, GrRenderTargets are GL's normal orientation so that they | 82 // By default, GrRenderTargets are GL's normal orientation so that they |
| 82 // can be drawn to by the outside world without the client having | 83 // can be drawn to by the outside world without the client having |
| 83 // to render upside down. | 84 // to render upside down. |
| 84 if (kDefault_GrSurfaceOrigin == origin) { | 85 if (kDefault_GrSurfaceOrigin == origin) { |
| 85 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; | 86 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; |
| 86 } else { | 87 } else { |
| 87 return origin; | 88 return origin; |
| 88 } | 89 } |
| 89 } | 90 } |
| 90 | 91 |
| 92 /** |
| 93 * Prior to creating a texture, make sure the type of texture being created is |
| 94 * supported by calling check_texture_creation_params. |
| 95 * |
| 96 * @param caps The capabilities of the GL device. |
| 97 * @param desc The descriptor of the texture to create. |
| 98 * @param isRT Indicates if the texture can be a render target. |
| 99 */ |
| 100 static bool check_texture_creation_params(const GrCaps& caps, const GrSurfaceDes
c& desc, |
| 101 bool* isRT) { |
| 102 if (!caps.isConfigTexturable(desc.fConfig)) { |
| 103 return false; |
| 104 } |
| 105 |
| 106 *isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| 107 if (*isRT && !caps.isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| 108 return false; |
| 109 } |
| 110 |
| 111 // We currently do not support multisampled textures |
| 112 if (!*isRT && desc.fSampleCnt > 0) { |
| 113 return false; |
| 114 } |
| 115 |
| 116 if (*isRT) { |
| 117 int maxRTSize = caps.maxRenderTargetSize(); |
| 118 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { |
| 119 return false; |
| 120 } |
| 121 } else { |
| 122 int maxSize = caps.maxTextureSize(); |
| 123 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
| 124 return false; |
| 125 } |
| 126 } |
| 127 return true; |
| 128 } |
| 129 |
| 91 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, | 130 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, |
| 92 const void* srcData, size_t rowBytes) { | 131 const SkTArray<GrMipLevel>& texels) { |
| 93 GrSurfaceDesc desc = origDesc; | 132 GrSurfaceDesc desc = origDesc; |
| 94 | 133 |
| 95 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 134 const GrCaps* caps = this->caps(); |
| 135 bool isRT = false; |
| 136 bool textureCreationParamsValid = check_texture_creation_params(*caps, desc,
&isRT); |
| 137 if (!textureCreationParamsValid) { |
| 96 return nullptr; | 138 return nullptr; |
| 97 } | 139 } |
| 98 | 140 |
| 99 bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); | 141 desc.fSampleCnt = SkTMin(desc.fSampleCnt, caps->maxSampleCount()); |
| 100 if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt
> 0)) { | 142 // Attempt to catch un- or wrongly intialized sample counts; |
| 101 return nullptr; | |
| 102 } | |
| 103 | |
| 104 // We currently do not support multisampled textures | |
| 105 if (!isRT && desc.fSampleCnt > 0) { | |
| 106 return nullptr; | |
| 107 } | |
| 108 | |
| 109 GrTexture *tex = nullptr; | |
| 110 | |
| 111 if (isRT) { | |
| 112 int maxRTSize = this->caps()->maxRenderTargetSize(); | |
| 113 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { | |
| 114 return nullptr; | |
| 115 } | |
| 116 } else { | |
| 117 int maxSize = this->caps()->maxTextureSize(); | |
| 118 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | |
| 119 return nullptr; | |
| 120 } | |
| 121 } | |
| 122 | |
| 123 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeC
ycle : | |
| 124 GrGpuResource::kUncached_Lif
eCycle; | |
| 125 | |
| 126 desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); | |
| 127 // Attempt to catch un- or wrongly initialized sample counts; | |
| 128 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); | 143 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); |
| 129 | 144 |
| 130 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); | 145 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); |
| 131 | 146 |
| 147 GrTexture* tex = nullptr; |
| 148 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeC
ycle : |
| 149 GrGpuResource::kUncached_Lif
eCycle; |
| 150 |
| 132 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 151 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| 133 // We shouldn't be rendering into this | 152 // We shouldn't be rendering into this |
| 134 SkASSERT(!isRT); | 153 SkASSERT(!isRT); |
| 135 SkASSERT(0 == desc.fSampleCnt); | 154 SkASSERT(0 == desc.fSampleCnt); |
| 136 | 155 |
| 137 if (!this->caps()->npotTextureTileSupport() && | 156 if (!caps->npotTextureTileSupport() && |
| 138 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { | 157 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
| 139 return nullptr; | 158 return nullptr; |
| 140 } | 159 } |
| 141 | 160 |
| 142 this->handleDirtyContext(); | 161 this->handleDirtyContext(); |
| 143 tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData); | 162 tex = this->onCreateCompressedTexture(desc, lifeCycle, texels); |
| 144 } else { | 163 } else { |
| 145 this->handleDirtyContext(); | 164 this->handleDirtyContext(); |
| 146 tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes); | 165 tex = this->onCreateTexture(desc, lifeCycle, texels); |
| 147 } | |
| 148 if (!this->caps()->reuseScratchTextures() && !isRT) { | |
| 149 tex->resourcePriv().removeScratchKey(); | |
| 150 } | 166 } |
| 151 if (tex) { | 167 if (tex) { |
| 168 if (!caps->reuseScratchTextures() && !isRT) { |
| 169 tex->resourcePriv().removeScratchKey(); |
| 170 } |
| 152 fStats.incTextureCreates(); | 171 fStats.incTextureCreates(); |
| 153 if (srcData) { | 172 if (!texels.empty()) { |
| 154 fStats.incTextureUploads(); | 173 if (texels[0].fPixels) { |
| 174 fStats.incTextureUploads(); |
| 175 } |
| 155 } | 176 } |
| 156 } | 177 } |
| 157 return tex; | 178 return tex; |
| 158 } | 179 } |
| 159 | 180 |
| 181 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted, |
| 182 const void* srcData, size_t rowBytes) { |
| 183 GrMipLevel level; |
| 184 level.fPixels = srcData; |
| 185 level.fRowBytes = rowBytes; |
| 186 SkSTArray<1, GrMipLevel> levels; |
| 187 levels.push_back(level); |
| 188 |
| 189 return this->createTexture(desc, budgeted, levels); |
| 190 } |
| 191 |
| 160 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn
ership ownership) { | 192 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn
ership ownership) { |
| 161 this->handleDirtyContext(); | 193 this->handleDirtyContext(); |
| 162 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 194 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
| 163 return nullptr; | 195 return nullptr; |
| 164 } | 196 } |
| 165 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && | 197 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && |
| 166 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 198 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| 167 return nullptr; | 199 return nullptr; |
| 168 } | 200 } |
| 169 GrTexture* tex = this->onWrapBackendTexture(desc, ownership); | 201 GrTexture* tex = this->onWrapBackendTexture(desc, ownership); |
| (...skipping 157 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 327 } | 359 } |
| 328 | 360 |
| 329 return this->onReadPixels(surface, | 361 return this->onReadPixels(surface, |
| 330 left, top, width, height, | 362 left, top, width, height, |
| 331 config, buffer, | 363 config, buffer, |
| 332 rowBytes); | 364 rowBytes); |
| 333 } | 365 } |
| 334 | 366 |
| 335 bool GrGpu::writePixels(GrSurface* surface, | 367 bool GrGpu::writePixels(GrSurface* surface, |
| 336 int left, int top, int width, int height, | 368 int left, int top, int width, int height, |
| 337 GrPixelConfig config, const void* buffer, | 369 GrPixelConfig config, const SkTArray<GrMipLevel>& texels
) { |
| 338 size_t rowBytes) { | 370 if (!surface) { |
| 339 if (!buffer || !surface) { | 371 return false; |
| 372 } |
| 373 bool validMipDataFound = false; |
| 374 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe
vel++) { |
| 375 if (texels[currentMipLevel].fPixels != nullptr) { |
| 376 validMipDataFound = true; |
| 377 break; |
| 378 } |
| 379 } |
| 380 if (!validMipDataFound) { |
| 340 return false; | 381 return false; |
| 341 } | 382 } |
| 342 | 383 |
| 343 this->handleDirtyContext(); | 384 this->handleDirtyContext(); |
| 344 if (this->onWritePixels(surface, left, top, width, height, config, buffer, r
owBytes)) { | 385 if (this->onWritePixels(surface, left, top, width, height, config, texels))
{ |
| 345 fStats.incTextureUploads(); | 386 fStats.incTextureUploads(); |
| 346 return true; | 387 return true; |
| 347 } | 388 } |
| 348 return false; | 389 return false; |
| 349 } | 390 } |
| 350 | 391 |
| 392 bool GrGpu::writePixels(GrSurface* surface, |
| 393 int left, int top, int width, int height, |
| 394 GrPixelConfig config, const void* buffer, |
| 395 size_t rowBytes) { |
| 396 GrMipLevel mipLevel; |
| 397 mipLevel.fPixels = buffer; |
| 398 mipLevel.fRowBytes = rowBytes; |
| 399 SkSTArray<1, GrMipLevel> texels; |
| 400 texels.push_back(mipLevel); |
| 401 |
| 402 return this->writePixels(surface, left, top, width, height, config, texels); |
| 403 } |
| 404 |
| 351 bool GrGpu::transferPixels(GrSurface* surface, | 405 bool GrGpu::transferPixels(GrSurface* surface, |
| 352 int left, int top, int width, int height, | 406 int left, int top, int width, int height, |
| 353 GrPixelConfig config, GrTransferBuffer* buffer, | 407 GrPixelConfig config, GrTransferBuffer* buffer, |
| 354 size_t offset, size_t rowBytes) { | 408 size_t offset, size_t rowBytes) { |
| 355 SkASSERT(buffer); | 409 SkASSERT(buffer); |
| 356 | 410 |
| 357 this->handleDirtyContext(); | 411 this->handleDirtyContext(); |
| 358 if (this->onTransferPixels(surface, left, top, width, height, config, | 412 if (this->onTransferPixels(surface, left, top, width, height, config, |
| 359 buffer, offset, rowBytes)) { | 413 buffer, offset, rowBytes)) { |
| 360 fStats.incTransfersToTexture(); | 414 fStats.incTransfersToTexture(); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 378 } | 432 } |
| 379 | 433 |
| 380 GrVertices::Iterator iter; | 434 GrVertices::Iterator iter; |
| 381 const GrNonInstancedVertices* verts = iter.init(vertices); | 435 const GrNonInstancedVertices* verts = iter.init(vertices); |
| 382 do { | 436 do { |
| 383 this->onDraw(args, *verts); | 437 this->onDraw(args, *verts); |
| 384 fStats.incNumDraws(); | 438 fStats.incNumDraws(); |
| 385 } while ((verts = iter.next())); | 439 } while ((verts = iter.next())); |
| 386 } | 440 } |
| 387 | 441 |
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