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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 1249543003: Creating functions for uploading a mipmapped texture. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Refactoring the mipmap level count out. Cleaning includes. Created 4 years, 11 months ago
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1
2 /* 1 /*
3 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
4 * 3 *
5 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 5 * found in the LICENSE file.
7 */ 6 */
8 7
9 8
10 #include "GrGpu.h" 9 #include "GrGpu.h"
11 10
12 #include "GrCaps.h" 11 #include "GrCaps.h"
13 #include "GrContext.h" 12 #include "GrContext.h"
14 #include "GrGpuResourcePriv.h" 13 #include "GrGpuResourcePriv.h"
15 #include "GrIndexBuffer.h" 14 #include "GrIndexBuffer.h"
16 #include "GrPathRendering.h" 15 #include "GrPathRendering.h"
17 #include "GrPipeline.h" 16 #include "GrPipeline.h"
18 #include "GrResourceCache.h" 17 #include "GrResourceCache.h"
19 #include "GrResourceProvider.h" 18 #include "GrResourceProvider.h"
20 #include "GrRenderTargetPriv.h" 19 #include "GrRenderTargetPriv.h"
21 #include "GrStencilAttachment.h" 20 #include "GrStencilAttachment.h"
22 #include "GrSurfacePriv.h" 21 #include "GrSurfacePriv.h"
23 #include "GrTransferBuffer.h" 22 #include "GrTransferBuffer.h"
24 #include "GrVertexBuffer.h" 23 #include "GrVertexBuffer.h"
25 #include "GrVertices.h" 24 #include "GrVertices.h"
25 #include "SkTypes.h"
26 26
27 GrVertices& GrVertices::operator =(const GrVertices& di) { 27 GrVertices& GrVertices::operator =(const GrVertices& di) {
28 fPrimitiveType = di.fPrimitiveType; 28 fPrimitiveType = di.fPrimitiveType;
29 fStartVertex = di.fStartVertex; 29 fStartVertex = di.fStartVertex;
30 fStartIndex = di.fStartIndex; 30 fStartIndex = di.fStartIndex;
31 fVertexCount = di.fVertexCount; 31 fVertexCount = di.fVertexCount;
32 fIndexCount = di.fIndexCount; 32 fIndexCount = di.fIndexCount;
33 33
34 fInstanceCount = di.fInstanceCount; 34 fInstanceCount = di.fInstanceCount;
35 fVerticesPerInstance = di.fVerticesPerInstance; 35 fVerticesPerInstance = di.fVerticesPerInstance;
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
82 // By default, GrRenderTargets are GL's normal orientation so that they 82 // By default, GrRenderTargets are GL's normal orientation so that they
83 // can be drawn to by the outside world without the client having 83 // can be drawn to by the outside world without the client having
84 // to render upside down. 84 // to render upside down.
85 if (kDefault_GrSurfaceOrigin == origin) { 85 if (kDefault_GrSurfaceOrigin == origin) {
86 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin; 86 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin;
87 } else { 87 } else {
88 return origin; 88 return origin;
89 } 89 }
90 } 90 }
91 91
92 /**
93 * Prior to creating a texture, make sure the type of texture being created is
94 * supported by calling check_texture_creation_params.
95 *
96 * @param caps The capabilities of the GL device.
97 * @param desc The descriptor of the texture to create.
98 * @param isRT Indicates if the texture can be a render target.
99 */
100 static bool check_texture_creation_params(const GrCaps& caps, const GrSurfaceDes c& desc,
101 bool* isRT) {
102 if (!caps.isConfigTexturable(desc.fConfig)) {
103 return false;
104 }
105
106 *isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
107 if (*isRT && !caps.isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
108 return false;
109 }
110
111 // We currently do not support multisampled textures
112 if (!*isRT && desc.fSampleCnt > 0) {
113 return false;
114 }
115
116 if (*isRT) {
117 int maxRTSize = caps.maxRenderTargetSize();
118 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) {
119 return false;
120 }
121 } else {
122 int maxSize = caps.maxTextureSize();
123 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
124 return false;
125 }
126 }
127 return true;
128 }
129
92 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, 130 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted,
93 const void* srcData, size_t rowBytes) { 131 const SkTArray<SkMipMapLevel>& texels) {
94 GrSurfaceDesc desc = origDesc; 132 GrSurfaceDesc desc = origDesc;
95 133
96 if (!this->caps()->isConfigTexturable(desc.fConfig)) { 134 const GrCaps* caps = this->caps();
135 bool isRT = false;
136 bool textureCreationParamsValid = check_texture_creation_params(*caps, desc, &isRT);
137 if (!textureCreationParamsValid) {
97 return nullptr; 138 return nullptr;
98 } 139 }
99 140
100 bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); 141 desc.fSampleCnt = SkTMin(desc.fSampleCnt, caps->maxSampleCount());
101 if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { 142 // Attempt to catch un- or wrongly intialized sample counts;
102 return nullptr;
103 }
104
105 // We currently do not support multisampled textures
106 if (!isRT && desc.fSampleCnt > 0) {
107 return nullptr;
108 }
109
110 GrTexture *tex = nullptr;
111
112 if (isRT) {
113 int maxRTSize = this->caps()->maxRenderTargetSize();
114 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) {
115 return nullptr;
116 }
117 } else {
118 int maxSize = this->caps()->maxTextureSize();
119 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
120 return nullptr;
121 }
122 }
123
124 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeC ycle :
125 GrGpuResource::kUncached_Lif eCycle;
126
127 desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
128 // Attempt to catch un- or wrongly initialized sample counts;
129 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); 143 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
130 144
131 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); 145 desc.fOrigin = resolve_origin(desc.fOrigin, isRT);
132 146
147 GrTexture* tex = nullptr;
148 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeC ycle :
149 GrGpuResource::kUncached_Lif eCycle;
150
133 if (GrPixelConfigIsCompressed(desc.fConfig)) { 151 if (GrPixelConfigIsCompressed(desc.fConfig)) {
134 // We shouldn't be rendering into this 152 // We shouldn't be rendering into this
135 SkASSERT(!isRT); 153 SkASSERT(!isRT);
136 SkASSERT(0 == desc.fSampleCnt); 154 SkASSERT(0 == desc.fSampleCnt);
137 155
138 if (!this->caps()->npotTextureTileSupport() && 156 if (!caps->npotTextureTileSupport() &&
139 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { 157 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) {
140 return nullptr; 158 return nullptr;
141 } 159 }
142 160
143 this->handleDirtyContext(); 161 this->handleDirtyContext();
144 tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData); 162 tex = this->onCreateCompressedTexture(desc, lifeCycle, texels);
145 } else { 163 } else {
146 this->handleDirtyContext(); 164 this->handleDirtyContext();
147 tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes); 165 tex = this->onCreateTexture(desc, lifeCycle, texels);
148 }
149 if (!this->caps()->reuseScratchTextures() && !isRT) {
150 tex->resourcePriv().removeScratchKey();
151 } 166 }
152 if (tex) { 167 if (tex) {
168 if (!caps->reuseScratchTextures() && !isRT) {
169 tex->resourcePriv().removeScratchKey();
170 }
153 fStats.incTextureCreates(); 171 fStats.incTextureCreates();
154 if (srcData) { 172 if (!texels.empty()) {
155 fStats.incTextureUploads(); 173 if (texels[0].fTexelsOrOffset) {
174 fStats.incTextureUploads();
175 }
156 } 176 }
157 } 177 }
158 return tex; 178 return tex;
159 } 179 }
160 180
181 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted,
182 const void* srcData, size_t rowBytes) {
183 SkMipMapLevel level(srcData, rowBytes, desc.fWidth, desc.fHeight);
184 SkSTArray<1, SkMipMapLevel> levels;
185 levels.push_back(level);
186
187 return this->createTexture(desc, budgeted, levels);
188 }
189
161 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn ership ownership) { 190 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn ership ownership) {
162 this->handleDirtyContext(); 191 this->handleDirtyContext();
163 if (!this->caps()->isConfigTexturable(desc.fConfig)) { 192 if (!this->caps()->isConfigTexturable(desc.fConfig)) {
164 return nullptr; 193 return nullptr;
165 } 194 }
166 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && 195 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) &&
167 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { 196 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
168 return nullptr; 197 return nullptr;
169 } 198 }
170 GrTexture* tex = this->onWrapBackendTexture(desc, ownership); 199 GrTexture* tex = this->onWrapBackendTexture(desc, ownership);
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
262 !this->caps()->isConfigRenderable(tempDrawInfo->fTempSurfaceDesc.fConfig , false)) { 291 !this->caps()->isConfigRenderable(tempDrawInfo->fTempSurfaceDesc.fConfig , false)) {
263 // If we don't have a fallback to a straight read then fail. 292 // If we don't have a fallback to a straight read then fail.
264 if (kRequireDraw_DrawPreference == *drawPreference) { 293 if (kRequireDraw_DrawPreference == *drawPreference) {
265 return false; 294 return false;
266 } 295 }
267 *drawPreference = kNoDraw_DrawPreference; 296 *drawPreference = kNoDraw_DrawPreference;
268 } 297 }
269 298
270 return true; 299 return true;
271 } 300 }
272 bool GrGpu::getWritePixelsInfo(GrSurface* dstSurface, int width, int height, siz e_t rowBytes, 301 bool GrGpu::getWritePixelsInfo(GrSurface* dstSurface, int width, int height,
273 GrPixelConfig srcConfig, DrawPreference* drawPref erence, 302 GrPixelConfig srcConfig, DrawPreference* drawPref erence,
274 WritePixelTempDrawInfo* tempDrawInfo) { 303 WritePixelTempDrawInfo* tempDrawInfo) {
275 SkASSERT(drawPreference); 304 SkASSERT(drawPreference);
276 SkASSERT(tempDrawInfo); 305 SkASSERT(tempDrawInfo);
277 SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference); 306 SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
278 307
279 if (GrPixelConfigIsCompressed(dstSurface->desc().fConfig) && 308 if (GrPixelConfigIsCompressed(dstSurface->desc().fConfig) &&
280 dstSurface->desc().fConfig != srcConfig) { 309 dstSurface->desc().fConfig != srcConfig) {
281 return false; 310 return false;
282 } 311 }
283 312
284 if (this->caps()->useDrawInsteadOfPartialRenderTargetWrite() && 313 if (this->caps()->useDrawInsteadOfPartialRenderTargetWrite() &&
285 SkToBool(dstSurface->asRenderTarget()) && 314 SkToBool(dstSurface->asRenderTarget()) &&
286 (width < dstSurface->width() || height < dstSurface->height())) { 315 (width < dstSurface->width() || height < dstSurface->height())) {
287 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); 316 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
288 } 317 }
289 318
290 if (!this->onGetWritePixelsInfo(dstSurface, width, height, rowBytes, srcConf ig, drawPreference, 319 if (!this->onGetWritePixelsInfo(dstSurface, width, height, srcConfig, drawPr eference,
291 tempDrawInfo)) { 320 tempDrawInfo)) {
292 return false; 321 return false;
293 } 322 }
294 323
295 // Check to see if we're going to request that the caller draw when drawing is not possible. 324 // Check to see if we're going to request that the caller draw when drawing is not possible.
296 if (!dstSurface->asRenderTarget() || 325 if (!dstSurface->asRenderTarget() ||
297 !this->caps()->isConfigTexturable(tempDrawInfo->fTempSurfaceDesc.fConfig )) { 326 !this->caps()->isConfigTexturable(tempDrawInfo->fTempSurfaceDesc.fConfig )) {
298 // If we don't have a fallback to a straight upload then fail. 327 // If we don't have a fallback to a straight upload then fail.
299 if (kRequireDraw_DrawPreference == *drawPreference || 328 if (kRequireDraw_DrawPreference == *drawPreference ||
300 !this->caps()->isConfigTexturable(srcConfig)) { 329 !this->caps()->isConfigTexturable(srcConfig)) {
(...skipping 24 matching lines...) Expand all
325 } 354 }
326 355
327 return this->onReadPixels(surface, 356 return this->onReadPixels(surface,
328 left, top, width, height, 357 left, top, width, height,
329 config, buffer, 358 config, buffer,
330 rowBytes); 359 rowBytes);
331 } 360 }
332 361
333 bool GrGpu::writePixels(GrSurface* surface, 362 bool GrGpu::writePixels(GrSurface* surface,
334 int left, int top, int width, int height, 363 int left, int top, int width, int height,
335 GrPixelConfig config, const void* buffer, 364 GrPixelConfig config, const SkTArray<SkMipMapLevel>& tex els) {
336 size_t rowBytes) { 365 if (!surface) {
337 if (!buffer || !surface) { 366 return false;
367 }
368 bool validMipDataFound = false;
369 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe vel++) {
370 if (texels[currentMipLevel].fTexelsOrOffset != nullptr) {
371 validMipDataFound = true;
372 break;
373 }
374 }
375 if (!validMipDataFound) {
338 return false; 376 return false;
339 } 377 }
340 378
341 this->handleDirtyContext(); 379 this->handleDirtyContext();
342 if (this->onWritePixels(surface, left, top, width, height, config, buffer, r owBytes)) { 380 if (this->onWritePixels(surface, left, top, width, height, config, texels)) {
343 fStats.incTextureUploads(); 381 fStats.incTextureUploads();
344 return true; 382 return true;
345 } 383 }
346 return false; 384 return false;
347 } 385 }
348 386
387 bool GrGpu::writePixels(GrSurface* surface,
388 int left, int top, int width, int height,
389 GrPixelConfig config, const void* buffer,
390 size_t rowBytes) {
391 SkMipMapLevel mipLevel(buffer, rowBytes, width, height);
392 SkSTArray<1, SkMipMapLevel> texels;
393 texels.push_back(mipLevel);
394
395 return this->writePixels(surface, left, top, width, height, config, texels);
396 }
397
349 bool GrGpu::transferPixels(GrSurface* surface, 398 bool GrGpu::transferPixels(GrSurface* surface,
350 int left, int top, int width, int height, 399 int left, int top, int width, int height,
351 GrPixelConfig config, GrTransferBuffer* buffer, 400 GrPixelConfig config, GrTransferBuffer* buffer,
352 size_t offset, size_t rowBytes) { 401 size_t offset, size_t rowBytes) {
353 SkASSERT(buffer); 402 SkASSERT(buffer);
354 403
355 this->handleDirtyContext(); 404 this->handleDirtyContext();
356 if (this->onTransferPixels(surface, left, top, width, height, config, 405 if (this->onTransferPixels(surface, left, top, width, height, config,
357 buffer, offset, rowBytes)) { 406 buffer, offset, rowBytes)) {
358 fStats.incTransfersToTexture(); 407 fStats.incTransfersToTexture();
(...skipping 16 matching lines...) Expand all
375 this->xferBarrier(args.fPipeline->getRenderTarget(), barrierType); 424 this->xferBarrier(args.fPipeline->getRenderTarget(), barrierType);
376 } 425 }
377 426
378 GrVertices::Iterator iter; 427 GrVertices::Iterator iter;
379 const GrNonInstancedVertices* verts = iter.init(vertices); 428 const GrNonInstancedVertices* verts = iter.init(vertices);
380 do { 429 do {
381 this->onDraw(args, *verts); 430 this->onDraw(args, *verts);
382 fStats.incNumDraws(); 431 fStats.incNumDraws();
383 } while ((verts = iter.next())); 432 } while ((verts = iter.next()));
384 } 433 }
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