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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
11 #include "GrGLContext.h" | 11 #include "GrGLContext.h" |
12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
13 #include "GrGLIndexBuffer.h" | 13 #include "GrGLIndexBuffer.h" |
14 #include "GrGLPathRendering.h" | 14 #include "GrGLPathRendering.h" |
15 #include "GrGLProgram.h" | 15 #include "GrGLProgram.h" |
16 #include "GrGLRenderTarget.h" | 16 #include "GrGLRenderTarget.h" |
17 #include "GrGLStencilAttachment.h" | 17 #include "GrGLStencilAttachment.h" |
18 #include "GrGLTexture.h" | 18 #include "GrGLTexture.h" |
19 #include "GrGLTransferBuffer.h" | 19 #include "GrGLTransferBuffer.h" |
20 #include "GrGLVertexArray.h" | 20 #include "GrGLVertexArray.h" |
21 #include "GrGLVertexBuffer.h" | 21 #include "GrGLVertexBuffer.h" |
22 #include "GrGpu.h" | 22 #include "GrGpu.h" |
| 23 #include "SkMipMapLevel.h" |
23 #include "GrPipelineBuilder.h" | 24 #include "GrPipelineBuilder.h" |
| 25 #include "SkTArray.h" |
24 #include "GrXferProcessor.h" | 26 #include "GrXferProcessor.h" |
25 #include "SkTypes.h" | 27 #include "SkTypes.h" |
26 | 28 |
27 class GrPipeline; | 29 class GrPipeline; |
28 class GrNonInstancedVertices; | 30 class GrNonInstancedVertices; |
29 | 31 |
30 #ifdef SK_DEVELOPER | 32 #ifdef SK_DEVELOPER |
31 #define PROGRAM_CACHE_STATS | 33 #define PROGRAM_CACHE_STATS |
32 #endif | 34 #endif |
33 | 35 |
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56 void discard(GrRenderTarget*) override; | 58 void discard(GrRenderTarget*) override; |
57 | 59 |
58 // Used by GrGLProgram to configure OpenGL state. | 60 // Used by GrGLProgram to configure OpenGL state. |
59 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); | 61 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); |
60 | 62 |
61 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 63 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
62 GrPixelConfig readConfig, DrawPreference*, | 64 GrPixelConfig readConfig, DrawPreference*, |
63 ReadPixelTempDrawInfo*) override; | 65 ReadPixelTempDrawInfo*) override; |
64 | 66 |
65 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 67 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
66 size_t rowBytes, GrPixelConfig srcConfig, DrawPref
erence*, | 68 GrPixelConfig srcConfig, DrawPreference*, |
67 WritePixelTempDrawInfo*) override; | 69 WritePixelTempDrawInfo*) override; |
68 | 70 |
69 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; | 71 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; |
70 | 72 |
71 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant | 73 // These functions should be used to bind GL objects. They track the GL stat
e and skip redundant |
72 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. | 74 // bindings. Making the equivalent glBind calls directly will confuse the st
ate tracking. |
73 void bindVertexArray(GrGLuint id) { | 75 void bindVertexArray(GrGLuint id) { |
74 fHWGeometryState.setVertexArrayID(this, id); | 76 fHWGeometryState.setVertexArrayID(this, id); |
75 } | 77 } |
76 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { | 78 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { |
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135 | 137 |
136 private: | 138 private: |
137 GrGLGpu(GrGLContext* ctx, GrContext* context); | 139 GrGLGpu(GrGLContext* ctx, GrContext* context); |
138 | 140 |
139 // GrGpu overrides | 141 // GrGpu overrides |
140 void onResetContext(uint32_t resetBits) override; | 142 void onResetContext(uint32_t resetBits) override; |
141 | 143 |
142 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 144 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
143 | 145 |
144 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 146 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
145 const void* srcData, size_t rowBytes) override; | 147 const SkTArray<SkMipMapLevel>& texels) override; |
146 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, | 148 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, |
147 GrGpuResource::LifeCycle lifeCycle, | 149 GrGpuResource::LifeCycle lifeCycle, |
148 const void* srcData) override; | 150 const SkTArray<SkMipMapLevel>& texels)
override; |
| 151 |
149 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; | 152 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
150 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; | 153 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
151 GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) ove
rride; | 154 GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) ove
rride; |
152 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 155 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
153 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 156 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
154 GrWrapOwnership) override; | 157 GrWrapOwnership) override; |
155 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a | 158 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a |
156 // compatible stencil format, or negative if there is no compatible stencil
format. | 159 // compatible stencil format, or negative if there is no compatible stencil
format. |
157 int getCompatibleStencilIndex(GrPixelConfig config); | 160 int getCompatibleStencilIndex(GrPixelConfig config); |
158 | 161 |
159 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; | 162 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
160 | 163 |
161 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; | 164 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; |
162 | 165 |
163 bool onReadPixels(GrSurface*, | 166 bool onReadPixels(GrSurface*, |
164 int left, int top, | 167 int left, int top, |
165 int width, int height, | 168 int width, int height, |
166 GrPixelConfig, | 169 GrPixelConfig, |
167 void* buffer, | 170 void* buffer, |
168 size_t rowBytes) override; | 171 size_t rowBytes) override; |
169 | 172 |
170 bool onWritePixels(GrSurface*, | 173 bool onWritePixels(GrSurface*, |
171 int left, int top, int width, int height, | 174 int left, int top, int width, int height, |
172 GrPixelConfig config, const void* buffer, | 175 GrPixelConfig config, |
173 size_t rowBytes) override; | 176 const SkTArray<SkMipMapLevel>& texels) override; |
174 | 177 |
175 bool onTransferPixels(GrSurface*, | 178 bool onTransferPixels(GrSurface*, |
176 int left, int top, int width, int height, | 179 int left, int top, int width, int height, |
177 GrPixelConfig config, GrTransferBuffer* buffer, | 180 GrPixelConfig config, GrTransferBuffer* buffer, |
178 size_t offset, size_t rowBytes) override; | 181 size_t offset, size_t rowBytes) override; |
179 | 182 |
180 void onResolveRenderTarget(GrRenderTarget* target) override; | 183 void onResolveRenderTarget(GrRenderTarget* target) override; |
181 | 184 |
182 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; | 185 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; |
183 | 186 |
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292 enum UploadType { | 295 enum UploadType { |
293 kNewTexture_UploadType, // we are creating a new texture | 296 kNewTexture_UploadType, // we are creating a new texture |
294 kWrite_UploadType, // we are using TexSubImage2D to copy data to
an existing texture | 297 kWrite_UploadType, // we are using TexSubImage2D to copy data to
an existing texture |
295 kTransfer_UploadType, // we are using a transfer buffer to copy dat
a | 298 kTransfer_UploadType, // we are using a transfer buffer to copy dat
a |
296 }; | 299 }; |
297 bool uploadTexData(const GrSurfaceDesc& desc, | 300 bool uploadTexData(const GrSurfaceDesc& desc, |
298 GrGLenum target, | 301 GrGLenum target, |
299 UploadType uploadType, | 302 UploadType uploadType, |
300 int left, int top, int width, int height, | 303 int left, int top, int width, int height, |
301 GrPixelConfig dataConfig, | 304 GrPixelConfig dataConfig, |
302 const void* data, | 305 const SkTArray<SkMipMapLevel>& texels); |
303 size_t rowBytes); | |
304 | 306 |
305 // helper for onCreateCompressedTexture. If width and height are | 307 // helper for onCreateCompressedTexture. If width and height are |
306 // set to -1, then this function will use desc.fWidth and desc.fHeight | 308 // set to -1, then this function will use desc.fWidth and desc.fHeight |
307 // for the size of the data. The isNewTexture flag should be set to true | 309 // for the size of the data. The isNewTexture flag should be set to true |
308 // whenever a new texture needs to be created. Otherwise, we assume that | 310 // whenever a new texture needs to be created. Otherwise, we assume that |
309 // the texture is already in GPU memory and that it's going to be updated | 311 // the texture is already in GPU memory and that it's going to be updated |
310 // with new data. | 312 // with new data. |
311 bool uploadCompressedTexData(const GrSurfaceDesc& desc, | 313 bool uploadCompressedTexData(const GrSurfaceDesc& desc, |
312 GrGLenum target, | 314 GrGLenum target, |
313 const void* data, | 315 const SkTArray<SkMipMapLevel>& texels, |
| 316 bool isNewTexture = true, |
314 UploadType uploadType = kNewTexture_UploadType, | 317 UploadType uploadType = kNewTexture_UploadType, |
315 int left = 0, int top = 0, | 318 int left = 0, int top = 0, |
316 int width = -1, int height = -1); | 319 int width = -1, int height = -1); |
317 | 320 |
318 bool createRenderTargetObjects(const GrSurfaceDesc&, GrGpuResource::LifeCycl
e lifeCycle, | 321 bool createRenderTargetObjects(const GrSurfaceDesc&, GrGpuResource::LifeCycl
e lifeCycle, |
319 const GrGLTextureInfo& texInfo, GrGLRenderTar
get::IDDesc*); | 322 const GrGLTextureInfo& texInfo, GrGLRenderTar
get::IDDesc*); |
320 | 323 |
321 enum TempFBOTarget { | 324 enum TempFBOTarget { |
322 kSrc_TempFBOTarget, | 325 kSrc_TempFBOTarget, |
323 kDst_TempFBOTarget | 326 kDst_TempFBOTarget |
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541 SkASSERT(target == GR_GL_TEXTURE_EXTERNAL); | 544 SkASSERT(target == GR_GL_TEXTURE_EXTERNAL); |
542 return 1; | 545 return 1; |
543 } | 546 } |
544 } | 547 } |
545 | 548 |
546 typedef GrGpu INHERITED; | 549 typedef GrGpu INHERITED; |
547 friend class GrGLPathRendering; // For accessing setTextureUnit. | 550 friend class GrGLPathRendering; // For accessing setTextureUnit. |
548 }; | 551 }; |
549 | 552 |
550 #endif | 553 #endif |
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