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1 | |
2 /* | 1 /* |
3 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
4 * | 3 * |
5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
7 */ | 6 */ |
8 | 7 |
9 #include "GrTextureProvider.h" | 8 #include "GrTextureProvider.h" |
10 #include "GrTexturePriv.h" | 9 #include "GrTexturePriv.h" |
11 #include "GrResourceCache.h" | 10 #include "GrResourceCache.h" |
12 #include "GrGpu.h" | 11 #include "GrGpu.h" |
13 | 12 |
14 enum ScratchTextureFlags { | 13 enum ScratchTextureFlags { |
15 kExact_ScratchTextureFlag = 0x1, | 14 kExact_ScratchTextureFlag = 0x1, |
16 kNoPendingIO_ScratchTextureFlag = 0x2, | 15 kNoPendingIO_ScratchTextureFlag = 0x2, |
17 kNoCreate_ScratchTextureFlag = 0x4, | 16 kNoCreate_ScratchTextureFlag = 0x4, |
18 }; | 17 }; |
19 | 18 |
20 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg eted, | 19 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg eted, |
21 const void* srcData, size_t rowBytes ) { | 20 const SkTArray<SkMipMapLevel>& texel s) { |
22 if (this->isAbandoned()) { | 21 if (this->isAbandoned()) { |
23 return nullptr; | 22 return nullptr; |
24 } | 23 } |
25 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && | 24 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && |
26 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 25 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
27 return nullptr; | 26 return nullptr; |
28 } | 27 } |
29 if (!GrPixelConfigIsCompressed(desc.fConfig)) { | 28 if (!GrPixelConfigIsCompressed(desc.fConfig)) { |
30 static const uint32_t kFlags = kExact_ScratchTextureFlag | | 29 // In the case of mipmaps, do not use a scratch texture |
31 kNoCreate_ScratchTextureFlag; | 30 if (texels.count() < 2) { |
32 if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { | 31 const SkMipMapLevel& baseMipLevel = texels[0]; |
33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight , desc.fConfig, | 32 static const uint32_t kFlags = kExact_ScratchTextureFlag | |
34 srcData, rowBytes)) { | 33 kNoCreate_ScratchTextureFlag; |
35 if (!budgeted) { | 34 if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
36 texture->resourcePriv().makeUnbudgeted(); | 35 if (texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.f Config, |
bsalomon
2016/01/08 16:43:29
This works when writePixels uses an intermediate t
cblume
2016/01/09 01:26:56
I think I don't follow what you are asking.
This p
bsalomon
2016/01/11 17:16:38
Got it, my misunderstanding.
| |
36 baseMipLevel.fTexelsOrOffset, baseMipLe vel.fRowBytes)) { | |
37 if (!budgeted) { | |
38 texture->resourcePriv().makeUnbudgeted(); | |
39 } | |
40 return texture; | |
37 } | 41 } |
38 return texture; | 42 texture->unref(); |
39 } | 43 } |
40 texture->unref(); | |
41 } | 44 } |
42 } | 45 } |
43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); | 46 return fGpu->createTexture(desc, budgeted, texels); |
47 } | |
48 | |
49 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg eted, | |
50 const void* srcData, size_t rowBytes ) { | |
51 SkMipMapLevel level(srcData, rowBytes, desc.fWidth, desc.fHeight); | |
52 const int mipLevelCount = 1; | |
53 SkTArray<SkMipMapLevel> texels(mipLevelCount); | |
54 texels.push_back(level); | |
55 | |
56 return this->createTexture(desc, budgeted, texels); | |
44 } | 57 } |
45 | 58 |
46 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { | 59 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { |
47 return this->internalCreateApproxTexture(desc, 0); | 60 return this->internalCreateApproxTexture(desc, 0); |
48 } | 61 } |
49 | 62 |
50 GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d esc, | 63 GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d esc, |
51 uint32_t scratchFlags) { | 64 uint32_t scratchFlags) { |
52 if (this->isAbandoned()) { | 65 if (this->isAbandoned()) { |
53 return nullptr; | 66 return nullptr; |
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126 resource->resourcePriv().setUniqueKey(key); | 139 resource->resourcePriv().setUniqueKey(key); |
127 } | 140 } |
128 | 141 |
129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t { | 142 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t { |
130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); | 143 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
131 } | 144 } |
132 | 145 |
133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) { | 146 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) { |
134 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key) ; | 147 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key) ; |
135 } | 148 } |
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