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Unified Diff: content/browser/gpu/gpu_process_host.cc

Issue 1249313004: Remove GPU relinquish resources infrastructure and stop GPU process. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use const ref Created 5 years, 5 months ago
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Index: content/browser/gpu/gpu_process_host.cc
diff --git a/content/browser/gpu/gpu_process_host.cc b/content/browser/gpu/gpu_process_host.cc
index 1c37f80818bda020c0877bb305a5d8b0e1bd5da3..900671038bd600862ca153fa083d0ee737114108 100644
--- a/content/browser/gpu/gpu_process_host.cc
+++ b/content/browser/gpu/gpu_process_host.cc
@@ -397,6 +397,7 @@ GpuProcessHost::GpuProcessHost(int host_id, GpuProcessKind kind)
kind_(kind),
process_launched_(false),
initialized_(false),
+ expecting_shutdown_(false),
gpu_crash_recorded_(false),
uma_memory_stats_received_(false) {
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
@@ -903,6 +904,11 @@ void GpuProcessHost::ForceShutdown() {
process_->ForceShutdown();
}
+void GpuProcessHost::StopGpuProcess() {
+ Send(new GpuMsg_Finalize());
+ expecting_shutdown_ = true;
+}
+
void GpuProcessHost::BeginFrameSubscription(
int surface_id,
base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber) {
@@ -1030,6 +1036,18 @@ void GpuProcessHost::RecordProcessCrash() {
if (gpu_crash_recorded_)
return;
+ // Skip if GPU process was asked to stop and stopped successfully.
+ if (expecting_shutdown_) {
+ expecting_shutdown_ = false;
+ int exit_code;
+ base::TerminationStatus status =
+ process_->GetTerminationStatus(false, &exit_code);
+ if (status == base::TERMINATION_STATUS_NORMAL_TERMINATION) {
dcheng 2015/07/28 18:47:21 Why does this set gpu_crash_recorded_ to true if i
derekjchow1 2015/07/28 18:57:28 RecordProcessCrash can be called multiple times fo
dcheng 2015/07/28 19:04:27 Huh. That's kind of non-intuitive (both the fact t
no sievers 2015/07/28 19:21:20 Actually it's not quite obvious how you get here.
derekjchow1 2015/07/28 21:01:44 Sure. The only other place RecordProcessCrash is c
+ gpu_crash_recorded_ = true;
+ return;
+ }
+ }
+
// Maximum number of times the GPU process is allowed to crash in a session.
// Once this limit is reached, any request to launch the GPU process will
// fail.
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