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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
6 | 6 |
7 #include "base/base64.h" | 7 #include "base/base64.h" |
8 #include "base/base_switches.h" | 8 #include "base/base_switches.h" |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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390 } | 390 } |
391 | 391 |
392 GpuProcessHost::GpuProcessHost(int host_id, GpuProcessKind kind) | 392 GpuProcessHost::GpuProcessHost(int host_id, GpuProcessKind kind) |
393 : host_id_(host_id), | 393 : host_id_(host_id), |
394 valid_(true), | 394 valid_(true), |
395 in_process_(false), | 395 in_process_(false), |
396 swiftshader_rendering_(false), | 396 swiftshader_rendering_(false), |
397 kind_(kind), | 397 kind_(kind), |
398 process_launched_(false), | 398 process_launched_(false), |
399 initialized_(false), | 399 initialized_(false), |
400 expecting_shutdown_(false), | |
400 gpu_crash_recorded_(false), | 401 gpu_crash_recorded_(false), |
401 uma_memory_stats_received_(false) { | 402 uma_memory_stats_received_(false) { |
402 if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 403 if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
403 switches::kSingleProcess) || | 404 switches::kSingleProcess) || |
404 base::CommandLine::ForCurrentProcess()->HasSwitch( | 405 base::CommandLine::ForCurrentProcess()->HasSwitch( |
405 switches::kInProcessGPU)) { | 406 switches::kInProcessGPU)) { |
406 in_process_ = true; | 407 in_process_ = true; |
407 } | 408 } |
408 | 409 |
409 // If the 'single GPU process' policy ever changes, we still want to maintain | 410 // If the 'single GPU process' policy ever changes, we still want to maintain |
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423 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create), host_id)); | 424 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create), host_id)); |
424 | 425 |
425 process_.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU, this)); | 426 process_.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU, this)); |
426 } | 427 } |
427 | 428 |
428 GpuProcessHost::~GpuProcessHost() { | 429 GpuProcessHost::~GpuProcessHost() { |
429 DCHECK(CalledOnValidThread()); | 430 DCHECK(CalledOnValidThread()); |
430 | 431 |
431 SendOutstandingReplies(); | 432 SendOutstandingReplies(); |
432 | 433 |
433 RecordProcessCrash(); | 434 // Do not record crash if GPU process was asked to stop and stopped |
435 // successfully. | |
436 int exit_code; | |
437 if (!expecting_shutdown_ || | |
438 process_->GetTerminationStatus(false, &exit_code) != | |
439 base::TERMINATION_STATUS_NORMAL_TERMINATION) { | |
440 RecordProcessCrash(); | |
no sievers
2015/07/28 21:28:50
That's better, but calling RecordProcessCrash() he
no sievers
2015/07/28 21:31:46
I forgot one:
You might also want to override OnP
derekjchow1
2015/07/29 18:35:40
Done.
| |
441 } | |
434 | 442 |
435 // In case we never started, clean up. | 443 // In case we never started, clean up. |
436 while (!queued_messages_.empty()) { | 444 while (!queued_messages_.empty()) { |
437 delete queued_messages_.front(); | 445 delete queued_messages_.front(); |
438 queued_messages_.pop(); | 446 queued_messages_.pop(); |
439 } | 447 } |
440 | 448 |
441 #if defined(OS_MACOSX) && !defined(OS_IOS) | 449 #if defined(OS_MACOSX) && !defined(OS_IOS) |
442 if (!io_surface_manager_token_.IsZero()) { | 450 if (!io_surface_manager_token_.IsZero()) { |
443 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken(); | 451 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken(); |
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896 #if defined(OS_MACOSX) && !defined(OS_IOS) | 904 #if defined(OS_MACOSX) && !defined(OS_IOS) |
897 if (!io_surface_manager_token_.IsZero()) { | 905 if (!io_surface_manager_token_.IsZero()) { |
898 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken(); | 906 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken(); |
899 io_surface_manager_token_.SetZero(); | 907 io_surface_manager_token_.SetZero(); |
900 } | 908 } |
901 #endif | 909 #endif |
902 | 910 |
903 process_->ForceShutdown(); | 911 process_->ForceShutdown(); |
904 } | 912 } |
905 | 913 |
914 void GpuProcessHost::StopGpuProcess() { | |
915 Send(new GpuMsg_Finalize()); | |
916 expecting_shutdown_ = true; | |
917 } | |
918 | |
906 void GpuProcessHost::BeginFrameSubscription( | 919 void GpuProcessHost::BeginFrameSubscription( |
907 int surface_id, | 920 int surface_id, |
908 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber) { | 921 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber) { |
909 frame_subscribers_[surface_id] = subscriber; | 922 frame_subscribers_[surface_id] = subscriber; |
910 } | 923 } |
911 | 924 |
912 void GpuProcessHost::EndFrameSubscription(int surface_id) { | 925 void GpuProcessHost::EndFrameSubscription(int surface_id) { |
913 frame_subscribers_.erase(surface_id); | 926 frame_subscribers_.erase(surface_id); |
914 } | 927 } |
915 | 928 |
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1139 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1152 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
1140 ClientIdToShaderCacheMap::iterator iter = | 1153 ClientIdToShaderCacheMap::iterator iter = |
1141 client_id_to_shader_cache_.find(client_id); | 1154 client_id_to_shader_cache_.find(client_id); |
1142 // If the cache doesn't exist then this is an off the record profile. | 1155 // If the cache doesn't exist then this is an off the record profile. |
1143 if (iter == client_id_to_shader_cache_.end()) | 1156 if (iter == client_id_to_shader_cache_.end()) |
1144 return; | 1157 return; |
1145 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1158 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
1146 } | 1159 } |
1147 | 1160 |
1148 } // namespace content | 1161 } // namespace content |
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