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Side by Side Diff: ui/gl/gl_surface.h

Issue 1249313004: Remove GPU relinquish resources infrastructure and stop GPU process. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Actually remove TODO Created 5 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
(...skipping 22 matching lines...) Expand all
33 33
34 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the 34 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the
35 // EGL surface associated to be recreated without destroying the associated 35 // EGL surface associated to be recreated without destroying the associated
36 // context. The implementation of this function for other GLSurface derived 36 // context. The implementation of this function for other GLSurface derived
37 // classes is in a pending changelist. 37 // classes is in a pending changelist.
38 virtual bool Initialize(); 38 virtual bool Initialize();
39 39
40 // Destroys the surface. 40 // Destroys the surface.
41 virtual void Destroy() = 0; 41 virtual void Destroy() = 0;
42 42
43 // Destroys the surface and terminates its underlying display. This must be
44 // the last surface which uses the display.
45 virtual void DestroyAndTerminateDisplay();
46
47 virtual bool Resize(const gfx::Size& size); 43 virtual bool Resize(const gfx::Size& size);
48 44
49 // Recreate the surface without changing the size. 45 // Recreate the surface without changing the size.
50 virtual bool Recreate(); 46 virtual bool Recreate();
51 47
52 // Unschedule the GpuScheduler and return true to abort the processing of 48 // Unschedule the GpuScheduler and return true to abort the processing of
53 // a GL draw call to this surface and defer it until the GpuScheduler is 49 // a GL draw call to this surface and defer it until the GpuScheduler is
54 // rescheduled. 50 // rescheduled.
55 virtual bool DeferDraws(); 51 virtual bool DeferDraws();
56 52
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234 230
235 private: 231 private:
236 scoped_refptr<GLSurface> surface_; 232 scoped_refptr<GLSurface> surface_;
237 233
238 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); 234 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);
239 }; 235 };
240 236
241 } // namespace gfx 237 } // namespace gfx
242 238
243 #endif // UI_GL_GL_SURFACE_H_ 239 #endif // UI_GL_GL_SURFACE_H_
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