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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
11 #include "base/thread_task_runner_handle.h" | 11 #include "base/thread_task_runner_handle.h" |
12 #include "content/common/gpu/gpu_channel.h" | 12 #include "content/common/gpu/gpu_channel.h" |
13 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 13 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
14 #include "content/common/gpu/gpu_memory_manager.h" | 14 #include "content/common/gpu/gpu_memory_manager.h" |
15 #include "content/common/gpu/gpu_messages.h" | 15 #include "content/common/gpu/gpu_messages.h" |
16 #include "content/common/message_router.h" | 16 #include "content/common/message_router.h" |
17 #include "gpu/command_buffer/common/value_state.h" | 17 #include "gpu/command_buffer/common/value_state.h" |
18 #include "gpu/command_buffer/service/feature_info.h" | 18 #include "gpu/command_buffer/service/feature_info.h" |
19 #include "gpu/command_buffer/service/gpu_switches.h" | 19 #include "gpu/command_buffer/service/gpu_switches.h" |
20 #include "gpu/command_buffer/service/mailbox_manager.h" | 20 #include "gpu/command_buffer/service/mailbox_manager.h" |
21 #include "gpu/command_buffer/service/memory_program_cache.h" | 21 #include "gpu/command_buffer/service/memory_program_cache.h" |
22 #include "gpu/command_buffer/service/shader_translator_cache.h" | 22 #include "gpu/command_buffer/service/shader_translator_cache.h" |
23 #include "gpu/command_buffer/service/sync_point_manager.h" | 23 #include "gpu/command_buffer/service/sync_point_manager.h" |
24 #include "ipc/message_filter.h" | 24 #include "ipc/message_filter.h" |
25 #include "ui/gl/gl_bindings.h" | 25 #include "ui/gl/gl_bindings.h" |
26 #include "ui/gl/gl_share_group.h" | 26 #include "ui/gl/gl_share_group.h" |
27 #if defined(USE_OZONE) | |
28 #include "ui/ozone/public/gpu_platform_support.h" | |
29 #include "ui/ozone/public/ozone_platform.h" | |
30 #endif | |
31 | 27 |
32 namespace content { | 28 namespace content { |
33 | 29 |
34 GpuChannelManager::GpuChannelManager( | 30 GpuChannelManager::GpuChannelManager( |
35 MessageRouter* router, | 31 MessageRouter* router, |
36 GpuWatchdog* watchdog, | 32 GpuWatchdog* watchdog, |
37 base::SingleThreadTaskRunner* io_task_runner, | 33 base::SingleThreadTaskRunner* io_task_runner, |
38 base::WaitableEvent* shutdown_event, | 34 base::WaitableEvent* shutdown_event, |
39 IPC::SyncChannel* channel, | 35 IPC::SyncChannel* channel, |
40 IPC::AttachmentBroker* broker, | 36 IPC::AttachmentBroker* broker, |
41 gpu::SyncPointManager* sync_point_manager, | 37 gpu::SyncPointManager* sync_point_manager, |
42 GpuMemoryBufferFactory* gpu_memory_buffer_factory) | 38 GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
43 : io_task_runner_(io_task_runner), | 39 : io_task_runner_(io_task_runner), |
44 shutdown_event_(shutdown_event), | 40 shutdown_event_(shutdown_event), |
45 router_(router), | 41 router_(router), |
46 gpu_memory_manager_( | 42 gpu_memory_manager_( |
47 this, | 43 this, |
48 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit), | 44 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit), |
49 watchdog_(watchdog), | 45 watchdog_(watchdog), |
50 sync_point_manager_(sync_point_manager), | 46 sync_point_manager_(sync_point_manager), |
51 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 47 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
52 channel_(channel), | 48 channel_(channel), |
53 relinquish_resources_pending_(false), | |
54 attachment_broker_(broker), | 49 attachment_broker_(broker), |
55 weak_factory_(this) { | 50 weak_factory_(this) { |
56 DCHECK(router_); | 51 DCHECK(router_); |
57 DCHECK(io_task_runner); | 52 DCHECK(io_task_runner); |
58 DCHECK(shutdown_event); | 53 DCHECK(shutdown_event); |
59 } | 54 } |
60 | 55 |
61 GpuChannelManager::~GpuChannelManager() { | 56 GpuChannelManager::~GpuChannelManager() { |
62 gpu_channels_.clear(); | 57 gpu_channels_.clear(); |
63 if (default_offscreen_surface_.get()) { | 58 if (default_offscreen_surface_.get()) { |
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80 gpu::gles2::ShaderTranslatorCache* | 75 gpu::gles2::ShaderTranslatorCache* |
81 GpuChannelManager::shader_translator_cache() { | 76 GpuChannelManager::shader_translator_cache() { |
82 if (!shader_translator_cache_.get()) | 77 if (!shader_translator_cache_.get()) |
83 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; | 78 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; |
84 return shader_translator_cache_.get(); | 79 return shader_translator_cache_.get(); |
85 } | 80 } |
86 | 81 |
87 void GpuChannelManager::RemoveChannel(int client_id) { | 82 void GpuChannelManager::RemoveChannel(int client_id) { |
88 Send(new GpuHostMsg_DestroyChannel(client_id)); | 83 Send(new GpuHostMsg_DestroyChannel(client_id)); |
89 gpu_channels_.erase(client_id); | 84 gpu_channels_.erase(client_id); |
90 CheckRelinquishGpuResources(); | |
91 } | 85 } |
92 | 86 |
93 int GpuChannelManager::GenerateRouteID() { | 87 int GpuChannelManager::GenerateRouteID() { |
94 static int last_id = 0; | 88 static int last_id = 0; |
95 return ++last_id; | 89 return ++last_id; |
96 } | 90 } |
97 | 91 |
98 void GpuChannelManager::AddRoute(int32 routing_id, IPC::Listener* listener) { | 92 void GpuChannelManager::AddRoute(int32 routing_id, IPC::Listener* listener) { |
99 router_->AddRoute(routing_id, listener); | 93 router_->AddRoute(routing_id, listener); |
100 } | 94 } |
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113 | 107 |
114 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { | 108 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { |
115 bool handled = true; | 109 bool handled = true; |
116 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) | 110 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) |
117 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) | 111 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) |
118 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) | 112 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) |
119 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, | 113 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, |
120 OnCreateViewCommandBuffer) | 114 OnCreateViewCommandBuffer) |
121 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) | 115 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) |
122 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) | 116 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) |
123 IPC_MESSAGE_HANDLER(GpuMsg_RelinquishResources, OnRelinquishResources) | 117 IPC_MESSAGE_HANDLER(GpuMsg_Finalize, OnFinalize) |
124 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) | 118 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) |
125 IPC_MESSAGE_UNHANDLED(handled = false) | 119 IPC_MESSAGE_UNHANDLED(handled = false) |
126 IPC_END_MESSAGE_MAP() | 120 IPC_END_MESSAGE_MAP() |
127 return handled; | 121 return handled; |
128 } | 122 } |
129 | 123 |
130 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); } | 124 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); } |
131 | 125 |
132 void GpuChannelManager::OnEstablishChannel(int client_id, | 126 void GpuChannelManager::OnEstablishChannel(int client_id, |
133 bool share_context, | 127 bool share_context, |
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168 | 162 |
169 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); | 163 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); |
170 } | 164 } |
171 | 165 |
172 void GpuChannelManager::OnCloseChannel( | 166 void GpuChannelManager::OnCloseChannel( |
173 const IPC::ChannelHandle& channel_handle) { | 167 const IPC::ChannelHandle& channel_handle) { |
174 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); | 168 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); |
175 iter != gpu_channels_.end(); ++iter) { | 169 iter != gpu_channels_.end(); ++iter) { |
176 if (iter->second->GetChannelName() == channel_handle.name) { | 170 if (iter->second->GetChannelName() == channel_handle.name) { |
177 gpu_channels_.erase(iter); | 171 gpu_channels_.erase(iter); |
178 CheckRelinquishGpuResources(); | |
179 return; | 172 return; |
180 } | 173 } |
181 } | 174 } |
182 } | 175 } |
183 | 176 |
184 void GpuChannelManager::OnCreateViewCommandBuffer( | 177 void GpuChannelManager::OnCreateViewCommandBuffer( |
185 const gfx::GLSurfaceHandle& window, | 178 const gfx::GLSurfaceHandle& window, |
186 int32 surface_id, | 179 int32 surface_id, |
187 int32 client_id, | 180 int32 client_id, |
188 const GPUCreateCommandBufferConfig& init_params, | 181 const GPUCreateCommandBufferConfig& init_params, |
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268 iter != gpu_channels_.end(); ++iter) { | 261 iter != gpu_channels_.end(); ++iter) { |
269 iter->second->MarkAllContextsLost(); | 262 iter->second->MarkAllContextsLost(); |
270 } | 263 } |
271 base::ThreadTaskRunnerHandle::Get()->PostTask( | 264 base::ThreadTaskRunnerHandle::Get()->PostTask( |
272 FROM_HERE, base::Bind(&GpuChannelManager::OnLoseAllContexts, | 265 FROM_HERE, base::Bind(&GpuChannelManager::OnLoseAllContexts, |
273 weak_factory_.GetWeakPtr())); | 266 weak_factory_.GetWeakPtr())); |
274 } | 267 } |
275 | 268 |
276 void GpuChannelManager::OnLoseAllContexts() { | 269 void GpuChannelManager::OnLoseAllContexts() { |
277 gpu_channels_.clear(); | 270 gpu_channels_.clear(); |
278 CheckRelinquishGpuResources(); | |
279 } | 271 } |
280 | 272 |
281 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { | 273 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { |
282 if (!default_offscreen_surface_.get()) { | 274 if (!default_offscreen_surface_.get()) { |
283 default_offscreen_surface_ = | 275 default_offscreen_surface_ = |
284 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); | 276 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
285 } | 277 } |
286 return default_offscreen_surface_.get(); | 278 return default_offscreen_surface_.get(); |
287 } | 279 } |
288 | 280 |
289 void GpuChannelManager::OnRelinquishResources() { | 281 void GpuChannelManager::OnFinalize() { |
290 relinquish_resources_pending_ = true; | 282 // Quit the GPU process |
291 CheckRelinquishGpuResources(); | 283 base::MessageLoop::current()->Quit(); |
292 } | |
293 | |
294 void GpuChannelManager::CheckRelinquishGpuResources() { | |
295 if (relinquish_resources_pending_ && gpu_channels_.size() <= 1) { | |
296 relinquish_resources_pending_ = false; | |
297 if (default_offscreen_surface_.get()) { | |
298 default_offscreen_surface_->DestroyAndTerminateDisplay(); | |
299 default_offscreen_surface_ = NULL; | |
300 } | |
301 #if defined(USE_OZONE) | |
302 ui::OzonePlatform::GetInstance() | |
303 ->GetGpuPlatformSupport() | |
304 ->RelinquishGpuResources( | |
305 base::Bind(&GpuChannelManager::OnResourcesRelinquished, | |
306 weak_factory_.GetWeakPtr())); | |
307 #else | |
308 OnResourcesRelinquished(); | |
309 #endif | |
310 } | |
311 } | |
312 | |
313 void GpuChannelManager::OnResourcesRelinquished() { | |
314 Send(new GpuHostMsg_ResourcesRelinquished()); | |
315 } | 284 } |
316 | 285 |
317 } // namespace content | 286 } // namespace content |
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