Chromium Code Reviews| Index: dbus/object_manager.h |
| diff --git a/dbus/object_manager.h b/dbus/object_manager.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..42ff9eca65197a8290c2753d0b824869fd512e7e |
| --- /dev/null |
| +++ b/dbus/object_manager.h |
| @@ -0,0 +1,310 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef DBUS_OBJECT_MANAGER_H_ |
| +#define DBUS_OBJECT_MANAGER_H_ |
| + |
| +#include <map> |
| + |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "dbus/object_path.h" |
| +#include "dbus/property.h" |
| + |
| +// Newer D-Bus services implement the Object Manager interface to inform other |
| +// clients about the objects they export, the properties of those objects, and |
| +// notification of changes in the set of available objects: |
| +// http://dbus.freedesktop.org/doc/dbus-specification.html |
| +// #standard-interfaces-objectmanager |
| +// |
| +// This interface is very closely tied to the Properties interface, and uses |
| +// even more levels of nested dictionaries and variants. In addition to |
| +// simplifying implementation, since there tends to be a single object manager |
| +// per service, spanning the complete set of objects an interfaces available, |
| +// the classes implemented here make dealing with this interface simpler. |
| +// |
| +// Except where noted, use of this class replaces the need for the code |
| +// documented in dbus/property.h |
| +// |
| +// Client implementation classes should begin by deriving from the |
| +// dbus::ObjectManager::Interface class, and defining a Properties structure as |
| +// documented in dbus/property.h. |
| +// |
| +// Example: |
| +// class ExampleClient : public dbus::ObjectManager::Interface { |
| +// public: |
| +// struct Properties : public dbus::PropertySet { |
| +// dbus::Property<std::string> name; |
| +// dbus::Property<uint16> version; |
| +// dbus::Property<dbus::ObjectPath> parent; |
| +// dbus::Property<std::vector<std::string> > children; |
| +// |
| +// Properties(dbus::ObjectProxy* object_proxy, |
| +// const PropertyChangedCallback callback) |
| +// : dbus::PropertySet(object_proxy, kExampleInterface, callback) { |
| +// RegisterProperty("Name", &name); |
| +// RegisterProperty("Version", &version); |
| +// RegisterProperty("Parent", &parent); |
| +// RegisterProperty("Children", &children); |
| +// } |
| +// virtual ~Properties() {} |
| +// }; |
| +// |
| +// The link between the implementation class and the object manager is set up |
| +// in the constructor and removed in the destructor; the class should maintain |
| +// a pointer to its object manager for use in other methods and establish |
| +// itself as the implementation class for its interface. |
| +// |
| +// Example: |
| +// explicit ExampleClient::ExampleClient(dbus::Bus* bus) |
| +// : bus_(bus), |
| +// weak_ptr_factory_(this) { |
| +// object_manager_ = bus_->GetObjectManager(kServiceName, kManagerPath); |
| +// object_manager_->RegisterInterface(kInterface, this); |
| +// } |
| +// |
| +// virtual ExampleClient::~ExampleClient() { |
| +// object_manager_->UnregisterInterface(kInterface); |
| +// } |
| +// |
| +// The D-Bus thread manager takes care of issuing the necessary call to |
| +// GetManagedObjects() after the implementation classes have been set up. |
| +// |
| +// The object manager interface class has one abstract method that must be |
| +// implemented by the class to create Properties structures on demand. As well |
| +// as implementing this, you will want to implement a public GetProperties() |
| +// method. |
| +// |
| +// Example: |
| +// dbus::PropertySet* CreateProperties(dbus::ObjectProxy* object_proxy, |
| +// const std::string& interface_name) |
| +// OVERRIDE { |
| +// Properties* properties = new Properties( |
| +// object_proxy, interface_name, |
| +// base::Bind(&PropertyChanged, |
| +// weak_ptr_factory_.GetWeakPtr(), |
| +// object_path)); |
| +// return static_cast<dbus::PropertySet*>(properties); |
| +// } |
| +// |
| +// Properties* GetProperties(const dbus::ObjectPath& object_path) { |
| +// return static_cast<Properties*>( |
| +// object_manager_->GetProperties(object_path, kInterface)); |
| +// } |
| +// |
| +// Note that unlike classes that only use dbus/property.h there is no need |
| +// to connect signals or obtain the initial values of properties. The object |
| +// manager class handles that for you. |
| +// |
| +// PropertyChanged is a method of your own to notify your observers of a change |
| +// in your properties, either as a result of a signal from the Properties |
| +// interface or from the Object Manager interface. You may also wish to |
| +// implement the optional ObjectAdded and ObjectRemoved methods of the class |
| +// to likewise notify observers. |
| +// |
| +// When your class needs an object proxy for a given object path, it may |
| +// obtain it from the object manager. Unlike the equivalent method on the bus |
| +// this will return NULL if the object is not known. |
| +// |
| +// object_proxy = object_manager_->GetObjectProxy(object_path); |
| +// if (object_proxy) { |
| +// ... |
| +// } |
| +// |
| +// There is no need for code using your implementation class to be aware of the |
| +// use of object manager behind the scenes, the rules for updating properties |
| +// documented in dbus/property.h still apply. |
| + |
| +namespace dbus { |
| + |
| +const char kObjectManagerInterface[] = "org.freedesktop.DBus.ObjectManager"; |
| +const char kObjectManagerGetManagedObjects[] = "GetManagedObjects"; |
| +const char kObjectManagerInterfacesAdded[] = "InterfacesAdded"; |
| +const char kObjectManagerInterfacesRemoved[] = "InterfacesRemoved"; |
| + |
| +class Bus; |
| +class MessageReader; |
| +class ObjectProxy; |
| +class Response; |
| +class Signal; |
| + |
| +// ObjectManager implements both the D-Bus client components of the D-Bus |
| +// Object Manager interface, as internal methods, and a public API for |
| +// client classes to utilize. |
| +class CHROME_DBUS_EXPORT ObjectManager |
| + : public base::RefCountedThreadSafe<ObjectManager> { |
| +public: |
| + // ObjectManager::Interface must be implemented by any class wishing to have |
| + // its remote objects managed by an ObjectManager. |
| + class Interface { |
| + public: |
| + virtual ~Interface() {} |
| + |
| + // Called by ObjectManager to create a Properties structure for the remote |
| + // D-Bus object identified by |object_path| and accessibile through |
| + // |object_proxy|. The D-Bus interface name |interface_name| is that passed |
| + // to RegisterInterface() by the implementation class. |
| + // |
| + // The implementation class should create and return an instance of its own |
| + // subclass of dbus::PropertySet; ObjectManager will then connect signals |
| + // and update the properties from its own internal message reader. |
| + virtual PropertySet* CreateProperties( |
| + ObjectProxy *object_proxy, |
| + const dbus::ObjectPath& object_path, |
| + const std::string& interface_name) = 0; |
| + |
| + // Called by ObjectManager to inform the implementation class that an |
| + // object has been added with the path |object_path|. The D-Bus interface |
| + // name |interface_name| is that passed to RegisterInterface() by the |
| + // implementation class. |
| + // |
| + // If a new object implements multiple interfaces, this method will be |
| + // called on each interface implementation with differing values of |
| + // |interface_name| as appropriate. An implementation class will only |
| + // receive multiple calls if it has registered for multiple interfaces. |
| + virtual void ObjectAdded(const ObjectPath& object_path, |
| + const std::string& interface_name) { } |
| + |
| + // Called by ObjectManager to inform the implementation class than an |
| + // object with the path |object_path| has been removed. Ths D-Bus interface |
| + // name |interface_name| is that passed to RegisterInterface() by the |
| + // implementation class. Multiple interfaces are handled as with |
| + // ObjectAdded(). |
| + // |
| + // This method will be called before the Properties structure and the |
| + // ObjectProxy object for the given interface are cleaned up, it is safe |
| + // to retrieve them during removal to vary processing. |
| + virtual void ObjectRemoved(const ObjectPath& object_path, |
| + const std::string& interface_name) { } |
|
satorux1
2013/03/22 01:56:27
Looking at the other patch, ObjectAdded() and Obje
keybuk
2013/03/25 16:00:10
I didn't feel it should be mandatory, it just happ
|
| + }; |
| + |
| + // Client code should use Bus::GetObjectManager() instead of this constructor. |
| + ObjectManager(Bus* bus, |
| + const std::string& service_name, |
| + const ObjectPath& object_path); |
| + virtual ~ObjectManager(); |
| + |
| + // Register a client implementation class |interface| for the given D-Bus |
| + // interface named in |interface_name|. That object's CreateProperties() |
| + // method will be used to create instances of dbus::PropertySet* when |
| + // required. |
| + void RegisterInterface(const std::string& interface_name, |
| + Interface* interface); |
| + |
| + // Unregister the implementation class for the D-Bus interface named in |
| + // |interface_name|, objects and properties of this interface will be |
| + // ignored. |
| + void UnregisterInterface(const std::string& interface_name); |
| + |
| + // Returns a list of object paths, in an undefined order, of objects known |
| + // to this manager. |
| + std::vector<ObjectPath> GetObjects(); |
| + |
| + // Returns the list of object paths, in an undefined order, of objects |
| + // implementing the interface named in |interface_name| known to this manager. |
| + std::vector<ObjectPath> GetObjectsWithInterface( |
| + const std::string& interface_name); |
| + |
| + // Returns a ObjectProxy pointer for the given |object_path|. Unlike |
| + // the equivalent method on Bus this will return NULL if the object |
| + // manager has not been informed of that object's existance. |
| + ObjectProxy* GetObjectProxy(const ObjectPath& object_path); |
| + |
| + // Returns a PropertySet* pointer for the given |object_path| and |
| + // |interface_name|, or NULL if the object manager has not been informed of |
| + // that object's existance or the interface's properties. The caller should |
| + // cast the returned pointer to the appropriate type, e.g.: |
| + // static_cast<Properties*>(GetProperties(object_path, my_interface)); |
| + PropertySet* GetProperties(const ObjectPath& object_path, |
| + const std::string& interface_name); |
| + |
| + // Instructs the object manager to refresh its list of managed objects; |
| + // automatically called by the D-Bus thread manager, there should never be |
| + // a need to call this manually. |
| + void GetManagedObjects(); |
|
satorux1
2013/03/22 01:41:33
The message (list of list of dictionaries) we'll r
|
| + |
| + private: |
| + friend class base::RefCountedThreadSafe<ObjectManager>; |
| + |
| + // Called by dbus:: in response to the GetManagedObjects() method call. |
| + void OnGetManagedObjects(Response* response); |
| + |
| + // Called by dbus:: when an InterfacesAdded signal is received and initially |
| + // connected. |
| + void InterfacesAddedReceived(Signal* signal); |
| + void InterfacesAddedConnected(const std::string& interface_name, |
| + const std::string& signal_name, |
| + bool success); |
| + |
| + // Called by dbus:: when an InterfacesRemoved signal is received and |
| + // initially connected. |
| + void InterfacesRemovedReceived(Signal* signal); |
| + void InterfacesRemovedConnected(const std::string& interface_name, |
| + const std::string& signal_name, |
| + bool success); |
| + |
| + // Updates the map entry for the object with path |object_path| using the |
| + // D-Bus message in |reader|, which should consist of an dictionary mapping |
| + // interface names to properties dictionaries as recieved by both the |
| + // GetManagedObjects() method return and the InterfacesAdded() signal. |
|
satorux1
2013/03/22 01:41:33
Likewise, having some example of the input message
|
| + void UpdateObject(const ObjectPath& object_path, MessageReader* reader); |
| + |
| + // Updates the properties structure of the object with path |object_path| |
| + // for the interface named |interface_name| using the D-Bus message in |
| + // |reader| which should consist of the properties dictionary for that |
| + // interface. |
| + // |
| + // Called by UpdateObjects() for each interface in the dictionary; this |
| + // method takes care of both creating the entry in the ObjectMap and |
| + // ObjectProxy if required, as well as the PropertySet instance for that |
| + // interface if necessary. |
| + void AddInterface(const ObjectPath& object_path, |
| + const std::string& interface_name, |
| + MessageReader* reader); |
| + |
| + // Removes the properties structure of the object with path |object_path| |
| + // for the interfaces named |interface_name|. |
| + // |
| + // If no further interfaces remain, the entry in the ObjectMap is discarded. |
| + void RemoveInterface(const ObjectPath& object_path, |
| + const std::string& interface_name); |
| + |
| + Bus* bus_; |
|
satorux1
2013/03/22 01:41:33
Maybe add a comment about the ownership:
Bus* bus
|
| + std::string service_name_; |
| + ObjectPath object_path_; |
| + ObjectProxy* object_proxy_; |
|
satorux1
2013/03/22 01:41:33
ditto
|
| + |
| + // Maps the name of an interface to the implementation class used for |
| + // instantiating PropertySet structures for that interface's properties. |
| + typedef std::map<std::string, Interface*> InterfaceMap; |
| + InterfaceMap interface_map_; |
| + |
| + // Each managed object consists of a ObjectProxy used to make calls |
| + // against that object and a collection of D-Bus interface names and their |
| + // associated PropertySet structures. |
| + struct Object { |
| + ObjectProxy* object_proxy; |
| + |
| + // Maps the name of an interface to the specific PropertySet structure |
| + // of that interface's properties. |
| + typedef std::map<const std::string, PropertySet*> PropertiesMap; |
| + PropertiesMap properties_map; |
| + }; |
| + |
| + // Maps the object path of an object to the Object structure. |
| + typedef std::map<const ObjectPath, Object*> ObjectMap; |
| + ObjectMap object_map_; |
| + |
| + // Weak pointer factory for generating 'this' pointers that might live longer |
| + // than we do. |
| + // Note: This should remain the last member so it'll be destroyed and |
| + // invalidate its weak pointers before any other members are destroyed. |
| + base::WeakPtrFactory<ObjectManager> weak_ptr_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(ObjectManager); |
| +}; |
| + |
| +} // namespace dbus |
| + |
| +#endif // DBUS_OBJECT_MANAGER_H_ |