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Issue 1247973002: Fix race condition when accessing time_progressing_. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comments. Created 5 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/renderers/video_renderer_impl.h" 5 #include "media/renderers/video_renderer_impl.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/callback_helpers.h" 9 #include "base/callback_helpers.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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206 206
207 // Due to how the |algorithm_| holds frames, this should never be null if 207 // Due to how the |algorithm_| holds frames, this should never be null if
208 // we've had a proper startup sequence. 208 // we've had a proper startup sequence.
209 DCHECK(result); 209 DCHECK(result);
210 210
211 // Declare HAVE_NOTHING if we reach a state where we can't progress playback 211 // Declare HAVE_NOTHING if we reach a state where we can't progress playback
212 // any further. We don't want to do this if we've already done so, reached 212 // any further. We don't want to do this if we've already done so, reached
213 // end of stream, or have frames available. We also don't want to do this in 213 // end of stream, or have frames available. We also don't want to do this in
214 // background rendering mode unless this isn't the first background render 214 // background rendering mode unless this isn't the first background render
215 // tick and we haven't seen any decoded frames since the last one. 215 // tick and we haven't seen any decoded frames since the last one.
216 const size_t effective_frames = MaybeFireEndedCallback(); 216 //
217 // We use the inverse of |render_first_frame_and_stop_| as a proxy for the
218 // value of |time_progressing_| here since we can't access it from the
219 // compositor thread. If we're here (in Render()) the sink must have been
220 // started -- but if it was started only to render the first frame and stop,
221 // then |time_progressing_| is likely false. If we're still in Render() when
222 // |render_first_frame_and_stop_| is false, then |time_progressing_| is true.
223 // If |time_progressing_| is actually true when |render_first_frame_and_stop_|
224 // is also true, then the ended callback will be harmlessly delayed until
225 // MaybeStopSinkAfterFirstPaint() runs and the next Render() call comes in.
xhwang 2015/07/22 00:47:00 I hope we can simplify this a bit one day :)
226 const size_t effective_frames =
227 MaybeFireEndedCallback_Locked(!render_first_frame_and_stop_);
217 if (buffering_state_ == BUFFERING_HAVE_ENOUGH && !received_end_of_stream_ && 228 if (buffering_state_ == BUFFERING_HAVE_ENOUGH && !received_end_of_stream_ &&
218 !effective_frames && (!background_rendering || 229 !effective_frames && (!background_rendering ||
219 (!frames_decoded_ && was_background_rendering_))) { 230 (!frames_decoded_ && was_background_rendering_))) {
220 // Do not set |buffering_state_| here as the lock in FrameReady() may be 231 // Do not set |buffering_state_| here as the lock in FrameReady() may be
221 // held already and it fire the state changes in the wrong order. 232 // held already and it fire the state changes in the wrong order.
222 task_runner_->PostTask( 233 task_runner_->PostTask(
223 FROM_HERE, base::Bind(&VideoRendererImpl::TransitionToHaveNothing, 234 FROM_HERE, base::Bind(&VideoRendererImpl::TransitionToHaveNothing,
224 weak_factory_.GetWeakPtr())); 235 weak_factory_.GetWeakPtr()));
225 } 236 }
226 237
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489 DCHECK_EQ(status, VideoFrameStream::DEMUXER_READ_ABORTED); 500 DCHECK_EQ(status, VideoFrameStream::DEMUXER_READ_ABORTED);
490 return; 501 return;
491 } 502 }
492 503
493 if (frame->metadata()->IsTrue(VideoFrameMetadata::END_OF_STREAM)) { 504 if (frame->metadata()->IsTrue(VideoFrameMetadata::END_OF_STREAM)) {
494 DCHECK(!received_end_of_stream_); 505 DCHECK(!received_end_of_stream_);
495 received_end_of_stream_ = true; 506 received_end_of_stream_ = true;
496 507
497 // See if we can fire EOS immediately instead of waiting for Render(). 508 // See if we can fire EOS immediately instead of waiting for Render().
498 if (use_new_video_renderering_path_) 509 if (use_new_video_renderering_path_)
499 MaybeFireEndedCallback(); 510 MaybeFireEndedCallback_Locked(time_progressing_);
500 } else { 511 } else {
501 // Maintain the latest frame decoded so the correct frame is displayed 512 // Maintain the latest frame decoded so the correct frame is displayed
502 // after prerolling has completed. 513 // after prerolling has completed.
503 if (frame->timestamp() <= start_timestamp_) { 514 if (frame->timestamp() <= start_timestamp_) {
504 if (use_new_video_renderering_path_) 515 if (use_new_video_renderering_path_)
505 algorithm_->Reset(); 516 algorithm_->Reset();
506 ready_frames_.clear(); 517 ready_frames_.clear();
507 } 518 }
508 AddReadyFrame_Locked(frame); 519 AddReadyFrame_Locked(frame);
509 } 520 }
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701 } 712 }
702 713
703 if (wait_duration > base::TimeDelta()) 714 if (wait_duration > base::TimeDelta())
704 frame_available_.TimedWait(wait_duration); 715 frame_available_.TimedWait(wait_duration);
705 } 716 }
706 717
707 void VideoRendererImpl::MaybeStopSinkAfterFirstPaint() { 718 void VideoRendererImpl::MaybeStopSinkAfterFirstPaint() {
708 DCHECK(task_runner_->BelongsToCurrentThread()); 719 DCHECK(task_runner_->BelongsToCurrentThread());
709 DCHECK(use_new_video_renderering_path_); 720 DCHECK(use_new_video_renderering_path_);
710 721
711 {
712 base::AutoLock auto_lock(lock_);
713 render_first_frame_and_stop_ = false;
714 }
715
716 if (!time_progressing_ && sink_started_) 722 if (!time_progressing_ && sink_started_)
717 StopSink(); 723 StopSink();
724
725 base::AutoLock auto_lock(lock_);
726 render_first_frame_and_stop_ = false;
718 } 727 }
719 728
720 bool VideoRendererImpl::HaveReachedBufferingCap() { 729 bool VideoRendererImpl::HaveReachedBufferingCap() {
721 DCHECK(task_runner_->BelongsToCurrentThread()); 730 DCHECK(task_runner_->BelongsToCurrentThread());
722 const size_t kMaxVideoFrames = limits::kMaxVideoFrames; 731 const size_t kMaxVideoFrames = limits::kMaxVideoFrames;
723 732
724 if (use_new_video_renderering_path_) { 733 if (use_new_video_renderering_path_) {
725 // When the display rate is less than the frame rate, the effective frames 734 // When the display rate is less than the frame rate, the effective frames
726 // queued may be much smaller than the actual number of frames queued. Here 735 // queued may be much smaller than the actual number of frames queued. Here
727 // we ensure that frames_queued() doesn't get excessive. 736 // we ensure that frames_queued() doesn't get excessive.
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741 } 750 }
742 751
743 void VideoRendererImpl::StopSink() { 752 void VideoRendererImpl::StopSink() {
744 DCHECK(task_runner_->BelongsToCurrentThread()); 753 DCHECK(task_runner_->BelongsToCurrentThread());
745 sink_->Stop(); 754 sink_->Stop();
746 algorithm_->set_time_stopped(); 755 algorithm_->set_time_stopped();
747 sink_started_ = false; 756 sink_started_ = false;
748 was_background_rendering_ = false; 757 was_background_rendering_ = false;
749 } 758 }
750 759
751 size_t VideoRendererImpl::MaybeFireEndedCallback() { 760 size_t VideoRendererImpl::MaybeFireEndedCallback_Locked(bool time_progressing) {
761 lock_.AssertAcquired();
762
752 // If there's only one frame in the video or Render() was never called, the 763 // If there's only one frame in the video or Render() was never called, the
753 // algorithm will have one frame linger indefinitely. So in cases where the 764 // algorithm will have one frame linger indefinitely. So in cases where the
754 // frame duration is unknown and we've received EOS, fire it once we get down 765 // frame duration is unknown and we've received EOS, fire it once we get down
755 // to a single frame. 766 // to a single frame.
756 const size_t effective_frames = algorithm_->EffectiveFramesQueued(); 767 const size_t effective_frames = algorithm_->EffectiveFramesQueued();
757 768
758 // Don't fire ended if we haven't received EOS or have already done so. 769 // Don't fire ended if we haven't received EOS or have already done so.
759 if (!received_end_of_stream_ || rendered_end_of_stream_) 770 if (!received_end_of_stream_ || rendered_end_of_stream_)
760 return effective_frames; 771 return effective_frames;
761 772
762 // Don't fire ended if time isn't moving and we have frames. 773 // Don't fire ended if time isn't moving and we have frames.
763 if (!time_progressing_ && algorithm_->frames_queued()) 774 if (!time_progressing && algorithm_->frames_queued())
764 return effective_frames; 775 return effective_frames;
765 776
766 // Fire ended if we have no more effective frames or only ever had one frame. 777 // Fire ended if we have no more effective frames or only ever had one frame.
767 if (!effective_frames || 778 if (!effective_frames ||
768 (algorithm_->frames_queued() == 1u && 779 (algorithm_->frames_queued() == 1u &&
769 algorithm_->average_frame_duration() == base::TimeDelta())) { 780 algorithm_->average_frame_duration() == base::TimeDelta())) {
770 rendered_end_of_stream_ = true; 781 rendered_end_of_stream_ = true;
771 task_runner_->PostTask(FROM_HERE, ended_cb_); 782 task_runner_->PostTask(FROM_HERE, ended_cb_);
772 } 783 }
773 784
774 return effective_frames; 785 return effective_frames;
775 } 786 }
776 787
777 base::TimeTicks VideoRendererImpl::ConvertMediaTimestamp( 788 base::TimeTicks VideoRendererImpl::ConvertMediaTimestamp(
778 base::TimeDelta media_time) { 789 base::TimeDelta media_time) {
779 std::vector<base::TimeDelta> media_times(1, media_time); 790 std::vector<base::TimeDelta> media_times(1, media_time);
780 std::vector<base::TimeTicks> wall_clock_times; 791 std::vector<base::TimeTicks> wall_clock_times;
781 if (!wall_clock_time_cb_.Run(media_times, &wall_clock_times)) 792 if (!wall_clock_time_cb_.Run(media_times, &wall_clock_times))
782 return base::TimeTicks(); 793 return base::TimeTicks();
783 return wall_clock_times[0]; 794 return wall_clock_times[0];
784 } 795 }
785 796
786 } // namespace media 797 } // namespace media
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