Index: third_party/android_prediction/suggest/core/layout/proximity_info_state_utils.h |
diff --git a/third_party/android_prediction/suggest/core/layout/proximity_info_state_utils.h b/third_party/android_prediction/suggest/core/layout/proximity_info_state_utils.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..29946aedc27b6779f83687aa559c76dd1f9d5a79 |
--- /dev/null |
+++ b/third_party/android_prediction/suggest/core/layout/proximity_info_state_utils.h |
@@ -0,0 +1,160 @@ |
+/* |
+ * Copyright (C) 2013 The Android Open Source Project |
+ * |
+ * Licensed under the Apache License, Version 2.0 (the "License"); |
+ * you may not use this file except in compliance with the License. |
+ * You may obtain a copy of the License at |
+ * |
+ * http://www.apache.org/licenses/LICENSE-2.0 |
+ * |
+ * Unless required by applicable law or agreed to in writing, software |
+ * distributed under the License is distributed on an "AS IS" BASIS, |
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
+ * See the License for the specific language governing permissions and |
+ * limitations under the License. |
+ */ |
+ |
+#ifndef LATINIME_PROXIMITY_INFO_STATE_UTILS_H |
+#define LATINIME_PROXIMITY_INFO_STATE_UTILS_H |
+ |
+#include <bitset> |
+#include <unordered_map> |
+#include <vector> |
+ |
+#include "third_party/android_prediction/defines.h" |
+ |
+namespace latinime { |
+class ProximityInfo; |
+class ProximityInfoParams; |
+ |
+class ProximityInfoStateUtils { |
+ public: |
+ typedef std::unordered_map<int, float> NearKeysDistanceMap; |
+ typedef std::bitset<MAX_KEY_COUNT_IN_A_KEYBOARD> NearKeycodesSet; |
+ |
+ static int trimLastTwoTouchPoints(std::vector<int> *sampledInputXs, |
+ std::vector<int> *sampledInputYs, std::vector<int> *sampledInputTimes, |
+ std::vector<int> *sampledLengthCache, std::vector<int> *sampledInputIndice); |
+ static int updateTouchPoints(const ProximityInfo *const proximityInfo, |
+ const int maxPointToKeyLength, const int *const inputProximities, |
+ const int *const inputXCoordinates, const int *const inputYCoordinates, |
+ const int *const times, const int *const pointerIds, const int inputSize, |
+ const bool isGeometric, const int pointerId, const int pushTouchPointStartIndex, |
+ std::vector<int> *sampledInputXs, std::vector<int> *sampledInputYs, |
+ std::vector<int> *sampledInputTimes, std::vector<int> *sampledLengthCache, |
+ std::vector<int> *sampledInputIndice); |
+ static const int *getProximityCodePointsAt(const int *const inputProximities, const int index); |
+ static int getPrimaryCodePointAt(const int *const inputProximities, const int index); |
+ static void popInputData(std::vector<int> *sampledInputXs, std::vector<int> *sampledInputYs, |
+ std::vector<int> *sampledInputTimes, std::vector<int> *sampledLengthCache, |
+ std::vector<int> *sampledInputIndice); |
+ static float refreshSpeedRates(const int inputSize, const int *const xCoordinates, |
+ const int *const yCoordinates, const int *const times, const int lastSavedInputSize, |
+ const int sampledInputSize, const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, |
+ const std::vector<int> *const sampledInputTimes, |
+ const std::vector<int> *const sampledLengthCache, |
+ const std::vector<int> *const sampledInputIndice, |
+ std::vector<float> *sampledSpeedRates, std::vector<float> *sampledDirections); |
+ static void refreshBeelineSpeedRates(const int mostCommonKeyWidth, const float averageSpeed, |
+ const int inputSize, const int *const xCoordinates, const int *const yCoordinates, |
+ const int *times, const int sampledInputSize, |
+ const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, const std::vector<int> *const inputIndice, |
+ std::vector<int> *beelineSpeedPercentiles); |
+ static float getDirection(const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, const int index0, const int index1); |
+ static void updateAlignPointProbabilities(const float maxPointToKeyLength, |
+ const int mostCommonKeyWidth, const int keyCount, const int start, |
+ const int sampledInputSize, const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, |
+ const std::vector<float> *const sampledSpeedRates, |
+ const std::vector<int> *const sampledLengthCache, |
+ const std::vector<float> *const sampledNormalizedSquaredLengthCache, |
+ const ProximityInfo *const proximityInfo, |
+ std::vector<std::unordered_map<int, float>> *charProbabilities); |
+ static void updateSampledSearchKeySets(const ProximityInfo *const proximityInfo, |
+ const int sampledInputSize, const int lastSavedInputSize, |
+ const std::vector<int> *const sampledLengthCache, |
+ const std::vector<std::unordered_map<int, float>> *const charProbabilities, |
+ std::vector<NearKeycodesSet> *sampledSearchKeySets, |
+ std::vector<std::vector<int>> *sampledSearchKeyVectors); |
+ static float getPointToKeyByIdLength(const float maxPointToKeyLength, |
+ const std::vector<float> *const sampledNormalizedSquaredLengthCache, const int keyCount, |
+ const int inputIndex, const int keyId); |
+ static void initGeometricDistanceInfos(const ProximityInfo *const proximityInfo, |
+ const int sampledInputSize, const int lastSavedInputSize, const bool isGeometric, |
+ const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, |
+ std::vector<float> *sampledNormalizedSquaredLengthCache); |
+ static void initPrimaryInputWord(const int inputSize, const int *const inputProximities, |
+ int *primaryInputWord); |
+ static void dump(const bool isGeometric, const int inputSize, |
+ const int *const inputXCoordinates, const int *const inputYCoordinates, |
+ const int sampledInputSize, const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, |
+ const std::vector<int> *const sampledTimes, |
+ const std::vector<float> *const sampledSpeedRates, |
+ const std::vector<int> *const sampledBeelineSpeedPercentiles); |
+ static bool checkAndReturnIsContinuousSuggestionPossible(const int inputSize, |
+ const int *const xCoordinates, const int *const yCoordinates, const int *const times, |
+ const int sampledInputSize, const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, |
+ const std::vector<int> *const sampledTimes, |
+ const std::vector<int> *const sampledInputIndices); |
+ // TODO: Move to most_probable_string_utils.h |
+ static float getMostProbableString(const ProximityInfo *const proximityInfo, |
+ const int sampledInputSize, |
+ const std::vector<std::unordered_map<int, float>> *const charProbabilities, |
+ int *const codePointBuf); |
+ |
+ private: |
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ProximityInfoStateUtils); |
+ |
+ static float updateNearKeysDistances(const ProximityInfo *const proximityInfo, |
+ const float maxPointToKeyLength, const int x, const int y, |
+ const bool isGeometric, |
+ NearKeysDistanceMap *const currentNearKeysDistances); |
+ static bool isPrevLocalMin(const NearKeysDistanceMap *const currentNearKeysDistances, |
+ const NearKeysDistanceMap *const prevNearKeysDistances, |
+ const NearKeysDistanceMap *const prevPrevNearKeysDistances); |
+ static float getPointScore(const int mostCommonKeyWidth, const int x, const int y, |
+ const int time, const bool lastPoint, const float nearest, const float sumAngle, |
+ const NearKeysDistanceMap *const currentNearKeysDistances, |
+ const NearKeysDistanceMap *const prevNearKeysDistances, |
+ const NearKeysDistanceMap *const prevPrevNearKeysDistances, |
+ std::vector<int> *sampledInputXs, std::vector<int> *sampledInputYs); |
+ static bool pushTouchPoint(const ProximityInfo *const proximityInfo, |
+ const int maxPointToKeyLength, const int inputIndex, const int nodeCodePoint, int x, |
+ int y, const int time, const bool isGeometric, |
+ const bool doSampling, const bool isLastPoint, |
+ const float sumAngle, NearKeysDistanceMap *const currentNearKeysDistances, |
+ const NearKeysDistanceMap *const prevNearKeysDistances, |
+ const NearKeysDistanceMap *const prevPrevNearKeysDistances, |
+ std::vector<int> *sampledInputXs, std::vector<int> *sampledInputYs, |
+ std::vector<int> *sampledInputTimes, std::vector<int> *sampledLengthCache, |
+ std::vector<int> *sampledInputIndice); |
+ static float calculateBeelineSpeedRate(const int mostCommonKeyWidth, const float averageSpeed, |
+ const int id, const int inputSize, const int *const xCoordinates, |
+ const int *const yCoordinates, const int *times, const int sampledInputSize, |
+ const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, |
+ const std::vector<int> *const inputIndice); |
+ static float getPointAngle(const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, const int index); |
+ static float getPointsAngle(const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, const int index0, const int index1, |
+ const int index2); |
+ static bool suppressCharProbabilities(const int mostCommonKeyWidth, |
+ const int sampledInputSize, const std::vector<int> *const lengthCache, const int index0, |
+ const int index1, std::vector<std::unordered_map<int, float>> *charProbabilities); |
+ static float calculateSquaredDistanceFromSweetSpotCenter( |
+ const ProximityInfo *const proximityInfo, const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, const int keyIndex, |
+ const int inputIndex); |
+ static float calculateNormalizedSquaredDistance(const ProximityInfo *const proximityInfo, |
+ const std::vector<int> *const sampledInputXs, |
+ const std::vector<int> *const sampledInputYs, const int keyIndex, const int inputIndex); |
+}; |
+} // namespace latinime |
+#endif // LATINIME_PROXIMITY_INFO_STATE_UTILS_H |