| Index: services/keyboard_native/text_update_key.cc
|
| diff --git a/services/keyboard_native/text_update_key.cc b/services/keyboard_native/text_update_key.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d39e2fdbc6833de377f4e83b19d76051fcd01fe5
|
| --- /dev/null
|
| +++ b/services/keyboard_native/text_update_key.cc
|
| @@ -0,0 +1,77 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <string>
|
| +
|
| +#include "services/keyboard_native/text_update_key.h"
|
| +#include "third_party/skia/include/core/SkCanvas.h"
|
| +#include "third_party/skia/include/core/SkPaint.h"
|
| +#include "third_party/skia/include/core/SkScalar.h"
|
| +#include "ui/gfx/geometry/rect_f.h"
|
| +
|
| +namespace keyboard {
|
| +
|
| +TextUpdateKey::TextUpdateKey(
|
| + std::string text,
|
| + base::Callback<void(const TextUpdateKey&)> touch_up_callback)
|
| + : text_(text), touch_up_callback_(touch_up_callback) {
|
| +}
|
| +
|
| +TextUpdateKey::~TextUpdateKey() {
|
| +}
|
| +
|
| +// Key implementation.
|
| +void TextUpdateKey::Draw(SkCanvas* canvas,
|
| + const SkPaint& paint,
|
| + const gfx::RectF& rect) {
|
| + std::string text_to_fit = text_;
|
| + SkRect bounds;
|
| + SkPaint paint_copy = paint;
|
| + paint_copy.measureText((const void*)(text_.c_str()), strlen(text_.c_str()),
|
| + &bounds);
|
| + bool text_need_scale = false;
|
| + if (bounds.width() > rect.width() * 0.8) {
|
| + text_need_scale = true;
|
| +
|
| + paint_copy.setTextScaleX(SkFloatToScalar(0.6));
|
| + paint_copy.measureText((const void*)(text_.c_str()), strlen(text_.c_str()),
|
| + &bounds);
|
| + paint_copy.setTextScaleX(SkIntToScalar(1));
|
| + if (bounds.width() > rect.width() * 0.8) {
|
| + int dot_count = SkScalarTruncToInt((SkScalarToFloat(bounds.width()) -
|
| + SkScalarToFloat(rect.width()) * 0.8) /
|
| + SkScalarToFloat(bounds.width()) *
|
| + strlen(text_.c_str())) +
|
| + 1;
|
| + int dot_count_in_text = dot_count < 3 ? dot_count : 3;
|
| + std::string dots(dot_count_in_text, '.');
|
| + text_to_fit =
|
| + dots +
|
| + text_to_fit.substr(dot_count, text_to_fit.length() - dot_count);
|
| + }
|
| + }
|
| +
|
| + float text_baseline_offset = rect.height() / 5.0f;
|
| + if (text_need_scale) {
|
| + paint_copy.setTextScaleX(SkFloatToScalar(0.6));
|
| + }
|
| + canvas->drawText(text_to_fit.c_str(), strlen(text_to_fit.c_str()),
|
| + rect.x() + (rect.width() / 2.0f),
|
| + rect.y() + rect.height() - text_baseline_offset, paint_copy);
|
| + paint_copy.setTextScaleX(SkIntToScalar(1));
|
| +}
|
| +
|
| +const char* TextUpdateKey::ToText() const {
|
| + const char* text_char = text_.c_str();
|
| + return text_char;
|
| +}
|
| +
|
| +void TextUpdateKey::OnTouchUp() {
|
| + touch_up_callback_.Run(*this);
|
| +}
|
| +
|
| +void TextUpdateKey::ChangeText(std::string new_text) {
|
| + text_ = new_text;
|
| +}
|
| +} // namespace keyboard
|
|
|