Index: third_party/prediction/suggest/core/layout/proximity_info_state_utils.h |
diff --git a/third_party/prediction/suggest/core/layout/proximity_info_state_utils.h b/third_party/prediction/suggest/core/layout/proximity_info_state_utils.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..db44bdfa59278b88697de74df3ff519eef11e02f |
--- /dev/null |
+++ b/third_party/prediction/suggest/core/layout/proximity_info_state_utils.h |
@@ -0,0 +1,251 @@ |
+/* |
+ * Copyright (C) 2013 The Android Open Source Project |
+ * |
+ * Licensed under the Apache License, Version 2.0 (the "License"); |
+ * you may not use this file except in compliance with the License. |
+ * You may obtain a copy of the License at |
+ * |
+ * http://www.apache.org/licenses/LICENSE-2.0 |
+ * |
+ * Unless required by applicable law or agreed to in writing, software |
+ * distributed under the License is distributed on an "AS IS" BASIS, |
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
+ * See the License for the specific language governing permissions and |
+ * limitations under the License. |
+ */ |
+ |
+#ifndef LATINIME_PROXIMITY_INFO_STATE_UTILS_H |
+#define LATINIME_PROXIMITY_INFO_STATE_UTILS_H |
+ |
+#include <bitset> |
+#include <unordered_map> |
+#include <vector> |
+ |
+#include "third_party/prediction/defines.h" |
+ |
+namespace latinime { |
+class ProximityInfo; |
+class ProximityInfoParams; |
+ |
+class ProximityInfoStateUtils { |
+ public: |
+ typedef std::unordered_map<int, float> NearKeysDistanceMap; |
+ typedef std::bitset<MAX_KEY_COUNT_IN_A_KEYBOARD> NearKeycodesSet; |
+ |
+ static int trimLastTwoTouchPoints(std::vector<int>* sampledInputXs, |
+ std::vector<int>* sampledInputYs, |
+ std::vector<int>* sampledInputTimes, |
+ std::vector<int>* sampledLengthCache, |
+ std::vector<int>* sampledInputIndice); |
+ static int updateTouchPoints(const ProximityInfo* const proximityInfo, |
+ const int maxPointToKeyLength, |
+ const int* const inputProximities, |
+ const int* const inputXCoordinates, |
+ const int* const inputYCoordinates, |
+ const int* const times, |
+ const int* const pointerIds, |
+ const int inputSize, |
+ const bool isGeometric, |
+ const int pointerId, |
+ const int pushTouchPointStartIndex, |
+ std::vector<int>* sampledInputXs, |
+ std::vector<int>* sampledInputYs, |
+ std::vector<int>* sampledInputTimes, |
+ std::vector<int>* sampledLengthCache, |
+ std::vector<int>* sampledInputIndice); |
+ static const int* getProximityCodePointsAt(const int* const inputProximities, |
+ const int index); |
+ static int getPrimaryCodePointAt(const int* const inputProximities, |
+ const int index); |
+ static void popInputData(std::vector<int>* sampledInputXs, |
+ std::vector<int>* sampledInputYs, |
+ std::vector<int>* sampledInputTimes, |
+ std::vector<int>* sampledLengthCache, |
+ std::vector<int>* sampledInputIndice); |
+ static float refreshSpeedRates( |
+ const int inputSize, |
+ const int* const xCoordinates, |
+ const int* const yCoordinates, |
+ const int* const times, |
+ const int lastSavedInputSize, |
+ const int sampledInputSize, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const std::vector<int>* const sampledInputTimes, |
+ const std::vector<int>* const sampledLengthCache, |
+ const std::vector<int>* const sampledInputIndice, |
+ std::vector<float>* sampledSpeedRates, |
+ std::vector<float>* sampledDirections); |
+ static void refreshBeelineSpeedRates( |
+ const int mostCommonKeyWidth, |
+ const float averageSpeed, |
+ const int inputSize, |
+ const int* const xCoordinates, |
+ const int* const yCoordinates, |
+ const int* times, |
+ const int sampledInputSize, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const std::vector<int>* const inputIndice, |
+ std::vector<int>* beelineSpeedPercentiles); |
+ static float getDirection(const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const int index0, |
+ const int index1); |
+ static void updateAlignPointProbabilities( |
+ const float maxPointToKeyLength, |
+ const int mostCommonKeyWidth, |
+ const int keyCount, |
+ const int start, |
+ const int sampledInputSize, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const std::vector<float>* const sampledSpeedRates, |
+ const std::vector<int>* const sampledLengthCache, |
+ const std::vector<float>* const sampledNormalizedSquaredLengthCache, |
+ const ProximityInfo* const proximityInfo, |
+ std::vector<std::unordered_map<int, float>>* charProbabilities); |
+ static void updateSampledSearchKeySets( |
+ const ProximityInfo* const proximityInfo, |
+ const int sampledInputSize, |
+ const int lastSavedInputSize, |
+ const std::vector<int>* const sampledLengthCache, |
+ const std::vector<std::unordered_map<int, float>>* const |
+ charProbabilities, |
+ std::vector<NearKeycodesSet>* sampledSearchKeySets, |
+ std::vector<std::vector<int>>* sampledSearchKeyVectors); |
+ static float getPointToKeyByIdLength( |
+ const float maxPointToKeyLength, |
+ const std::vector<float>* const sampledNormalizedSquaredLengthCache, |
+ const int keyCount, |
+ const int inputIndex, |
+ const int keyId); |
+ static void initGeometricDistanceInfos( |
+ const ProximityInfo* const proximityInfo, |
+ const int sampledInputSize, |
+ const int lastSavedInputSize, |
+ const bool isGeometric, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ std::vector<float>* sampledNormalizedSquaredLengthCache); |
+ static void initPrimaryInputWord(const int inputSize, |
+ const int* const inputProximities, |
+ int* primaryInputWord); |
+ static void dump( |
+ const bool isGeometric, |
+ const int inputSize, |
+ const int* const inputXCoordinates, |
+ const int* const inputYCoordinates, |
+ const int sampledInputSize, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const std::vector<int>* const sampledTimes, |
+ const std::vector<float>* const sampledSpeedRates, |
+ const std::vector<int>* const sampledBeelineSpeedPercentiles); |
+ static bool checkAndReturnIsContinuousSuggestionPossible( |
+ const int inputSize, |
+ const int* const xCoordinates, |
+ const int* const yCoordinates, |
+ const int* const times, |
+ const int sampledInputSize, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const std::vector<int>* const sampledTimes, |
+ const std::vector<int>* const sampledInputIndices); |
+ // TODO: Move to most_probable_string_utils.h |
+ static float getMostProbableString( |
+ const ProximityInfo* const proximityInfo, |
+ const int sampledInputSize, |
+ const std::vector<std::unordered_map<int, float>>* const |
+ charProbabilities, |
+ int* const codePointBuf); |
+ |
+ private: |
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ProximityInfoStateUtils); |
+ |
+ static float updateNearKeysDistances( |
+ const ProximityInfo* const proximityInfo, |
+ const float maxPointToKeyLength, |
+ const int x, |
+ const int y, |
+ const bool isGeometric, |
+ NearKeysDistanceMap* const currentNearKeysDistances); |
+ static bool isPrevLocalMin( |
+ const NearKeysDistanceMap* const currentNearKeysDistances, |
+ const NearKeysDistanceMap* const prevNearKeysDistances, |
+ const NearKeysDistanceMap* const prevPrevNearKeysDistances); |
+ static float getPointScore( |
+ const int mostCommonKeyWidth, |
+ const int x, |
+ const int y, |
+ const int time, |
+ const bool lastPoint, |
+ const float nearest, |
+ const float sumAngle, |
+ const NearKeysDistanceMap* const currentNearKeysDistances, |
+ const NearKeysDistanceMap* const prevNearKeysDistances, |
+ const NearKeysDistanceMap* const prevPrevNearKeysDistances, |
+ std::vector<int>* sampledInputXs, |
+ std::vector<int>* sampledInputYs); |
+ static bool pushTouchPoint( |
+ const ProximityInfo* const proximityInfo, |
+ const int maxPointToKeyLength, |
+ const int inputIndex, |
+ const int nodeCodePoint, |
+ int x, |
+ int y, |
+ const int time, |
+ const bool isGeometric, |
+ const bool doSampling, |
+ const bool isLastPoint, |
+ const float sumAngle, |
+ NearKeysDistanceMap* const currentNearKeysDistances, |
+ const NearKeysDistanceMap* const prevNearKeysDistances, |
+ const NearKeysDistanceMap* const prevPrevNearKeysDistances, |
+ std::vector<int>* sampledInputXs, |
+ std::vector<int>* sampledInputYs, |
+ std::vector<int>* sampledInputTimes, |
+ std::vector<int>* sampledLengthCache, |
+ std::vector<int>* sampledInputIndice); |
+ static float calculateBeelineSpeedRate( |
+ const int mostCommonKeyWidth, |
+ const float averageSpeed, |
+ const int id, |
+ const int inputSize, |
+ const int* const xCoordinates, |
+ const int* const yCoordinates, |
+ const int* times, |
+ const int sampledInputSize, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const std::vector<int>* const inputIndice); |
+ static float getPointAngle(const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const int index); |
+ static float getPointsAngle(const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const int index0, |
+ const int index1, |
+ const int index2); |
+ static bool suppressCharProbabilities( |
+ const int mostCommonKeyWidth, |
+ const int sampledInputSize, |
+ const std::vector<int>* const lengthCache, |
+ const int index0, |
+ const int index1, |
+ std::vector<std::unordered_map<int, float>>* charProbabilities); |
+ static float calculateSquaredDistanceFromSweetSpotCenter( |
+ const ProximityInfo* const proximityInfo, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const int keyIndex, |
+ const int inputIndex); |
+ static float calculateNormalizedSquaredDistance( |
+ const ProximityInfo* const proximityInfo, |
+ const std::vector<int>* const sampledInputXs, |
+ const std::vector<int>* const sampledInputYs, |
+ const int keyIndex, |
+ const int inputIndex); |
+}; |
+} // namespace latinime |
+#endif // LATINIME_PROXIMITY_INFO_STATE_UTILS_H |