Index: third_party/prediction/suggest/core/layout/proximity_info.h |
diff --git a/third_party/prediction/suggest/core/layout/proximity_info.h b/third_party/prediction/suggest/core/layout/proximity_info.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b3d8dbf20932a71e5b6adc272d942b73b7b28049 |
--- /dev/null |
+++ b/third_party/prediction/suggest/core/layout/proximity_info.h |
@@ -0,0 +1,161 @@ |
+/* |
+ * Copyright (C) 2011 The Android Open Source Project |
+ * |
+ * Licensed under the Apache License, Version 2.0 (the "License"); |
+ * you may not use this file except in compliance with the License. |
+ * You may obtain a copy of the License at |
+ * |
+ * http://www.apache.org/licenses/LICENSE-2.0 |
+ * |
+ * Unless required by applicable law or agreed to in writing, software |
+ * distributed under the License is distributed on an "AS IS" BASIS, |
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
+ * See the License for the specific language governing permissions and |
+ * limitations under the License. |
+ */ |
+ |
+#ifndef LATINIME_PROXIMITY_INFO_H |
+#define LATINIME_PROXIMITY_INFO_H |
+ |
+#include <string> |
+#include <unordered_map> |
+ |
+#include "third_party/prediction/defines.h" |
+#include "third_party/prediction/suggest/core/layout/proximity_info_utils.h" |
+ |
+namespace latinime { |
+ |
+class ProximityInfo { |
+ public: |
+ ProximityInfo(const std::string localeJStr, |
+ const int keyboardWidth, |
+ const int keyboardHeight, |
+ const int gridWidth, |
+ const int gridHeight, |
+ const int mostCommonKeyWidth, |
+ const int mostCommonKeyHeight, |
+ int* proximityChars, |
+ int proximitySize, |
+ const int keyCount, |
+ const int* keyXCoordinates, |
+ const int* keyYCoordinates, |
+ const int* keyWidths, |
+ const int* keyHeights, |
+ const int* keyCharCodes, |
+ const float* sweetSpotCenterXs, |
+ const float* sweetSpotCenterYs, |
+ const float* sweetSpotRadii); |
+ ~ProximityInfo(); |
+ bool hasSpaceProximity(const int x, const int y) const; |
+ float getNormalizedSquaredDistanceFromCenterFloatG( |
+ const int keyId, |
+ const int x, |
+ const int y, |
+ const bool isGeometric) const; |
+ int getCodePointOf(const int keyIndex) const; |
+ int getOriginalCodePointOf(const int keyIndex) const; |
+ bool hasSweetSpotData(const int keyIndex) const { |
+ // When there are no calibration data for a key, |
+ // the radius of the key is assigned to zero. |
+ return mSweetSpotRadii[keyIndex] > 0.0f; |
+ } |
+ float getSweetSpotRadiiAt(int keyIndex) const { |
+ return mSweetSpotRadii[keyIndex]; |
+ } |
+ float getSweetSpotCenterXAt(int keyIndex) const { |
+ return mSweetSpotCenterXs[keyIndex]; |
+ } |
+ float getSweetSpotCenterYAt(int keyIndex) const { |
+ return mSweetSpotCenterYs[keyIndex]; |
+ } |
+ bool hasTouchPositionCorrectionData() const { |
+ return HAS_TOUCH_POSITION_CORRECTION_DATA; |
+ } |
+ int getMostCommonKeyWidth() const { return MOST_COMMON_KEY_WIDTH; } |
+ int getMostCommonKeyWidthSquare() const { |
+ return MOST_COMMON_KEY_WIDTH_SQUARE; |
+ } |
+ float getNormalizedSquaredMostCommonKeyHypotenuse() const { |
+ return NORMALIZED_SQUARED_MOST_COMMON_KEY_HYPOTENUSE; |
+ } |
+ int getKeyCount() const { return KEY_COUNT; } |
+ int getCellHeight() const { return CELL_HEIGHT; } |
+ int getCellWidth() const { return CELL_WIDTH; } |
+ int getGridWidth() const { return GRID_WIDTH; } |
+ int getGridHeight() const { return GRID_HEIGHT; } |
+ int getKeyboardWidth() const { return KEYBOARD_WIDTH; } |
+ int getKeyboardHeight() const { return KEYBOARD_HEIGHT; } |
+ float getKeyboardHypotenuse() const { return KEYBOARD_HYPOTENUSE; } |
+ |
+ int getKeyCenterXOfKeyIdG(const int keyId, |
+ const int referencePointX, |
+ const bool isGeometric) const; |
+ int getKeyCenterYOfKeyIdG(const int keyId, |
+ const int referencePointY, |
+ const bool isGeometric) const; |
+ int getKeyKeyDistanceG(int keyId0, int keyId1) const; |
+ |
+ AK_FORCE_INLINE void initializeProximities(const int* const inputCodes, |
+ const int* const inputXCoordinates, |
+ const int* const inputYCoordinates, |
+ const int inputSize, |
+ int* allInputCodes) const { |
+ ProximityInfoUtils::initializeProximities( |
+ inputCodes, inputXCoordinates, inputYCoordinates, inputSize, |
+ mKeyXCoordinates, mKeyYCoordinates, mKeyWidths, mKeyHeights, |
+ mProximityCharsArray, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH, |
+ MOST_COMMON_KEY_WIDTH, KEY_COUNT, mLocaleStr, &mLowerCodePointToKeyMap, |
+ allInputCodes); |
+ } |
+ |
+ AK_FORCE_INLINE int getKeyIndexOf(const int c) const { |
+ return ProximityInfoUtils::getKeyIndexOf(KEY_COUNT, c, |
+ &mLowerCodePointToKeyMap); |
+ } |
+ |
+ AK_FORCE_INLINE bool isCodePointOnKeyboard(const int codePoint) const { |
+ return getKeyIndexOf(codePoint) != NOT_AN_INDEX; |
+ } |
+ |
+ private: |
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ProximityInfo); |
+ |
+ void initializeG(); |
+ |
+ const int GRID_WIDTH; |
+ const int GRID_HEIGHT; |
+ const int MOST_COMMON_KEY_WIDTH; |
+ const int MOST_COMMON_KEY_WIDTH_SQUARE; |
+ const float NORMALIZED_SQUARED_MOST_COMMON_KEY_HYPOTENUSE; |
+ const int CELL_WIDTH; |
+ const int CELL_HEIGHT; |
+ const int KEY_COUNT; |
+ const int KEYBOARD_WIDTH; |
+ const int KEYBOARD_HEIGHT; |
+ const float KEYBOARD_HYPOTENUSE; |
+ const bool HAS_TOUCH_POSITION_CORRECTION_DATA; |
+ // Assuming locale strings such as en_US, sr-Latn etc. |
+ static const int MAX_LOCALE_STRING_LENGTH = 10; |
+ char mLocaleStr[MAX_LOCALE_STRING_LENGTH]; |
+ int* mProximityCharsArray; |
+ int mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mKeyWidths[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mKeyHeights[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mKeyCodePoints[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ float mSweetSpotCenterXs[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ // Sweet spots for geometric input. Note that we have extra sweet spots only |
+ // for Y coordinates. |
+ float mSweetSpotCenterYsG[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ std::unordered_map<int, int> mLowerCodePointToKeyMap; |
+ int mKeyIndexToOriginalCodePoint[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mKeyIndexToLowerCodePointG[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mCenterXsG[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mCenterYsG[MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+ int mKeyKeyDistancesG[MAX_KEY_COUNT_IN_A_KEYBOARD] |
+ [MAX_KEY_COUNT_IN_A_KEYBOARD]; |
+}; |
+} // namespace latinime |
+#endif // LATINIME_PROXIMITY_INFO_H |