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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <string> | |
| 6 | |
| 7 #include "services/keyboard_native/text_update_key.h" | |
| 8 #include "third_party/skia/include/core/SkCanvas.h" | |
| 9 #include "third_party/skia/include/core/SkPaint.h" | |
| 10 #include "third_party/skia/include/core/SkScalar.h" | |
| 11 #include "ui/gfx/geometry/rect_f.h" | |
| 12 | |
| 13 namespace keyboard { | |
| 14 | |
| 15 TextUpdateKey::TextUpdateKey( | |
| 16 std::string text, | |
| 17 base::Callback<void(const TextUpdateKey&)> touch_up_callback) | |
| 18 : text_(text), touch_up_callback_(touch_up_callback) { | |
| 19 } | |
| 20 | |
| 21 TextUpdateKey::~TextUpdateKey() { | |
| 22 } | |
| 23 | |
| 24 // Key implementation. | |
| 25 void TextUpdateKey::Draw(SkCanvas* canvas, | |
| 26 const SkPaint& paint, | |
| 27 const gfx::RectF& rect) { | |
| 28 std::string text_to_fit = text_; | |
| 29 SkRect bounds; | |
| 30 SkPaint paint_copy = paint; | |
| 31 paint_copy.measureText((const void*)(text_.c_str()), strlen(text_.c_str()), | |
| 32 &bounds); | |
| 33 bool text_need_scale = false; | |
| 34 if (bounds.width() > rect.width() * 0.8) { | |
| 35 text_need_scale = true; | |
| 36 | |
| 37 paint_copy.setTextScaleX(SkFloatToScalar(0.6)); | |
| 38 paint_copy.measureText((const void*)(text_.c_str()), strlen(text_.c_str()), | |
| 39 &bounds); | |
| 40 paint_copy.setTextScaleX(SkIntToScalar(1)); | |
| 41 if (bounds.width() > rect.width() * 0.8) { | |
| 42 int dot_count = SkScalarTruncToInt((SkScalarToFloat(bounds.width()) - | |
| 43 SkScalarToFloat(rect.width()) * 0.8) / | |
| 44 SkScalarToFloat(bounds.width()) * | |
| 45 strlen(text_.c_str())) + | |
| 46 1; | |
| 47 std::string dots = "..."; | |
| 48 for (int i = 3; i > 0; i--) { | |
|
APW
2015/08/03 17:26:21
Still think you can do better. Maybe use dot_coun
riajiang
2015/08/03 19:39:42
Changed it to use that string constructor
| |
| 49 if (i <= dot_count) { | |
| 50 text_to_fit = | |
| 51 dots + | |
| 52 text_to_fit.substr(dot_count, text_to_fit.length() - dot_count); | |
| 53 break; | |
| 54 } | |
| 55 dots.pop_back(); | |
| 56 } | |
| 57 } | |
| 58 } | |
| 59 | |
| 60 float text_baseline_offset = rect.height() / 5.0f; | |
| 61 if (text_need_scale) { | |
| 62 paint_copy.setTextScaleX(SkFloatToScalar(0.6)); | |
| 63 } | |
| 64 canvas->drawText(text_to_fit.c_str(), strlen(text_to_fit.c_str()), | |
| 65 rect.x() + (rect.width() / 2.0f), | |
| 66 rect.y() + rect.height() - text_baseline_offset, paint_copy); | |
| 67 paint_copy.setTextScaleX(SkIntToScalar(1)); | |
| 68 } | |
| 69 | |
| 70 const char* TextUpdateKey::ToText() const { | |
| 71 const char* text_char = text_.c_str(); | |
| 72 return text_char; | |
| 73 } | |
| 74 | |
| 75 void TextUpdateKey::OnTouchUp() { | |
| 76 touch_up_callback_.Run(*this); | |
| 77 } | |
| 78 | |
| 79 void TextUpdateKey::ChangeText(std::string new_text) { | |
| 80 text_ = new_text; | |
| 81 } | |
| 82 } // namespace keyboard | |
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