Index: cc/float_quad_unittest.cc |
diff --git a/cc/float_quad_unittest.cc b/cc/float_quad_unittest.cc |
deleted file mode 100644 |
index a13c582cb633a7862ae6c3d008808487918c10ef..0000000000000000000000000000000000000000 |
--- a/cc/float_quad_unittest.cc |
+++ /dev/null |
@@ -1,58 +0,0 @@ |
-// Copyright 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/math_util.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/gfx/rect_f.h" |
-#include "ui/gfx/quad_f.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
-namespace { |
- |
-// TODO(danakj) Move this test to ui/gfx/ when we don't need MathUtil::mapQuad. |
-TEST(FloatQuadTest, IsRectilinearTest) |
-{ |
- const int numRectilinear = 8; |
- gfx::Transform rectilinearTrans[numRectilinear]; |
- rectilinearTrans[1].Rotate(90); |
- rectilinearTrans[2].Rotate(180); |
- rectilinearTrans[3].Rotate(270); |
- rectilinearTrans[4].SkewX(0.00000000001); |
- rectilinearTrans[5].SkewY(0.00000000001); |
- rectilinearTrans[6].Scale(0.00001, 0.00001); |
- rectilinearTrans[6].Rotate(180); |
- rectilinearTrans[7].Scale(100000, 100000); |
- rectilinearTrans[7].Rotate(180); |
- |
- for (int i = 0; i < numRectilinear; ++i) { |
- bool clipped = false; |
- gfx::QuadF quad = MathUtil::mapQuad(rectilinearTrans[i], gfx::QuadF(gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped); |
- ASSERT_TRUE(!clipped); |
- EXPECT_TRUE(quad.IsRectilinear()); |
- } |
- |
- const int numNonRectilinear = 10; |
- gfx::Transform nonRectilinearTrans[numNonRectilinear]; |
- nonRectilinearTrans[0].Rotate(359.999); |
- nonRectilinearTrans[1].Rotate(0.0000001); |
- nonRectilinearTrans[2].Rotate(89.999999); |
- nonRectilinearTrans[3].Rotate(90.0000001); |
- nonRectilinearTrans[4].Rotate(179.999999); |
- nonRectilinearTrans[5].Rotate(180.0000001); |
- nonRectilinearTrans[6].Rotate(269.999999); |
- nonRectilinearTrans[7].Rotate(270.0000001); |
- nonRectilinearTrans[8].SkewX(0.00001); |
- nonRectilinearTrans[9].SkewY(0.00001); |
- |
- for (int i = 0; i < numNonRectilinear; ++i) { |
- bool clipped = false; |
- gfx::QuadF quad = MathUtil::mapQuad(nonRectilinearTrans[i], gfx::QuadF(gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped); |
- ASSERT_TRUE(!clipped); |
- EXPECT_FALSE(quad.IsRectilinear()); |
- } |
-} |
- |
-} // namespace |
-} // namespace cc |