| Index: cc/float_quad_unittest.cc
|
| diff --git a/cc/float_quad_unittest.cc b/cc/float_quad_unittest.cc
|
| deleted file mode 100644
|
| index a13c582cb633a7862ae6c3d008808487918c10ef..0000000000000000000000000000000000000000
|
| --- a/cc/float_quad_unittest.cc
|
| +++ /dev/null
|
| @@ -1,58 +0,0 @@
|
| -// Copyright 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/math_util.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/gfx/rect_f.h"
|
| -#include "ui/gfx/quad_f.h"
|
| -#include "ui/gfx/transform.h"
|
| -
|
| -namespace cc {
|
| -namespace {
|
| -
|
| -// TODO(danakj) Move this test to ui/gfx/ when we don't need MathUtil::mapQuad.
|
| -TEST(FloatQuadTest, IsRectilinearTest)
|
| -{
|
| - const int numRectilinear = 8;
|
| - gfx::Transform rectilinearTrans[numRectilinear];
|
| - rectilinearTrans[1].Rotate(90);
|
| - rectilinearTrans[2].Rotate(180);
|
| - rectilinearTrans[3].Rotate(270);
|
| - rectilinearTrans[4].SkewX(0.00000000001);
|
| - rectilinearTrans[5].SkewY(0.00000000001);
|
| - rectilinearTrans[6].Scale(0.00001, 0.00001);
|
| - rectilinearTrans[6].Rotate(180);
|
| - rectilinearTrans[7].Scale(100000, 100000);
|
| - rectilinearTrans[7].Rotate(180);
|
| -
|
| - for (int i = 0; i < numRectilinear; ++i) {
|
| - bool clipped = false;
|
| - gfx::QuadF quad = MathUtil::mapQuad(rectilinearTrans[i], gfx::QuadF(gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped);
|
| - ASSERT_TRUE(!clipped);
|
| - EXPECT_TRUE(quad.IsRectilinear());
|
| - }
|
| -
|
| - const int numNonRectilinear = 10;
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| - gfx::Transform nonRectilinearTrans[numNonRectilinear];
|
| - nonRectilinearTrans[0].Rotate(359.999);
|
| - nonRectilinearTrans[1].Rotate(0.0000001);
|
| - nonRectilinearTrans[2].Rotate(89.999999);
|
| - nonRectilinearTrans[3].Rotate(90.0000001);
|
| - nonRectilinearTrans[4].Rotate(179.999999);
|
| - nonRectilinearTrans[5].Rotate(180.0000001);
|
| - nonRectilinearTrans[6].Rotate(269.999999);
|
| - nonRectilinearTrans[7].Rotate(270.0000001);
|
| - nonRectilinearTrans[8].SkewX(0.00001);
|
| - nonRectilinearTrans[9].SkewY(0.00001);
|
| -
|
| - for (int i = 0; i < numNonRectilinear; ++i) {
|
| - bool clipped = false;
|
| - gfx::QuadF quad = MathUtil::mapQuad(nonRectilinearTrans[i], gfx::QuadF(gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped);
|
| - ASSERT_TRUE(!clipped);
|
| - EXPECT_FALSE(quad.IsRectilinear());
|
| - }
|
| -}
|
| -
|
| -} // namespace
|
| -} // namespace cc
|
|
|