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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_tree_host_common.h" | 5 #include "cc/layer_tree_host_common.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "cc/base/math_util.h" |
10 #include "cc/heads_up_display_layer_impl.h" | 11 #include "cc/heads_up_display_layer_impl.h" |
11 #include "cc/layer.h" | 12 #include "cc/layer.h" |
12 #include "cc/layer_impl.h" | 13 #include "cc/layer_impl.h" |
13 #include "cc/layer_iterator.h" | 14 #include "cc/layer_iterator.h" |
14 #include "cc/layer_sorter.h" | 15 #include "cc/layer_sorter.h" |
15 #include "cc/layer_tree_impl.h" | 16 #include "cc/layer_tree_impl.h" |
16 #include "cc/math_util.h" | |
17 #include "cc/render_surface.h" | 17 #include "cc/render_surface.h" |
18 #include "cc/render_surface_impl.h" | 18 #include "cc/render_surface_impl.h" |
19 #include "ui/gfx/point_conversions.h" | 19 #include "ui/gfx/point_conversions.h" |
20 #include "ui/gfx/rect_conversions.h" | 20 #include "ui/gfx/rect_conversions.h" |
21 #include "ui/gfx/transform.h" | 21 #include "ui/gfx/transform.h" |
22 | 22 |
23 namespace cc { | 23 namespace cc { |
24 | 24 |
25 ScrollAndScaleSet::ScrollAndScaleSet() | 25 ScrollAndScaleSet::ScrollAndScaleSet() |
26 { | 26 { |
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1214 | 1214 |
1215 // At this point, we think the point does hit the touch event handler region o
n the layer, but we need to walk up | 1215 // At this point, we think the point does hit the touch event handler region o
n the layer, but we need to walk up |
1216 // the parents to ensure that the layer was not clipped in such a way that the | 1216 // the parents to ensure that the layer was not clipped in such a way that the |
1217 // hit point actually should not hit the layer. | 1217 // hit point actually should not hit the layer. |
1218 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) | 1218 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) |
1219 return false; | 1219 return false; |
1220 | 1220 |
1221 return true; | 1221 return true; |
1222 } | 1222 } |
1223 } // namespace cc | 1223 } // namespace cc |
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