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Issue 12472028: Part 1 of cc/ directory shuffles: base (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/gl_renderer.h" 5 #include "cc/gl_renderer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/debug/trace_event.h" 11 #include "base/debug/trace_event.h"
12 #include "base/logging.h" 12 #include "base/logging.h"
13 #include "base/string_util.h" 13 #include "base/string_util.h"
14 #include "base/strings/string_split.h" 14 #include "base/strings/string_split.h"
15 #include "build/build_config.h" 15 #include "build/build_config.h"
16 #include "cc/base/math_util.h"
16 #include "cc/compositor_frame.h" 17 #include "cc/compositor_frame.h"
17 #include "cc/compositor_frame_metadata.h" 18 #include "cc/compositor_frame_metadata.h"
18 #include "cc/context_provider.h" 19 #include "cc/context_provider.h"
19 #include "cc/damage_tracker.h" 20 #include "cc/damage_tracker.h"
20 #include "cc/geometry_binding.h" 21 #include "cc/geometry_binding.h"
21 #include "cc/gl_frame_data.h" 22 #include "cc/gl_frame_data.h"
22 #include "cc/layer_quad.h" 23 #include "cc/layer_quad.h"
23 #include "cc/math_util.h"
24 #include "cc/output_surface.h" 24 #include "cc/output_surface.h"
25 #include "cc/priority_calculator.h" 25 #include "cc/priority_calculator.h"
26 #include "cc/proxy.h" 26 #include "cc/proxy.h"
27 #include "cc/render_pass.h" 27 #include "cc/render_pass.h"
28 #include "cc/render_surface_filters.h" 28 #include "cc/render_surface_filters.h"
29 #include "cc/scoped_resource.h" 29 #include "cc/scoped_resource.h"
30 #include "cc/single_thread_proxy.h" 30 #include "cc/single_thread_proxy.h"
31 #include "cc/stream_video_draw_quad.h" 31 #include "cc/stream_video_draw_quad.h"
32 #include "cc/texture_draw_quad.h" 32 #include "cc/texture_draw_quad.h"
33 #include "cc/video_layer_impl.h" 33 #include "cc/video_layer_impl.h"
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2129 GLC(context_, context_->deleteFramebuffer(offscreen_framebuffer_id_)); 2129 GLC(context_, context_->deleteFramebuffer(offscreen_framebuffer_id_));
2130 2130
2131 ReleaseRenderPassTextures(); 2131 ReleaseRenderPassTextures();
2132 } 2132 }
2133 2133
2134 bool GLRenderer::IsContextLost() { 2134 bool GLRenderer::IsContextLost() {
2135 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); 2135 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR);
2136 } 2136 }
2137 2137
2138 } // namespace cc 2138 } // namespace cc
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