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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/math_util.h" | 5 #include "cc/base/math_util.h" |
| 6 | 6 |
| 7 #include <cmath> | 7 #include <cmath> |
| 8 | 8 |
| 9 #include "cc/test/geometry_test_utils.h" | 9 #include "cc/test/geometry_test_utils.h" |
| 10 #include "testing/gmock/include/gmock/gmock.h" | 10 #include "testing/gmock/include/gmock/gmock.h" |
| 11 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
| 12 #include "ui/gfx/rect.h" | 12 #include "ui/gfx/rect.h" |
| 13 #include "ui/gfx/rect_f.h" | 13 #include "ui/gfx/rect_f.h" |
| 14 #include "ui/gfx/transform.h" | 14 #include "ui/gfx/transform.h" |
| 15 | 15 |
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| 109 // Finally check than an arbitrary vector projected to another one gives a v
ector parallel to | 109 // Finally check than an arbitrary vector projected to another one gives a v
ector parallel to |
| 110 // the second vector. | 110 // the second vector. |
| 111 gfx::Vector2dF targetVector(0.5, 0.2f); | 111 gfx::Vector2dF targetVector(0.5, 0.2f); |
| 112 gfx::Vector2dF projectedVector = MathUtil::projectVector(testVector, targetV
ector); | 112 gfx::Vector2dF projectedVector = MathUtil::projectVector(testVector, targetV
ector); |
| 113 EXPECT_EQ(projectedVector.x() / targetVector.x(), | 113 EXPECT_EQ(projectedVector.x() / targetVector.x(), |
| 114 projectedVector.y() / targetVector.y()); | 114 projectedVector.y() / targetVector.y()); |
| 115 } | 115 } |
| 116 | 116 |
| 117 } // namespace | 117 } // namespace |
| 118 } // namespace cc | 118 } // namespace cc |
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