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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_MATH_UTIL_H_ | 5 #ifndef CC_BASE_MATH_UTIL_H_ |
| 6 #define CC_MATH_UTIL_H_ | 6 #define CC_BASE_MATH_UTIL_H_ |
| 7 | 7 |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "cc/cc_export.h" | 12 #include "cc/base/cc_export.h" |
| 13 #include "ui/gfx/point3_f.h" |
| 13 #include "ui/gfx/point_f.h" | 14 #include "ui/gfx/point_f.h" |
| 14 #include "ui/gfx/point3_f.h" | |
| 15 #include "ui/gfx/size.h" | 15 #include "ui/gfx/size.h" |
| 16 #include "ui/gfx/transform.h" | 16 #include "ui/gfx/transform.h" |
| 17 | 17 |
| 18 namespace base { | 18 namespace base { |
| 19 class Value; | 19 class Value; |
| 20 } | 20 } |
| 21 | 21 |
| 22 namespace gfx { | 22 namespace gfx { |
| 23 class QuadF; | 23 class QuadF; |
| 24 class Rect; | 24 class Rect; |
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| 131 | 131 |
| 132 // Returns a base::Value representation of the floating point value. | 132 // Returns a base::Value representation of the floating point value. |
| 133 // If the value is inf, returns max double/float representation. | 133 // If the value is inf, returns max double/float representation. |
| 134 static scoped_ptr<base::Value> asValueSafely(double value); | 134 static scoped_ptr<base::Value> asValueSafely(double value); |
| 135 static scoped_ptr<base::Value> asValueSafely(float value); | 135 static scoped_ptr<base::Value> asValueSafely(float value); |
| 136 | 136 |
| 137 }; | 137 }; |
| 138 | 138 |
| 139 } // namespace cc | 139 } // namespace cc |
| 140 | 140 |
| 141 #endif // CC_MATH_UTIL_H_ | 141 #endif // CC_BASE_MATH_UTIL_H_ |
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