| Index: cc/resource_provider.h
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| diff --git a/cc/resource_provider.h b/cc/resource_provider.h
|
| deleted file mode 100644
|
| index 249e00614dd422abfc222bf4ca5b802d770d92dd..0000000000000000000000000000000000000000
|
| --- a/cc/resource_provider.h
|
| +++ /dev/null
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| @@ -1,400 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_RESOURCE_PROVIDER_H_
|
| -#define CC_RESOURCE_PROVIDER_H_
|
| -
|
| -#include <deque>
|
| -#include <set>
|
| -#include <string>
|
| -#include <vector>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/callback.h"
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| -#include "base/hash_tables.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/threading/thread_checker.h"
|
| -#include "cc/base/cc_export.h"
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| -#include "cc/output/context_provider.h"
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| -#include "cc/output/output_surface.h"
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| -#include "cc/output/texture_copier.h"
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| -#include "cc/texture_mailbox.h"
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| -#include "cc/transferable_resource.h"
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| -#include "third_party/khronos/GLES2/gl2.h"
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| -#include "third_party/skia/include/core/SkBitmap.h"
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| -#include "third_party/skia/include/core/SkCanvas.h"
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| -#include "ui/gfx/size.h"
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| -
|
| -namespace WebKit {
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| -class WebGraphicsContext3D;
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| -}
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| -
|
| -namespace gfx {
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| -class Rect;
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| -class Vector2d;
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| -}
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| -
|
| -namespace cc {
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| -class TextureUploader;
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| -
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| -// This class is not thread-safe and can only be called from the thread it was
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| -// created on (in practice, the impl thread).
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| -class CC_EXPORT ResourceProvider {
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| - public:
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| - typedef unsigned ResourceId;
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| - typedef std::vector<ResourceId> ResourceIdArray;
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| - typedef std::set<ResourceId> ResourceIdSet;
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| - typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap;
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| - enum TextureUsageHint {
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| - TextureUsageAny,
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| - TextureUsageFramebuffer,
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| - };
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| - enum ResourceType {
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| - GLTexture = 1,
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| - Bitmap,
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| - };
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| -
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| - static scoped_ptr<ResourceProvider> Create(OutputSurface* output_surface);
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| -
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| - virtual ~ResourceProvider();
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| -
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| - WebKit::WebGraphicsContext3D* GraphicsContext3D();
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| - TextureCopier* texture_copier() const { return texture_copier_.get(); }
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| - int max_texture_size() const { return max_texture_size_; }
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| - GLenum best_texture_format() const { return best_texture_format_; }
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| - unsigned num_resources() const { return resources_.size(); }
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| -
|
| - // Checks whether a resource is in use by a consumer.
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| - bool InUseByConsumer(ResourceId id);
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| -
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| -
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| - // Producer interface.
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| -
|
| - void set_default_resource_type(ResourceType type) {
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| - default_resource_type_ = type;
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| - }
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| - ResourceType default_resource_type() const { return default_resource_type_; }
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| - ResourceType GetResourceType(ResourceId id);
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| -
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| - // Creates a resource of the default resource type.
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| - ResourceId CreateResource(gfx::Size size,
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| - GLenum format,
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| - TextureUsageHint hint);
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| -
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| - // Creates a resource which is tagged as being managed for GPU memory
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| - // accounting purposes.
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| - ResourceId CreateManagedResource(gfx::Size size,
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| - GLenum format,
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| - TextureUsageHint hint);
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| -
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| - // You can also explicitly create a specific resource type.
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| - ResourceId CreateGLTexture(gfx::Size size,
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| - GLenum format,
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| - GLenum texture_pool,
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| - TextureUsageHint hint);
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| -
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| - ResourceId CreateBitmap(gfx::Size size);
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| - // Wraps an external texture into a GL resource.
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| - ResourceId CreateResourceFromExternalTexture(unsigned texture_id);
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| -
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| - // Wraps an external texture mailbox into a GL resource.
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| - ResourceId CreateResourceFromTextureMailbox(const TextureMailbox& mailbox);
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| -
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| - void DeleteResource(ResourceId id);
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| -
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| - // Update pixels from image, copying source_rect (in image) to dest_offset (in
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| - // the resource).
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| - void SetPixels(ResourceId id,
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| - const uint8_t* image,
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| - gfx::Rect image_rect,
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| - gfx::Rect source_rect,
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| - gfx::Vector2d dest_offset);
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| -
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| - // Check upload status.
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| - size_t NumBlockingUploads();
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| - void MarkPendingUploadsAsNonBlocking();
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| - double EstimatedUploadsPerSecond();
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| - void FlushUploads();
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| - void ReleaseCachedData();
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| -
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| - // Flush all context operations, kicking uploads and ensuring ordering with
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| - // respect to other contexts.
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| - void Flush();
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| -
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| - // Only flush the command buffer if supported.
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| - // Returns true if the shallow flush occurred, false otherwise.
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| - bool ShallowFlushIfSupported();
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| -
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| - // Creates accounting for a child. Returns a child ID.
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| - int CreateChild();
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| -
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| - // Destroys accounting for the child, deleting all accounted resources.
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| - void DestroyChild(int child);
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| -
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| - // Gets the child->parent resource ID map.
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| - const ResourceIdMap& GetChildToParentMap(int child) const;
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| -
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| - // Prepares resources to be transfered to the parent, moving them to
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| - // mailboxes and serializing meta-data into TransferableResources.
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| - // Resources are not removed from the ResourceProvider, but are marked as
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| - // "in use".
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| - void PrepareSendToParent(const ResourceIdArray& resources,
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| - TransferableResourceArray* transferable_resources);
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| -
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| - // Prepares resources to be transfered back to the child, moving them to
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| - // mailboxes and serializing meta-data into TransferableResources.
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| - // Resources are removed from the ResourceProvider. Note: the resource IDs
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| - // passed are in the parent namespace and will be translated to the child
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| - // namespace when returned.
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| - void PrepareSendToChild(int child,
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| - const ResourceIdArray& resources,
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| - TransferableResourceArray* transferable_resources);
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| -
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| - // Receives resources from a child, moving them from mailboxes. Resource IDs
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| - // passed are in the child namespace, and will be translated to the parent
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| - // namespace, added to the child->parent map.
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| - // NOTE: if the sync_point is set on any TransferableResource, this will
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| - // wait on it.
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| - void ReceiveFromChild(
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| - int child, const TransferableResourceArray& transferable_resources);
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| -
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| - // Receives resources from the parent, moving them from mailboxes. Resource
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| - // IDs passed are in the child namespace.
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| - // NOTE: if the sync_point is set on any TransferableResource, this will
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| - // wait on it.
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| - void ReceiveFromParent(
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| - const TransferableResourceArray& transferable_resources);
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| -
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| - // Bind the given GL resource to a texture target for sampling using the
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| - // specified filter for both minification and magnification. The resource
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| - // must be locked for reading.
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| - void BindForSampling(ResourceProvider::ResourceId resource_id,
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| - GLenum target,
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| - GLenum filter);
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| -
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| - // The following lock classes are part of the ResourceProvider API and are
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| - // needed to read and write the resource contents. The user must ensure
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| - // that they only use GL locks on GL resources, etc, and this is enforced
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| - // by assertions.
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| - class CC_EXPORT ScopedReadLockGL {
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| - public:
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| - ScopedReadLockGL(ResourceProvider* resource_provider,
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| - ResourceProvider::ResourceId resource_id);
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| - ~ScopedReadLockGL();
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| -
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| - unsigned texture_id() const { return texture_id_; }
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| -
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| - private:
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| - ResourceProvider* resource_provider_;
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| - ResourceProvider::ResourceId resource_id_;
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| - unsigned texture_id_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(ScopedReadLockGL);
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| - };
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| -
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| - class CC_EXPORT ScopedSamplerGL : public ScopedReadLockGL {
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| - public:
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| - ScopedSamplerGL(ResourceProvider* resource_provider,
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| - ResourceProvider::ResourceId resource_id,
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| - GLenum target,
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| - GLenum filter);
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| -
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| - private:
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| - DISALLOW_COPY_AND_ASSIGN(ScopedSamplerGL);
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| - };
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| -
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| - class CC_EXPORT ScopedWriteLockGL {
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| - public:
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| - ScopedWriteLockGL(ResourceProvider* resource_provider,
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| - ResourceProvider::ResourceId resource_id);
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| - ~ScopedWriteLockGL();
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| -
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| - unsigned texture_id() const { return texture_id_; }
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| -
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| - private:
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| - ResourceProvider* resource_provider_;
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| - ResourceProvider::ResourceId resource_id_;
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| - unsigned texture_id_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGL);
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| - };
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| -
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| - class CC_EXPORT ScopedReadLockSoftware {
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| - public:
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| - ScopedReadLockSoftware(ResourceProvider* resource_provider,
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| - ResourceProvider::ResourceId resource_id);
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| - ~ScopedReadLockSoftware();
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| -
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| - const SkBitmap* sk_bitmap() const { return &sk_bitmap_; }
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| -
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| - private:
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| - ResourceProvider* resource_provider_;
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| - ResourceProvider::ResourceId resource_id_;
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| - SkBitmap sk_bitmap_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(ScopedReadLockSoftware);
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| - };
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| -
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| - class CC_EXPORT ScopedWriteLockSoftware {
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| - public:
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| - ScopedWriteLockSoftware(ResourceProvider* resource_provider,
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| - ResourceProvider::ResourceId resource_id);
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| - ~ScopedWriteLockSoftware();
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| -
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| - SkCanvas* sk_canvas() { return sk_canvas_.get(); }
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| -
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| - private:
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| - ResourceProvider* resource_provider_;
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| - ResourceProvider::ResourceId resource_id_;
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| - SkBitmap sk_bitmap_;
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| - scoped_ptr<SkCanvas> sk_canvas_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware);
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| - };
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| -
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| - class Fence : public base::RefCounted<Fence> {
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| - public:
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| - Fence() {}
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| - virtual bool HasPassed() = 0;
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| -
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| - protected:
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| - friend class base::RefCounted<Fence>;
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| - virtual ~Fence() {}
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| -
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| - DISALLOW_COPY_AND_ASSIGN(Fence);
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| - };
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| -
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| - // Acquire pixel buffer for resource. The pixel buffer can be used to
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| - // set resource pixels without performing unnecessary copying.
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| - void AcquirePixelBuffer(ResourceId id);
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| - void ReleasePixelBuffer(ResourceId id);
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| -
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| - // Map/unmap the acquired pixel buffer.
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| - uint8_t* MapPixelBuffer(ResourceId id);
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| - void UnmapPixelBuffer(ResourceId id);
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| -
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| - // Update pixels from acquired pixel buffer.
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| - void SetPixelsFromBuffer(ResourceId id);
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| -
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| - // Asynchronously update pixels from acquired pixel buffer.
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| - void BeginSetPixels(ResourceId id);
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| - void ForceSetPixelsToComplete(ResourceId id);
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| - bool DidSetPixelsComplete(ResourceId id);
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| - void AbortSetPixels(ResourceId id);
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| -
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| - // For tests only! This prevents detecting uninitialized reads.
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| - // Use SetPixels or LockForWrite to allocate implicitly.
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| - void AllocateForTesting(ResourceId id);
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| -
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| - // Sets the current read fence. If a resource is locked for read
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| - // and has read fences enabled, the resource will not allow writes
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| - // until this fence has passed.
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| - void SetReadLockFence(scoped_refptr<Fence> fence) {
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| - current_read_lock_fence_ = fence;
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| - }
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| - Fence* GetReadLockFence() { return current_read_lock_fence_; }
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| -
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| - // Enable read lock fences for a specific resource.
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| - void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable);
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| -
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| - // Indicates if we can currently lock this resource for write.
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| - bool CanLockForWrite(ResourceId id);
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| -
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| - cc::ContextProvider* offscreen_context_provider() {
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| - return offscreen_context_provider_.get();
|
| - }
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| - void set_offscreen_context_provider(
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| - scoped_refptr<cc::ContextProvider> offscreen_context_provider) {
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| - offscreen_context_provider_ = offscreen_context_provider;
|
| - }
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| -
|
| - private:
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| - struct Resource {
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| - Resource();
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| - ~Resource();
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| - Resource(unsigned texture_id, gfx::Size size, GLenum format, GLenum filter);
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| - Resource(uint8_t* pixels, gfx::Size size, GLenum format, GLenum filter);
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| -
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| - unsigned gl_id;
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| - // Pixel buffer used for set pixels without unnecessary copying.
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| - unsigned gl_pixel_buffer_id;
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| - // Query used to determine when asynchronous set pixels complete.
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| - unsigned gl_upload_query_id;
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| - TextureMailbox mailbox;
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| - uint8_t* pixels;
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| - uint8_t* pixel_buffer;
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| - int lock_for_read_count;
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| - bool locked_for_write;
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| - bool external;
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| - bool exported;
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| - bool marked_for_deletion;
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| - bool pending_set_pixels;
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| - bool set_pixels_completion_forced;
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| - bool allocated;
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| - bool enable_read_lock_fences;
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| - scoped_refptr<Fence> read_lock_fence;
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| - gfx::Size size;
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| - GLenum format;
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| - // TODO(skyostil): Use a separate sampler object for filter state.
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| - GLenum filter;
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| - ResourceType type;
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| - };
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| - typedef base::hash_map<ResourceId, Resource> ResourceMap;
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| - struct Child {
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| - Child();
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| - ~Child();
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| -
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| - ResourceIdMap child_to_parent_map;
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| - ResourceIdMap parent_to_child_map;
|
| - };
|
| - typedef base::hash_map<int, Child> ChildMap;
|
| -
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| - bool ReadLockFenceHasPassed(Resource* resource) {
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| - return !resource->read_lock_fence ||
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| - resource->read_lock_fence->HasPassed();
|
| - }
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| -
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| - explicit ResourceProvider(OutputSurface* output_surface);
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| - bool Initialize();
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| -
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| - const Resource* LockForRead(ResourceId id);
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| - void UnlockForRead(ResourceId id);
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| - const Resource* LockForWrite(ResourceId id);
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| - void UnlockForWrite(ResourceId id);
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| - static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap,
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| - const Resource* resource);
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| -
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| - bool TransferResource(WebKit::WebGraphicsContext3D* context,
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| - ResourceId id,
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| - TransferableResource* resource);
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| - void DeleteResourceInternal(ResourceMap::iterator it);
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| - void LazyAllocate(Resource* resource);
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| -
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| - OutputSurface* output_surface_;
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| - ResourceId next_id_;
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| - ResourceMap resources_;
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| - int next_child_;
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| - ChildMap children_;
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| -
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| - ResourceType default_resource_type_;
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| - bool use_texture_storage_ext_;
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| - bool use_texture_usage_hint_;
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| - bool use_shallow_flush_;
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| - scoped_ptr<TextureUploader> texture_uploader_;
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| - scoped_ptr<AcceleratedTextureCopier> texture_copier_;
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| - int max_texture_size_;
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| - GLenum best_texture_format_;
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| -
|
| - scoped_refptr<cc::ContextProvider> offscreen_context_provider_;
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| -
|
| - base::ThreadChecker thread_checker_;
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| -
|
| - scoped_refptr<Fence> current_read_lock_fence_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
|
| -};
|
| -
|
| -}
|
| -
|
| -#endif // CC_RESOURCE_PROVIDER_H_
|
|
|