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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_TILE_PRIORITY_H_ | |
| 6 #define CC_TILE_PRIORITY_H_ | |
| 7 | |
| 8 #include <limits> | |
| 9 | |
| 10 #include "base/memory/ref_counted.h" | |
| 11 #include "base/memory/scoped_ptr.h" | |
| 12 #include "cc/picture_pile.h" | |
| 13 #include "ui/gfx/quad_f.h" | |
| 14 #include "ui/gfx/rect.h" | |
| 15 #include "ui/gfx/size.h" | |
| 16 | |
| 17 namespace base { | |
| 18 class Value; | |
| 19 } | |
| 20 | |
| 21 namespace cc { | |
| 22 | |
| 23 enum WhichTree { | |
| 24 // Note: these must be 0 and 1 because we index with them in various places, | |
| 25 // e.g. in Tile::priority_. | |
| 26 ACTIVE_TREE = 0, | |
| 27 PENDING_TREE = 1, | |
| 28 NUM_TREES = 2 | |
| 29 // Be sure to update WhichTreeAsValue when adding new fields. | |
| 30 }; | |
| 31 scoped_ptr<base::Value> WhichTreeAsValue( | |
| 32 WhichTree tree); | |
| 33 | |
| 34 enum TileResolution { | |
| 35 LOW_RESOLUTION = 0 , | |
| 36 HIGH_RESOLUTION = 1, | |
| 37 NON_IDEAL_RESOLUTION = 2, | |
| 38 }; | |
| 39 scoped_ptr<base::Value> TileResolutionAsValue( | |
| 40 TileResolution resolution); | |
| 41 | |
| 42 struct CC_EXPORT TilePriority { | |
| 43 TilePriority() | |
| 44 : is_live(false), | |
| 45 resolution(NON_IDEAL_RESOLUTION), | |
| 46 time_to_visible_in_seconds(std::numeric_limits<float>::infinity()), | |
| 47 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()) {} | |
| 48 | |
| 49 TilePriority( | |
| 50 TileResolution resolution, | |
| 51 float time_to_visible_in_seconds, | |
| 52 float distance_to_visible_in_pixels) | |
| 53 : is_live(true), | |
| 54 resolution(resolution), | |
| 55 time_to_visible_in_seconds(time_to_visible_in_seconds), | |
| 56 distance_to_visible_in_pixels(distance_to_visible_in_pixels) {} | |
| 57 | |
| 58 TilePriority(const TilePriority& active, const TilePriority& pending) { | |
| 59 if (!pending.is_live) { | |
| 60 if (!active.is_live) { | |
| 61 is_live = false; | |
| 62 return; | |
| 63 } | |
| 64 is_live = true; | |
| 65 resolution = active.resolution; | |
| 66 time_to_visible_in_seconds = active.time_to_visible_in_seconds; | |
| 67 distance_to_visible_in_pixels = active.distance_to_visible_in_pixels; | |
| 68 return; | |
| 69 } else if (!active.is_live) { | |
| 70 is_live = true; | |
| 71 resolution = pending.resolution; | |
| 72 time_to_visible_in_seconds = pending.time_to_visible_in_seconds; | |
| 73 distance_to_visible_in_pixels = pending.distance_to_visible_in_pixels; | |
| 74 return; | |
| 75 } | |
| 76 | |
| 77 is_live = true; | |
| 78 if (active.resolution == HIGH_RESOLUTION || | |
| 79 pending.resolution == HIGH_RESOLUTION) | |
| 80 resolution = HIGH_RESOLUTION; | |
| 81 else if (active.resolution == LOW_RESOLUTION || | |
| 82 pending.resolution == LOW_RESOLUTION) | |
| 83 resolution = LOW_RESOLUTION; | |
| 84 else | |
| 85 resolution = NON_IDEAL_RESOLUTION; | |
| 86 | |
| 87 time_to_visible_in_seconds = | |
| 88 std::min(active.time_to_visible_in_seconds, | |
| 89 pending.time_to_visible_in_seconds); | |
| 90 distance_to_visible_in_pixels = | |
| 91 std::min(active.distance_to_visible_in_pixels, | |
| 92 pending.distance_to_visible_in_pixels); | |
| 93 } | |
| 94 void set_current_screen_quad(const gfx::QuadF& q) { current_screen_quad = q; } | |
| 95 | |
| 96 scoped_ptr<base::Value> AsValue() const; | |
| 97 | |
| 98 static const float kMaxDistanceInContentSpace; | |
| 99 static const int64 kNumTilesToCoverWithInflatedViewportRectForPrioritization; | |
| 100 | |
| 101 static inline float manhattanDistance(const gfx::RectF& a, const gfx::RectF& b
) { | |
| 102 // Compute the union explicitly. | |
| 103 gfx::RectF c = gfx::RectF( | |
| 104 std::min(a.x(), b.x()), | |
| 105 std::min(a.y(), b.y()), | |
| 106 std::max(a.right(), b.right()) - std::min(a.x(), b.x()), | |
| 107 std::max(a.bottom(), b.bottom()) - std::min(a.y(), b.y())); | |
| 108 | |
| 109 // Rects touching the edge of the screen should not be considered visible. | |
| 110 // So we add 1 pixel here to avoid that situation. | |
| 111 float x = std::max(0.0f, c.width() - a.width() - b.width() + 1.0f); | |
| 112 float y = std::max(0.0f, c.height() - a.height() - b.height() + 1.0f); | |
| 113 return (x + y); | |
| 114 } | |
| 115 | |
| 116 // Calculate the time for the |current_bounds| to intersect with the | |
| 117 // |target_bounds| given its previous location and time delta. | |
| 118 // This function should work for both scaling and scrolling case. | |
| 119 static float TimeForBoundsToIntersect(const gfx::RectF& previous_bounds, | |
| 120 const gfx::RectF& current_bounds, | |
| 121 float time_delta, | |
| 122 const gfx::RectF& target_bounds); | |
| 123 | |
| 124 // If a tile is not live, then all other fields are invalid. | |
| 125 bool is_live; | |
| 126 TileResolution resolution; | |
| 127 float time_to_visible_in_seconds; | |
| 128 float distance_to_visible_in_pixels; | |
| 129 | |
| 130 private: | |
| 131 gfx::QuadF current_screen_quad; | |
| 132 }; | |
| 133 | |
| 134 enum TileMemoryLimitPolicy { | |
| 135 // Nothing. | |
| 136 ALLOW_NOTHING, | |
| 137 | |
| 138 // You might be made visible, but you're not being interacted with. | |
| 139 ALLOW_ABSOLUTE_MINIMUM, // Tall. | |
| 140 | |
| 141 // You're being interacted with, but we're low on memory. | |
| 142 ALLOW_PREPAINT_ONLY, // Grande. | |
| 143 | |
| 144 // You're the only thing in town. Go crazy. | |
| 145 ALLOW_ANYTHING, // Venti. | |
| 146 | |
| 147 // Be sure to update TreePriorityAsValue when adding new fields. | |
| 148 }; | |
| 149 scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue( | |
| 150 TileMemoryLimitPolicy policy); | |
| 151 | |
| 152 enum TreePriority { | |
| 153 SAME_PRIORITY_FOR_BOTH_TREES, | |
| 154 SMOOTHNESS_TAKES_PRIORITY, | |
| 155 NEW_CONTENT_TAKES_PRIORITY | |
| 156 | |
| 157 // Be sure to update TreePriorityAsValue when adding new fields. | |
| 158 }; | |
| 159 scoped_ptr<base::Value> TreePriorityAsValue(TreePriority prio); | |
| 160 | |
| 161 class GlobalStateThatImpactsTilePriority { | |
| 162 public: | |
| 163 GlobalStateThatImpactsTilePriority() | |
| 164 : memory_limit_policy(ALLOW_NOTHING) | |
| 165 , memory_limit_in_bytes(0) | |
| 166 , tree_priority(SAME_PRIORITY_FOR_BOTH_TREES) { | |
| 167 } | |
| 168 | |
| 169 TileMemoryLimitPolicy memory_limit_policy; | |
| 170 | |
| 171 size_t memory_limit_in_bytes; | |
| 172 | |
| 173 TreePriority tree_priority; | |
| 174 | |
| 175 scoped_ptr<base::Value> AsValue() const; | |
| 176 }; | |
| 177 | |
| 178 } // namespace cc | |
| 179 | |
| 180 #endif // CC_TILE_PRIORITY_H_ | |
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