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Issue 12471007: Part 8 of cc/ directory shuffles: resources (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/tile_priority.h"
6
7 #include "base/values.h"
8 #include "cc/base/math_util.h"
9
10 namespace {
11
12 // TODO(qinmin): modify ui/range/Range.h to support template so that we
13 // don't need to define this.
14 struct Range {
15 Range(float start, float end) : start_(start), end_(end) {}
16 bool IsEmpty();
17 float start_;
18 float end_;
19 };
20
21 inline bool Intersects(const Range& a, const Range& b) {
22 return a.start_ < b.end_ && b.start_ < a.end_;
23 }
24
25 inline Range Intersect(const Range& a, const Range& b) {
26 return Range(std::max(a.start_, b.start_), std::min(a.end_, b.end_));
27 }
28
29 bool Range::IsEmpty() {
30 return start_ >= end_;
31 }
32
33 inline void IntersectNegativeHalfplane(Range& out, float previous,
34 float current, float target, float time_delta) {
35 float time_per_dist = time_delta / (current - previous);
36 float t = (target - current) * time_per_dist;
37 if (time_per_dist > 0.0f)
38 out.start_ = std::max(out.start_, t);
39 else
40 out.end_ = std::min(out.end_, t);
41 }
42
43 inline void IntersectPositiveHalfplane(Range& out, float previous,
44 float current, float target, float time_delta) {
45 float time_per_dist = time_delta / (current - previous);
46 float t = (target - current) * time_per_dist;
47 if (time_per_dist < 0.0f)
48 out.start_ = std::max(out.start_, t);
49 else
50 out.end_ = std::min(out.end_, t);
51 }
52
53 } // namespace
54
55 namespace cc {
56
57 const float TilePriority::kMaxDistanceInContentSpace = 4096.0f;
58
59 // At 256x256 tiles, 128 tiles cover an area of 2048x4096 pixels.
60 const int64 TilePriority::
61 kNumTilesToCoverWithInflatedViewportRectForPrioritization = 128;
62
63 scoped_ptr<base::Value> WhichTreeAsValue(WhichTree tree) {
64 switch (tree) {
65 case ACTIVE_TREE:
66 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
67 "ACTIVE_TREE"));
68 case PENDING_TREE:
69 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
70 "PENDING_TREE"));
71 default:
72 DCHECK(false) << "Unrecognized WhichTree value " << tree;
73 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
74 "<unknown WhichTree value>"));
75 }
76 }
77
78 scoped_ptr<base::Value> TileResolutionAsValue(
79 TileResolution resolution) {
80 switch (resolution) {
81 case LOW_RESOLUTION:
82 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
83 "LOW_RESOLUTION"));
84 case HIGH_RESOLUTION:
85 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
86 "HIGH_RESOLUTION"));
87 case NON_IDEAL_RESOLUTION:
88 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
89 "NON_IDEAL_RESOLUTION"));
90 default:
91 DCHECK(false) << "Unrecognized TileResolution value " << resolution;
92 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
93 "<unknown TileResolution value>"));
94 }
95 }
96
97 scoped_ptr<base::Value> TilePriority::AsValue() const {
98 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
99 state->SetBoolean("is_live", is_live);
100 state->Set("resolution", TileResolutionAsValue(resolution).release());
101 state->Set("time_to_visible_in_seconds", MathUtil::AsValueSafely(time_to_visib le_in_seconds).release());
102 state->Set("distance_to_visible_in_pixels", MathUtil::AsValueSafely(distance_t o_visible_in_pixels).release());
103 state->Set("current_screen_quad", MathUtil::AsValue(current_screen_quad).relea se());
104 return state.PassAs<base::Value>();
105 }
106
107 float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
108 const gfx::RectF& current_bounds,
109 float time_delta,
110 const gfx::RectF& target_bounds) {
111 // Perform an intersection test explicitly between current and target.
112 if (current_bounds.x() < target_bounds.right() &&
113 current_bounds.y() < target_bounds.bottom() &&
114 target_bounds.x() < current_bounds.right() &&
115 target_bounds.y() < current_bounds.bottom())
116 return 0.0f;
117
118 const float kMaxTimeToVisibleInSeconds =
119 std::numeric_limits<float>::infinity();
120
121 if (time_delta == 0.0f)
122 return kMaxTimeToVisibleInSeconds;
123
124 // As we are trying to solve the case of both scaling and scrolling, using
125 // a single coordinate with velocity is not enough. The logic here is to
126 // calculate the velocity for each edge. Then we calculate the time range that
127 // each edge will stay on the same side of the target bounds. If there is an
128 // overlap between these time ranges, the bounds must have intersect with
129 // each other during that period of time.
130 Range range(0.0f, kMaxTimeToVisibleInSeconds);
131 IntersectPositiveHalfplane(
132 range, previous_bounds.x(), current_bounds.x(),
133 target_bounds.right(), time_delta);
134 IntersectNegativeHalfplane(
135 range, previous_bounds.right(), current_bounds.right(),
136 target_bounds.x(), time_delta);
137 IntersectPositiveHalfplane(
138 range, previous_bounds.y(), current_bounds.y(),
139 target_bounds.bottom(), time_delta);
140 IntersectNegativeHalfplane(
141 range, previous_bounds.bottom(), current_bounds.bottom(),
142 target_bounds.y(), time_delta);
143 return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_;
144 }
145
146 scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
147 TileMemoryLimitPolicy policy) {
148 switch (policy) {
149 case ALLOW_NOTHING:
150 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
151 "ALLOW_NOTHING"));
152 case ALLOW_ABSOLUTE_MINIMUM:
153 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
154 "ALLOW_ABSOLUTE_MINIMUM"));
155 case ALLOW_PREPAINT_ONLY:
156 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
157 "ALLOW_PREPAINT_ONLY"));
158 case ALLOW_ANYTHING:
159 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
160 "ALLOW_ANYTHING"));
161 default:
162 DCHECK(false) << "Unrecognized policy value";
163 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
164 "<unknown>"));
165 }
166 }
167
168 scoped_ptr<base::Value> TreePriorityAsValue(TreePriority prio) {
169 switch (prio) {
170 case SAME_PRIORITY_FOR_BOTH_TREES:
171 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
172 "SAME_PRIORITY_FOR_BOTH_TREES"));
173 case SMOOTHNESS_TAKES_PRIORITY:
174 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
175 "SMOOTHNESS_TAKES_PRIORITY"));
176 case NEW_CONTENT_TAKES_PRIORITY:
177 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
178 "NEW_CONTENT_TAKES_PRIORITY"));
179 default:
180 DCHECK(false) << "Unrecognized priority value " << prio;
181 return scoped_ptr<base::Value>(base::Value::CreateStringValue(
182 "<unknown>"));
183 }
184 }
185
186 scoped_ptr<base::Value> GlobalStateThatImpactsTilePriority::AsValue() const {
187 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
188 state->Set("memory_limit_policy", TileMemoryLimitPolicyAsValue(memory_limit_po licy).release());
189 state->SetInteger("memory_limit_in_bytes", memory_limit_in_bytes);
190 state->Set("tree_priority", TreePriorityAsValue(tree_priority).release());
191 return state.PassAs<base::Value>();
192 }
193
194
195 } // namespace cc
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