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Side by Side Diff: cc/resources/skpicture_content_layer_updater.cc

Issue 12471007: Part 8 of cc/ directory shuffles: resources (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/skpicture_content_layer_updater.h" 5 #include "cc/resources/skpicture_content_layer_updater.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "cc/layer_painter.h" 8 #include "cc/resources/layer_painter.h"
9 #include "cc/prioritized_resource.h" 9 #include "cc/resources/prioritized_resource.h"
10 #include "cc/resource_update_queue.h" 10 #include "cc/resources/resource_update_queue.h"
11 #include "third_party/skia/include/core/SkCanvas.h" 11 #include "third_party/skia/include/core/SkCanvas.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 SkPictureContentLayerUpdater::Resource::Resource( 15 SkPictureContentLayerUpdater::Resource::Resource(
16 SkPictureContentLayerUpdater* updater, 16 SkPictureContentLayerUpdater* updater,
17 scoped_ptr<PrioritizedResource> texture) 17 scoped_ptr<PrioritizedResource> texture)
18 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} 18 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {}
19 19
20 SkPictureContentLayerUpdater::Resource::~Resource() {} 20 SkPictureContentLayerUpdater::Resource::~Resource() {}
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79 queue->appendPartialUpload(upload); 79 queue->appendPartialUpload(upload);
80 else 80 else
81 queue->appendFullUpload(upload); 81 queue->appendFullUpload(upload);
82 } 82 }
83 83
84 void SkPictureContentLayerUpdater::SetOpaque(bool opaque) { 84 void SkPictureContentLayerUpdater::SetOpaque(bool opaque) {
85 layer_is_opaque_ = opaque; 85 layer_is_opaque_ = opaque;
86 } 86 }
87 87
88 } // namespace cc 88 } // namespace cc
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