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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_RESOURCE_UPDATE_H_ | |
6 #define CC_RESOURCE_UPDATE_H_ | |
7 | |
8 #include "cc/base/cc_export.h" | |
9 #include "ui/gfx/rect.h" | |
10 #include "ui/gfx/vector2d.h" | |
11 | |
12 class SkBitmap; | |
13 class SkPicture; | |
14 | |
15 namespace cc { | |
16 | |
17 class PrioritizedResource; | |
18 | |
19 struct CC_EXPORT ResourceUpdate { | |
20 static ResourceUpdate Create(PrioritizedResource*, | |
21 const SkBitmap*, | |
22 gfx::Rect content_rect, | |
23 gfx::Rect source_rect, | |
24 gfx::Vector2d dest_offset); | |
25 static ResourceUpdate CreateFromPicture(PrioritizedResource*, | |
26 SkPicture*, | |
27 gfx::Rect content_rect, | |
28 gfx::Rect source_rect, | |
29 gfx::Vector2d dest_offset); | |
30 | |
31 ResourceUpdate(); | |
32 virtual ~ResourceUpdate(); | |
33 | |
34 PrioritizedResource* texture; | |
35 const SkBitmap* bitmap; | |
36 SkPicture* picture; | |
37 gfx::Rect content_rect; | |
38 gfx::Rect source_rect; | |
39 gfx::Vector2d dest_offset; | |
40 }; | |
41 | |
42 } | |
43 | |
44 #endif // CC_RESOURCE_UPDATE_H_ | |
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