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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/prioritized_resource.h" | |
| 6 | |
| 7 #include "cc/prioritized_resource_manager.h" | |
| 8 #include "cc/resource.h" | |
| 9 #include "cc/test/fake_output_surface.h" | |
| 10 #include "cc/test/fake_proxy.h" | |
| 11 #include "cc/test/tiled_layer_test_common.h" | |
| 12 #include "cc/trees/single_thread_proxy.h" // For DebugScopedSetImplThread | |
| 13 #include "testing/gtest/include/gtest/gtest.h" | |
| 14 | |
| 15 namespace cc { | |
| 16 | |
| 17 class PrioritizedResourceTest : public testing::Test { | |
| 18 public: | |
| 19 PrioritizedResourceTest() | |
| 20 : m_proxy(scoped_ptr<Thread>(NULL)) | |
| 21 , m_textureSize(256, 256) | |
| 22 , m_textureFormat(GL_RGBA) | |
| 23 , m_outputSurface(createFakeOutputSurface()) | |
| 24 { | |
| 25 DebugScopedSetImplThread implThread(&m_proxy); | |
| 26 m_resourceProvider = ResourceProvider::Create(m_outputSurface.get()); | |
| 27 } | |
| 28 | |
| 29 virtual ~PrioritizedResourceTest() | |
| 30 { | |
| 31 DebugScopedSetImplThread implThread(&m_proxy); | |
| 32 m_resourceProvider.reset(); | |
| 33 } | |
| 34 | |
| 35 size_t texturesMemorySize(size_t textureCount) | |
| 36 { | |
| 37 return Resource::MemorySizeBytes(m_textureSize, m_textureFormat) * textu
reCount; | |
| 38 } | |
| 39 | |
| 40 scoped_ptr<PrioritizedResourceManager> createManager(size_t maxTextures) | |
| 41 { | |
| 42 scoped_ptr<PrioritizedResourceManager> manager = PrioritizedResourceMana
ger::create(&m_proxy); | |
| 43 manager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures)); | |
| 44 return manager.Pass(); | |
| 45 } | |
| 46 | |
| 47 bool validateTexture(scoped_ptr<PrioritizedResource>& texture, bool requestL
ate) | |
| 48 { | |
| 49 resourceManagerAssertInvariants(texture->resourceManager()); | |
| 50 if (requestLate) | |
| 51 texture->requestLate(); | |
| 52 resourceManagerAssertInvariants(texture->resourceManager()); | |
| 53 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 54 bool success = texture->canAcquireBackingTexture(); | |
| 55 if (success) | |
| 56 texture->acquireBackingTexture(resourceProvider()); | |
| 57 return success; | |
| 58 } | |
| 59 | |
| 60 void prioritizeTexturesAndBackings(PrioritizedResourceManager* resourceManag
er) | |
| 61 { | |
| 62 resourceManager->prioritizeTextures(); | |
| 63 resourceManagerUpdateBackingsPriorities(resourceManager); | |
| 64 } | |
| 65 | |
| 66 void resourceManagerUpdateBackingsPriorities(PrioritizedResourceManager* res
ourceManager) | |
| 67 { | |
| 68 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 69 resourceManager->pushTexturePrioritiesToBackings(); | |
| 70 } | |
| 71 | |
| 72 ResourceProvider* resourceProvider() | |
| 73 { | |
| 74 return m_resourceProvider.get(); | |
| 75 } | |
| 76 | |
| 77 void resourceManagerAssertInvariants(PrioritizedResourceManager* resourceMan
ager) | |
| 78 { | |
| 79 #ifndef NDEBUG | |
| 80 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 81 resourceManager->assertInvariants(); | |
| 82 #endif | |
| 83 } | |
| 84 | |
| 85 bool textureBackingIsAbovePriorityCutoff(PrioritizedResource* texture) | |
| 86 { | |
| 87 return texture->m_backing->wasAbovePriorityCutoffAtLastPriorityUpdate(); | |
| 88 } | |
| 89 | |
| 90 size_t evictedBackingCount(PrioritizedResourceManager* resourceManager) | |
| 91 { | |
| 92 return resourceManager->m_evictedBackings.size(); | |
| 93 } | |
| 94 | |
| 95 protected: | |
| 96 FakeProxy m_proxy; | |
| 97 const gfx::Size m_textureSize; | |
| 98 const GLenum m_textureFormat; | |
| 99 scoped_ptr<OutputSurface> m_outputSurface; | |
| 100 scoped_ptr<ResourceProvider> m_resourceProvider; | |
| 101 }; | |
| 102 | |
| 103 namespace { | |
| 104 | |
| 105 TEST_F(PrioritizedResourceTest, requestTextureExceedingMaxLimit) | |
| 106 { | |
| 107 const size_t maxTextures = 8; | |
| 108 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 109 | |
| 110 // Create textures for double our memory limit. | |
| 111 scoped_ptr<PrioritizedResource> textures[maxTextures*2]; | |
| 112 | |
| 113 for (size_t i = 0; i < maxTextures*2; ++i) | |
| 114 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 115 | |
| 116 // Set decreasing priorities | |
| 117 for (size_t i = 0; i < maxTextures*2; ++i) | |
| 118 textures[i]->setRequestPriority(100 + i); | |
| 119 | |
| 120 // Only lower half should be available. | |
| 121 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 122 EXPECT_TRUE(validateTexture(textures[0], false)); | |
| 123 EXPECT_TRUE(validateTexture(textures[7], false)); | |
| 124 EXPECT_FALSE(validateTexture(textures[8], false)); | |
| 125 EXPECT_FALSE(validateTexture(textures[15], false)); | |
| 126 | |
| 127 // Set increasing priorities | |
| 128 for (size_t i = 0; i < maxTextures*2; ++i) | |
| 129 textures[i]->setRequestPriority(100 - i); | |
| 130 | |
| 131 // Only upper half should be available. | |
| 132 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 133 EXPECT_FALSE(validateTexture(textures[0], false)); | |
| 134 EXPECT_FALSE(validateTexture(textures[7], false)); | |
| 135 EXPECT_TRUE(validateTexture(textures[8], false)); | |
| 136 EXPECT_TRUE(validateTexture(textures[15], false)); | |
| 137 | |
| 138 EXPECT_EQ(texturesMemorySize(maxTextures), resourceManager->memoryAboveCutof
fBytes()); | |
| 139 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 140 | |
| 141 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 142 resourceManager->clearAllMemory(resourceProvider()); | |
| 143 } | |
| 144 | |
| 145 TEST_F(PrioritizedResourceTest, changeMemoryLimits) | |
| 146 { | |
| 147 const size_t maxTextures = 8; | |
| 148 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 149 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 150 | |
| 151 for (size_t i = 0; i < maxTextures; ++i) | |
| 152 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 153 for (size_t i = 0; i < maxTextures; ++i) | |
| 154 textures[i]->setRequestPriority(100 + i); | |
| 155 | |
| 156 // Set max limit to 8 textures | |
| 157 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(8)); | |
| 158 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 159 for (size_t i = 0; i < maxTextures; ++i) | |
| 160 validateTexture(textures[i], false); | |
| 161 { | |
| 162 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 163 resourceManager->reduceMemory(resourceProvider()); | |
| 164 } | |
| 165 | |
| 166 EXPECT_EQ(texturesMemorySize(8), resourceManager->memoryAboveCutoffBytes()); | |
| 167 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 168 | |
| 169 // Set max limit to 5 textures | |
| 170 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(5)); | |
| 171 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 172 for (size_t i = 0; i < maxTextures; ++i) | |
| 173 EXPECT_EQ(validateTexture(textures[i], false), i < 5); | |
| 174 { | |
| 175 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 176 resourceManager->reduceMemory(resourceProvider()); | |
| 177 } | |
| 178 | |
| 179 EXPECT_EQ(texturesMemorySize(5), resourceManager->memoryAboveCutoffBytes()); | |
| 180 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 181 | |
| 182 // Set max limit to 4 textures | |
| 183 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(4)); | |
| 184 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 185 for (size_t i = 0; i < maxTextures; ++i) | |
| 186 EXPECT_EQ(validateTexture(textures[i], false), i < 4); | |
| 187 { | |
| 188 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 189 resourceManager->reduceMemory(resourceProvider()); | |
| 190 } | |
| 191 | |
| 192 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryAboveCutoffBytes()); | |
| 193 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 194 | |
| 195 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 196 resourceManager->clearAllMemory(resourceProvider()); | |
| 197 } | |
| 198 | |
| 199 TEST_F(PrioritizedResourceTest, changePriorityCutoff) | |
| 200 { | |
| 201 const size_t maxTextures = 8; | |
| 202 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 203 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 204 | |
| 205 for (size_t i = 0; i < maxTextures; ++i) | |
| 206 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 207 for (size_t i = 0; i < maxTextures; ++i) | |
| 208 textures[i]->setRequestPriority(100 + i); | |
| 209 | |
| 210 // Set the cutoff to drop two textures. Try to requestLate on all textures,
and | |
| 211 // make sure that requestLate doesn't work on a texture with equal priority
to | |
| 212 // the cutoff. | |
| 213 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(8)); | |
| 214 resourceManager->setExternalPriorityCutoff(106); | |
| 215 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 216 for (size_t i = 0; i < maxTextures; ++i) | |
| 217 EXPECT_EQ(validateTexture(textures[i], true), i < 6); | |
| 218 { | |
| 219 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 220 resourceManager->reduceMemory(resourceProvider()); | |
| 221 } | |
| 222 EXPECT_EQ(texturesMemorySize(6), resourceManager->memoryAboveCutoffBytes()); | |
| 223 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 224 | |
| 225 // Set the cutoff to drop two more textures. | |
| 226 resourceManager->setExternalPriorityCutoff(104); | |
| 227 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 228 for (size_t i = 0; i < maxTextures; ++i) | |
| 229 EXPECT_EQ(validateTexture(textures[i], false), i < 4); | |
| 230 { | |
| 231 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 232 resourceManager->reduceMemory(resourceProvider()); | |
| 233 } | |
| 234 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryAboveCutoffBytes()); | |
| 235 | |
| 236 // Do a one-time eviction for one more texture based on priority cutoff | |
| 237 PrioritizedResourceManager::BackingList evictedBackings; | |
| 238 resourceManager->unlinkAndClearEvictedBackings(); | |
| 239 { | |
| 240 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 241 resourceManager->reduceMemoryOnImplThread(texturesMemorySize(8), 104, re
sourceProvider()); | |
| 242 EXPECT_EQ(0, evictedBackingCount(resourceManager.get())); | |
| 243 resourceManager->reduceMemoryOnImplThread(texturesMemorySize(8), 103, re
sourceProvider()); | |
| 244 EXPECT_EQ(1, evictedBackingCount(resourceManager.get())); | |
| 245 } | |
| 246 resourceManager->unlinkAndClearEvictedBackings(); | |
| 247 EXPECT_EQ(texturesMemorySize(3), resourceManager->memoryUseBytes()); | |
| 248 | |
| 249 // Re-allocate the the texture after the one-time drop. | |
| 250 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 251 for (size_t i = 0; i < maxTextures; ++i) | |
| 252 EXPECT_EQ(validateTexture(textures[i], false), i < 4); | |
| 253 { | |
| 254 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 255 resourceManager->reduceMemory(resourceProvider()); | |
| 256 } | |
| 257 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryAboveCutoffBytes()); | |
| 258 | |
| 259 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 260 resourceManager->clearAllMemory(resourceProvider()); | |
| 261 } | |
| 262 | |
| 263 TEST_F(PrioritizedResourceTest, resourceManagerPartialUpdateTextures) | |
| 264 { | |
| 265 const size_t maxTextures = 4; | |
| 266 const size_t numTextures = 4; | |
| 267 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 268 scoped_ptr<PrioritizedResource> textures[numTextures]; | |
| 269 scoped_ptr<PrioritizedResource> moreTextures[numTextures]; | |
| 270 | |
| 271 for (size_t i = 0; i < numTextures; ++i) { | |
| 272 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 273 moreTextures[i] = resourceManager->createTexture(m_textureSize, m_textur
eFormat); | |
| 274 } | |
| 275 | |
| 276 for (size_t i = 0; i < numTextures; ++i) | |
| 277 textures[i]->setRequestPriority(200 + i); | |
| 278 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 279 | |
| 280 // Allocate textures which are currently high priority. | |
| 281 EXPECT_TRUE(validateTexture(textures[0], false)); | |
| 282 EXPECT_TRUE(validateTexture(textures[1], false)); | |
| 283 EXPECT_TRUE(validateTexture(textures[2], false)); | |
| 284 EXPECT_TRUE(validateTexture(textures[3], false)); | |
| 285 | |
| 286 EXPECT_TRUE(textures[0]->haveBackingTexture()); | |
| 287 EXPECT_TRUE(textures[1]->haveBackingTexture()); | |
| 288 EXPECT_TRUE(textures[2]->haveBackingTexture()); | |
| 289 EXPECT_TRUE(textures[3]->haveBackingTexture()); | |
| 290 | |
| 291 for (size_t i = 0; i < numTextures; ++i) | |
| 292 moreTextures[i]->setRequestPriority(100 + i); | |
| 293 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 294 | |
| 295 // Textures are now below cutoff. | |
| 296 EXPECT_FALSE(validateTexture(textures[0], false)); | |
| 297 EXPECT_FALSE(validateTexture(textures[1], false)); | |
| 298 EXPECT_FALSE(validateTexture(textures[2], false)); | |
| 299 EXPECT_FALSE(validateTexture(textures[3], false)); | |
| 300 | |
| 301 // But they are still valid to use. | |
| 302 EXPECT_TRUE(textures[0]->haveBackingTexture()); | |
| 303 EXPECT_TRUE(textures[1]->haveBackingTexture()); | |
| 304 EXPECT_TRUE(textures[2]->haveBackingTexture()); | |
| 305 EXPECT_TRUE(textures[3]->haveBackingTexture()); | |
| 306 | |
| 307 // Higher priority textures are finally needed. | |
| 308 EXPECT_TRUE(validateTexture(moreTextures[0], false)); | |
| 309 EXPECT_TRUE(validateTexture(moreTextures[1], false)); | |
| 310 EXPECT_TRUE(validateTexture(moreTextures[2], false)); | |
| 311 EXPECT_TRUE(validateTexture(moreTextures[3], false)); | |
| 312 | |
| 313 // Lower priority have been fully evicted. | |
| 314 EXPECT_FALSE(textures[0]->haveBackingTexture()); | |
| 315 EXPECT_FALSE(textures[1]->haveBackingTexture()); | |
| 316 EXPECT_FALSE(textures[2]->haveBackingTexture()); | |
| 317 EXPECT_FALSE(textures[3]->haveBackingTexture()); | |
| 318 | |
| 319 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 320 resourceManager->clearAllMemory(resourceProvider()); | |
| 321 } | |
| 322 | |
| 323 TEST_F(PrioritizedResourceTest, resourceManagerPrioritiesAreEqual) | |
| 324 { | |
| 325 const size_t maxTextures = 16; | |
| 326 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 327 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 328 | |
| 329 for (size_t i = 0; i < maxTextures; ++i) | |
| 330 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 331 | |
| 332 // All 16 textures have the same priority except 2 higher priority. | |
| 333 for (size_t i = 0; i < maxTextures; ++i) | |
| 334 textures[i]->setRequestPriority(100); | |
| 335 textures[0]->setRequestPriority(99); | |
| 336 textures[1]->setRequestPriority(99); | |
| 337 | |
| 338 // Set max limit to 8 textures | |
| 339 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(8)); | |
| 340 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 341 | |
| 342 // The two high priority textures should be available, others should not. | |
| 343 for (size_t i = 0; i < 2; ++i) | |
| 344 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 345 for (size_t i = 2; i < maxTextures; ++i) | |
| 346 EXPECT_FALSE(validateTexture(textures[i], false)); | |
| 347 EXPECT_EQ(texturesMemorySize(2), resourceManager->memoryAboveCutoffBytes()); | |
| 348 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 349 | |
| 350 // Manually reserving textures should only succeed on the higher priority te
xtures, | |
| 351 // and on remaining textures up to the memory limit. | |
| 352 for (size_t i = 0; i < 8; i++) | |
| 353 EXPECT_TRUE(validateTexture(textures[i], true)); | |
| 354 for (size_t i = 9; i < maxTextures; i++) | |
| 355 EXPECT_FALSE(validateTexture(textures[i], true)); | |
| 356 EXPECT_EQ(texturesMemorySize(8), resourceManager->memoryAboveCutoffBytes()); | |
| 357 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 358 | |
| 359 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 360 resourceManager->clearAllMemory(resourceProvider()); | |
| 361 } | |
| 362 | |
| 363 TEST_F(PrioritizedResourceTest, resourceManagerDestroyedFirst) | |
| 364 { | |
| 365 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(1); | |
| 366 scoped_ptr<PrioritizedResource> texture = resourceManager->createTexture(m_t
extureSize, m_textureFormat); | |
| 367 | |
| 368 // Texture is initially invalid, but it will become available. | |
| 369 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 370 | |
| 371 texture->setRequestPriority(100); | |
| 372 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 373 | |
| 374 EXPECT_TRUE(validateTexture(texture, false)); | |
| 375 EXPECT_TRUE(texture->canAcquireBackingTexture()); | |
| 376 EXPECT_TRUE(texture->haveBackingTexture()); | |
| 377 | |
| 378 { | |
| 379 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 380 resourceManager->clearAllMemory(resourceProvider()); | |
| 381 } | |
| 382 resourceManager.reset(); | |
| 383 | |
| 384 EXPECT_FALSE(texture->canAcquireBackingTexture()); | |
| 385 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 386 } | |
| 387 | |
| 388 TEST_F(PrioritizedResourceTest, textureMovedToNewManager) | |
| 389 { | |
| 390 scoped_ptr<PrioritizedResourceManager> resourceManagerOne = createManager(1)
; | |
| 391 scoped_ptr<PrioritizedResourceManager> resourceManagerTwo = createManager(1)
; | |
| 392 scoped_ptr<PrioritizedResource> texture = resourceManagerOne->createTexture(
m_textureSize, m_textureFormat); | |
| 393 | |
| 394 // Texture is initially invalid, but it will become available. | |
| 395 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 396 | |
| 397 texture->setRequestPriority(100); | |
| 398 prioritizeTexturesAndBackings(resourceManagerOne.get()); | |
| 399 | |
| 400 EXPECT_TRUE(validateTexture(texture, false)); | |
| 401 EXPECT_TRUE(texture->canAcquireBackingTexture()); | |
| 402 EXPECT_TRUE(texture->haveBackingTexture()); | |
| 403 | |
| 404 texture->setTextureManager(0); | |
| 405 | |
| 406 { | |
| 407 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 408 resourceManagerOne->clearAllMemory(resourceProvider()); | |
| 409 } | |
| 410 resourceManagerOne.reset(); | |
| 411 | |
| 412 EXPECT_FALSE(texture->canAcquireBackingTexture()); | |
| 413 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 414 | |
| 415 texture->setTextureManager(resourceManagerTwo.get()); | |
| 416 | |
| 417 prioritizeTexturesAndBackings(resourceManagerTwo.get()); | |
| 418 | |
| 419 EXPECT_TRUE(validateTexture(texture, false)); | |
| 420 EXPECT_TRUE(texture->canAcquireBackingTexture()); | |
| 421 EXPECT_TRUE(texture->haveBackingTexture()); | |
| 422 | |
| 423 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 424 resourceManagerTwo->clearAllMemory(resourceProvider()); | |
| 425 } | |
| 426 | |
| 427 TEST_F(PrioritizedResourceTest, renderSurfacesReduceMemoryAvailableOutsideRootSu
rface) | |
| 428 { | |
| 429 const size_t maxTextures = 8; | |
| 430 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 431 | |
| 432 // Half of the memory is taken by surfaces (with high priority place-holder) | |
| 433 scoped_ptr<PrioritizedResource> renderSurfacePlaceHolder = resourceManager->
createTexture(m_textureSize, m_textureFormat); | |
| 434 renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySi
ze(4)); | |
| 435 renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::RenderSurfa
cePriority()); | |
| 436 | |
| 437 // Create textures to fill our memory limit. | |
| 438 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 439 | |
| 440 for (size_t i = 0; i < maxTextures; ++i) | |
| 441 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 442 | |
| 443 // Set decreasing non-visible priorities outside root surface. | |
| 444 for (size_t i = 0; i < maxTextures; ++i) | |
| 445 textures[i]->setRequestPriority(100 + i); | |
| 446 | |
| 447 // Only lower half should be available. | |
| 448 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 449 EXPECT_TRUE(validateTexture(textures[0], false)); | |
| 450 EXPECT_TRUE(validateTexture(textures[3], false)); | |
| 451 EXPECT_FALSE(validateTexture(textures[4], false)); | |
| 452 EXPECT_FALSE(validateTexture(textures[7], false)); | |
| 453 | |
| 454 // Set increasing non-visible priorities outside root surface. | |
| 455 for (size_t i = 0; i < maxTextures; ++i) | |
| 456 textures[i]->setRequestPriority(100 - i); | |
| 457 | |
| 458 // Only upper half should be available. | |
| 459 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 460 EXPECT_FALSE(validateTexture(textures[0], false)); | |
| 461 EXPECT_FALSE(validateTexture(textures[3], false)); | |
| 462 EXPECT_TRUE(validateTexture(textures[4], false)); | |
| 463 EXPECT_TRUE(validateTexture(textures[7], false)); | |
| 464 | |
| 465 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryAboveCutoffBytes()); | |
| 466 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryForSelfManagedTextur
es()); | |
| 467 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 468 | |
| 469 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 470 resourceManager->clearAllMemory(resourceProvider()); | |
| 471 } | |
| 472 | |
| 473 TEST_F(PrioritizedResourceTest, renderSurfacesReduceMemoryAvailableForRequestLat
e) | |
| 474 { | |
| 475 const size_t maxTextures = 8; | |
| 476 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 477 | |
| 478 // Half of the memory is taken by surfaces (with high priority place-holder) | |
| 479 scoped_ptr<PrioritizedResource> renderSurfacePlaceHolder = resourceManager->
createTexture(m_textureSize, m_textureFormat); | |
| 480 renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySi
ze(4)); | |
| 481 renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::RenderSurfa
cePriority()); | |
| 482 | |
| 483 // Create textures to fill our memory limit. | |
| 484 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 485 | |
| 486 for (size_t i = 0; i < maxTextures; ++i) | |
| 487 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 488 | |
| 489 // Set equal priorities. | |
| 490 for (size_t i = 0; i < maxTextures; ++i) | |
| 491 textures[i]->setRequestPriority(100); | |
| 492 | |
| 493 // The first four to be requested late will be available. | |
| 494 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 495 for (unsigned i = 0; i < maxTextures; ++i) | |
| 496 EXPECT_FALSE(validateTexture(textures[i], false)); | |
| 497 for (unsigned i = 0; i < maxTextures; i += 2) | |
| 498 EXPECT_TRUE(validateTexture(textures[i], true)); | |
| 499 for (unsigned i = 1; i < maxTextures; i += 2) | |
| 500 EXPECT_FALSE(validateTexture(textures[i], true)); | |
| 501 | |
| 502 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryAboveCutoffBytes()); | |
| 503 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryForSelfManagedTextur
es()); | |
| 504 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 505 | |
| 506 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 507 resourceManager->clearAllMemory(resourceProvider()); | |
| 508 } | |
| 509 | |
| 510 TEST_F(PrioritizedResourceTest, whenRenderSurfaceNotAvailableTexturesAlsoNotAvai
lable) | |
| 511 { | |
| 512 const size_t maxTextures = 8; | |
| 513 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 514 | |
| 515 // Half of the memory is taken by surfaces (with high priority place-holder) | |
| 516 scoped_ptr<PrioritizedResource> renderSurfacePlaceHolder = resourceManager->
createTexture(m_textureSize, m_textureFormat); | |
| 517 renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySi
ze(4)); | |
| 518 renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::RenderSurfa
cePriority()); | |
| 519 | |
| 520 // Create textures to fill our memory limit. | |
| 521 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 522 | |
| 523 for (size_t i = 0; i < maxTextures; ++i) | |
| 524 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 525 | |
| 526 // Set 6 visible textures in the root surface, and 2 in a child surface. | |
| 527 for (size_t i = 0; i < 6; ++i) | |
| 528 textures[i]->setRequestPriority(PriorityCalculator::VisiblePriority(true
)); | |
| 529 for (size_t i = 6; i < 8; ++i) | |
| 530 textures[i]->setRequestPriority(PriorityCalculator::VisiblePriority(fals
e)); | |
| 531 | |
| 532 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 533 | |
| 534 // Unable to requestLate textures in the child surface. | |
| 535 EXPECT_FALSE(validateTexture(textures[6], true)); | |
| 536 EXPECT_FALSE(validateTexture(textures[7], true)); | |
| 537 | |
| 538 // Root surface textures are valid. | |
| 539 for (size_t i = 0; i < 6; ++i) | |
| 540 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 541 | |
| 542 EXPECT_EQ(texturesMemorySize(6), resourceManager->memoryAboveCutoffBytes()); | |
| 543 EXPECT_EQ(texturesMemorySize(2), resourceManager->memoryForSelfManagedTextur
es()); | |
| 544 EXPECT_LE(resourceManager->memoryUseBytes(), resourceManager->memoryAboveCut
offBytes()); | |
| 545 | |
| 546 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 547 resourceManager->clearAllMemory(resourceProvider()); | |
| 548 } | |
| 549 | |
| 550 TEST_F(PrioritizedResourceTest, requestLateBackingsSorting) | |
| 551 { | |
| 552 const size_t maxTextures = 8; | |
| 553 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 554 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures)); | |
| 555 | |
| 556 // Create textures to fill our memory limit. | |
| 557 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 558 for (size_t i = 0; i < maxTextures; ++i) | |
| 559 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 560 | |
| 561 // Set equal priorities, and allocate backings for all textures. | |
| 562 for (size_t i = 0; i < maxTextures; ++i) | |
| 563 textures[i]->setRequestPriority(100); | |
| 564 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 565 for (unsigned i = 0; i < maxTextures; ++i) | |
| 566 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 567 | |
| 568 // Drop the memory limit and prioritize (none will be above the threshold, | |
| 569 // but they still have backings because reduceMemory hasn't been called). | |
| 570 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures / 2))
; | |
| 571 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 572 | |
| 573 // Push half of them back over the limit. | |
| 574 for (size_t i = 0; i < maxTextures; i += 2) | |
| 575 EXPECT_TRUE(textures[i]->requestLate()); | |
| 576 | |
| 577 // Push the priorities to the backings array and sort the backings array | |
| 578 resourceManagerUpdateBackingsPriorities(resourceManager.get()); | |
| 579 | |
| 580 // Assert that the backings list be sorted with the below-limit backings | |
| 581 // before the above-limit backings. | |
| 582 resourceManagerAssertInvariants(resourceManager.get()); | |
| 583 | |
| 584 // Make sure that we have backings for all of the textures. | |
| 585 for (size_t i = 0; i < maxTextures; ++i) | |
| 586 EXPECT_TRUE(textures[i]->haveBackingTexture()); | |
| 587 | |
| 588 // Make sure that only the requestLate textures are above the priority cutof
f | |
| 589 for (size_t i = 0; i < maxTextures; i += 2) | |
| 590 EXPECT_TRUE(textureBackingIsAbovePriorityCutoff(textures[i].get())); | |
| 591 for (size_t i = 1; i < maxTextures; i += 2) | |
| 592 EXPECT_FALSE(textureBackingIsAbovePriorityCutoff(textures[i].get())); | |
| 593 | |
| 594 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 595 resourceManager->clearAllMemory(resourceProvider()); | |
| 596 } | |
| 597 | |
| 598 TEST_F(PrioritizedResourceTest, clearUploadsToEvictedResources) | |
| 599 { | |
| 600 const size_t maxTextures = 4; | |
| 601 scoped_ptr<PrioritizedResourceManager> resourceManager = | |
| 602 createManager(maxTextures); | |
| 603 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures)); | |
| 604 | |
| 605 // Create textures to fill our memory limit. | |
| 606 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 607 | |
| 608 for (size_t i = 0; i < maxTextures; ++i) | |
| 609 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 610 | |
| 611 // Set equal priorities, and allocate backings for all textures. | |
| 612 for (size_t i = 0; i < maxTextures; ++i) | |
| 613 textures[i]->setRequestPriority(100); | |
| 614 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 615 for (unsigned i = 0; i < maxTextures; ++i) | |
| 616 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 617 | |
| 618 ResourceUpdateQueue queue; | |
| 619 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 620 for (size_t i = 0; i < maxTextures; ++i) { | |
| 621 const ResourceUpdate upload = ResourceUpdate::Create( | |
| 622 textures[i].get(), NULL, gfx::Rect(), gfx::Rect(), gfx::Vector2d()); | |
| 623 queue.appendFullUpload(upload); | |
| 624 } | |
| 625 | |
| 626 // Make sure that we have backings for all of the textures. | |
| 627 for (size_t i = 0; i < maxTextures; ++i) | |
| 628 EXPECT_TRUE(textures[i]->haveBackingTexture()); | |
| 629 | |
| 630 queue.clearUploadsToEvictedResources(); | |
| 631 EXPECT_EQ(4, queue.fullUploadSize()); | |
| 632 | |
| 633 resourceManager->reduceMemoryOnImplThread( | |
| 634 texturesMemorySize(1), PriorityCalculator::AllowEverythingCutoff(), reso
urceProvider()); | |
| 635 queue.clearUploadsToEvictedResources(); | |
| 636 EXPECT_EQ(1, queue.fullUploadSize()); | |
| 637 | |
| 638 resourceManager->reduceMemoryOnImplThread(0, PriorityCalculator::AllowEvery
thingCutoff(), resourceProvider()); | |
| 639 queue.clearUploadsToEvictedResources(); | |
| 640 EXPECT_EQ(0, queue.fullUploadSize()); | |
| 641 | |
| 642 } | |
| 643 | |
| 644 TEST_F(PrioritizedResourceTest, usageStatistics) | |
| 645 { | |
| 646 const size_t maxTextures = 5; | |
| 647 scoped_ptr<PrioritizedResourceManager> resourceManager = createManager(maxTe
xtures); | |
| 648 scoped_ptr<PrioritizedResource> textures[maxTextures]; | |
| 649 | |
| 650 for (size_t i = 0; i < maxTextures; ++i) | |
| 651 textures[i] = resourceManager->createTexture(m_textureSize, m_textureFor
mat); | |
| 652 | |
| 653 textures[0]->setRequestPriority(PriorityCalculator::AllowVisibleOnlyCutoff()
- 1); | |
| 654 textures[1]->setRequestPriority(PriorityCalculator::AllowVisibleOnlyCutoff()
); | |
| 655 textures[2]->setRequestPriority(PriorityCalculator::AllowVisibleAndNearbyCut
off() - 1); | |
| 656 textures[3]->setRequestPriority(PriorityCalculator::AllowVisibleAndNearbyCut
off()); | |
| 657 textures[4]->setRequestPriority(PriorityCalculator::AllowVisibleAndNearbyCut
off() + 1); | |
| 658 | |
| 659 // Set max limit to 2 textures. | |
| 660 resourceManager->setMaxMemoryLimitBytes(texturesMemorySize(2)); | |
| 661 prioritizeTexturesAndBackings(resourceManager.get()); | |
| 662 | |
| 663 // The first two textures should be available, others should not. | |
| 664 for (size_t i = 0; i < 2; ++i) | |
| 665 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 666 for (size_t i = 2; i < maxTextures; ++i) | |
| 667 EXPECT_FALSE(validateTexture(textures[i], false)); | |
| 668 | |
| 669 // Validate the statistics. | |
| 670 { | |
| 671 DebugScopedSetImplThread implThread(&m_proxy); | |
| 672 EXPECT_EQ(texturesMemorySize(2), resourceManager->memoryUseBytes()); | |
| 673 EXPECT_EQ(texturesMemorySize(1), resourceManager->memoryVisibleBytes()); | |
| 674 EXPECT_EQ(texturesMemorySize(3), resourceManager->memoryVisibleAndNearby
Bytes()); | |
| 675 } | |
| 676 | |
| 677 // Re-prioritize the textures, but do not push the values to backings. | |
| 678 textures[0]->setRequestPriority(PriorityCalculator::AllowVisibleOnlyCutoff()
- 1); | |
| 679 textures[1]->setRequestPriority(PriorityCalculator::AllowVisibleOnlyCutoff()
- 1); | |
| 680 textures[2]->setRequestPriority(PriorityCalculator::AllowVisibleOnlyCutoff()
- 1); | |
| 681 textures[3]->setRequestPriority(PriorityCalculator::AllowVisibleAndNearbyCut
off() - 1); | |
| 682 textures[4]->setRequestPriority(PriorityCalculator::AllowVisibleAndNearbyCut
off()); | |
| 683 resourceManager->prioritizeTextures(); | |
| 684 | |
| 685 // Verify that we still see the old values. | |
| 686 { | |
| 687 DebugScopedSetImplThread implThread(&m_proxy); | |
| 688 EXPECT_EQ(texturesMemorySize(2), resourceManager->memoryUseBytes()); | |
| 689 EXPECT_EQ(texturesMemorySize(1), resourceManager->memoryVisibleBytes()); | |
| 690 EXPECT_EQ(texturesMemorySize(3), resourceManager->memoryVisibleAndNearby
Bytes()); | |
| 691 } | |
| 692 | |
| 693 // Push priorities to backings, and verify we see the new values. | |
| 694 { | |
| 695 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked(&m_proxy); | |
| 696 resourceManager->pushTexturePrioritiesToBackings(); | |
| 697 EXPECT_EQ(texturesMemorySize(2), resourceManager->memoryUseBytes()); | |
| 698 EXPECT_EQ(texturesMemorySize(3), resourceManager->memoryVisibleBytes()); | |
| 699 EXPECT_EQ(texturesMemorySize(4), resourceManager->memoryVisibleAndNearby
Bytes()); | |
| 700 } | |
| 701 | |
| 702 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked(
&m_proxy); | |
| 703 resourceManager->clearAllMemory(resourceProvider()); | |
| 704 } | |
| 705 | |
| 706 } // namespace | |
| 707 } // namespace cc | |
| OLD | NEW |