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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_PRIORITIZED_RESOURCE_MANAGER_H_ | |
| 6 #define CC_PRIORITIZED_RESOURCE_MANAGER_H_ | |
| 7 | |
| 8 #include <list> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 #include "base/hash_tables.h" | |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "base/synchronization/lock.h" | |
| 15 #include "cc/base/cc_export.h" | |
| 16 #include "cc/prioritized_resource.h" | |
| 17 #include "cc/priority_calculator.h" | |
| 18 #include "cc/resource.h" | |
| 19 #include "cc/trees/proxy.h" | |
| 20 #include "third_party/khronos/GLES2/gl2.h" | |
| 21 #include "ui/gfx/size.h" | |
| 22 | |
| 23 #if defined(COMPILER_GCC) | |
| 24 namespace BASE_HASH_NAMESPACE { | |
| 25 template<> | |
| 26 struct hash<cc::PrioritizedResource*> { | |
| 27 size_t operator()(cc::PrioritizedResource* ptr) const { | |
| 28 return hash<size_t>()(reinterpret_cast<size_t>(ptr)); | |
| 29 } | |
| 30 }; | |
| 31 } // namespace BASE_HASH_NAMESPACE | |
| 32 #endif // COMPILER | |
| 33 | |
| 34 namespace cc { | |
| 35 | |
| 36 class PriorityCalculator; | |
| 37 class Proxy; | |
| 38 | |
| 39 class CC_EXPORT PrioritizedResourceManager { | |
| 40 public: | |
| 41 static scoped_ptr<PrioritizedResourceManager> create(const Proxy* proxy) | |
| 42 { | |
| 43 return make_scoped_ptr(new PrioritizedResourceManager(proxy)); | |
| 44 } | |
| 45 scoped_ptr<PrioritizedResource> createTexture(gfx::Size size, GLenum format) | |
| 46 { | |
| 47 return make_scoped_ptr(new PrioritizedResource(this, size, format)); | |
| 48 } | |
| 49 ~PrioritizedResourceManager(); | |
| 50 | |
| 51 typedef std::list<PrioritizedResource::Backing*> BackingList; | |
| 52 | |
| 53 // FIXME (http://crbug.com/137094): This 64MB default is a straggler from th
e | |
| 54 // old texture manager and is just to give us a default memory allocation be
fore | |
| 55 // we get a callback from the GPU memory manager. We should probaby either: | |
| 56 // - wait for the callback before rendering anything instead | |
| 57 // - push this into the GPU memory manager somehow. | |
| 58 static size_t defaultMemoryAllocationLimit() { return 64 * 1024 * 1024; } | |
| 59 | |
| 60 // memoryUseBytes() describes the number of bytes used by existing allocated
textures. | |
| 61 // memoryAboveCutoffBytes() describes the number of bytes that would be used
if all | |
| 62 // textures that are above the cutoff were allocated. | |
| 63 // memoryUseBytes() <= memoryAboveCutoffBytes() should always be true. | |
| 64 size_t memoryUseBytes() const { return m_memoryUseBytes; } | |
| 65 size_t memoryAboveCutoffBytes() const { return m_memoryAboveCutoffBytes; } | |
| 66 size_t memoryForSelfManagedTextures() const { return m_maxMemoryLimitBytes -
m_memoryAvailableBytes; } | |
| 67 | |
| 68 void setMaxMemoryLimitBytes(size_t bytes) { m_maxMemoryLimitBytes = bytes; } | |
| 69 size_t maxMemoryLimitBytes() const { return m_maxMemoryLimitBytes; } | |
| 70 | |
| 71 // Sepecify a external priority cutoff. Only textures that have a strictly h
igher priority | |
| 72 // than this cutoff will be allowed. | |
| 73 void setExternalPriorityCutoff(int priorityCutoff) { m_externalPriorityCutof
f = priorityCutoff; } | |
| 74 | |
| 75 // Return the amount of texture memory required at particular cutoffs. | |
| 76 size_t memoryVisibleBytes() const; | |
| 77 size_t memoryVisibleAndNearbyBytes() const; | |
| 78 | |
| 79 void prioritizeTextures(); | |
| 80 void clearPriorities(); | |
| 81 | |
| 82 // Delete contents textures' backing resources until they use only bytesLimi
t bytes. This may | |
| 83 // be called on the impl thread while the main thread is running. Returns tr
ue if resources are | |
| 84 // indeed evicted as a result of this call. | |
| 85 bool reduceMemoryOnImplThread(size_t limitBytes, int priorityCutoff, Resourc
eProvider*); | |
| 86 | |
| 87 // Delete contents textures' backing resources that can be recycled. This | |
| 88 // may be called on the impl thread while the main thread is running. | |
| 89 void reduceWastedMemoryOnImplThread(ResourceProvider*); | |
| 90 | |
| 91 // Returns true if there exist any textures that are linked to backings that
have had their | |
| 92 // resources evicted. Only when we commit a tree that has no textures linked
to evicted backings | |
| 93 // may we allow drawing. After an eviction, this will not become true until | |
| 94 // unlinkAndClearEvictedBackings is called. | |
| 95 bool linkedEvictedBackingsExist() const; | |
| 96 | |
| 97 // Unlink the list of contents textures' backings from their owning textures
and delete the evicted | |
| 98 // backings' structures. This is called just before updating layers, and is
only ever called on the | |
| 99 // main thread. | |
| 100 void unlinkAndClearEvictedBackings(); | |
| 101 | |
| 102 bool requestLate(PrioritizedResource*); | |
| 103 | |
| 104 void reduceWastedMemory(ResourceProvider*); | |
| 105 void reduceMemory(ResourceProvider*); | |
| 106 void clearAllMemory(ResourceProvider*); | |
| 107 | |
| 108 void acquireBackingTextureIfNeeded(PrioritizedResource*, ResourceProvider*); | |
| 109 | |
| 110 void registerTexture(PrioritizedResource*); | |
| 111 void unregisterTexture(PrioritizedResource*); | |
| 112 void returnBackingTexture(PrioritizedResource*); | |
| 113 | |
| 114 // Update all backings' priorities from their owning texture. | |
| 115 void pushTexturePrioritiesToBackings(); | |
| 116 | |
| 117 // Mark all textures' backings as being in the drawing impl tree. | |
| 118 void updateBackingsInDrawingImplTree(); | |
| 119 | |
| 120 const Proxy* proxyForDebug() const; | |
| 121 | |
| 122 private: | |
| 123 friend class PrioritizedResourceTest; | |
| 124 | |
| 125 enum EvictionPolicy { | |
| 126 EvictOnlyRecyclable, | |
| 127 EvictAnything, | |
| 128 }; | |
| 129 enum UnlinkPolicy { | |
| 130 DoNotUnlinkBackings, | |
| 131 UnlinkBackings, | |
| 132 }; | |
| 133 | |
| 134 // Compare textures. Highest priority first. | |
| 135 static inline bool compareTextures(PrioritizedResource* a, PrioritizedResour
ce* b) | |
| 136 { | |
| 137 if (a->requestPriority() == b->requestPriority()) | |
| 138 return a < b; | |
| 139 return PriorityCalculator::priority_is_higher(a->requestPriority(), b->r
equestPriority()); | |
| 140 } | |
| 141 // Compare backings. Lowest priority first. | |
| 142 static inline bool compareBackings(PrioritizedResource::Backing* a, Prioriti
zedResource::Backing* b) | |
| 143 { | |
| 144 // Make textures that can be recycled appear first | |
| 145 if (a->canBeRecycled() != b->canBeRecycled()) | |
| 146 return (a->canBeRecycled() > b->canBeRecycled()); | |
| 147 // Then sort by being above or below the priority cutoff. | |
| 148 if (a->wasAbovePriorityCutoffAtLastPriorityUpdate() != b->wasAbovePriori
tyCutoffAtLastPriorityUpdate()) | |
| 149 return (a->wasAbovePriorityCutoffAtLastPriorityUpdate() < b->wasAbov
ePriorityCutoffAtLastPriorityUpdate()); | |
| 150 // Then sort by priority (note that backings that no longer have owners
will | |
| 151 // always have the lowest priority) | |
| 152 if (a->requestPriorityAtLastPriorityUpdate() != b->requestPriorityAtLast
PriorityUpdate()) | |
| 153 return PriorityCalculator::priority_is_lower(a->requestPriorityAtLas
tPriorityUpdate(), b->requestPriorityAtLastPriorityUpdate()); | |
| 154 // Finally sort by being in the impl tree versus being completely unrefe
renced | |
| 155 if (a->inDrawingImplTree() != b->inDrawingImplTree()) | |
| 156 return (a->inDrawingImplTree() < b->inDrawingImplTree()); | |
| 157 return a < b; | |
| 158 } | |
| 159 | |
| 160 PrioritizedResourceManager(const Proxy* proxy); | |
| 161 | |
| 162 bool evictBackingsToReduceMemory(size_t limitBytes, | |
| 163 int priorityCutoff, | |
| 164 EvictionPolicy, | |
| 165 UnlinkPolicy, | |
| 166 ResourceProvider*); | |
| 167 PrioritizedResource::Backing* createBacking(gfx::Size, GLenum format, Resour
ceProvider*); | |
| 168 void evictFirstBackingResource(ResourceProvider*); | |
| 169 void sortBackings(); | |
| 170 | |
| 171 void assertInvariants(); | |
| 172 | |
| 173 size_t m_maxMemoryLimitBytes; | |
| 174 // The priority cutoff based on memory pressure. This is not a strict | |
| 175 // cutoff -- requestLate allows textures with priority equal to this | |
| 176 // cutoff to be allowed. | |
| 177 int m_priorityCutoff; | |
| 178 // The priority cutoff based on external memory policy. This is a strict | |
| 179 // cutoff -- no textures with priority equal to this cutoff will be allowed. | |
| 180 int m_externalPriorityCutoff; | |
| 181 size_t m_memoryUseBytes; | |
| 182 size_t m_memoryAboveCutoffBytes; | |
| 183 size_t m_memoryAvailableBytes; | |
| 184 | |
| 185 typedef base::hash_set<PrioritizedResource*> TextureSet; | |
| 186 typedef std::vector<PrioritizedResource*> TextureVector; | |
| 187 | |
| 188 const Proxy* m_proxy; | |
| 189 | |
| 190 TextureSet m_textures; | |
| 191 // This list is always sorted in eviction order, with the exception the | |
| 192 // newly-allocated or recycled textures at the very end of the tail that | |
| 193 // are not sorted by priority. | |
| 194 BackingList m_backings; | |
| 195 bool m_backingsTailNotSorted; | |
| 196 | |
| 197 // The list of backings that have been evicted, but may still be linked | |
| 198 // to textures. This can be accessed concurrently by the main and impl | |
| 199 // threads, and may only be accessed while holding m_evictedBackingsLock. | |
| 200 mutable base::Lock m_evictedBackingsLock; | |
| 201 BackingList m_evictedBackings; | |
| 202 | |
| 203 TextureVector m_tempTextureVector; | |
| 204 | |
| 205 // Statistics about memory usage at priority cutoffs, computed at prioritize
Textures. | |
| 206 size_t m_memoryVisibleBytes; | |
| 207 size_t m_memoryVisibleAndNearbyBytes; | |
| 208 | |
| 209 // Statistics copied at the time of pushTexturePrioritiesToBackings. | |
| 210 size_t m_memoryVisibleLastPushedBytes; | |
| 211 size_t m_memoryVisibleAndNearbyLastPushedBytes; | |
| 212 | |
| 213 DISALLOW_COPY_AND_ASSIGN(PrioritizedResourceManager); | |
| 214 }; | |
| 215 | |
| 216 } // namespace cc | |
| 217 | |
| 218 #endif // CC_PRIORITIZED_RESOURCE_MANAGER_H_ | |
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