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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/prioritized_resource_manager.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 | |
| 9 #include "base/debug/trace_event.h" | |
| 10 #include "base/stl_util.h" | |
| 11 #include "cc/prioritized_resource.h" | |
| 12 #include "cc/priority_calculator.h" | |
| 13 #include "cc/trees/proxy.h" | |
| 14 | |
| 15 namespace cc { | |
| 16 | |
| 17 PrioritizedResourceManager::PrioritizedResourceManager(const Proxy* proxy) | |
| 18 : m_proxy(proxy) | |
| 19 , m_maxMemoryLimitBytes(defaultMemoryAllocationLimit()) | |
| 20 , m_externalPriorityCutoff(PriorityCalculator::AllowEverythingCutoff()) | |
| 21 , m_memoryUseBytes(0) | |
| 22 , m_memoryAboveCutoffBytes(0) | |
| 23 , m_memoryAvailableBytes(0) | |
| 24 , m_backingsTailNotSorted(false) | |
| 25 , m_memoryVisibleBytes(0) | |
| 26 , m_memoryVisibleAndNearbyBytes(0) | |
| 27 , m_memoryVisibleLastPushedBytes(0) | |
| 28 , m_memoryVisibleAndNearbyLastPushedBytes(0) | |
| 29 { | |
| 30 } | |
| 31 | |
| 32 PrioritizedResourceManager::~PrioritizedResourceManager() | |
| 33 { | |
| 34 while (m_textures.size() > 0) | |
| 35 unregisterTexture(*m_textures.begin()); | |
| 36 | |
| 37 unlinkAndClearEvictedBackings(); | |
| 38 DCHECK(m_evictedBackings.empty()); | |
| 39 | |
| 40 // Each remaining backing is a leaked opengl texture. There should be none. | |
| 41 DCHECK(m_backings.empty()); | |
| 42 } | |
| 43 | |
| 44 size_t PrioritizedResourceManager::memoryVisibleBytes() const | |
| 45 { | |
| 46 DCHECK(m_proxy->IsImplThread()); | |
| 47 return m_memoryVisibleLastPushedBytes; | |
| 48 } | |
| 49 | |
| 50 size_t PrioritizedResourceManager::memoryVisibleAndNearbyBytes() const | |
| 51 { | |
| 52 DCHECK(m_proxy->IsImplThread()); | |
| 53 return m_memoryVisibleAndNearbyLastPushedBytes; | |
| 54 } | |
| 55 | |
| 56 void PrioritizedResourceManager::prioritizeTextures() | |
| 57 { | |
| 58 TRACE_EVENT0("cc", "PrioritizedResourceManager::prioritizeTextures"); | |
| 59 DCHECK(m_proxy->IsMainThread()); | |
| 60 | |
| 61 // Sorting textures in this function could be replaced by a slightly | |
| 62 // modified O(n) quick-select to partition textures rather than | |
| 63 // sort them (if performance of the sort becomes an issue). | |
| 64 | |
| 65 TextureVector& sortedTextures = m_tempTextureVector; | |
| 66 sortedTextures.clear(); | |
| 67 | |
| 68 // Copy all textures into a vector, sort them, and collect memory requiremen
ts statistics. | |
| 69 m_memoryVisibleBytes = 0; | |
| 70 m_memoryVisibleAndNearbyBytes = 0; | |
| 71 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | |
| 72 PrioritizedResource* texture = (*it); | |
| 73 sortedTextures.push_back(texture); | |
| 74 if (PriorityCalculator::priority_is_higher(texture->requestPriority(), P
riorityCalculator::AllowVisibleOnlyCutoff())) | |
| 75 m_memoryVisibleBytes += texture->bytes(); | |
| 76 if (PriorityCalculator::priority_is_higher(texture->requestPriority(), P
riorityCalculator::AllowVisibleAndNearbyCutoff())) | |
| 77 m_memoryVisibleAndNearbyBytes += texture->bytes(); | |
| 78 } | |
| 79 std::sort(sortedTextures.begin(), sortedTextures.end(), compareTextures); | |
| 80 | |
| 81 // Compute a priority cutoff based on memory pressure | |
| 82 m_memoryAvailableBytes = m_maxMemoryLimitBytes; | |
| 83 m_priorityCutoff = m_externalPriorityCutoff; | |
| 84 size_t memoryBytes = 0; | |
| 85 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | |
| 86 if ((*it)->isSelfManaged()) { | |
| 87 // Account for self-managed memory immediately by reducing the memor
y | |
| 88 // available (since it never gets acquired). | |
| 89 size_t newMemoryBytes = memoryBytes + (*it)->bytes(); | |
| 90 if (newMemoryBytes > m_memoryAvailableBytes) { | |
| 91 m_priorityCutoff = (*it)->requestPriority(); | |
| 92 m_memoryAvailableBytes = memoryBytes; | |
| 93 break; | |
| 94 } | |
| 95 m_memoryAvailableBytes -= (*it)->bytes(); | |
| 96 } else { | |
| 97 size_t newMemoryBytes = memoryBytes + (*it)->bytes(); | |
| 98 if (newMemoryBytes > m_memoryAvailableBytes) { | |
| 99 m_priorityCutoff = (*it)->requestPriority(); | |
| 100 break; | |
| 101 } | |
| 102 memoryBytes = newMemoryBytes; | |
| 103 } | |
| 104 } | |
| 105 | |
| 106 // Disallow any textures with priority below the external cutoff to have bac
kings. | |
| 107 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | |
| 108 PrioritizedResource* texture = (*it); | |
| 109 if (!PriorityCalculator::priority_is_higher(texture->requestPriority(),
m_externalPriorityCutoff) && | |
| 110 texture->haveBackingTexture()) | |
| 111 texture->unlink(); | |
| 112 } | |
| 113 | |
| 114 // Only allow textures if they are higher than the cutoff. All textures | |
| 115 // of the same priority are accepted or rejected together, rather than | |
| 116 // being partially allowed randomly. | |
| 117 m_memoryAboveCutoffBytes = 0; | |
| 118 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | |
| 119 bool isAbovePriorityCutoff = PriorityCalculator::priority_is_higher((*it
)->requestPriority(), m_priorityCutoff); | |
| 120 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); | |
| 121 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) | |
| 122 m_memoryAboveCutoffBytes += (*it)->bytes(); | |
| 123 } | |
| 124 sortedTextures.clear(); | |
| 125 | |
| 126 DCHECK(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); | |
| 127 DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); | |
| 128 } | |
| 129 | |
| 130 void PrioritizedResourceManager::pushTexturePrioritiesToBackings() | |
| 131 { | |
| 132 TRACE_EVENT0("cc", "PrioritizedResourceManager::pushTexturePrioritiesToBacki
ngs"); | |
| 133 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 134 | |
| 135 assertInvariants(); | |
| 136 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) | |
| 137 (*it)->updatePriority(); | |
| 138 sortBackings(); | |
| 139 assertInvariants(); | |
| 140 | |
| 141 // Push memory requirements to the impl thread structure. | |
| 142 m_memoryVisibleLastPushedBytes = m_memoryVisibleBytes; | |
| 143 m_memoryVisibleAndNearbyLastPushedBytes = m_memoryVisibleAndNearbyBytes; | |
| 144 } | |
| 145 | |
| 146 void PrioritizedResourceManager::updateBackingsInDrawingImplTree() | |
| 147 { | |
| 148 TRACE_EVENT0("cc", "PrioritizedResourceManager::updateBackingsInDrawingImplT
ree"); | |
| 149 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 150 | |
| 151 assertInvariants(); | |
| 152 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | |
| 153 PrioritizedResource::Backing* backing = (*it); | |
| 154 backing->updateInDrawingImplTree(); | |
| 155 } | |
| 156 sortBackings(); | |
| 157 assertInvariants(); | |
| 158 } | |
| 159 | |
| 160 void PrioritizedResourceManager::sortBackings() | |
| 161 { | |
| 162 TRACE_EVENT0("cc", "PrioritizedResourceManager::sortBackings"); | |
| 163 DCHECK(m_proxy->IsImplThread()); | |
| 164 | |
| 165 // Put backings in eviction/recycling order. | |
| 166 m_backings.sort(compareBackings); | |
| 167 m_backingsTailNotSorted = false; | |
| 168 } | |
| 169 | |
| 170 void PrioritizedResourceManager::clearPriorities() | |
| 171 { | |
| 172 DCHECK(m_proxy->IsMainThread()); | |
| 173 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | |
| 174 // FIXME: We should remove this and just set all priorities to | |
| 175 // PriorityCalculator::lowestPriority() once we have priorities | |
| 176 // for all textures (we can't currently calculate distances for | |
| 177 // off-screen textures). | |
| 178 (*it)->setRequestPriority(PriorityCalculator::LingeringPriority((*it)->r
equestPriority())); | |
| 179 } | |
| 180 } | |
| 181 | |
| 182 bool PrioritizedResourceManager::requestLate(PrioritizedResource* texture) | |
| 183 { | |
| 184 DCHECK(m_proxy->IsMainThread()); | |
| 185 | |
| 186 // This is already above cutoff, so don't double count it's memory below. | |
| 187 if (texture->isAbovePriorityCutoff()) | |
| 188 return true; | |
| 189 | |
| 190 // Allow textures that have priority equal to the cutoff, but not strictly l
ower. | |
| 191 if (PriorityCalculator::priority_is_lower(texture->requestPriority(), m_prio
rityCutoff)) | |
| 192 return false; | |
| 193 | |
| 194 // Disallow textures that do not have a priority strictly higher than the ex
ternal cutoff. | |
| 195 if (!PriorityCalculator::priority_is_higher(texture->requestPriority(), m_ex
ternalPriorityCutoff)) | |
| 196 return false; | |
| 197 | |
| 198 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); | |
| 199 if (newMemoryBytes > m_memoryAvailableBytes) | |
| 200 return false; | |
| 201 | |
| 202 m_memoryAboveCutoffBytes = newMemoryBytes; | |
| 203 texture->setAbovePriorityCutoff(true); | |
| 204 return true; | |
| 205 } | |
| 206 | |
| 207 void PrioritizedResourceManager::acquireBackingTextureIfNeeded(PrioritizedResour
ce* texture, ResourceProvider* resourceProvider) | |
| 208 { | |
| 209 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 210 DCHECK(!texture->isSelfManaged()); | |
| 211 DCHECK(texture->isAbovePriorityCutoff()); | |
| 212 if (texture->backing() || !texture->isAbovePriorityCutoff()) | |
| 213 return; | |
| 214 | |
| 215 // Find a backing below, by either recycling or allocating. | |
| 216 PrioritizedResource::Backing* backing = 0; | |
| 217 | |
| 218 // First try to recycle | |
| 219 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | |
| 220 if (!(*it)->canBeRecycled()) | |
| 221 break; | |
| 222 if (resourceProvider->InUseByConsumer((*it)->id())) | |
| 223 continue; | |
| 224 if ((*it)->size() == texture->size() && (*it)->format() == texture->form
at()) { | |
| 225 backing = (*it); | |
| 226 m_backings.erase(it); | |
| 227 break; | |
| 228 } | |
| 229 } | |
| 230 | |
| 231 // Otherwise reduce memory and just allocate a new backing texures. | |
| 232 if (!backing) { | |
| 233 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), | |
| 234 PriorityCalculator::AllowEverythingCutoff(), | |
| 235 EvictOnlyRecyclable, | |
| 236 DoNotUnlinkBackings, | |
| 237 resourceProvider); | |
| 238 backing = createBacking(texture->size(), texture->format(), resourceProv
ider); | |
| 239 } | |
| 240 | |
| 241 // Move the used backing to the end of the eviction list, and note that | |
| 242 // the tail is not sorted. | |
| 243 if (backing->owner()) | |
| 244 backing->owner()->unlink(); | |
| 245 texture->link(backing); | |
| 246 m_backings.push_back(backing); | |
| 247 m_backingsTailNotSorted = true; | |
| 248 | |
| 249 // Update the backing's priority from its new owner. | |
| 250 backing->updatePriority(); | |
| 251 } | |
| 252 | |
| 253 bool PrioritizedResourceManager::evictBackingsToReduceMemory(size_t limitBytes, | |
| 254 int priorityCutoff, | |
| 255 EvictionPolicy evic
tionPolicy, | |
| 256 UnlinkPolicy unlink
Policy, | |
| 257 ResourceProvider* r
esourceProvider) | |
| 258 { | |
| 259 DCHECK(m_proxy->IsImplThread()); | |
| 260 if (unlinkPolicy == UnlinkBackings) | |
| 261 DCHECK(m_proxy->IsMainThreadBlocked()); | |
| 262 if (memoryUseBytes() <= limitBytes && PriorityCalculator::AllowEverythingCut
off() == priorityCutoff) | |
| 263 return false; | |
| 264 | |
| 265 // Destroy backings until we are below the limit, | |
| 266 // or until all backings remaining are above the cutoff. | |
| 267 while (m_backings.size() > 0) { | |
| 268 PrioritizedResource::Backing* backing = m_backings.front(); | |
| 269 if (memoryUseBytes() <= limitBytes && | |
| 270 PriorityCalculator::priority_is_higher(backing->requestPriorityAtLas
tPriorityUpdate(), priorityCutoff)) | |
| 271 break; | |
| 272 if (evictionPolicy == EvictOnlyRecyclable && !backing->canBeRecycled()) | |
| 273 break; | |
| 274 if (unlinkPolicy == UnlinkBackings && backing->owner()) | |
| 275 backing->owner()->unlink(); | |
| 276 evictFirstBackingResource(resourceProvider); | |
| 277 } | |
| 278 return true; | |
| 279 } | |
| 280 | |
| 281 void PrioritizedResourceManager::reduceWastedMemory(ResourceProvider* resourcePr
ovider) | |
| 282 { | |
| 283 // We currently collect backings from deleted textures for later recycling. | |
| 284 // However, if we do that forever we will always use the max limit even if | |
| 285 // we really need very little memory. This should probably be solved by redu
cing the | |
| 286 // limit externally, but until then this just does some "clean up" of unused | |
| 287 // backing textures (any more than 10%). | |
| 288 size_t wastedMemory = 0; | |
| 289 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | |
| 290 if ((*it)->owner()) | |
| 291 break; | |
| 292 wastedMemory += (*it)->bytes(); | |
| 293 } | |
| 294 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; | |
| 295 if (wastedMemory > tenPercentOfMemory) | |
| 296 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), | |
| 297 PriorityCalculator::AllowEverythingCutoff(), | |
| 298 EvictOnlyRecyclable, | |
| 299 DoNotUnlinkBackings, | |
| 300 resourceProvider); | |
| 301 } | |
| 302 | |
| 303 void PrioritizedResourceManager::reduceMemory(ResourceProvider* resourceProvider
) | |
| 304 { | |
| 305 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 306 evictBackingsToReduceMemory(m_memoryAvailableBytes, | |
| 307 PriorityCalculator::AllowEverythingCutoff(), | |
| 308 EvictAnything, | |
| 309 UnlinkBackings, | |
| 310 resourceProvider); | |
| 311 DCHECK(memoryUseBytes() <= m_memoryAvailableBytes); | |
| 312 | |
| 313 reduceWastedMemory(resourceProvider); | |
| 314 } | |
| 315 | |
| 316 void PrioritizedResourceManager::clearAllMemory(ResourceProvider* resourceProvid
er) | |
| 317 { | |
| 318 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 319 if (!resourceProvider) { | |
| 320 DCHECK(m_backings.empty()); | |
| 321 return; | |
| 322 } | |
| 323 evictBackingsToReduceMemory(0, | |
| 324 PriorityCalculator::AllowEverythingCutoff(), | |
| 325 EvictAnything, | |
| 326 DoNotUnlinkBackings, | |
| 327 resourceProvider); | |
| 328 } | |
| 329 | |
| 330 bool PrioritizedResourceManager::reduceMemoryOnImplThread(size_t limitBytes, int
priorityCutoff, ResourceProvider* resourceProvider) | |
| 331 { | |
| 332 DCHECK(m_proxy->IsImplThread()); | |
| 333 DCHECK(resourceProvider); | |
| 334 // If we are in the process of uploading a new frame then the backings at th
e very end of | |
| 335 // the list are not sorted by priority. Sort them before doing the eviction. | |
| 336 if (m_backingsTailNotSorted) | |
| 337 sortBackings(); | |
| 338 return evictBackingsToReduceMemory(limitBytes, | |
| 339 priorityCutoff, | |
| 340 EvictAnything, | |
| 341 DoNotUnlinkBackings, | |
| 342 resourceProvider); | |
| 343 } | |
| 344 | |
| 345 void PrioritizedResourceManager::reduceWastedMemoryOnImplThread(ResourceProvider
* resourceProvider) | |
| 346 { | |
| 347 DCHECK(m_proxy->IsImplThread()); | |
| 348 DCHECK(resourceProvider); | |
| 349 // If we are in the process of uploading a new frame then the backings at th
e very end of | |
| 350 // the list are not sorted by priority. Sort them before doing the eviction. | |
| 351 if (m_backingsTailNotSorted) | |
| 352 sortBackings(); | |
| 353 reduceWastedMemory(resourceProvider); | |
| 354 } | |
| 355 | |
| 356 void PrioritizedResourceManager::unlinkAndClearEvictedBackings() | |
| 357 { | |
| 358 DCHECK(m_proxy->IsMainThread()); | |
| 359 base::AutoLock scoped_lock(m_evictedBackingsLock); | |
| 360 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { | |
| 361 PrioritizedResource::Backing* backing = (*it); | |
| 362 if (backing->owner()) | |
| 363 backing->owner()->unlink(); | |
| 364 delete backing; | |
| 365 } | |
| 366 m_evictedBackings.clear(); | |
| 367 } | |
| 368 | |
| 369 bool PrioritizedResourceManager::linkedEvictedBackingsExist() const | |
| 370 { | |
| 371 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 372 base::AutoLock scoped_lock(m_evictedBackingsLock); | |
| 373 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { | |
| 374 if ((*it)->owner()) | |
| 375 return true; | |
| 376 } | |
| 377 return false; | |
| 378 } | |
| 379 | |
| 380 void PrioritizedResourceManager::registerTexture(PrioritizedResource* texture) | |
| 381 { | |
| 382 DCHECK(m_proxy->IsMainThread()); | |
| 383 DCHECK(texture); | |
| 384 DCHECK(!texture->resourceManager()); | |
| 385 DCHECK(!texture->backing()); | |
| 386 DCHECK(!ContainsKey(m_textures, texture)); | |
| 387 | |
| 388 texture->setManagerInternal(this); | |
| 389 m_textures.insert(texture); | |
| 390 | |
| 391 } | |
| 392 | |
| 393 void PrioritizedResourceManager::unregisterTexture(PrioritizedResource* texture) | |
| 394 { | |
| 395 DCHECK(m_proxy->IsMainThread() || (m_proxy->IsImplThread() && m_proxy->IsMai
nThreadBlocked())); | |
| 396 DCHECK(texture); | |
| 397 DCHECK(ContainsKey(m_textures, texture)); | |
| 398 | |
| 399 returnBackingTexture(texture); | |
| 400 texture->setManagerInternal(0); | |
| 401 m_textures.erase(texture); | |
| 402 texture->setAbovePriorityCutoff(false); | |
| 403 } | |
| 404 | |
| 405 void PrioritizedResourceManager::returnBackingTexture(PrioritizedResource* textu
re) | |
| 406 { | |
| 407 DCHECK(m_proxy->IsMainThread() || (m_proxy->IsImplThread() && m_proxy->IsMai
nThreadBlocked())); | |
| 408 if (texture->backing()) | |
| 409 texture->unlink(); | |
| 410 } | |
| 411 | |
| 412 PrioritizedResource::Backing* PrioritizedResourceManager::createBacking(gfx::Siz
e size, GLenum format, ResourceProvider* resourceProvider) | |
| 413 { | |
| 414 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 415 DCHECK(resourceProvider); | |
| 416 ResourceProvider::ResourceId resourceId = resourceProvider->CreateManagedRes
ource(size, format, ResourceProvider::TextureUsageAny); | |
| 417 PrioritizedResource::Backing* backing = new PrioritizedResource::Backing(res
ourceId, resourceProvider, size, format); | |
| 418 m_memoryUseBytes += backing->bytes(); | |
| 419 return backing; | |
| 420 } | |
| 421 | |
| 422 void PrioritizedResourceManager::evictFirstBackingResource(ResourceProvider* res
ourceProvider) | |
| 423 { | |
| 424 DCHECK(m_proxy->IsImplThread()); | |
| 425 DCHECK(resourceProvider); | |
| 426 DCHECK(!m_backings.empty()); | |
| 427 PrioritizedResource::Backing* backing = m_backings.front(); | |
| 428 | |
| 429 // Note that we create a backing and its resource at the same time, but we | |
| 430 // delete the backing structure and its resource in two steps. This is becau
se | |
| 431 // we can delete the resource while the main thread is running, but we canno
t | |
| 432 // unlink backings while the main thread is running. | |
| 433 backing->deleteResource(resourceProvider); | |
| 434 m_memoryUseBytes -= backing->bytes(); | |
| 435 m_backings.pop_front(); | |
| 436 base::AutoLock scoped_lock(m_evictedBackingsLock); | |
| 437 m_evictedBackings.push_back(backing); | |
| 438 } | |
| 439 | |
| 440 void PrioritizedResourceManager::assertInvariants() | |
| 441 { | |
| 442 #ifndef NDEBUG | |
| 443 DCHECK(m_proxy->IsImplThread() && m_proxy->IsMainThreadBlocked()); | |
| 444 | |
| 445 // If we hit any of these asserts, there is a bug in this class. To see | |
| 446 // where the bug is, call this function at the beginning and end of | |
| 447 // every public function. | |
| 448 | |
| 449 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. | |
| 450 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | |
| 451 if ((*it)->owner()) { | |
| 452 DCHECK(ContainsKey(m_textures, (*it)->owner())); | |
| 453 DCHECK((*it)->owner()->backing() == (*it)); | |
| 454 } | |
| 455 } | |
| 456 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | |
| 457 PrioritizedResource* texture = (*it); | |
| 458 PrioritizedResource::Backing* backing = texture->backing(); | |
| 459 base::AutoLock scoped_lock(m_evictedBackingsLock); | |
| 460 if (backing) { | |
| 461 if (backing->resourceHasBeenDeleted()) { | |
| 462 DCHECK(std::find(m_backings.begin(), m_backings.end(), backing)
== m_backings.end()); | |
| 463 DCHECK(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) != m_evictedBackings.end()); | |
| 464 } else { | |
| 465 DCHECK(std::find(m_backings.begin(), m_backings.end(), backing)
!= m_backings.end()); | |
| 466 DCHECK(std::find(m_evictedBackings.begin(), m_evictedBackings.en
d(), backing) == m_evictedBackings.end()); | |
| 467 } | |
| 468 DCHECK(backing->owner() == texture); | |
| 469 } | |
| 470 } | |
| 471 | |
| 472 // At all times, backings that can be evicted must always come before | |
| 473 // backings that can't be evicted in the backing texture list (otherwise | |
| 474 // reduceMemory will not find all textures available for eviction/recycling)
. | |
| 475 bool reachedUnrecyclable = false; | |
| 476 PrioritizedResource::Backing* previous_backing = NULL; | |
| 477 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | |
| 478 PrioritizedResource::Backing* backing = *it; | |
| 479 if (previous_backing && (!m_backingsTailNotSorted || !backing->wasAboveP
riorityCutoffAtLastPriorityUpdate())) | |
| 480 DCHECK(compareBackings(previous_backing, backing)); | |
| 481 if (!backing->canBeRecycled()) | |
| 482 reachedUnrecyclable = true; | |
| 483 if (reachedUnrecyclable) | |
| 484 DCHECK(!backing->canBeRecycled()); | |
| 485 else | |
| 486 DCHECK(backing->canBeRecycled()); | |
| 487 previous_backing = backing; | |
| 488 } | |
| 489 #endif | |
| 490 } | |
| 491 | |
| 492 const Proxy* PrioritizedResourceManager::proxyForDebug() const | |
| 493 { | |
| 494 return m_proxy; | |
| 495 } | |
| 496 | |
| 497 } // namespace cc | |
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