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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/image_layer_updater.h" | |
6 #include "cc/prioritized_resource.h" | |
7 #include "cc/resource_update_queue.h" | |
8 | |
9 namespace cc { | |
10 | |
11 ImageLayerUpdater::Resource::Resource(ImageLayerUpdater* updater, | |
12 scoped_ptr<PrioritizedResource> texture) | |
13 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} | |
14 | |
15 ImageLayerUpdater::Resource::~Resource() {} | |
16 | |
17 void ImageLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, | |
18 gfx::Rect source_rect, | |
19 gfx::Vector2d dest_offset, | |
20 bool partial_update, | |
21 RenderingStats*) { | |
22 updater_->UpdateTexture( | |
23 queue, texture(), source_rect, dest_offset, partial_update); | |
24 } | |
25 | |
26 // static | |
27 scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::Create() { | |
28 return make_scoped_refptr(new ImageLayerUpdater()); | |
29 } | |
30 | |
31 scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::CreateResource( | |
32 PrioritizedResourceManager* manager) { | |
33 return scoped_ptr<LayerUpdater::Resource>( | |
34 new Resource(this, PrioritizedResource::create(manager))); | |
35 } | |
36 | |
37 void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, | |
38 PrioritizedResource* texture, | |
39 gfx::Rect source_rect, | |
40 gfx::Vector2d dest_offset, | |
41 bool partial_update) { | |
42 // Source rect should never go outside the image pixels, even if this | |
43 // is requested because the texture extends outside the image. | |
44 gfx::Rect clipped_source_rect = source_rect; | |
45 gfx::Rect image_rect = gfx::Rect(0, 0, bitmap_.width(), bitmap_.height()); | |
46 clipped_source_rect.Intersect(image_rect); | |
47 | |
48 gfx::Vector2d clipped_dest_offset = | |
49 dest_offset + | |
50 gfx::Vector2d(clipped_source_rect.origin() - source_rect.origin()); | |
51 | |
52 ResourceUpdate upload = ResourceUpdate::Create( | |
53 texture, &bitmap_, image_rect, clipped_source_rect, clipped_dest_offset); | |
54 if (partial_update) | |
55 queue->appendPartialUpload(upload); | |
56 else | |
57 queue->appendFullUpload(upload); | |
58 } | |
59 | |
60 } | |
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