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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConvolutionEffect.h" | 8 #include "GrConvolutionEffect.h" |
9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
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172 this->radius() == s.radius() && | 172 this->radius() == s.radius() && |
173 this->direction() == s.direction() && | 173 this->direction() == s.direction() && |
174 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); | 174 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); |
175 } | 175 } |
176 | 176 |
177 /////////////////////////////////////////////////////////////////////////////// | 177 /////////////////////////////////////////////////////////////////////////////// |
178 | 178 |
179 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect); | 179 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect); |
180 | 180 |
181 GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random, | 181 GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random, |
182 GrContext* context, | 182 GrContext*, |
183 GrTexture* textures[]) { | 183 GrTexture* textures[]) { |
184 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 184 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
185 GrEffectUnitTest::kAlphaTextureIdx; | 185 GrEffectUnitTest::kAlphaTextureIdx; |
186 Direction dir = random->nextBool() ? kX_Direction : kY_Direction; | 186 Direction dir = random->nextBool() ? kX_Direction : kY_Direction; |
187 int radius = random->nextRangeU(1, kMaxKernelRadius); | 187 int radius = random->nextRangeU(1, kMaxKernelRadius); |
188 float kernel[kMaxKernelRadius]; | 188 float kernel[kMaxKernelRadius]; |
189 for (int i = 0; i < kMaxKernelRadius; ++i) { | 189 for (int i = 0; i < kMaxKernelRadius; ++i) { |
190 kernel[i] = random->nextSScalar1(); | 190 kernel[i] = random->nextSScalar1(); |
191 } | 191 } |
192 | 192 |
193 return GrConvolutionEffect::Create(textures[texIdx], dir, radius,kernel); | 193 return GrConvolutionEffect::Create(textures[texIdx], dir, radius,kernel); |
194 } | 194 } |
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