Index: cc/tiles/image_decode_controller.h |
diff --git a/cc/tiles/image_decode_controller.h b/cc/tiles/image_decode_controller.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..902927f4a77efa1779dcb3aaa39bcc8e31c55db2 |
--- /dev/null |
+++ b/cc/tiles/image_decode_controller.h |
@@ -0,0 +1,55 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
+#define CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
+ |
+#include "base/containers/hash_tables.h" |
+#include "base/memory/ref_counted.h" |
+#include "cc/base/cc_export.h" |
+#include "cc/raster/tile_task_runner.h" |
+#include "skia/ext/refptr.h" |
+#include "third_party/skia/include/core/SkPixelRef.h" |
+ |
+namespace cc { |
+ |
+class ImageDecodeController { |
+ public: |
+ ImageDecodeController(); |
+ ~ImageDecodeController(); |
+ |
+ scoped_refptr<ImageDecodeTask> GetTaskForPixelRef(SkPixelRef* pixel_ref, |
+ int layer_id, |
+ uint64_t prepare_tiles_id); |
+ |
+ // Note that this function has to remain thread safe. |
+ void DecodePixelRef(SkPixelRef* pixel_ref); |
+ |
+ // TODO(vmpstr): This should go away once the controller is decoding images |
+ // based on priority and memory. |
+ void AddLayerUsedCount(int layer_id); |
+ void SubtractLayerUsedCount(int layer_id); |
+ |
+ void OnImageDecodeTaskCompleted(int layer_id, |
+ SkPixelRef* pixel_ref, |
+ bool was_canceled); |
+ |
+ private: |
+ scoped_refptr<ImageDecodeTask> CreateTaskForPixelRef( |
+ SkPixelRef* pixel_ref, |
+ int layer_id, |
+ uint64_t prepare_tiles_id); |
+ |
+ using PixelRefTaskMap = |
+ base::hash_map<uint32_t, scoped_refptr<ImageDecodeTask>>; |
+ using LayerPixelRefTaskMap = base::hash_map<int, PixelRefTaskMap>; |
+ LayerPixelRefTaskMap image_decode_tasks_; |
+ |
+ using LayerCountMap = base::hash_map<int, int>; |
+ LayerCountMap used_layer_counts_; |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |