Index: Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
diff --git a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
index 721386ed1f684e72d47d52ed423ce3482c1c7656..f32557e95a76833996d92927475912d51da1a123 100644 |
--- a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
+++ b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
@@ -30,6 +30,7 @@ |
#include "config.h" |
#include "core/fetch/ResourceLoadPriorityOptimizer.h" |
+#include "core/frame/Settings.h" |
#include "core/layout/LayoutObject.h" |
#include "platform/TraceEvent.h" |
@@ -55,6 +56,7 @@ ResourceLoadPriorityOptimizer::ResourceAndVisibility::~ResourceAndVisibility() |
} |
ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer() |
+ : m_fetchMode(-1) |
{ |
} |
@@ -64,6 +66,9 @@ ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer() |
void ResourceLoadPriorityOptimizer::addLayoutObject(LayoutObject* layoutObject) |
{ |
+ if (m_fetchMode < 0 && layoutObject && layoutObject->document().settings()) { |
+ m_fetchMode = layoutObject->document().settings()->resourceFetchMode(); |
+ } |
m_objects.add(layoutObject); |
layoutObject->setHasPendingResourceUpdate(true); |
} |
@@ -98,6 +103,11 @@ void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority() |
ResourceLoadPriority priority = resource.value->status == Visible ? |
ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow; |
+ if (m_fetchMode == 2) { |
+ priority = resource.value->status == Visible ? |
+ ResourceLoadPriorityHigh : ResourceLoadPriorityLow; |
+ } |
+ |
if (priority != resource.value->imageResource->resourceRequest().priority()) { |
resource.value->imageResource->mutableResourceRequest().setPriority(priority, resource.value->screenArea); |
resource.value->imageResource->didChangePriority(priority, resource.value->screenArea); |