Index: Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
diff --git a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
index 721386ed1f684e72d47d52ed423ce3482c1c7656..3a1dc11cf67e0d36da490009e291e76035b6bf89 100644 |
--- a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
+++ b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
@@ -30,6 +30,7 @@ |
#include "config.h" |
#include "core/fetch/ResourceLoadPriorityOptimizer.h" |
+#include "core/frame/Settings.h" |
#include "core/layout/LayoutObject.h" |
#include "platform/TraceEvent.h" |
@@ -55,6 +56,8 @@ ResourceLoadPriorityOptimizer::ResourceAndVisibility::~ResourceAndVisibility() |
} |
ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer() |
+ : m_retrievedSettings(false) |
+ , m_increaseFetchPriorities(false) |
{ |
} |
@@ -64,6 +67,10 @@ ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer() |
void ResourceLoadPriorityOptimizer::addLayoutObject(LayoutObject* layoutObject) |
{ |
+ if (!m_retrievedSettings) { |
+ m_increaseFetchPriorities = layoutObject->document().settings()->fetchIncreasePriorities(); |
+ m_retrievedSettings = true; |
+ } |
m_objects.add(layoutObject); |
layoutObject->setHasPendingResourceUpdate(true); |
} |
@@ -98,6 +105,12 @@ void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority() |
ResourceLoadPriority priority = resource.value->status == Visible ? |
ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow; |
+ ASSERT(m_retrievedSettings); |
Bryan McQuade
2015/08/11 13:05:12
I think this assert is important given that we dep
Pat Meenan
2015/08/11 14:18:40
I'm not sure the ASSERT is even needed. updateIma
|
+ if (m_increaseFetchPriorities) { |
+ priority = resource.value->status == Visible ? |
+ ResourceLoadPriorityHigh : ResourceLoadPriorityLow; |
+ } |
+ |
if (priority != resource.value->imageResource->resourceRequest().priority()) { |
resource.value->imageResource->mutableResourceRequest().setPriority(priority, resource.value->screenArea); |
resource.value->imageResource->didChangePriority(priority, resource.value->screenArea); |