| Index: src/gpu/gl/GrGLShaderBuilder.h
|
| ===================================================================
|
| --- src/gpu/gl/GrGLShaderBuilder.h (revision 7952)
|
| +++ src/gpu/gl/GrGLShaderBuilder.h (working copy)
|
| @@ -146,7 +146,10 @@
|
| return this->getUniformVariable(u).c_str();
|
| }
|
|
|
| - /** Add a varying variable to the current program to pass values between vertex and fragment
|
| + /** Add a vertex attribute to the current program that is passed in from the vertex data */
|
| + void addAttribute(GrSLType type, const char* name);
|
| +
|
| + /** Add a varying variable to the current program to pass values between vertex and fragment
|
| shaders. If the last two parameters are non-NULL, they are filled in with the name
|
| generated. */
|
| void addVarying(GrSLType type,
|
|
|