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Unified Diff: src/gpu/effects/GrEllipseEdgeEffect.cpp

Issue 12462008: Add GrEllipseEdgeEffect (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 10 months ago
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Index: src/gpu/effects/GrEllipseEdgeEffect.cpp
===================================================================
--- src/gpu/effects/GrEllipseEdgeEffect.cpp (revision 0)
+++ src/gpu/effects/GrEllipseEdgeEffect.cpp (working copy)
@@ -0,0 +1,83 @@
+/*
robertphillips 2013/03/05 20:30:13 2013
jvanverth1 2013/03/07 15:21:54 Done.
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrEllipseEdgeEffect.h"
+#include "gl/GrGLEffect.h"
+#include "gl/GrGLEffectMatrix.h"
+#include "gl/GrGLSL.h"
+#include "gl/GrGLTexture.h"
+#include "GrTBackendEffectFactory.h"
+#include "GrTexture.h"
+
+#define ELLIPSE_EDGE_ATTR0 "aEllipseEdge"
+
+class GrGLEllipseEdgeEffect : public GrGLEffect {
+public:
+ GrGLEllipseEdgeEffect(const GrBackendEffectFactory& factory, const GrEffectRef&)
+ : INHERITED (factory) {}
+
+ virtual void emitCode(GrGLShaderBuilder* builder,
+ const GrEffectStage&,
+ EffectKey key,
+ const char* vertexCoords,
+ const char* outputColor,
+ const char* inputColor,
+ const TextureSamplerArray& samplers) SK_OVERRIDE {
+ const char *vsName, *fsName;
+ builder->addVarying(kVec4f_GrSLType, "EllipseEdge", &vsName, &fsName);
+ builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
+ GrGLShaderVar::kAttribute_TypeModifier,
+ ELLIPSE_EDGE_ATTR0);
+ builder->fVSCode.appendf("\t%s = " ELLIPSE_EDGE_ATTR0 ";\n", vsName);
+
robertphillips 2013/03/05 20:30:13 Reprise the layout of the vec4? e.g., w == xRad/yR
jvanverth1 2013/03/07 15:21:54 Done.
+ builder->fFSCode.append("\tfloat edgeAlpha;\n");
+ builder->fFSCode.appendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fragmentPosition(), fsName);
+ builder->fFSCode.appendf("\toffset.y *= %s.w;\n", fsName);
+ builder->fFSCode.append("\tfloat d = length(offset);\n");
+ builder->fFSCode.appendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
+ builder->fFSCode.appendf("\t%s = ", outputColor);
+ GrGLSLModulate4f(&builder->fFSCode, inputColor, "edgeAlpha");
+ builder->fFSCode.append(";\n");
+
+ }
+
+ static inline EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&) {
robertphillips 2013/03/05 20:30:13 // Why 0x1?
jvanverth1 2013/03/07 15:21:54 Done.
+ return 0x1;
+ }
+
+ virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE {
+ }
+
+private:
robertphillips 2013/03/05 20:30:13 unused?
jvanverth1 2013/03/07 15:21:54 Done.
+ bool fDiscardIfOutsideEdge;
+ typedef GrGLEffect INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+GrEllipseEdgeEffect::GrEllipseEdgeEffect() : GrEffect() {
+ this->addVertexAttribName(ELLIPSE_EDGE_ATTR0);
+}
+
+void GrEllipseEdgeEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
robertphillips 2013/03/05 20:30:13 Remove dead code?
jvanverth1 2013/03/07 15:21:54 Done.
+// this->updateConstantColorComponentsForModulation(color, validFlags);
+ *validFlags = 0;
+}
+
+const GrBackendEffectFactory& GrEllipseEdgeEffect::getFactory() const {
+ return GrTBackendEffectFactory<GrEllipseEdgeEffect>::getInstance();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+GR_DEFINE_EFFECT_TEST(GrEllipseEdgeEffect);
+
+GrEffectRef* GrEllipseEdgeEffect::TestCreate(SkMWCRandom* random,
+ GrContext* context,
+ GrTexture* textures[]) {
+ return GrEllipseEdgeEffect::Create();
+}

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