Chromium Code Reviews| Index: include/gpu/GrEffect.h |
| =================================================================== |
| --- include/gpu/GrEffect.h (revision 7952) |
| +++ include/gpu/GrEffect.h (working copy) |
| @@ -136,6 +136,12 @@ |
| /** Shortcut for textureAccess(index).texture(); */ |
| GrTexture* texture(int index) const { return this->textureAccess(index).getTexture(); } |
| + |
| + int numVertexAttribs() const { return fVertexAttribNames.count(); } |
| + |
| + const char* vertexAttribName(int index) const { return fVertexAttribNames[index]; } |
| + |
| + |
| /** Useful for effects that want to insert a texture matrix that is implied by the texture |
| dimensions */ |
| static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) { |
| @@ -168,12 +174,19 @@ |
| protected: |
| /** |
| - * Subclasses call this from their constructor to register GrTextureAcceses. The effect subclass |
| + * Subclasses call this from their constructor to register GrTextureAccesses. The effect subclass |
| * manages the lifetime of the accesses (this function only stores a pointer). This must only be |
| * called from the constructor because GrEffects are supposed to be immutable. |
| */ |
| void addTextureAccess(const GrTextureAccess* textureAccess); |
|
robertphillips
2013/03/05 20:30:13
two over length lines here
jvanverth1
2013/03/07 15:21:54
Done.
|
| + /** |
| + * Subclasses call this from their constructor to register names to be bound as vertex attributes. |
| + * The effect subclass manages the lifetime of the name (this function only stores a pointer). This |
|
robertphillips
2013/03/05 20:30:13
remove "supposed to be"?
jvanverth1
2013/03/07 15:21:54
Done.
|
| + * must only be called from the constructor because GrEffects are supposed to be immutable. |
| + */ |
| + void addVertexAttribName(const char* attrName); |
| + |
| GrEffect() : fEffectRef(NULL) {}; |
| /** This should be called by GrEffect subclass factories. See the comment on AutoEffectUnref for |
| @@ -247,6 +260,7 @@ |
| // to inc/dec deferred ref counts. |
| SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
| + SkSTArray<2, const char*, true> fVertexAttribNames; |
| GrEffectRef* fEffectRef; |
| typedef GrRefCnt INHERITED; |