| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
| 10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
| 11 #include "SkUnPreMultiply.h" | 11 #include "SkUnPreMultiply.h" |
| 12 #include "SkColorPriv.h" | 12 #include "SkColorPriv.h" |
| 13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
| 14 #include "GrContext.h" | 14 #include "GrContext.h" |
| 15 #include "GrDrawContext.h" | 15 #include "GrDrawContext.h" |
| 16 #include "GrCoordTransform.h" | 16 #include "GrCoordTransform.h" |
| 17 #include "GrInvariantOutput.h" | 17 #include "GrInvariantOutput.h" |
| 18 #include "effects/GrTextureDomain.h" | 18 #include "effects/GrTextureDomain.h" |
| 19 #include "gl/GrGLProcessor.h" | 19 #include "gl/GrGLFragmentProcessor.h" |
| 20 #include "gl/builders/GrGLProgramBuilder.h" | 20 #include "gl/builders/GrGLProgramBuilder.h" |
| 21 #endif | 21 #endif |
| 22 | 22 |
| 23 namespace { | 23 namespace { |
| 24 | 24 |
| 25 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at
most | 25 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at
most |
| 26 | 26 |
| 27 template<SkDisplacementMapEffect::ChannelSelectorType type> | 27 template<SkDisplacementMapEffect::ChannelSelectorType type> |
| 28 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) { | 28 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) { |
| 29 SkDEBUGFAIL("Unknown channel selector"); | 29 SkDEBUGFAIL("Unknown channel selector"); |
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| 647 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 647 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
| 648 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 648 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 649 | 649 |
| 650 uint32_t xKey = displacementMap.xChannelSelector(); | 650 uint32_t xKey = displacementMap.xChannelSelector(); |
| 651 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 651 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 652 | 652 |
| 653 b->add32(xKey | yKey); | 653 b->add32(xKey | yKey); |
| 654 } | 654 } |
| 655 #endif | 655 #endif |
| 656 | 656 |
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