| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2007 The Android Open Source Project | 2 * Copyright 2007 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkBitmapProcState_DEFINED | 8 #ifndef SkBitmapProcState_DEFINED |
| 9 #define SkBitmapProcState_DEFINED | 9 #define SkBitmapProcState_DEFINED |
| 10 | 10 |
| (...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 111 #ifdef SK_DEBUG | 111 #ifdef SK_DEBUG |
| 112 MatrixProc getMatrixProc() const; | 112 MatrixProc getMatrixProc() const; |
| 113 #else | 113 #else |
| 114 MatrixProc getMatrixProc() const { return fMatrixProc; } | 114 MatrixProc getMatrixProc() const { return fMatrixProc; } |
| 115 #endif | 115 #endif |
| 116 SampleProc32 getSampleProc32() const { return fSampleProc32; } | 116 SampleProc32 getSampleProc32() const { return fSampleProc32; } |
| 117 SampleProc16 getSampleProc16() const { return fSampleProc16; } | 117 SampleProc16 getSampleProc16() const { return fSampleProc16; } |
| 118 | 118 |
| 119 private: | 119 private: |
| 120 friend class SkBitmapProcShader; | 120 friend class SkBitmapProcShader; |
| 121 friend class SkLightingShaderImpl; |
| 121 | 122 |
| 122 ShaderProc32 fShaderProc32; // chooseProcs | 123 ShaderProc32 fShaderProc32; // chooseProcs |
| 123 ShaderProc16 fShaderProc16; // chooseProcs | 124 ShaderProc16 fShaderProc16; // chooseProcs |
| 124 // These are used if the shaderproc is NULL | 125 // These are used if the shaderproc is NULL |
| 125 MatrixProc fMatrixProc; // chooseProcs | 126 MatrixProc fMatrixProc; // chooseProcs |
| 126 SampleProc32 fSampleProc32; // chooseProcs | 127 SampleProc32 fSampleProc32; // chooseProcs |
| 127 SampleProc16 fSampleProc16; // chooseProcs | 128 SampleProc16 fSampleProc16; // chooseProcs |
| 128 | 129 |
| 129 SkBitmap fOrigBitmap; // CONSTRUCTOR | 130 SkBitmap fOrigBitmap; // CONSTRUCTOR |
| 130 | 131 |
| (...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 189 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s, | 190 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s, |
| 190 uint32_t xy[], int count, int x, int y); | 191 uint32_t xy[], int count, int x, int y); |
| 191 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, | 192 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, |
| 192 uint32_t xy[], int count, int x, int y); | 193 uint32_t xy[], int count, int x, int y); |
| 193 void S32_D16_filter_DX(const SkBitmapProcState& s, | 194 void S32_D16_filter_DX(const SkBitmapProcState& s, |
| 194 const uint32_t* xy, int count, uint16_t* colors); | 195 const uint32_t* xy, int count, uint16_t* colors); |
| 195 void S32_D16_filter_DXDY(const SkBitmapProcState& s, | 196 void S32_D16_filter_DXDY(const SkBitmapProcState& s, |
| 196 const uint32_t* xy, int count, uint16_t* colors); | 197 const uint32_t* xy, int count, uint16_t* colors); |
| 197 | 198 |
| 198 #endif | 199 #endif |
| OLD | NEW |