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Side by Side Diff: gm/lightingshader.cpp

Issue 1245883003: Move LightingShader to effects (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address 64b gcc memory issues (seems to require more space than others) Created 5 years, 4 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9
10 #include "SkColorPriv.h"
11 #include "SkLightingShader.h"
12
13 static SkBitmap make_checkerboard(int texSize) {
14 SkBitmap bitmap;
15 bitmap.allocN32Pixels(texSize, texSize);
16
17 SkCanvas canvas(bitmap);
18 sk_tool_utils::draw_checkerboard(&canvas,
19 sk_tool_utils::color_to_565(0x0),
20 sk_tool_utils::color_to_565(0xFF804020),
21 16);
22 return bitmap;
23 }
24
25 // Create a hemispherical normal map
26 static SkBitmap make_normalmap(int texSize) {
27 SkBitmap hemi;
28 hemi.allocN32Pixels(texSize, texSize);
29
30 for (int y = 0; y < texSize; ++y) {
31 for (int x = 0; x < texSize; ++x) {
32 SkScalar locX = (x + 0.5f - texSize/2.0f) / (texSize/2.0f);
33 SkScalar locY = (y + 0.5f - texSize/2.0f) / (texSize/2.0f);
34
35 SkScalar locZ = locX * locX + locY * locY;
36 if (locZ >= 1.0f) {
37 locX = 0.0f;
38 locY = 0.0f;
39 locZ = 0.0f;
40 }
41 locZ = sqrt(1.0f - locZ);
42 unsigned char r = static_cast<unsigned char>((0.5f * locX + 0.5f) * 255);
43 unsigned char g = static_cast<unsigned char>((-0.5f * locY + 0.5f) * 255);
44 unsigned char b = static_cast<unsigned char>((0.5f * locZ + 0.5f) * 255);
45 *hemi.getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b);
46 }
47 }
48
49 return hemi;
50 }
51
52
53 namespace skiagm {
54
55 // This GM exercises lighting shaders.
56 class LightingShaderGM : public GM {
57 public:
58 LightingShaderGM() {
59 this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC));
60 }
61
62 protected:
63
64 SkString onShortName() override {
65 return SkString("lightingshader");
66 }
67
68 SkISize onISize() override {
69 return SkISize::Make(kTexSize, kTexSize);
70 }
71
72 void onOnceBeforeDraw() override {
73 fDiffuse = make_checkerboard(kTexSize);
74 fNormalMap = make_normalmap(kTexSize);
75 }
76
77 void onDraw(SkCanvas* canvas) override {
78
79 SkColor ambient = SkColorSetRGB(0x1f, 0x1f, 0x1f);
80
81 SkLightingShader::Light light;
82 light.fColor = SkColorSetRGB(0xff, 0xff, 0xff);
83 light.fDirection.fX = 0.0f;
84 light.fDirection.fY = 0.0f;
85 light.fDirection.fZ = 1.0f;
86
87 SkAutoTUnref<SkShader> fShader(SkLightingShader::Create(fDiffuse, fNorma lMap,
88 light, ambient)) ;
89
90 SkPaint paint;
91 paint.setShader(fShader);
92
93 SkRect r = SkRect::MakeWH(SkIntToScalar(kTexSize), SkIntToScalar(kTexSiz e));
94
95 canvas->drawRect(r, paint);
96 }
97
98 private:
99 static const int kTexSize = 128;
100
101 SkBitmap fDiffuse;
102 SkBitmap fNormalMap;
103
104 typedef GM INHERITED;
105 };
106
107 //////////////////////////////////////////////////////////////////////////////
108
109 DEF_GM( return SkNEW(LightingShaderGM); )
110
111 }
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